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Warzaid

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warzaid

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About this mod

This is the beta version of my take on Elephant. It removes rescuing the civilians and defusing bombs as objectives, the only objective is to stop the shooters.
Reworks the civilian AI so they run more and shooters so that they start shooting when the level starts. And there are other suspires....

Permissions and credits
NOTE: Void has updated RON to 5.3.  This map is currently not compatible and will not work until updated.  I will update once the tools that we use to mod maps are updated to 5.3.

NOTE: DO NOT TRY TO LOAD THROUGH IN GAME MOD MENU.  There's a known issue where it won't load there.  It will load through briefing room without issue.

NOTE: This map may conflict with any mods that affect the AILevelData.ini file.

INSTALL INSTRUCTIONS

Copy to packchunk99-Campus_V2_P.pak C:\Program Files (x86)\Steam\steamapps\common\Ready Or Not\ReadyOrNot\Content\Paks


BETA FEATURES
  • Removed Bomb Defusal and Rescue All Civis objectives.  
  • Most Civilians will run now to exit instead of sitting around (some still do this, as they are hiding).
  • Shooters open fire at the start of the round
  • Increased frequency shooters will take human shields.
  • Increases number of shooters to 6.
  • New suspect models
  • And more....


FINAL GOALS:
  • Civilians that run from the start of the game (requires further reworking of the AI Archetype)
  • Better Suspect AI (requires reworking of the AI archetype)
  • Adding planing system similar to the Gas Redux Map
  • Removing scoring features so player does not lose points for Civi deaths

KNOWN ISSUES
  • Game will still subtract points for Civi deaths and will affect final score.  Working on a fix for this post 5.3
SPECIAL THANKS:
RareKiwi 
Reap
Hadron90