AI mod that overhauls behavior, making them flank, and the morale slightly more realistic. This is a WIP.
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AI mod that overhauls behavior, making them flank, and the morale slightly more realistic. This is a WIP. I am working on how to balance traps. The goal behind this mod was to customize the AI to where they don't stand in doorways, but they also aren't John Wick. As of right now, there are no traps except for the 3rd floor bathrooms on Hospital and maybe the Nightclub (still figuring out how to remove traps completely.)
Once I figure out how to remove traps completely, the map will not start with any preplaced traps and will instead have the AI dynamically place them as you are in the game.
There will also be a version where there are traps on every door.