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XE

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IIIxeIII

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Revamped AI (Revised Version for DLC2)

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This MOD is a revised version of  Astral's Revamped AI  made compatible with DLC2 (Dark Water). Since the original is discontinued, I have decided to share this revison to public. This mod has been build up from scratch and should contain all former basic features. For this reason, I will skip a detailed description. 
If you dont know the original mod check out his mod page (scroll down a bit).

At this point special thanks to AstralStare for the original creation of this wonderful mod and his permission to share this revision.





Whats's new (DLC2 content relateted changes only):
  • Leviathan (Rig) will use Suspect_HR archetype (ability for suspects to execute hostages if SWAT is spotted).
  • new GroupActions added to some older maps (with trained/professional suspects).
    The suspects may appear a bit more aggressive or willing to attack due to this.
  • ammo count of sidearms lowered (max 1-2 mags) to prevent constant switching or continuous use during a prolonged battle.
  • use of new loadingscreens for some older maps.

ActiveShooting and HostageRescue scenarios are default in the main mod files. Optional files for reversal.





KOWN ISSUEs (old or base game bugs):
  • Hiding NPCs may get stuck in closets and will slide out very slowly (eg. on Meth). 
  • Missalignment of head attachments during new surendering animations. This is particularly noticeable in the case of suspects wearing gas masks. 


Installation: Copy *.pak files to  "X:\....\Ready Or Not\ReadyOrNot\Content\Paks"