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Ma_rv

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marv7000

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About this mod

FP animation rig for Blender for animating your own weapons and gadgets in Ready or Not.

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This animation rig features full IK, head stabilization, procedural twist bones and a lot more.

This rig is for Blender 3.0+ only!

To animate a weapon, create a new armature or import one from RoN via the .psk importer.
The bone "weapon_right" needs to follow the weapon root bone using a copy transforms constraint, as shown HERE.

When you're done animating, simply export both the player and weapon armature like shown HERE.

Happy animating!