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CabooseSayzWTF Im Foxxyyy Sockstress

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CabooseSayzWTF

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About this mod

Silent Virtues Trainer - this is a trainer menu where you can do and control a good bit of things in the game, spawn vehicles, change weather, spawn peds, give yourself weapons, inf ammo, change outfits, unlock outfits, save current mount as mount for gamesave, unlock achievements, mod stats to max (most) +more!

Requirements
Permissions and credits
Changelogs
v0.2 Will probably be the last wsc script updated version.
We are now looking into migrating to script hook. We can not guarantee that a script hook version will release.
If we do release one then fantastic! If not, I hope you had fun with this trainer while it lasted!
We can't guarantee one will release mostly because we are very busy individuals, that and other projects.

Silent Virtues was being ported to pc before script hook was created for rdr1.
If you are unaware of what Silent Virtues is, it was a trainer menu made for other "platforms" originally.
Consider this a alpha release for now, i'm having limited time right now to focus on this but I hope you enjoy regardless!
This would not of been possible without Mars (Im Foxxyyy), so huge shoutout to him!

I want to apologize for the controls in this mod menu/trainer. I did my best to make it compatible with controller and keyboard. So as such this works best with a controller. However it does work with keyboard also, but button prompts may be a little weird and all over the place, again sorry!


Mod Examples This Trainer Offers
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God mode
Inf ammo
Noclip
Free camera
Give weapons
Explosive Rounds
Fire Rounds
Use Turret Weapons (special weapons)
Component Editor
Save Mount you are riding as mount for your gamsave
Unlock achievements
Unlock most outfits
Max most stats
Provisions editor
Consumables/Kit editor
Inf horse stamina (mount + wagon)
No ragdoll
Skip most loot anims
Ai ignore
Drunk mode
Ai Mode - non player models
Ghost rider
Ride all animals
Give max cash
Unlock all cheat codes
Inf deadeye
Fill deadeye
Deadeye color changes
Deadeye lvl selector
Deadeye timescale
Gold weapons
Delete gun (whatever you shoot gets deleted)
Copycat gun (whatever npc you shoot, you become them)
Slug rounds
Phos rounds - undead
Killbot (aim at somebody and bullets rain down)
Headlock (always locks onto the head of whoever you aim at)
Target Mode Changer (good for hardcore)
Teleports, Teleport to waypoint
World options (change weather, time, freeze time/weather)
WSC Script loader
Interior Loader
Animation player
Movie player
Song player
Mount spawner
Mount accessory editor (includes undead horse fx if in undead nightmare)
Vehicle spawner
Ped spawner + task editing and weapon editing
Zombify peds you spawn + yourself (undead nightmare)
Cutscene player (normal story script + addon menu script, addon script lets you play more cutscenes)
Terrible weird object spawner (normal story script + addon menu script lets you spawn more objects and define a object to spawn)


Controls Example
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Controls are as follows with DEFAULT CONTROLS for silent virtues main trainer
Using Xbox 360 Controller For Example Here
Hold X + Press LB = Open Menu
RB = Back/Close Menu
Dpad Up/Down = Scroll (due to button handling change, left stick can also do this)

PC Controls again with DEFAULT CONTROLS for silent virtues main trainer
Hold R + Press TAB = Open Menu
Q = Back/Close Menu
Up Arrow/Down Arrow = Scroll
Some of the jank left/right switch based menus have there own controls, they will be shown
when you enter those menus.
This is all based off a american english keyboard layout. So controls might slightly differ on diff keyboard layouts!

Controls are as follows with DEFAULT CONTROLS for silent virtues addon menu
You will load this menu via the script loader in the menu, script 1.
Using Xbox 360 Controller For Example Here
Hold X+Y and Press LT = Open Menu
RB = Back/Close Menu
Dpad Up/Down = Scroll (due to button handling change, left stick can also do this)

PC Controls again with DEFAULT CONTROLS for silent virtues addon menu
Hold R+F and Press TAB = Open Menu
Q = Back/Close Menu
Up Arrow/Down Arrow = Scroll
Some of the jank left/right switch based menus have there own controls, they will be shown
when you enter those menus.


Changelog
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v0.2
1. Hopefully menu shouldn't flicker as much. If it still flickers alot for some people, sorry not much more I can do to adjust this.
It will still flicker with objective text and stat messages. I can't block those as I personally use them in the menu as helper prints in some functions.

2. Adjusted Teleport To Waypoint - It should work better now. However I do not currently have a fix for the death messages and mission fail during certain events/story progression. This same issue applies to teleports.

3. Give Weapons should no longer give you the invalid rifle. If you have the invalid rifle (which is a bow btw), saved to your save, this should now remove it. Just be sure to save your game.

4. FPS/Coords will no longer display in the left/right menus. It will also no longer display if free camera is active.

5. Actual Undead version of the script has now been ported over to pc. You will see different options when playing undead nightmare. (zombify self, zombify spawned peds, undead horse fx for mounts, etc) I had to shorthand alot of helper text, removed the cutscene player, removed anim set changer (the walk style). For the unknown and very much unaware, the compiler we use for actual wsc scripts (sc-cl) has alot of issues with rdr1, so we are very very limited on what we can and can't do, so with that said. The scripts are at max before they break. No more can be added to the base scripts.

6. Added a Add-On menu script. - Due to (#5), so since we are limited script space wise, a add-on script was made.
This add-on script contains the Cutscene player, and the Object Spawner. Normal Story script still has the old cutscene player as well as the old object spawner.
The new cutscene player doesn't name all of the cutscenes, it instead now list the "cutscene parts", I have supplied a cutscene part list which is heavily undocumented. The new object spawner has a few more models (I have not tested every single one of them), as well as a basic rotate system. I was never good with the math for this. So this is as far as this object spawner got. You can also self define a object if you know the name, however I never came up with a good "backspace" function for the text input. So if you mess up, you will have to scroll and re-type the object, sorry. This was more a PoC more than anything. You can launch this script from the script loader menu, it will be script 1.



v0.1
Initial Release