INI for 2.4:
; ------------------------------ Important ------------------------------ ;
; The "page down" key will reload all settings in-game except for Main and Debugging sections.
; ------------------------------ Main ------------------------------ ;
LINI Enabled=true
Transfer Old Settings If Any=true
; Nearly the exact same system as LINI for RDR 2.
; INI settings are backed up once on boot.
; If this setting is enabled, the old settings will transfer from "lini_backup.ini" to "lini.ini".
; ------------------------------ Important ------------------------------ ;
; Values 0 or lower will generally disable values. -1 will always disable values.
; Lowercase "true" and "false" enables and disables toggles.
; False and -1 values do not apply to the game unless they were active at first, then disabled during the game. Most effects cancel out automatically.
Mod Menu Disabled=false
; Activated/deactivated with the "Page Down" key.
; Much more will be added over time.
; ------------------------------ Health ------------------------------ ;
God Mode=false
Max Health=false
; Basically god mode.
; ------------------------------ Deadeye ------------------------------ ;
No Deadeye Drain=false
; Does not add to deadeye, yet.
Max Deadeye Ability=false
; Once enabled, won't disable until the next reboot.
Disable Deadeye=false
Deadeye Time Scale=-1.0
; To prevent crashes, values lower than 0.01 will not be accepted.
; High values make the character move very fast in deadeye, low values the opposite.
Deadeye Time Limit=-1.0
; Very high values may break deadeye until set normally again.
; ------------------------------ Combat ------------------------------ ;
; Gold toggle included in menu.
Infinite Ammo=false
; The gun check is definitely right, but doesn't work on some weapons oddly.
Blazing Guns Cheat=false
; NPCs light on fire when shot.
; ------------------------------ Horse ------------------------------ ;
Horse God Mode=false
; For the player's horse only.
Infinite Horse Stamina=false
; ------------------------------ UI ------------------------------ ;
Disable HUD=false
; ------------------------------ Misc ------------------------------ ;
No Tumbleweeds=false
; ------------------------------ Experimental ------------------------------ ;
; None of the below are recommended.
Set Town Density=-1.0
; A very simple native function, taking only the number above as its input. The most likely to affect populations.
; Population methods below get more complex, but are becoming more refined.
Set Zone Density=-1.0
Set Zone Population Count=-1.0
Set Zone Random Population Count=-1.0
Restrict Population Count=false
Remove Hat=false
; Also removes all weapons. Not sure if R* is just messing with us or if native functions were actually this bad 14 years ago.
Static Time=-1.0
; Has basically every time function properly converted in every possible way, yet does nothing.
; Calculated based on single decimals up to 24.0.
; I.e. 12.5 = 12:30 PM.
Deadeye Regen Rate Multiplier=-1.0
; Changed the conversion method to a more proper one, still can't tell if this works though.
Deadeye Point Modifier=-1.0
; Seems to cancel out deadeye.
Deadeye Damage Scaling=-1.0
; No noticable effect.
NPC Damage Scale Modifier=-1.0
; May be working, but seems to cancel out damage.
Static Deadeye Points=-1.0
; Not working yet.
NPC Range Accuracy=-1.0
; Not working yet.
Max Deadeye Points=false
; Not working yet. May respond better to numerical values.
Deadeye God Mode=false
; May lead to crashes upon death.
Global AI Danger=false
; Your guess is as good as mine.
Object Iteration Test=false
; Experimental segment of the population loop aimed at targeting nearby NPCs.
; ------------------------------ Testing ------------------------------ ;
Test=false
Log Player Coordinates=false
Log Reticle Target Point=false
Test Value 1=-1.0
Test Value 2=-1.0
Test Value 3=-1.0
Test Value 4=-1.0
Test Value 5=-1.0
Test Value 6=-1.0
Test Value 7=-1.0
Test Value 8=-1.0
Test Value 9=-1.0
Test Value 10=-1.0
Test Value 11=-1.0
Test Value 12=-1.0
Test Value 13=-1.0
Test Value 14=-1.0
Test Value 15=-1.0
Test Value 16=-1.0
Test Value 17=-1.0
Test Value 18=-1.0
Test Value 19=-1.0
Test Value 20=-1.0
; ------------------------------ Debugging ------------------------------ ;
Logging Enabled=false
; No log limits. Enable with caution. Saves to "lini_log.txt".