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Llama

Uploaded by

SirLlama420

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About this mod

A conversion of LINI for RDR 2 to RDR 1.

Requirements
Permissions and credits
Due to personal time constraints and my desire to see modding grow here, update 2.4 will be open source. I only ask that you credit me where possible, and consider open-sourcing your own versions for everyone to improve on.

INI for 2.4:

; ------------------------------ Important ------------------------------ ;

; The "page down" key will reload all settings in-game except for Main and Debugging sections.

; ------------------------------ Main ------------------------------ ;

LINI Enabled=true

Transfer Old Settings If Any=true
; Nearly the exact same system as LINI for RDR 2.
; INI settings are backed up once on boot.
; If this setting is enabled, the old settings will transfer from "lini_backup.ini" to "lini.ini".

; ------------------------------ Important ------------------------------ ;

; Values 0 or lower will generally disable values. -1 will always disable values.
; Lowercase "true" and "false" enables and disables toggles.
; False and -1 values do not apply to the game unless they were active at first, then disabled during the game. Most effects cancel out automatically.

Mod Menu Disabled=false
; Activated/deactivated with the "Page Down" key.
; Much more will be added over time.

; ------------------------------ Health ------------------------------ ;

God Mode=false

Max Health=false
; Basically god mode.

; ------------------------------ Deadeye ------------------------------ ;

No Deadeye Drain=false
; Does not add to deadeye, yet.

Max Deadeye Ability=false
; Once enabled, won't disable until the next reboot.

Disable Deadeye=false

Deadeye Time Scale=-1.0
; To prevent crashes, values lower than 0.01 will not be accepted.
; High values make the character move very fast in deadeye, low values the opposite.

Deadeye Time Limit=-1.0
; Very high values may break deadeye until set normally again.

; ------------------------------ Combat ------------------------------ ;
; Gold toggle included in menu.

Infinite Ammo=false
; The gun check is definitely right, but doesn't work on some weapons oddly.

Blazing Guns Cheat=false
; NPCs light on fire when shot.

; ------------------------------ Horse ------------------------------ ;

Horse God Mode=false
; For the player's horse only.

Infinite Horse Stamina=false

; ------------------------------ UI ------------------------------ ;

Disable HUD=false

; ------------------------------ Misc ------------------------------ ;

No Tumbleweeds=false

; ------------------------------ Experimental ------------------------------ ;
; None of the below are recommended.

Set Town Density=-1.0
; A very simple native function, taking only the number above as its input. The most likely to affect populations.

; Population methods below get more complex, but are becoming more refined.

Set Zone Density=-1.0

Set Zone Population Count=-1.0

Set Zone Random Population Count=-1.0

Restrict Population Count=false

Remove Hat=false
; Also removes all weapons. Not sure if R* is just messing with us or if native functions were actually this bad 14 years ago.

Static Time=-1.0
; Has basically every time function properly converted in every possible way, yet does nothing.
; Calculated based on single decimals up to 24.0.
; I.e. 12.5 = 12:30 PM.

Deadeye Regen Rate Multiplier=-1.0
; Changed the conversion method to a more proper one, still can't tell if this works though.

Deadeye Point Modifier=-1.0
; Seems to cancel out deadeye.

Deadeye Damage Scaling=-1.0
; No noticable effect.

NPC Damage Scale Modifier=-1.0
; May be working, but seems to cancel out damage.

Static Deadeye Points=-1.0
; Not working yet.

NPC Range Accuracy=-1.0
; Not working yet.

Max Deadeye Points=false
; Not working yet. May respond better to numerical values.

Deadeye God Mode=false
; May lead to crashes upon death.

Global AI Danger=false
; Your guess is as good as mine.

Object Iteration Test=false
; Experimental segment of the population loop aimed at targeting nearby NPCs.

; ------------------------------ Testing ------------------------------ ;

Test=false

Log Player Coordinates=false

Log Reticle Target Point=false

Test Value 1=-1.0
Test Value 2=-1.0
Test Value 3=-1.0
Test Value 4=-1.0
Test Value 5=-1.0
Test Value 6=-1.0
Test Value 7=-1.0
Test Value 8=-1.0
Test Value 9=-1.0
Test Value 10=-1.0
Test Value 11=-1.0
Test Value 12=-1.0
Test Value 13=-1.0
Test Value 14=-1.0
Test Value 15=-1.0
Test Value 16=-1.0
Test Value 17=-1.0
Test Value 18=-1.0
Test Value 19=-1.0
Test Value 20=-1.0

; ------------------------------ Debugging ------------------------------ ;

Logging Enabled=false
; No log limits. Enable with caution. Saves to "lini_log.txt".