1. In weapons.ymt, replace entire area (near end of the file) that starts with <AttachPoint>WEAPON_ATTACH_POINT_RIFLE</AttachPoint> with the all code below:<Item> <AttachPoint>WEAPON_ATTACH_POINT_RIFLE</AttachPoint> <AttachBone>ID_PH_RIFLE</AttachBone> <FallbackAttachBone>ID_PH_RIFLE</FallbackAttachBone> <WeaponBone>0xE876AE81</WeaponBone> <HideWeaponsAttachedHere value="false" /> <HideAIWeaponsAttachedHere value="false" /> <ShowWeaponWithoutMetaPedAttachTag value="false" /> <DualWieldLockedAttachPoint value="false" /> <TryToHorseHolsterWeaponsCreatedHere value="true" /> <TryToVehicleHolsterWeaponsCreatedHere value="false" /> <UpgradeFromAltHolsterWhileMounted value="false" /> </Item>
2. Replace all lines: <HolsterAttachPoint>WEAPON_ATTACH_POINT_RIFLE_ALTERNATE</HolsterAttachPoint>with <HolsterAttachPoint>WEAPON_ATTACH_POINT_RIFLE</HolsterAttachPoint> also
<AlternateHolsterAttachPoint>WEAPON_ATTACH_POINT_BOW</AlternateHolsterAttachPoint>with <AlternateHolsterAttachPoint>WEAPON_ATTACH_POINT_BOW_ALTERNATE</AlternateHolsterAttachPoint> 3. Choose and install the holster model without the weapon.ymt file.
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<Item>
<AttachPoint>WEAPON_ATTACH_POINT_RIFLE</AttachPoint>
<AttachBone>ID_PH_RIFLE</AttachBone>
<FallbackAttachBone>ID_PH_RIFLE</FallbackAttachBone>
<WeaponBone>0xE876AE81</WeaponBone>
<HideWeaponsAttachedHere value="false" />
<HideAIWeaponsAttachedHere value="false" />
<ShowWeaponWithoutMetaPedAttachTag value="false" />
<DualWieldLockedAttachPoint value="false" />
<TryToHorseHolsterWeaponsCreatedHere value="true" />
<TryToVehicleHolsterWeaponsCreatedHere value="false" />
<UpgradeFromAltHolsterWhileMounted value="false" />
</Item>
2. Replace all lines:
<HolsterAttachPoint>WEAPON_ATTACH_POINT_RIFLE_ALTERNATE</HolsterAttachPoint>
with<HolsterAttachPoint>WEAPON_ATTACH_POINT_RIFLE</HolsterAttachPoint>
also
<AlternateHolsterAttachPoint>WEAPON_ATTACH_POINT_BOW</AlternateHolsterAttachPoint>
with<AlternateHolsterAttachPoint>WEAPON_ATTACH_POINT_BOW_ALTERNATE</AlternateHolsterAttachPoint>
3. Choose and install the holster model without the weapon.ymt file.