I tried using this scripthook and the d8input.dll but it broke many mods, so just stick to AB's scripthook (https://www.dev-c.com/rdr2/scripthookrdr2/) and version.dll loader (https://www.rdr2mods.com/downloads/rdr2/tools/9-rdr-2-asi-loader/)
I'm not sure if this counts as a bug but I've been having loading a save with this mod enabled. The black screen of death always happens. Any idea on what could be the problem?
Any chance you can take a look at crossed99's AMJM Transport and incorporate some of his mechanics in your mod?
What he did in the bounty hunting part of his mod was brilliant: there's an UI for bounty jobs via sheriffs/deputies, the bounty target can't be mistakenly killed, he added bandit hideouts, and even a cutscene + sheriff dialogue when you put the target inside the cell. Man went the extra mile to make bounty hunting as vanilla as possible, and it shows. Not trying to say his mod is better or anything, just saying your mod would definitely double in quality if it had some of the features of AMJM transport.
They are two different mods that use two different systems. Of course they work together. BUT if this mod had some of the features that AMJM has in its bounty hunting system, then the perfect bounty hunting mod would be born.
You're most welcome to send me some ideas, Shtivi#2711 on Discord. I am currently working on a new version for this mod and I'd really like to hear you.
AMJM Transports bounty mechanics are yes awesome, but really unforgiving. You can get over your head real easy and it forces you to think about how you go about it. I use both, This mod (BH-Expanded) is my staple, as I think all of them are in camps, you can do recon on the area, how many gang members etc. But with AMJM you'll be dead before knowing what the hell is going on especially as the target is surrounded by other gang members all mounted and on the move, or in wagons. A real challenge. (and that's the light version contracts not the heavies) LOL
AMJ + Jobs mod + RDR-Contracts + Bounty Hunting Expanded + Stagecoach Robberies + Moonshiner Role + Gunsmith Business + Bank Robberies + Banking The Old America Art are working well together!
Jobs mod new "jobs expended" mod crash with "Bounty Hunting" mod etc, I use the old one here then AMJM Transport change in ini file to download for compatibility with "Bandit hideouts" mod above and have the fix for milk bug with John in the epilogue. The bank system is compatible with "Banking the old American art" mod below Bounty Hunting - Expanded and Enhanced RDR - Contracts new "contracts remastered" mod is buggy and seems to not work with scripthookv2, I use this one then Bank Robberies the "SgtJoe Bank Robberies" mod seems to be more buggy and less compatible with "AMJ" mod and "American art" mod Stagecoach Robberies Gunsmith Business Moonshiner Role Banking The Old American Art ini to download here to not be wanted randomly when using the bank services prompt, and to not loose 90% your money when you die (I set 10%). The bank system is compatible with "AMJ" mod one, I prefer to use "American art" in game prompt for that
For anyone having issues with this mod, I was using the latest ScripthookRDR2, the mod files from this download page, and the Version.dll listed in in the description and I couldn't get it to run no matter what I did all afternoon. On a whim I took out the Version.dll and used the alternate option Online Content Unlocker (also in the description) and it fired right up. Right away I had white rectangle symbols on the map in Valentine, so I went and did my first bounty. If one of the last requirements isn't working, try the other one. Hopefully this helps someone.
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ive been testing to try fix the bounty posters being blank and found that was the culprit however v2
What he did in the bounty hunting part of his mod was brilliant: there's an UI for bounty jobs via sheriffs/deputies, the bounty target can't be mistakenly killed, he added bandit hideouts, and even a cutscene + sheriff dialogue when you put the target inside the cell. Man went the extra mile to make bounty hunting as vanilla as possible, and it shows. Not trying to say his mod is better or anything, just saying your mod would definitely double in quality if it had some of the features of AMJM transport.
EDIT : so far, looks like they are
That's pretty amazing
Jobs mod new "jobs expended" mod crash with "Bounty Hunting" mod etc, I use the old one here then
AMJM Transport change in ini file to download for compatibility with "Bandit hideouts" mod above and have the fix for milk bug with John in the epilogue. The bank system is compatible with "Banking the old American art" mod below
Bounty Hunting - Expanded and Enhanced
RDR - Contracts new "contracts remastered" mod is buggy and seems to not work with scripthookv2, I use this one then
Bank Robberies the "SgtJoe Bank Robberies" mod seems to be more buggy and less compatible with "AMJ" mod and "American art" mod
Stagecoach Robberies
Gunsmith Business
Moonshiner Role
Banking The Old American Art ini to download here to not be wanted randomly when using the bank services prompt, and to not loose 90% your money when you die (I set 10%). The bank system is compatible with "AMJ" mod one, I prefer to use "American art" in game prompt for that