This mod makes gunshot reactions and other aspects of the euphoria feel more authentic such as falling, rolling down a hill, knocking an NPC out and so on
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Changelogs
Version V1.6
V1.6 changelog:
- Improved gunshot reactions
- Improved death reactions. Now it's more exaggerated and more various
- Added a bit of variety to headshots
- Improved falling reactions
And more!
Version V1.5
V1.5 changelog:
• Updated falling & rolling reactions to be more flexible and varied. Also allowing more self preservation like eg. balancing/stumbling, protecting their head
• Updated bleeding out reactions
• Improved headshot reactions
• Reverted the Instant Fall On Headshots alternative back to V1.4 and improved it further to be more realistic
• Fixed an issue with arm posing when shooting an unarmed NPC
• Fixed an issue with behaviours freezing when falling in a wrong angle
• Fixed an audio issue(?) where some sound effects wouldn't play if the character hit a cliff/slope/hill etc
• Improved melee reactions. When an NPC gets punched in the face and NaturalMotion gets executed (in common words, NPC ragdolls), they will now put arms in front of their face
And more changes
Version V1.4.5
V1.4.5 Changelog:
- Hopefully fixed the issue where the NPC rolls around when getting headshotted (Occured on the Instant Fall On Headshots alternative version)
- Extended balancing for unarmed NPC's
- General gunshot improvements
- Shotgun reaction improvements
Version V1.4
V1.4 Changelog:
-Rolling and falling is much more unique and better now. No flapping arms and rigid rolling
-Fixed an issue on 1899 Firearms side where the NPC would insanely glitch out when being shot by a shotgun. On top of that, it also improved shotgun reactions without using 1899 firearms
-Replaced PDO's injured state with the new injured state that was mentioned in the previous V1.3 update
Version V1.3
V1.3 Changelog:
-Had to change rolling and falling animations again due to the fact that the behaviour that was causing NPC's to never get up after pushed by a horse or being released from being lassoed, the removal of the behaviour caused falling and rolling to look very unpleasing and unsatisfying
-Finally, when NPC's bleed out, they will fall to their knees and stay upright way less than usual which is just stumbling.
-Made InjuredOnGround (The death behaviour that occurs sometimes) more flexible and short lasting. When the death behaviour occurs, the NPC's body is weak and they will roll to their side, ending in an almost sleeping type pose sometimes.
-Shotgun reactions feel a lot weaker.
-NPC's body impulse during a shot and death state has been increased
-Headshot balancing time has been shortened to be more balanced between stumbling and falling down faster. I didn't want to make it that NPC's fall down without stumbling
-The force of the headshot has been increased.
-Fixed all the issues mentioned like the bug where NPC's feet would glitch sometimes, the jacket would disappear, NPC and player sometimes teleporting under the map, freezing etc etc
And more (maybe, i don't remember)
A.E.M (Instant Fall On Headshots) changes:
-When NPC's get shot in the head, they go completely lifeless. No reaction.
-Throwing Knives don't cause NPC's to stumble anymore, since the lifeless reaction also applies to throwing knives now
Version V1.2
V1.2 Changelog: -Overhauled falling and rolling animations entirely with more authentic behaviours
-NPC's will move their arms when they get shot in the head (only on some weapons + non armed NPC's)
This mod makes falling motions, rolling motions, bailing out motions and largely gunshot reactions & motions feel more authentic. This mod focuses to make NPC's behave more brutally, which includes a lot of stumbling, painful reactions to the stomach area, leg area and spine area. Headshots feel more brutal to watch as NPC's step forward in a very slow pace and fall. This mod is something different compared to my W.E.R.O mod. This mod was created to experiment with reactions, especially when it comes to brutal and painful reactions. I had a lot of fun making this and I hope you will love this mod! If reactions, that are brutal and painful to watch, are your style, then I recommend you try this out! Feel free to send feedback, I would appreciate to hear what you think!
If you want to grab other mods along your way such as Playable Sadie Adler or Playable Micah Bell, feel free to check out my brother's mod page which is GJGamingBro. He makes mods not only for RDR 2, but other games as well.
NOTE: This mod is not aimed for realism. A.E.M is totally meant for you to play around with the physics and cause more theatrical reactions
This mod isn't exactly a large mod compared to W.E.R.O, so it doesn't use files such as weapons.ymt, fred.xml, wilma.xml and other body type files so this mod won't cause massive conflict with other mods. Only incompatible mods are mods, that use physicstasks.ymt. If there will include other files, they will be completely optional and not in the main package
NOTE: This mod won't receive major future updates and won't accept suggestions. I worked on this only as a side project and I decided not to have any planned updates for A.E.M. There might be a few updates that only makes minor changes, if the mod needs it. I might also add alternative versions that make little changes to create a variety. Maximum of 4 alternative versions are accepted by you guys, so if you want a personal change to match your taste a bit better, you can drop them into the posts tab
If you want to, you can:
Join my DISCORD server to stay up to date with my latest and upcoming mods and updates
Most Frequently Asked Question(s): Q: Is it compatible with PDO? A: 100% compatible. Just download the euphoria compatible version of PDO Q: Is it compatible with other euphoria mods? A: No, since euphoria mods use the same file which is physicstasks.ymt to modify euphoria behaviors