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Changelogs
Version 2.1
Added gloves;
Minor bugs fixed.
Version 2.0
Added a new "Robbery Outfit" in the "Outfits" section of the wardrobe menu;
In the mission "Sodom? Back to Gomorrah", now using the full "Robbery Outfit" as in the early screenshots.
Version 1.1
Fixed a bug where the shirt and coat could not be dyed.
Version 1.0
Release.
Description:
There is an unobvious fact, but on most of the pre-release screenshots and version 1.00, a completely different kind of duster coat was used, which cannot be used in the game today. The difference from the final version is that the shirt was unbuttoned to the chest and a scarf was used as in the Gunslinger's outfit. This mod restores this feature.
Description of version 2.0:
In the new version, the essence of the mod's work has been redesigned and now it is a separate "Robbery Outfit" from the "Outfits" section of the wardrobe menu. This move made it possible not to replace the existing final duster coat model with a regular collar with a wide one. This works the same way as the "The Gunslinger" outfit, when, when changing any component of the costume, it became the original one, with a fully buttoned shirt with a scarf. Also now in the mission "Sodom? Back to Gomorrah", the full "Robbery Outfit" is used as in the early screenshots (see images). If you don't like the solutions from version 2.0, then use version 1.1.
Attention!
In version 2.0, the duster coat does not have a wide collar in other colors, as in version 1.1. This is due to the fact that the main model of the duster coat has not been changed. Instead, a separate suit with its own parameters was added.
Installation: 1) Use "Lenny's Mod Loader" ; 2) Move the "Duster Coat 1.00" folder to the "lml" folder, which is located in your game folder after installing "Lenny's Mod Loader"; 3) Activate the mod in "Lenny's Mod Manager".
Gratitudes: DustyOatMilk, 𝕎𝕖𝕤𝕥𝕖𝕣𝕟𝔾𝕒𝕞𝕖𝕣, SgtJoe, Darealbandicoot, SomeClassyToast and WhyEm
Thanks to these guys, I was able to create this mod.