About this mod

A modified version of "More Pretty Gun" by AnRanWuShi, made to add over 200 weapons to the player's arsenal, including RDR1 variants, factory finish variants, and much more!

Requirements
Permissions and credits
Changelogs
Have you looked at Red Dead Redemption 2's weapon options and thought; "Man, I wish there were several unnecessary variants available to buy!" Worry not, you silly bitch! This mod is the answer to your overly specific dilemma.

This mod adds over 200 new weapons to the game, well, I say new, but they’re just variants of other guns. You get the gist.

This is a modified version of More Pretty Gun by AnRanWuShi, as well as using a small amount of code belonging to wickedhorseman. Credit goes to those two, as well as Dare To Game on YouTube for the designs of many of the factory finish variants. Other weapon variants come from movies or games, from Moth-Man0907, Swoopy, or Caper.

If the original authors want to talk about this mod, dm me on discord [@LittleBigSmoak], and we'll chat about it.

If the mod doesn't work for you [Crashing, Weapons not spawning in, etc.] 9 times out of 10 you didn't install it correctly. Install it how this page tells you to, or how the attached file tells you to. Do not assume you know better, don't assume it will be fine to have a file be below this one in the ModManager load order unless there are ZERO conflicts. I'm not going to be running tech support here, this is all you'll get.

Feel free to send in your own screenshots! I look forward to seeing them!

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[ NOTES AND FEATURES ]
======================


-Over 200 weapons added in

-If a gang member drops their gun, you can just steal it, what's their bitch ass gonna do about it?

-Red Dead Online exclusive weapons are included

-Weapons unlock as you progress in the story

-Compatible with Pardon Letters Restored

-Now semi-functional!

-You are NOT given the weapons for free, you have to own at least one version of the original, THEN the other ones unlock at the fence.

[Installation Instructions]

=======[DO NOT INSTALL VIA MOD MANAGER!]=======

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[ PREREQUISITES & REQUIREMENTS ]
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IGNORE IF YOU ALREADY HAVE THESE DOWNLOADED, THIS IS JUST TO INSTRUCT PEOPLE ON HOW TO INSTALL THE MOD FROM SCRATCH!

- Set the game's rendering system to Vulkan
[Not doing this risks a lot of crashing!]

- Download Lenny's Mod Loader
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LML     [https://www.rdr2mods.com/downloads/rdr2/tools/76-lennys-mod-loader-rdr/]
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- Download Scripthook
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Scripthook     [https://www.dev-c.com/rdr2/scripthookrdr2/]
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- Download either Online Content Unlocker or Version.dll
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Online Content Unlocker    [https://www.nexusmods.com/reddeadredemption2/mods/1688?tab=description]
Version.dll     [https://www.rdr2mods.com/downloads/rdr2/tools/9-rdr-2-asi-loader/]
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- Download Red Dead Offline and the WhyEM's DLC RDO merge [They have important files this mod uses!]
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Red Dead Offline     [https://www.rdr2mods.com/downloads/rdr2/weapons/103-red-dead-offline/]
WhyEM's DLC (Red Dead Offline Merge)     [https://www.nexusmods.com/reddeadredemption2/mods/671]
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- Place the Lenny's Mod Loader files in your game directory (The place where RDR2.exe is stored!)

- Place the Scripthook files in the game directory, like how you did with the LML files

- If you downloaded the Online Content Unlocker, place it in your LML folder

- If you downloaded Version.dll, place it in your game directory with the Scripthook files

- Place Red Dead Offline's files inside the LML folder

- Place the WhyEM's DLC RDO merge files in the LML folder, when prompted, replace everything it asks you to.

=======================
[ INSTALLATION PROPER ]
=======================


- Download ONE version of Smoak's Mega Arsenal
[As in download the Standard version, the Apocryth Maverick Cut, or the Lite version.]

-Unzip the folder, and pick between either the DEFAULT VERSION or the LASSO ON BELT VERSION [YOU ONLY NEED ONE!]
[The LassoOnBelt file makes it so you can have your lasso on your belt, like how you could in the first Red Dead Redemption.]

-Unzip the one you want and put the Smoaks_Mega_Arsenal file in your LML folder.

- Go to the LML mod manager and set this mod at the bottom of the load order. [IF IT IS NOT BELOW ANY OTHER MODS THAT EDIT WEAPONS, THIS MOD WILL BREAK!]
[This includes keeping it below Red Dead Offline, below WhyEM's DLC, below Maverick guns, EVERYTHING!]
[This is due to the fact that the lower on the list an item is, the higher priority it has when being loaded in.]

- Do NOT delete random files from this, it will break parts of the mod!

- Do NOT fiddle with the files unless you know exactly what you're doing!

- I am not responsible for incorrect installations, crashes, or anything akin to that. 9 times out of 10 you likely didn't install the files correctly.

- Note, the weapons are not broken if they don't all show up at the fence. You need at least one copy of the original gun before the variants unlock at the fence.
[The weapons unlock as you progress the story. The Navy Revolver and Improved Bow unlock in Chapter 3, while the Elephant Rifle unlocks in Chapter 4. If you give yourself the base weapons using the rampage trainer, it also unlocks all the variants at the fence as far as I know.]

================
[ NOTABLE BUGS ]
================


- Variants may show up as missing parts when looking through the customization menu at the gunsmith. This just means you have to buy the gun from the fence.

- Buying absolutely everything has a risk of preventing you from saving due to engine limitations, this includes the clothing the mod also adds.

- The Hero Pearl Grip tends to be pure white instead of having the gold trim it's supposed to have. I do not know how to fix this.

- Aiming some Sawed-Off Shotgun variants while on horseback uses the wrong animation sets.
[Using the Double-Barreled Shotgun animations instead of the Sawed-Off Shotgun animations.]
[Only happens when aiming one, getting off the horse or dual-wielding uses the correct animations.]


- There is a rare bug where some Double-Barreled Shotgun variants change their model to a playing card.
[I don't know what causes this, nor how to fix it. Stowing it on your horse then taking it back seems to reset back to the proper model.]

- Throwing Javier's throwing knife will not allow you to pick it back up in some situations. I do not know how to fix this.

- Some weapons don't show up at the customization menu at the gunsmith. I don't know how to fix this, the only solution I have is to either delete the gun and re-buy it to customize it, or to just customize it when you initially buy it. Currently I've mainly noticed it happen with the doubleaction revolvers, but it may happen with more of them so just keep your eyes open for that. Another solution is to temporarily disable this mod, get all the guns you want and then re-enable this one.
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[ LIST OF WEAPONS ]
===================


* Listed costs do not reflect honor-related discounts
Over 200 new weapons added in!
[This list accounts only for weapons added/modified by this mod]

1 lantern
1 throwing knife
22 knives
=====[ 93 Sidearms ]=====
[20 Cattleman Revolvers]
[14 Double-Action Revolvers]
[18 Schofield Revolvers]
[6 LeMat Revolvers]
[12 Navy Revolvers]
[4 Volcanic Pistols]
[5 Mauser Pistols]
[4 Semi-automatic Pistols]
[5 M1899 Pistols]
[8 Sawed-Off Shotguns]
=====[ 92 Longarms ]=====
[6 Carbine Repeaters]
[9 Lancaster Repeaters]
[5 Litchfield Repeaters]
[5 Evans Repeaters]
[5 Springfield Rifles]
[6 Bolt Action Rifles]
[4 Varmint Rifles]
[8 Carcano Rifles]
[6 Rolling Block Rifles]
[9 Double-Barreled Shotguns]
[5 Semi-auto Shotguns]
[6 Repeating Shotguns]
[6 Pump-Action Shotguns]
[5 Elephant Rifles]
[1 Bow]
[6 Improved Bows]

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[ Special thanks to Moth-Man0907, Caper, Apocryth, MaxLuk, André, and Swoopy. You made this mod possible. ]
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