The mod is inspired by the GTA V version. (Originally a port, more details below)
This mod is more of a proof of concept of .ydd editing with multiple bones.
The mod contains the same bugs like in the GTA V version, like the parts don't bend, making it sometimes look weird.
Like in the GTA version as well, your line of sight is a bit blocked when shooting.
I am planning on making a new ped, so it does not interfere with Arthur or John.
Fun fact: The texture is a normal Minecraft skin, so feel free to edit the skin.
Just make sure the texture format is the same and the texture is not transparent and that you resize the texture to 2048x2048.
Don't upload your own mod here, else there would be a bunch of low quality mods.
The original model is not made by me, and I don't know the source of the model. (Applies only to version 1.0 only)
In version 1.1.0, I switched to an entirely new model made by Vincent Yanez, which can be found here.
Model is CC Attribution License.
This means that this mod is now no longer an converted GTA V mod.
Only modifications made to the model were required changes to make the model work in RDR2.
Want to see what the RDR 2 Modding Community has?
Come and join the Discord Server!
Installation
To install, put all files in the lml/stream. If the stream folder does not exist, create the folder.
The xml file goes in RampageFiles\Saved Outfits.
To load the mod, open Rampage > Player > Wardrobe > Load /Save > Minecraft Steve