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Created by

wickedhorseman and andr3

Uploaded by

andr3695

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About this mod

Ammunition and combat overhaul for NPCs.

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Changelogs
wickedhorseman - Scripting and testing
andr3695 - Testing and feedback
TuffyTown  - Initial help
Ked  - Advice. Check out his mod: NPC Dualwield


  • Compatible with vanilla or any mod but required for Firearms Overhaul;
  • New in v1.1: Player can drop the current weapon on a key combination (default: alt + x, changeable in the ini file);
  • Limits and randomizes the ammo count for NPCs between 10 to 30 rounds by default. These values can be adjusted in the accompanying .ini file, which is generated upon the game’s first launch;
  • An NPC mounted on a horse with a saddlebag can resupply one more time with a random amount of ammo.;
  • NPCs will now reload one round at a time, taking longer and making gunfights fairer (sometimes reloading is skipped due to vanilla mechanics);
  • When their right hand or forearm is injured, NPCs will no longer be able to wield a weapon;
  • NPCs will drop their weapons when they run out of ammo (two-handed weapons only), fall to the ground, are injured, or die.


Just drag and drop the “whm.ammunation.asi” to your game’s root folder(where RDR2.exe is located).


Thank you for checking out our mod.
Enjoy!