Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are not allowed to use assets from this file under any circumstances
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
Do not use this mod online.
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
John Marston Restoration Project - Russian Translation
Changelogs
Version 3.57
JMRP V3.57 -Forgot to include 1.00 Flannel for the open collar and rolled sleeve variant -Restored 1.00 Rancher pants that resembles npc John's pants -Added Beta Western Coat seen in some of the mission thumbnails (PS: The shirt variant for the coat seems to have been deleted by rockstar so this coat will clip a bit at the collar)
Version 3.56
JMRP V3.56 - Replaced current cassmere/flannel shirts and john's suspenders with pre-release versions that resemble more of his npc counterparts
Version 3.55
JMRP V3.55 -Added Ch 2 - 6 John's Saddle named "Scarred Shootist Saddle" (go to trapper) -Added one of John's house building/pronghorn outfit named "The Carpenter" (sidenote: to remove hammer holster, remove off handholster in wardrobe) - Fixed issue with custom outfits not saving and being glitchy in wardrobe - Fixed Jack's Bandana and also improved his Outfit - Improved RDR1 Cover Outfit vest, Thanks to Kinimod for providing base textures - Fixed wardrobe soft locking when modifying John's RDR2 Cover Outfit - Decided to reduce Main file size a bit by removing the RDR1 textures from the streaming folder, if you want to use any of the outfits files in the bonus files, then copy over "JMRP_Streaming_Files" under "Outfit Files" folder to main folder which is "JMRP V3.55"
Version 3.54
JMRP V3.54 - Improved Walton Gang and Elegant suit Outfits (right gloves, better elegant suit vest model and texture), Credit due to Kinimod for providing the base of the elegant vest texture. - Fixed Arthur Gunslinger coat clipping issues with satchel before aquiring offhand holster
JMRP Optional Files 1.3 - Added no knife sheath and satchel options to have them removed without the need of accessing the wardrobe or through some trainer. Credit due to SgtJoe for his amazing scipts.
Version 3.53
JMRP V3.53 - Fixed issue with npc boots for a few outfits not having correct textures - Accidentally replaced the elegent suit vest texture with the old greenish one in the last patch, now the vest is back to normal with the more accurate greyish color - Added knife sheathe wardrobe for base files
Version 3.52
JMRP V3.52 - Hopefully fixed crash issues for some people when visiting the fence, if not please post a comment and I will try to help - Reduced main file sizes drastically and moved all optional files to JMRP Optional Files, so if you want the RDR1 Outfits etc.... then download the seperate optional file - Fixed Arthur's gunslinger and summer gunslinger shirt from clipping and using the wrong variation for the vanilla outfits
Version 3.51
JMRP V3.51 - Fixed John's neck seam and reverted back to normal and his NPC Chapter 2 red shirt - Seperated Arthur and RDR1 Outfits, now if you want both than you select the Arthur folder and copy that to the main files. Also added the base files so you dont have to download the mod again or make your own copy for it - Fixed gloves from clipping into John's arms
Version 3.5
JMRP V3.5 I wanted to get rid of unnecessary files and have better orginization, so I combined JMRP base and Maximum Marston, however MM will be optional. - This version has all the content from previous versions but I decided to seperate John's outfits from Arthur's and the addtional RDR1 outfits. Now you will have the option to choose between base JMRP, or add RDR1 and Arthur Outfits and choose if you want the replaced story outfits with npc ones. - Fixed an ongoing issue with things unlocking too early in the game. My apologies as I was unaware of this issue until now. - For those asking about some hats clipping with john, this is something I can not fix due to john and arthur sharing the same hat fittments. The reason some hats clip with john is because his beta head is longer than arthur's or even his vanilla head which is a direct copy of arthur's. Sorry for the unfortunate news. - Deleted the RDR hair as I found it to be "un John like " and plus it looks horrible without a hat - Added the correct beta extra clean shaven style for John - Fixed Open Thompson vest for the Rancher Outfit to be able to be used with all the other shirts in the game - Fixed the back gun strap from clipping into John's back for all clothing
Version 3.4
JMRP V3.4 adds an essential fix to John's hair and a better player_three.ymt. Installing this new version is absolutely recommended to improve the experience when playing as John.
Version 1.2
JMRP Maximum Marston V1.2 -Reduced some textures for low end Pc users who were having trouble with crashes. (BTW there is a memory leak issue with the game where it builds up memory without dumping old assests and causes people's games to crash after a while.) -Added "The Wheel" Outfit -Updated Grey Unionshirt/suit for john to have better textures -Added a Hair Option that resembles RDR1 Hair when worn with a hat, but it doesnt look like john's hair without one so use it if you don't mind the no hat hairstyle. -For some reason the base Gunslinger vest thats closed was not spawning in the wardrobe when I was testing the mod, so I just added it to the fence as a buyable item (Even though I doubt anyone will use it)
-Enjoy and let me know if there is any improvements I can make, I'll try if I can.
Version 1.1
JMRP Maximum Marston V1.1 (SPECIAL THANKS TO KINIMOD FOR HELPING ME WITH MOST OF THE TEXTURES!!!, Check out his mods @ https://www.nexusmods.com/reddeadredemption2/users/88151398?tab=user+files)
-Thanks to Kristan3D for helping me with a few textures. Check out his mods @ https://www.nexusmods.com/reddeadredemption2/users/115915933?tab=user+files -Replaced Vanilla johns gunbelt and weathered belt with npc counterparts: CREDIT TO DAAN FOR MAKING THIS POSSIBLE!!!! Check out his awesome mods @ https://www.nexusmods.com/reddeadredemption2/users/109338488?tab=user+files -Special THanks to iAbokai for making the added hair textures for Cowboy and Bedridden Hair. Check out his mods @ https://www.nexusmods.com/reddeadredemption2/users/76086748?tab=user+files
-Replaced alot of john's body components with npc's to resemble beta look. Some clothing options will still use Arthur's counterparts. --This can't be fixed since Rockstar didn't design npc body components for all clothing options. -Added all npc outfits that you see through chapter 1-6 to fence. -Added RDR1 inspired outfits -Added beta clothing as well -Added some arthur outfits as well that you wear throughout the story. John can wear them too, except for Arthur exclusive ones. -Added beta arthur clothing that were cut in the final game -Replaced existing outfits with new clothing items: --The Rancher: Made it look more like RDR1 with open thompson vest and flannel shirt variation. --The Cowboy: Replaced the vest and shirt with the beta ones seen in the promos to restore john to his 2017 self. --Replaced Pronghorn Epilouge outfits: John now uses different outfits for some missions in epilouge like "A new Jersulam" and most pronghorn missions. --John's credit wedding suit outfit: replaced current assest to match npc suit. --Fixed unionsuit with boots john wears in "Jim Milton Rides Again" so it doesnt clip anymore at the boots, (doubt anyone noticed it). --Also fixed his unionshirt to not clip anymore for Jim Milton Rides Again Mission -Added john's story chapter saddle to trapper. -Fixed that annoying glitch where the cowhand outfit wouldn't save on horse -Added a Belt, Knife Sheath and Assessory section to wardrobe -Added 2 new hair style options for John, Cowboy and Bed Ridden (I couldnt get a pomade opetions for the hairstyles, I think the base ones are handled with a script which as of now, modders can't do much about, the pomade option will not work so sorry. -Added the Options to remove Belts, Gunbelts, Primary Holster, Off-hand Holsters, Knife Sheaths, Satchels, Shirts and Accessories -Restored john's revolver and knife weapon slot images with the 1.00 version, idk why rockstar changed them in the 1st place -Made minor fixes here and there to make overall experience better
[John Marston Restoration Project v3.57] by GuiCORLEONEx794
Special thanks to Eki and AfroBandit for helping me out with later updates.
!THIS MOD WAS OUTDATED DUE TO LACK OF INTEREST BY THE AUTHOR, CHECK JMRE INSTEAD! DOWNLOAD
This is the John Marston Restoration Project.
The goal of this mod is to improve the experience of playing as John Marston in the Epilogue. It restores the beta models such as John Marston's head from the pre release screenshots. It also adds in new clothing, that being cut clothing for John's player model, and clothing taken straight from his NPC model. The intent is to separate John's character from Arthur's as much as possible.
The new clothing can be purchased at any fence. A new "Clothing" menu will be present once selecting "Buy". Once purchasing these items, they will be available for you to equip in your wardrobe at any time. John's beta union suit (with the grey NPC texture) now replaces John's epilogue union suit.
Make sure all previous versions of the JMRP mod are uninstalled before installing any
updates. * Installation is very simple. Put the JMRP folder in LML folder located in your RDR2 directory.
- The Npc orange vest clips through the satchel strap. - Neck does not too fit perfectly with the nude upper body, because the final version is too buff for the beta head. - John's head model will cause some short hairstyles to have a "balding" effect. - Ammo for John's beta gunbelt doesnt have the correct expressions for ammo so it was removed from the belt *** I recommend deleting the previous version of my mod before installing this update, this will help you avoid some issues. Also if you are using Classic Cowboy then delete player_three_ms1_shirt_002_o_r_vest.ydd and player_three_ms1_vest_000_full_chap.ydd from your stream folder to avoid having the cassmere and gunslinger vest cause issues with this mod***
Follow my twitter for news on next updates and such. For issues or bug reports, please post them on the bug tracker. CAN'T GET THE FENCE ITEMS WORKING? TRY THIS FIX! Launch your mod manager UI, navigate to the location of the JMRP File Locations mod, and click overwrite. Then, click save. Also make sure you Social Club language is set to English. Check out this new forums thread for the mod! twitter.com/GuiCORLEONEx794