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This mod requires one change, go to your Documents folder, and find Rockstar Games/Settings/system.xml Now, find ssaoType, this value is set to 0, change it to 2
- Cloud shapes (similar to vanilla but fixed some noising issues) - Lighting, especially shadows and light bounce, most direct change was to overcast weather - Water reflections have been enhanced - Mission weathers have been changed to follow a similar style to dynamic weather - Color grading has been changed - More lighting changes to follow realistic lighting patterns - Tone mapping - TAA has been overhauled to be more clear (set TAA to high and sharpness to 30 ticks) - Bloom has been changed to provide more clarity - Light-roughness modifiers tweaked - Fog has been increased for some weathers - Particle changes for rain weathers and some snow weathers - Water ripples and clarity changed - Color correction (tints for regions like orange New-Austin or yellowish-greyish Saint Denis) has been removed - Vignette has been completely removed
- Black and white filter added - Film grain added - Attempts to achieve old-timey look of films
Drag "Visuals" or "VisualsBW", depending on which file option you chose, to your lml - LML ScriptHook