• The sky isn't the limit. No Man's Sky Nexus site opened.

    No Man’s Sky is arguably the biggest release of the year. There’s no denying that the sheer scale of this procedurally generated universe is simply mind-boggling. But, does it live up to the hype? That’s up to you to decide.

    So where does that leave us mod enthusiasts in the meantime? Well, there’s good news! With the addition of the first set of community-made modding tools, we have opened the No Man’s Sky Nexus site: http://nexusmods.com/nomanssky

    Nexus ...

    • 9 Comments
  • Interview with Nicolas Lietzau - Project Lead for "Enderal"

    One of the most exciting developments in the world of modding is soon to be unleashed upon the community in the form of “Enderal”, a total conversion mod for Skyrim. Expected to contain between 30 and 100 hours of gameplay depending on the whether the user runs through or checks out all the side quests, the mod itself has been in development for over 29900 hours (beginning prior to Skyrims release) and has produced an incredible total conversion.

    We have been lucky enough to tal...

    • 32 Comments
  • Fallout 4 Creation Kit Beta and an Important Notice to Survival Testers

    Mod authors, and those soon to be... the wait is finally over. The Fallout 4 Creation Kit has been released in open beta! This means that everyone can finally get their hands on the software used to create the game. These tools will allow us much greater power and flexibility with which we can continue to expand the Fallout 4 universe.

    There’s mention of mods being available for console players soon as well. I’d say more but I’m just as excited to get into the mix as you ...

    • 546 Comments
  • Fallout 4 1.5 Update Public Service Announcement

    "There's not a lot they can do yet other than edit textures and a couple other things, because the Creation Kit isn't out," Howard told Tech Insider. "And once it's out early next year, I think the sky's the limit."
    - Dec 3, 2015, Business Insider: “What to expect from 'Fallout 4' in 2016”
    As you’re probably aware, the 1.5 update is currently in open beta and will likely be officially released very soon and with it comes the long-awaited ...

    • 199 Comments
  • Fallout 4 Survival Mode Beta

    Bethesda Announces Fallout 4 Survival Mode Beta

    ATTENTION MOD USERS: THIS OPTIONAL UPDATE WILL DISABLE YOUR MODS WHILE ACTIVE! 
    This is to ensure that the new features can properly be tested. If you have previously opted-in, you must opt-out of the beta via Steam to continue using mods.

    Phew, with that out of the way… the Survival Mode beta has launched! There is a lot of exciting stuff to take in here: the wellness system (which simulates hunger, thir...

    • 532 Comments
  • Fallout 4 Beta Update and DLC, Creation Kit News

    Hey everyone! Really quick news update this time. It’s been busy around here lately and seems things are no different at Bethesda!

    For those of you who choose to opt-in, a new Fallout 4 Beta Update has been released. A few new features and an extensive list of fixes are included. The full release notes and further info can be found in the official announcement: http://forums.bethsoft.com/topic/1592402-14-beta-update

    Over the weekend, details about the first 3 ...

    • 173 Comments
  • XCOM 2 mods have arrived! NMM XCOM 2 support added!

    The first batch of XCOM 2 mods have been uploaded! The addition of these mods marked the launch of  our new XCOM 2 Nexus Site which includes file, image, and video shares as well as a forum for anyone looking to talk about XCOM 2 modding.

    One of the great things about modding is the wide variety of additions that authors create and these mods are no exception:


    Free Camera Rotation by wghost81 is a retooling of her excellent and well implemented mod for Enemy...

    • 14 Comments
  • Fallout 4 1.3 Update Now Official!

    The Fallout 4 1.3 Update is officially out of beta and is now available for mass consumption. There's a fairly healthy list of new features, fixes and improvements even more comprehensive than the beta patches.

    More info can be found at the official Bethesda site: 
    https://bethesda.net/#en/events/game/fallout-4-1.3-update/2016/02/01/70

    The update will be applied the next time you start the game if you have automatic updates turned on.

    At first gl...

    • 354 Comments
  • Announcing Nexus Mod Manager Support for Dragon’s Dogma: Dark Arisen

    The Dragon’s Dogma mod community has hit the ground running. In just a matter of days since the game’s launch, we already have 40+ mods and counting! As a result, we’ve added support for the game to Nexus Mod Manager.

    For those of you who don’t already know, NMM takes the guesswork out of installing and managing mods for some of your favorite titles with features like one-click downloads, profiles, and more. Dragon’s Dogma marks the 20th game to be supported, with more...

    • 4 Comments
  • Unusually long load times addressed in Fallout 4 Beta Patch 1.3.47

    Public Service Announcement. If you've been dealing with unusually long
    load times in Fallout 4, this fix may be for you. We can confirm it has made a significant impact for some people.

    http://forums.bethsoft.com/topic/1583570-fallout-4-13-beta-update/#entry24875146...

    • 102 Comments
  • Fallout 4 1.3 Steam Beta Update Live

    Bethesda has just released the Fallout 4 1.3 Steam Beta Update on Steam. New features include new graphical effects, new settlement menus and more. It also contains a fairly long list of fixes and optimizations as well. Excellent!

    Remember, you have to opt-in to receive this beta update. 

    More info can be found in the patch notes on the Steam Fallout 4 news page:
    http://steamcommunity.com/games/377160/announcements/detail/903336711828944209...

    • 144 Comments
  • The Witcher 3 Holiday Outfit Mod Contest

    CD PROJEKT RED just announced a modding contest for all of you designers out there. Create a holiday themed outfit for your favorite Witcher 3 character and you could win a real Witcher 3 sword! So awesome! 

    Head over to the official contest page for more details:
    http://thewitcher.com/modcontest

    Be sure to fill out the form on the contest page and tag your creation with "Witcher Mod Contest" so that everyone can find it!

    We ca...

    • 84 Comments
  • NMM 0.61.3 fixes for Fallout 4

    Yesterday Bethesda released a patch for Fallout 4 which disabled mods from being run by resetting the plugins.txt file that contains all of the .esm/.esp entries for plugins that you had active. It had no mention of this in the release notes so people quite happily had Steam update their copies, only to find that when they went to boot up it said that the game had changed since their last save.

    Today we have released NMM 0.61.3, this release will once again allow for you to run Fal...

    • 239 Comments
  • Nexus Mod Manager (0.61.0) with Fallout 4 Support Released!

    It’s been amazing to see the reaction to Fallout 4 modding so soon! We knew it was going to be big, but the response has been phenomenal! So, DuskDweller and Luco81 our illustrious NMM dev team, have been working like Dogmeat updating Nexus Mod Manager to handle Fallout 4 mods. We’re happy to say, it’s ready!

    Release Notes

    Download Link

    This is a preliminary release that may have some wrinkles to iron out, but internal testing has gone sm...

    • 235 Comments
  • Fallout 4 Launch Day News

    So, how’s everyone fairing out there in post-apocalyptic Boston? We know it can be a lonely place out there, so to help we’ve opened 5 new Fallout 4 forums including “Mod Suggestions” and “Spoilers” sections, so be sure you’re posting to the appropriate section please.

    Also, we’ve heard your requests for recoloring the Fallout 4 Nexus Site. Robin has the photoshop files in storage at the moment while he sorts some things out with his house. We’ll be making some cha...

    • 29 Comments
  • Fallout 4 Nexus Site Launched

    In anticipation of next week’s launch, we’ve opened the doors to the Fallout 4 Nexus Site today!  Starting now, you can begin posting to the new Nexus Fallout 4 forum.

    Fallout 4 Image Sharing and Mod Pages are also functional in preparation for next week. We don’t expect the file sharing features to be used until then, so please refrain from posting content prematurely. Also please remember, if you decide to post spoilers in the forum, make sure that you are labeling the...

    • 196 Comments
  • Witcher 3 MODkit Update Released

    The Witcher 3 MODkit Update has arrived! This update includes support for custom textures, expanded documentation and more. Here’s the feature list from CD Projekt RED:


    Fixed a bug causing wcc_lite to fail when uncooking the game.
    Added the ability to mod textures from the textures array.
    Added a warning information when wcc_lite failed due too long file path.
    Cleaned up wcc_lite output log.
    Fixed a bug when some normal maps and speculars were importe...

    • 57 Comments
  • Custom Texture Support Announced for Witcher 3 Modkit

    Our friends at CD Projekt RED have just released some information regarding an update for The Witcher 3 Modkit. Listed unassumingly near the bottom of the list describing upcoming features is the following bullet point:


    It is now possible to add new textures using mods.

    This addition to the collection of creation tools they’ve provided will potentially allow mod authors to alter or create all new looks for Geralt and his Pals, perhaps even The Continent itself&...

    • 16 Comments
  • Introducing our new Community Manager

    Back at the beginning of March I announced a job opening on the sites for a new Community Manager role. Putting a friendly face on the sites from someone who could dedicate all their time to bettering the community, within the community, has been long over-due and now, almost 7 months later, the position has finally been filled.

    It's taken a long time due to, in no small part, the sheer number of people who applied for the position. After only a few weeks I took down the job lis...

    • 5 Comments
  • NMM 0.60 Beta released with profiling. Sharing profiles to follow soon.

    We released the Alpha version of our major milestone 0.60 version of the Nexus Mod Manager back at the end of January. The idea of the Alpha was to provide an optional download for users who wanted to test out the NMM profiling functionality and help us to get it ready for an official Beta release without forcing everyone to update their NMM installations. 40,000 users downloaded this version of NMM and, over the past 8 months, the NMM programmers have been working on refining this functionality...

    • 212 Comments