v1.5.3 or higher ("RE3_TDB67" for Non-RT, "RE3" for RT)
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Changelogs
Version 1.30
- Fixed "perfect" dodges (rolling + slow-mo shooting), combo dodges, ammo switching, punches, & damage/reaction anims while stationary with flashlight - Fixed UI menu tooltips
Version 1.20
- Fixed dodge/tackle with flashlight on - Fixed UI menu errors - Fixed cleanup when toggling True Flashlights in-game - Separate flashlight positioning per character for better alignment
Version 1.1
(Fixed) Initial release
Walk in any direction, independent of the camera Retains original movement damping & camera controls Flashlight support (optional) Independent camera while using the flashlight Disable player look-at (optional) Stop the player character from looking in the direction of the camera
includesTrue Flashlights Flashlights behave naturally, unaffected by the camera's position Light beam now linked to the flashlight object instead of the camera
Adjust options in-game REFramework Menu -> Script Generated UI -> 360° Movement/True Flashlights All settings are automatically saved