About this mod
Cutscene areas, that are normally not accessible to walk in now replace The Catacombs Mercenaries Map, for you to freely walk in.
UPDATE: Added New Stage that looks like early build of Chris 1-1 Stage (This one replaces URBAN CHAOS)
UPDATE 2: Added 2 New Test Stages (Probably for testing animations)
- Permissions and credits
- Leon
-> Lake, no water (3-4)
-> Construction Site (4-5)
-> Deborah Grave (5-5)
- Chris
-> Bar (1-1)
-> China (1-1) [Early Version] (Has collision)
-> Underwater Facility Helipad + Underwater Enviroment (5-1)
-> Escape Pods + Sky (5-5)
- Jake
-> Intro building (1-1)
-> Desert + Sherry's plane with interior (5-4)
-> Special Ending - Fair's a Fair kid (5-4)
- Ada
-> Mansion (1-1)
- Capcom Testing Areas
-> 0000 (use walk thru walls)
-> 0009 (use walk thru walls)
Important:
- 90% of the areas have shading problems, you will absolutely need Raz0r's trainer in order to see it all
- use Render Everything to view everything (sometimes even Auto-fix texture helps)
- despite this, the areas will still appear bright, but better than not seeing them at all
- areas have no collison (except Chris 1-1 Early Build), you absolutely need walk through walls mod to have turned on
- i also recommend using move up, down with trainer with hotkeys, in case you want to move higher or lower. (turn on player move up, player move down, allow hotkeys, set up hotkeys in right panel, hard to miss, enable it all, apply, and now you can fly up n down, but only with walk through walls on, else you'll keep falling to the ground, if theres any)
- i suggest you to download the no enemy for merc stages, to have more space to explore, but its not necessary, they slow anyway
- ALL STAGES REPLACE "THE CATACOMBS" MERCENARIES MAP, UNLESS SPECIFIED OTHERWISE
Additional Info:
- to make it easier I have packed each stage with stp (spawnpoint) file, and put the spawn location in appropriate part of the area
- all of the maps will have some leftover of the original Catacombs map somewhere, just ignore it