Top Lists
Most endorsed files in the last two weeks
Most endorsed recently added files
Most endorsed files of all-time (non-adult)
Top 30 Files in past two weeks:
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Verge of Galaxy - RimWorld music mod
Music mod that adds 22 new tracks to the game (about 1 hour).
- 115.4MB
- 189
- 4.8k
47Verge of Galaxy - RimWorld music mod
Music mod that adds 22 new tracks to the game (about 1 hour).
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48
This mod is my attempt to integrate a power switch into the game.
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49
More power options for early and later stages of the game.
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Adding research project and Nuclear Power plant. produces 30KW and uses uranium as fuel.
- 90KB
- 182
- 6.2k
50Adding research project and Nuclear Power plant. produces 30KW and uses uranium as fuel.
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Realistic Needs and Mood Overhaul
Tired of your colonists being such little ♥♥♥♥♥es? Well then this is the mod for you! Who am I to say, but if I survived a crash landed on a planet my mentality would not be to view art, and and have a mental breakdown if I didnt find any, I would be focused on surviving, and that's what this mod aims to do!
- 340KB
- 171
- 5.8k
51Realistic Needs and Mood Overhaul
Tired of your colonists being such little ♥♥♥♥♥es? Well then this is the mod for you! Who am I to say, but if I survived a crash landed on a planet my mentality would not be to view art, and and have a mental breakdown if I didnt find any, I would be focused on surviving, and that's what this mod aims to do!
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This mod adds a Sun Lamp and a Battery to your Hydroponic tables. This helps out when there are power outages from Solar Flares or just a busted power conduit. You must research Hydroponics and Upgraded Hydroponics to obtain this table.
- 226KB
- 160
- 5.6k
52This mod adds a Sun Lamp and a Battery to your Hydroponic tables. This helps out when there are power outages from Solar Flares or just a busted power conduit. You must research Hydroponics and Upgraded Hydroponics to obtain this table.
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(Windows) Program to check your RimWorld mods for conflicts and general errors. Updated 04/16/17
- 435KB
- 159
- 4.3k
53(Windows) Program to check your RimWorld mods for conflicts and general errors. Updated 04/16/17
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Alpha 6! Adds medical beds that heal colonists five times faster than regular beds. Must be researched.
- 3KB
- 158
- 5k
54Alpha 6! Adds medical beds that heal colonists five times faster than regular beds. Must be researched.
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This mod adds the ability to Auto Sell items from the trade window using a set of editable rules. These rules can be created and edited via the overview window.
- 1.4MB
- 157
- 6.3k
55This mod adds the ability to Auto Sell items from the trade window using a set of editable rules. These rules can be created and edited via the overview window.
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56
This mod add an inventory panel where you can see all your ressources.
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20th century weapon pack from the period 1945-2000, all vanilla balanced via maths, includes 203 weapons.
- 625KB
- 155
- 4.6k
5720th century weapon pack from the period 1945-2000, all vanilla balanced via maths, includes 203 weapons.
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Uniform mod for rimworld want your colonists to look more badass?? then check this out! totally fits with my x weaponry mod link in desc.
- 340KB
- 151
- 4.7k
58Uniform mod for rimworld want your colonists to look more badass?? then check this out! totally fits with my x weaponry mod link in desc.
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59
Power Logic is primarily based on Switching logic gates and sensor logic.
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This mod adds new basic surgeries intended for mid to late game play that will help keep colonists happier and also stay as close to the vanilla game as possible.
- 26KB
- 146
- 4.2k
60This mod adds new basic surgeries intended for mid to late game play that will help keep colonists happier and also stay as close to the vanilla game as possible.
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61
Adds extra prosthetic limbs to the game and a specialized trader
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Wave Survival Mode is a RimWorld game mode that is more fast-paced and combat-focused than the standard game. It allows you to build up your base quickly and defend it against wave after wave of enemies until your colony is overwhelmed.
- 824KB
- 144
- 7.3k
62Wave Survival Mode is a RimWorld game mode that is more fast-paced and combat-focused than the standard game. It allows you to build up your base quickly and defend it against wave after wave of enemies until your colony is overwhelmed.
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want to turn your colony to a world war 1 fortress and hold numerous number of waves? then this is the mod for you!!!
- 3.1MB
- 143
- 2.6k
63want to turn your colony to a world war 1 fortress and hold numerous number of waves? then this is the mod for you!!!
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64
Animal Hoods designed by A Friend
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65
Makes improvised turrets explode less violently when destroyed.
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This mod adds more turrets (for now vanilla textures), automatically firing mortars, more powerful energy sources and tougher walls. I will be updating this mod whenever I could, so post me any suggestions how to make this mod better.
- 20KB
- 137
- 5.5k
66This mod adds more turrets (for now vanilla textures), automatically firing mortars, more powerful energy sources and tougher walls. I will be updating this mod whenever I could, so post me any suggestions how to make this mod better.
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A simple mod that adds power efficient lights to the game. Includes a new research project and textures for the game for the power efficient standing lamp, as well as red, green and blue standing lamps
- 36KB
- 137
- 6.1k
67A simple mod that adds power efficient lights to the game. Includes a new research project and textures for the game for the power efficient standing lamp, as well as red, green and blue standing lamps
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68
A small mod that adds vanilla-style ushanka to the game.
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Crafting Quality Rebalanced Rimworld B19
Rebalances Item Crafting Quality, for example a skill 20 Crafter will not have the chance to make an awful item.
- 90KB
- 130
- 2.8k
69Crafting Quality Rebalanced Rimworld B19
Rebalances Item Crafting Quality, for example a skill 20 Crafter will not have the chance to make an awful item.
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70
No more instant, unavoidable death for colonists who lose a vital organ!
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Replaces vanilla ruins with parts of real players' bases. Adds a couple of events about exploring other players' deteriorated bases.
- 913KB
- 127
- 3.8k
71Replaces vanilla ruins with parts of real players' bases. Adds a couple of events about exploring other players' deteriorated bases.
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72
Allows the duplication of resources via a workbench called the resource duplexer.
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i8m All Plants growing fast 50-75
Fast growing PlantsAll plants growing time reduced to 50%"NOTE"Some plants had short growing time, So I set Minimum growing time to 3 daysAlso I set Maximum growing time to 15 daysfind my other "little" mods.- Fast growing Plants - No limit- other soon modENJOY PLAYING.
- 679KB
- 126
- 3.1k
73i8m All Plants growing fast 50-75
Fast growing PlantsAll plants growing time reduced to 50%"NOTE"Some plants had short growing time, So I set Minimum growing time to 3 daysAlso I set Maximum growing time to 15 daysfind my other "little" mods.- Fast growing Plants - No limit- other soon modENJOY PLAYING.
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A Fallout themed mod for Rimworld Alpha 14d, currently containing weapons, clothing, and consumables from the Fallout games with plans for many more.
- 4.2MB
- 125
- 3.5k
74A Fallout themed mod for Rimworld Alpha 14d, currently containing weapons, clothing, and consumables from the Fallout games with plans for many more.
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75
Adds coal to the game.
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I was searching for a mod of vehicles and it ended up me finding this old mod from B17 to B18. I ended up forking it from github and continuing the work of Mason J. Caboose's Yes, Vehicles mod.
- 2.6MB
- 118
- 4.6k
76I was searching for a mod of vehicles and it ended up me finding this old mod from B17 to B18. I ended up forking it from github and continuing the work of Mason J. Caboose's Yes, Vehicles mod.