About this mod
Blueprint Mod Loader that can load a user-defined list of logic mods, meant to alleviate the problem of logic mods overwriting each other.
- Requirements
- Permissions and credits
! Requires UTOC Signature Bypass patch !
Forked from KH3 Modloader by YuriLewd and adjusted to work with Scarlet Nexus
Blueprint Mod Loader that can load a user-defined list of logic mods. This mod itself doesn't do anything
itself but allows for new blueprints to be loaded once in game and a save is loaded.
Uses Pak-chunk 30
How To Use:
Open the Menu with F7 and type in the name of the mod to load as defined on the mod's page.
If the the name gets added to the list that means you're good to go, otherwise you've probably spelt the name wrong.
Mods can be removed from loading by clicking on the X button beside the mod name, the game however needs to
reloaded for the mod to stop working.
Once you're done in the ModLoader menu close that with the X button, then Press the OK button in the Game Message that
was opened with the menu, this message just serves as a why to force the game to show the mouse.
For Mod Makers:
Here's a guide on how to make a mod that works with SNX ModLoader
https://github.com/VelouriasMoon/REDStrings-Project/wiki/SNX-ModLoader
Extract the .zip and place the .pak/.ucas/.utoc into
"\ScarletNexus\ScarletNexus\Content\Paks\~mods"
if the mods folder doesn't exist make on yourself.