About this mod
This is a simple mod that allows you to speed, slow and stop time. Yes, the name is a JoJo reference.
- Permissions and credits
- Donations
Control time in Schedule I with this JoJo-inspired mod. Slow, stop, or reset time on command.
This is not like Dio's stand where time pauses for everyone except you - it affects everything.
Controls:
=
key: Toggle time control (starts at normal speed).Keypad +
: Increase time speed by 5% (up to 200%).Keypad -
: Decrease time speed by 5% (down to 5%).-
key: Stop time (only works if speed is 100%).Keypad *
: Reset time to 100% and clear indicators.
- Time starts at 100% with no indicator.
- A yellow percent icon appears when slowed or sped up.
- A red “Stopped” icon appears if time is halted.
- You can’t change speed while time is stopped.
- You can’t stop time unless speed is 100%.
- Install MelonLoader for Schedule I.
- Download
Time_Slow_and_Stop.zip
and extract Time_Slow_and_Stop.dll to your /Schedule 1/Mods/ folder. - Launch the game—done.
This mod actually has a lot of practical uses. It's similar to games like the Sims where you can make the game go at your desired pace, short or long-term.
- You are waiting on something (mixer, dead drop, growing, etc.) and want it to complete faster
- You find some cool way to use the slo-mo (driving, gunfights, etc.)
- You are traveling from A to B and want the walking to take less time
- You want to use your phone or something while pausing the actual game time progression
- You want to set the game to a slightly higher speed, wherein gameplay "feels" close to normal but there is less waiting
How does this work in multiplayer lobbies?
UPDATE: The mod does work in multiplayer, at least, as the host. The game and world will speed up for you. It won't affect other players, but when they watch you move, there will be some desync. I might be able to fix this by making an accompanying plugin, which would slow the world rather than your game session.
I don't know how it works as a non-host, my guess is that it works properly but doesn't affect the world around you.
Does this affect the world around me?
Yes. Things that move or act on a timer will scale in speed according to your setting.
This also means that, if you're using the mod to speed up movement, note that it will maintain the timeline. Things around you will happen at the same time setting you are using. In other words, you can't speed up without accelerating the world around you, but everything stays the same.
Say you set your speed to 200% and have an order in 6 hours. It will instead be ready in 3.
Why would I want to stop time?
It's a good way to pause the game without actually pausing. So, if you wanted the game to be paused but in a way that you can still interact with your phone, things around you, look around, etc.
Example - you have limited time to make an order, but you want to check your messages. This basically lets you use your phone while things around you are stopped.
How does it work?
This mod basically runs Unity console commands in a certain way when you press the buttons. You could technically do it on your own, but it would be a lot of work. The mod keeps track of variables (pause status, speed, speed value) and can reference them instantly.