About this mod
Fully automated system, the NPC they do everything for you, with several tasks at the same time
- Permissions and credits
many things they are calculated by size and surface and everything is well placed correctly so that it will not have NPC defects with it.
Everything happens automatically as I told, you bring back the truck with cargo, on loading bay 1, NPC they unload the cargo, and he loads into the storage. I use several modes for functionality
1 BetterStack
2 MoreEmployees
3 NoBedMod
3 BetterEmployees
Delete and Backup C:\Users\username\AppData\LocalLow\TVGS\Schedule I\Saves\***\SaveGame_1\Properties\Docks Warehouse
Extract zip file C:\Users\username\AppData\LocalLow\TVGS\Schedule I\Saves\***\SaveGame_1\Properties\
SteamLibrary\steamapps\common\Schedule I\Mods\BetterStackConfig
"Product": 1,
"Packaging": 10,
"Growing": 10,
"Tools": 10,
"Furniture": 10,
"Lighting": 10,
"Cash": 1,
"Consumable": 10,
"Equipment": 10,
"Ingredient": 10,
"Decoration": 10,
"Clothing": 1
\SteamLibrary\steamapps\common\Schedule I\UserData\BetterEmployees\config
{
"chemist": {
"MaxStations": 8,
"DailyWage": 300,
"WalkSpeed": 1.5
},
"packager": {
"MaxStations": 4,
"MaxRoutes": 8,
"PackagingSpeedMultiplier": 5,
"DailyWage": 200,
"WalkSpeed": 1.5
},
"botanist": {
"MaxStations": 8,
"SoilPourTime": 4,
"WaterPourTime": 4,
"AdditivePourTime": 4,
"SeedSowTime": 4,
"HarvestTime": 4,
"DailyWage": 200,
"WalkSpeed": 1.5
},
"cleaner": {
"MaxBins": 6,
"DailyWage": 100,
"WalkSpeed": 1.5
}
}

Except that there are game functions that don't work properly at the moment as Dryingrack & Loading bay for Docks Warehouse


