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Deviliouss

Uploaded by

deviliouss

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About this mod

Fully automated system, the NPC they do everything for you, with several tasks at the same time

Permissions and credits
Each NPC has very specific tasks and more than 8 at a time, that's why you shouldn't remove or add other tasks.
many things they are calculated by size and surface and everything is well placed correctly so that it will not have NPC  defects with it.

Everything happens automatically as I told, you bring back the truck with cargo, on loading bay 1, NPC they unload the cargo, and he loads into the storage. I use several modes for functionality



1 BetterStack
2 MoreEmployees
3 NoBedMod
3 BetterEmployees

Delete and Backup C:\Users\username\AppData\LocalLow\TVGS\Schedule I\Saves\***\SaveGame_1\Properties\Docks Warehouse

Extract zip file C:\Users\username\AppData\LocalLow\TVGS\Schedule I\Saves\***\SaveGame_1\Properties\

SteamLibrary\steamapps\common\Schedule I\Mods\BetterStackConfig
"Product": 1,
"Packaging": 10,
"Growing": 10,
"Tools": 10,
"Furniture": 10,
"Lighting": 10,
"Cash": 1,
"Consumable": 10,
"Equipment": 10,
"Ingredient": 10,
"Decoration": 10,
"Clothing": 1

\SteamLibrary\steamapps\common\Schedule I\UserData\BetterEmployees\config

{
  "chemist": {
    "MaxStations": 8,
    "DailyWage": 300,
    "WalkSpeed": 1.5
  },
  "packager": {
    "MaxStations": 4,
    "MaxRoutes": 8,
    "PackagingSpeedMultiplier": 5,
    "DailyWage": 200,
    "WalkSpeed": 1.5
  },
  "botanist": {
    "MaxStations": 8,
    "SoilPourTime": 4,
    "WaterPourTime": 4,
    "AdditivePourTime": 4,
    "SeedSowTime": 4,
    "HarvestTime": 4,
  "DailyWage": 200,
    "WalkSpeed": 1.5
  },
  "cleaner": {
    "MaxBins": 6,
    "DailyWage": 100,
    "WalkSpeed": 1.5
  }
}


Except that there are game functions that don't work properly at the moment as Dryingrack & Loading bay for Docks Warehouse