K9 Scene Sniffer: In-game inspector, editor & object explorer for Schedule I (MelonLoader). Explore, analyze, and live-edit game objects/UI. Browse the full scene hierarchy, including hidden items, with the Object Explorer. Features advanced search & resizable UI. Essential for modding & debugging.
Load and Enable mods for Unity IL2CPP games like Schedule 1 by providing the necessary API hooks.
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Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
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Changelogs
Version 2.0.1
- Significantly reduced the performance impact when the Explorer tab is open by avoiding an expensive call every frame and making the very slow call—asynchronous.
Version 2.0.0
Major Features: - Object Explorer Tab: Tree-view of all active scenes, persistent objects (DontDestroyOnLoad), and hidden engine elements. Dual-panel layout for intuitive browsing. - Live Editing: Modify Transforms and common component properties (numbers, toggles, text, dropdowns) in real-time via the revamped Inspector. - Resizable Window: Window size is now adjustable via a bottom-right handle for better screen integration.
UI/UX Improvements: - Inspector Overhaul: Split-pane view with object hierarchy on the left and editable component data on the right. - Smarter Search: Results show object names, full hierarchy paths, and inactive status badges. - Enhanced Text Input: Improved typing, cursor control, and full support for copy/paste shortcuts. - Quick Mode Toggle: Easily switch between 3D world and UI object inspection modes. - UI Polish: Updated visuals with smoother interactions and faster rendering. - Accurate Highlighting: Green bounding box highlights objects more reliably and precisely.
Inspector Enhancements: - Richer Component Info: Expanded support for Renderers, Colliders, Transforms, and more, with detailed property displays.
Performance & Stability: - Optimized Search: Asynchronous, non-blocking searches with clear progress feedback. - Improved Caching: Faster component access with smarter internal data reuse. - Stability Boosts: General performance improvements and crash-resistant behavior.
Version 1.2.0
New Features: - Added hierarchical object inspection with parent-child visualization - Improved component and material property extraction - Enhanced texture and shader information gathering
UI Improvements: - Faster UI element detection with cached raycasters - Added search progress indicators - Better error handling and formatting
Performance & Optimization: - Implemented async search to prevent UI freezing - Added batch processing for large scenes - Improved memory management and object pooling
Logging and Diagnostics: - Added hierarchical object logging - Added retry logic for file operations - Enhanced error reporting
Version 1.1.0
New Features: - Added UI inspection mode alongside world object inspection - Added ability to toggle between World and UI inspection modes - Added "Search UI Only" filter option in search tab - Added bounding box visualization for inspected objects - Added tooltips for highlighted objects showing essential information - Added text field selection and clipboard functionality (copy/paste/select all)
UI Improvements: - Redesigned and polished UI with better aesthetics - Enhanced search interface with better text field controls - Improved component display with color-coding by component type - Added visual highlighting system for inspected objects - Better label positioning for highlighted objects - Refined notification system with better visibility
Performance & Optimization: - Implemented batched search processing for large scenes - Added object caching to reduce redundant object inspections - Rate limiting for searches to prevent performance issues - Optimized UI raycasting for better UI element detection - Cached raycasters to improve UI inspection performance - Improved reflection caching for faster property lookups
Bug Fixes: - Fixed UI raycast detection for more reliable UI element selection - Improved error handling for component property inspection - Fixed issues with scene transitions affecting UI stability - Resolved memory leaks by properly cleaning up cached resources
Version 1.0.0
- First public release - Basic game object inspection functionality - Search capabilities for game objects - Component property viewing
K9 Scene Sniffer Runtime Inspector, Editor & Object Explorer for Schedule I Sniff out, explore, and modify game world and UI details instantly.
⚠️ DISCLAIMER:
Using this tool to modify game objects or values is done at your own risk. Changes made could potentially cause unexpected game behavior or save corruption. The creator(s) of this tool are not responsible for any damage to your game files or saves.
Quick Controls:
F1: Toggle K9 Window
F2 / MMB: Inspect Object Under Cursor
Tab: Open in-game phone UI to enable K9 interactions
Notes:
K9 UI (transform editing, clicks, text input) requires the in-game phone interface (press Tab) to be active.
The phone UI captures most keystrokes, so text input and shortcuts don’t work the best or at all.
Core Features:
Toggle UI: Show/Hide draggable & resizable window via F1.
Three Main Tabs:Search, Inspect, and the new Object Explorer.
Dedicated Modes: Toggle World (3D) or UI (Elements) inspection; F2/MMB uses the active mode.