About this mod
This mod improves the stealth system in Schedule I, making it easier to stay hidden and fixing issues with how visibility works in the base game.
It is fully compatible with IL2CPP builds of the game.
- Requirements
- Permissions and credits
- Changelogs
- Donations
๐ Description:
This mod improves the stealth system in Schedule I, making it easier to stay hidden and fixing issues with how visibility works in the base game.
It provides better control over how visible the player is, and adds options to adjust how movement and flashlight usage affect stealth.
โ๏ธ Features:
- Customizable base visibility
- Adjustable multipliers for sneaky movement, crouching, and flashlight use
- Toggle flashlight effects on visibility
- Clamp max visibility to a defined value
- Optional debug logging to help fine-tune settings
- Config file auto-generated on first launch
๐ง Configuration:
Once the game runs with the mod installed, a config file will be created in the "Mods" folder. You can open it in a text editor and tweak the values.
You can also edit these settings in-game using the Mod Manager & Phone App (if installed). This allows you to adjust values in real-time without restarting the game.
๐น Main settings:
- EnableDebugLogs: Set to true to show visibility calculation logs
- FlashlightAffectsSneak: Toggle whether the flashlight increases visibility
- BaseVisibility: Sets the default visibility before modifiers
- MaxVisibility: Caps the final visibility score
๐ธ Multipliers section:
- Sneaky: Multiplier when moving sneaky
- Crouched: Multiplier when crouched
- Flashlight: Multiplier applied when flashlight is active
๐งช Debug Logging:
Set `EnableDebugLogs` to `true` to see a breakdown of:
- All visibility attributes before and after filtering
- How much each contributes to the total
- The final visibility result
๐ฆ Installation:
- Install MelonLoader for IL2CPP
- Place VisibilityFix.dll in the Mods folder in your game directory
- Run the game once to generate the config file
- Edit the config file to adjust visibility behavior