Weapons
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Adds simple weapon logic for companions: switching to melee when close to target or when there are no arrows, and switching to a bow when far away.
- 4KB
- 272
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Adds simple weapon logic for companions: switching to melee when close to target or when there are no arrows, and switching to a bow when far away.
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Adds a custom made sword to the game.
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Adds a custom sword to the game
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Adds a custom one-handed sword to the game.
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Adds a custom made two-handed sword to the game.
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Adds a custom two-handed sword to the game.