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Aloy

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alfairy

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So... I decide to rework my old Yang Moveset and reupload it here again. Lot changes I made especially to combo transition. The goal is to replicate how Yang is depicted in game. Better, stronger and advanced than MC.

General Changes:
  • New attack input
  • Custom combo transition that mimic Yang's Phase 1 and Phase 2 combo
  • Smoother moves input without restriction
  • Lots of unstoppable attack

Full Move List:
L1 = Yang Jab
L2 = Yang Throat Plexus Double Hit
L3 = Yang Head Ext Punch
L4 = Yang Palm Punch
L5 = Yang Triple Hit

H1 = Yang Belly Palm
H2 = Yang Shin Kick
H3 = Yang Throat Punch
H4 = Yang Double Elbow

Rising Claw = Yang Rising Claw
Raining Strikes = Yang Raining Strikes
Claws = Yang Backbreaker
Push Kick = Yang Push Kick
Spin Hook Kick = Yang Spin High Kick
Rush Light = Yang Rush Khap Choy
Rush Heavy = Yang Rush Sweep
Palm Strike = Yang Palm Strike
Post Parry Light = Yang 3 Punches 02
Post Parry Heavy = Yang Pichead Double hit
Sweep = Yang Sweep
Duck Strike = Yang Side Uppercut
Hook Intercept = Yang Hook Intercept
Snap Kick = Yang Snap Kick
Crotch Punch = Yang Ground Punches
Charged Backfist = Yang Charged Backfist
Flowing Claw = Yang Ground Attack
Guard+Light (NEW INPUT) = Yang Triple Hit Punish

Combo Transition:
Combo transition mean after certain attack, if you input the following button then you'll get more attack out of it

Dodge
[Light] = Yang Rush Khap Choy
[Heavy] = Yang Rush Sweep
[LightHold] -> [HeavyHold] = Yang Stomach Punch -> Yang Spin Hook Kick
[HeavyHold] = Yang Raining Strikes

Push Kick [L - L - H]

[Light] = Yang Chasing Strikes
[Heavy] = Yang Chasing Trip Kick

Palm Punch [L - L - L - L]
[HeavyHold] = Yang Raining Strikes

Belly Palm [H]
[HeavyHold] = Yang Raining Strikes

Shin Kick [H - H]

[HeavyHold] = Yang Spin High Kick

Throat Punch [H - H - H]
[LightHold] = Yang Mono Elbow
[HeavyHold] = Yang Raining Strikes

Crotch Punch [FrontFront Light]

[Light] = L3
[Heavy] = Yang Crooked Foot

Snap Kick [FrontFront Heavy]
[Light] = L3
[Heavy] = H1
[HeavyHold] = H3

Duck Strike [LightHold]
[Light] = L4
[Heavy] = Yang Crooked Foot

Hook Intercept [Guard + Heavy]

[LightHold] = Invert Position
[HeavyHold] = Yang Crooked Foot

Post Parry Light

[Light] = Yang Crooked Foot
[Heavy] = H3
[LightHold] = Invert Position
[HeavyHold] = Yang Push Kick (no followup)

Post Parry Heavy

[Light] = L3
[Heavy] = Yang Crooked Foot
[LightHold] = Invert Position
[HeavyHold] = Yang Push Kick (no followup)

Yang Triple Hit Punish [Guard + Light]
[Light] = Yang Chasing Strikes
[Heavy] = Yang Chasing Trip Kick