This registry edits change will make the Games take priority over any other process for the CPU, Disk, Network or Pagefile so that it does not suffer any Stuttering and Freezing.
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This registry edits change will make the Games take priority over any other process for the CPU, Disk, Network or Pagefile so that it does not suffer any Stuttering and Freezing due to any other background process running, Tweaking the default options of a CPU process may bypass bottlenecks on most CPU's.
On systems supporting multiple runnable tasks, each task is assigned a “priority” or rank that determines how often it gets the CPU, Disk, Network or Pagefile, the idea is that the Game with the new register has a higher priority and gets the runnable tasks before the other tasks.
These are the changes made to the registry for the Game startup CPU Priority Class - High The CPU Priority Class function prioritizes the use of CPU processes or process groups. IO Priority - High The IO Priority function prioritizes the In/Out processes or process groups for disk/network bandwidth. Page Priority - Normal The Page Priority function prioritizes the memory cache RAM pagefile processes or process groups.
All those who want to create their own High Priority GAME in CPU - DISK Processes (Eliminate Stuttering) for any game can use the following site: