The official download page for NMM Community Edition. Nexus Mod Manager is dead, long live to NMM CE! Developed by the same person but with the help of the NMM community. Is it better than <Insert Manager Name Here> ? Only if you want it to. Why should I use it instead of <Insert Manager Name Here> ? To make kittens happy
Permissions and credits
Credits and distribution permission
Other user's assetsSome assets in this file belong to other authors. You will need to seek permission from these authors before you can use their assets
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Some of the icons used in this software were downloaded from Flaticons. Should you find any icon where no credit is provided (or that should not be free to use) please contact me through Discord or the Patreon page.
"Icons made by Pixel perfect from www.flaticon.com" "Icons made by Freepik from www.flaticon.com" "Icons made by Roundicons from www.flaticon.com" "Icons made by Tomas Knop from www.flaticon.com" "Icons made by Smashicons from www.flaticon.com"
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New Feature: Added Pandora to the Supported Tools list for Skyrim Special Edition.
Version 0.87.5
Fixed issue preventing mod addition with some mod archives.
Version 0.87.4
Fixed infinite loading loop when a malformed mod archive is present in the mod directory.
Fixed mod download issue when the mod archive is malformed.
Fixed mod install issue when the mod archive is malformed.
Version 0.87.3
Fixed Mod Update Checks.
Version 0.87.2
Updated all the external libraries, mainly the 7z ones because of a security issue present in older 7z versions.
Version 0.87.1
Added support for new Starfield plugins.
Fixed Cyberpunk 2077 game mode crash.
Version 0.87.0
Updated Starfield Game Mode to support version 1.12.30.0 or higher
Version 0.86.1
Fixed Fallout New Vegas mod installation for mods with txt script files.
Fixed Cyberpunk mod installation for mods going into the x64/mods folder (you need to delete and re-download presenting this issue to fix the corrupt cache).
Version 0.86.0
Fixed major issue preventing proper installation of some mods (eg. Complete Crafting Overhaul Remastered for Skyrim)
Fixed mod cache handling, NMM will automatically fix a borked cache folder but you should re-tag mods that are missing some info (using the Tag button on the left bar)
Fixed mod tagger not updating the mod id for mods that were missing it
Version 0.85.2
Fixed minor issue with the Starfield game mode
Fixed Baldur’s Gate 3 mod install for mods installing into the game folder (eg. Dll mods)
Tweaked scripted installers for compatibility to default to MO2 install options instead of Vortex’s
Version 0.85.0
Added support for Starfield
Fixed Steam game discovery
Updated all the external libraries
Version 0.84.9
Fixed final BG3 release support.
Fixed installation of some FO4 mods (like Heather Casdin 2.6)
Version 0.84.8
NMM will automatically fix the Skyrim download mode set in the config file when required.
Fixed a bug that forced the Skyrim SE download mode to GOG.
Fixed an issue causing the Skyrim download mode to toggle each time NMM started.
Version 0.84.6
Fixed issue preventing the button to switch between Skyrim SE download modes (Steam or GOG) from properly working
Version 0.84.5
Fixed a bug that was causing NMM to install in the root folder files with a plugin extension inside their name (but not as the actual extension). eg. Better Locational Damage - RobCo Patch.
Version 0.84.4
Added support for Hogwarts Legacy.
Fixed mod endorsement.
Version 0.84.3
Fixed Settings menu crash.
Version 0.84.1
Fixed missing files preventing some game modes from starting.
Version 0.84.0
Added Skyrim AE GOG game mode. You can set the same MODS folder as the one used in the Skyrim SE mode to avoid redownloading the same mod archives, but you MUST set different Install Info and Virtual Install folder or your mod install will get corrupt.
Fixed (removed since it is useless for us) the visual Nexus non premium download speed limit.
Version 0.83.9
Fixed installation of FOMODs using WebP images.
Version 0.83.8
Cyberpunk 2077 hotfix for mods going into the "mods" folder.
Version 0.83.7
Fixed Cyberpunk 2077 installation of RED4ext and related mods.
Version 0.83.6
Fixed scripted installers crash when an image file is missing from the archive.
Fixed xml scripted installers when the mod author sets "." as a destination path (eg. Nocturnal Moths mod).
Fixed rare crash when rescanning game modes.
Version 0.83.5
Bugfix: Fixed support for Baldur's Gate 3 Patch 7.
Version 0.83.4
Bugfix: Fixed .dll files (and other file types) not re-activating when using multi-hd mode.
Bugfix: Fixed installation issue for some BG3 mods.
Bugfix: Fixed plugin activation issue in Enderal SE game mode.
Version 0.83.3
New Feature: Added new button to the left bar to filter for mods requiring an update (this just works in the plain modlist view).
Bugfix: Fixed a crash when adding local mods while being offline.
Bugfix: Fixed columns not resizing when using "Reset UI".
Bugfix: Fixed a rare crash when installing/uninstalling mods.
Version 0.83.2
New Feature: Overhauled the mod update check system.
Bugfix: Fixed a rare crash when openin the Settings menu.
Bugfix: Fixed an issue breaking the periodic Mod Update check.
NMM Community Edition is an evolution of the old Nexus Mod Manager, it is still being developed by the same person (and by Squid-box), with the help and support of the NMM community. NMM Community Edition is in no way developed, endorsed or supported by Nexus Mods.
Why NMM CE?
WHY NOT? I used to be an avid gamer and I kept using NMM on a weekly basis to mod my games, when work started getting in the way of my hobbies I really couldn't find the time (and I couldn't be assed) to learn a new mod manager. So I started fixing and adding new game modes/functionalities just for personal use and in my spare time. I noticed that a LOT of people were still downloading the updates I was releasing on GitHub, so I asked myself, why not?
TO EACH HIS OWN I don't like using the other Mod Managers, I think it's like OS's: - you have the incredibly powerful one, but it requires time and dedication - you have the fancy one, where you're free to do whatever they want you to do - and then there's the one, simple, nice, that allows you to do what you want to... sometimes even allowing you to destroy your game installation...
Why should I choose NMM CE?
If you're using the old Nexus Mod Manager then you should really update to NMM CE, what you're using is incredibly outdated and no longer supported by anyone. If you're using another mod manager then just try NMM CE if you don't like the current one, or maybe if NMM CE supports a game the other manager doesn't.
Just keep in mind that NMM CE is not compatible with other mod managers, so if you care about your current mod install setup for a specific game avoid switching mod managers or just be ready to start from scratch.
NMM CE is not dead, I keep adding/fixing stuff based on the feedback provided by its users on Github but mainly on our Discord server.
Support the NMM CE Development
If you want to support the NMM Community Edition development please feel free to make a donation on:
Your contribution will allow me to dedicate my full time working on it: - bringing back the "virtual-less" installation method - fixing and streamlining the current virtual method (more control over file links, manage file conflicts on a file by file basis, handle "rogue" files) - seamless game scan - overhauling the user interface (graphically and functionally) - ENB management - adding new game modes
...and many more features for which the community will always be able to vote on what to prioritize!
Help and feedback
Should you need help or support with your NMM CE setup, or you just want to chat about it, then please go ahead and join our Discord server: Official NMM Community Edition Discord server when joining keep in mind that trolls and idiots are banned with no prior warning.
NMM Community Edition currently supports 30+ games, even recent ones like Baldur's Gate 3. Anywhere you see the 'Download with manager' button on NexusMods, NMM CE can handle that too (check the supported list below)!