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File credits
Credit to Pickysaurus (Nexus Mods Community Manager) for his Unreal Engine Mod Installer extension, which I butchered to make it work here with UE5 mods. Credit to Nagev (Nexus Mods Vortex Developer) for his support on helping me learn to make Vortex extensions, and being patient when I break things :)
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Changelogs
Version 0.5.0
Disabled symlinks as they don't work with this game (because of Unreal Engine IOStore)
Disabled config and save mod types and installers due to lack of symlinks support
Version 0.4.2
Added automatic mod installer for save games
Version 0.4.1
Corrected the gameId check for the UE5 mod installer
Version 0.4.0
Added Load Ordering functions!
Prompt to choose files if more than 3 files found for pak-type mods (UE5 mods require at least 3 extensions: .pak, .ucas, .utoc
Version 0.3.0
Restructured the code.
Added mod installer for "Root Game Folder" mods (uses the "Game" folder to identify these mods).
Version 0.2.2
Small syntax correction for the UE5 .pak mod installer
Version 0.2.1
Updated mod installer for UE5 pak mods
Version 0.2.0
Change default mod install location to Binaries folder by game .exe
Added automatic mod installer for .pak type UE5 mods
Added automatic mod installer for config files
Cleaned up the code
Version 0.1.1
Temporarily removed Unreal Engine Mod Installer dependency due to issues with mutliple file extensions for UE5 mods
This extension adds RoboCop: Rogue City modding support to Vortex Mod Manager.
The Steam and GOG versions of the game should be automatically discovered. Other versions may need to select the install location manually.
Includes Load Order tab for managing load order of .pak mods.
This game does not support symlinks when loading pak with .ucas and .utoc files, so symlinks have been disabled. You must have the mod staging folder and the game on the same drive to use this extension.
A few things to note:
For upscalers, reshades, and other mods that need to be next to the game executable, please use the "Binaries (Engine Injector)" mod type. This is also currently the default mod installation path.
Config files should be automatically installed to the correct Local AppData folder. Disabled as the game does not support symlinks.
Save games should be automatically installed to the correct Local AppData folder. Disabled as the game does not support symlinks.
UE5 Pak mods will be installed to the correct ~mods folder automatically.
Mods intended for the root game directory will be automatically installed with mod type "Root Game Folder".
============================================== Epic versions will not be automatically discovered or launch the game properly until I receive some information about those games that is only available after installation. If anyone can follow this guide and let me know the Epic Games ID, that would be very helpful!
Credits: Credit to Pickysaurus (Nexus Mods Community Manager) for his Unreal Engine Mod Installer extension, which I butchered to make it work here with UE5 mods. Credit to Nagev (Nexus Mods Vortex Developer) for his support on helping me learn to make Vortex extensions, and being patient when I break things :)
Support the Mod Author: If you would like to support my work, you can do so below. Your support is greatly appreciated!