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Changelogs
Version 0.3.2
Disabled symlinks as they don't work with this game after Patch 7.0
Version 0.3.1
Corrected crash reports folder path
Version 0.3.0
Updated for Patch 7.0 - paks go to "client_pc/root/mods" folder and loose files go to "client_pc/root/local"
Set pak mods folder as default mod install directory. Binaries folder added as a fallback installer. This will ensure FOMOD installers install to mods folder
Added button to open folders - paks folder, local mods folder, local appdata folder, and crash reports folder. - folder icon in Mods toolbar
Version 0.2.0
Removed unused mod types for config and saves
Added "server_pc" folder to root folder installer
Added tool for bypassing the launcher (launch "Warhammer 40000 Space Marine 2 - Retail.exe" directly)
Version 0.1.8
Turned off the "local" folder installer since it was disabled by the developers. The "Local Subfolder" installer is still enabled to make it easier to get loose file mods down to the correct folder for adding to pak files.
Version 0.1.7
Added installer for resources.pak file
Version 0.1.6
Added Epic Games version ID (thanks to a2023q)
Version 0.1.5
Fixed launcher requirement for Steam
Version 0.1.4
Added automatic installer for loose data files in subfolders (no "local" folder in zip). Additional folders will be added to accommodate all mods.
Version 0.1.3
Added automatic installer for loose data files ("local" folder in zip).
Version 0.1.2
Added automatic installer for mods intended for the root game folder (has "client_pc" folder in zip).
Added automatic mod installer for .pak and .cache mods
APRIL 16 - The extension has been updated to support the new modding patterns from Patch 7.0
This extension adds Warhammer 40K Space Marine 2 modding support to Vortex Mod Manager.
The Steam and Epic versions of the game should be automatically discovered. Other versions may need to select the install location manually
After Patch 7.0, mods will only work with hardlinks, so symlinks have been disabled. You must have the game and the staging folder on the same drive to use the extension.
Mod Installation Notes:
Installs .pak mods to "client_pc/root/mods" folder.
Installs "loose" file mods to "client_pc/root/local".
Installs mods intended for the root game folder ("client_pc" or "server_pc" folder in zip).