Hello everyone!

Im happy to announce that after 2 months of efforts I have published a new version of my mod - Nature of the beast II. It contains a very sophisticated heat vision. Below you can find its details as well as 3 movies. Have a good fun!




Heat sense:

a) The mod will automatically add Heat sense ability to the player that has waterbreathing constant effect;

b) Heat sense detects living creatures which skins currently emits heat radiation. That means you cannot detect living creatures that are swimming or are wet because its raining;

c) You can detect if the rain falls on current actor, actors beneath a roof will not be detected as wet;

d) You can detect living creatures through walls but at closer range (half the normal range);

e) Actors will gain or loose heat depending on cicrumstances and the change of temperature will be visible. For example actor's heat signature after death will become less and less visible until it disapears completely. The same is with actors when its rainng. When swimming actor looses heat instantly. Actors that start to gain heat will become visible after some time, but again it will be a gradual process;

f) If you press "=" button you turn on heat sense. If you press "=" button again you turn off heat sense. The key can be customised in the Button.ini file - key variable. You can also turn on or off the ability by choosing appropriate power in magic menu and pressing the power button;

g) Even when you have not activated the heat sense there are spells and scripts that are constantly running. In order to stop them you must remove the heat vision via ring menu;

h) Be advised! Heat sense is extremly complicated and requires many spells and magic effects to be run on any loaded actor and can potentially affect the speed of the game;




Demo of heat (predator) sense - death event:



Demo of heat (predator) sense - rain event with roof detection:



Demo of heat (predator) sense - swimming event:

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gulogulo

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