Beta testing isnt necessary for now since it is a WIP stuff, altough collisions are done.
Yes, itll be a modders resource along with a small mod for presentation purposes which utilizes every components of the tileset. One task is left: the correct UVmapping and debugging a few meshes bcoz I made a few mistakes in the early objects
To be honest, I don't know yet. Most of them already have a convex hull collision which working. I'm now studying the current possibilities for complex objects. I'll report in the thread if there is some success.
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Beta testing isnt necessary for now since it is a WIP stuff, altough collisions are done.
Yes, itll be a modders resource along with a small mod for presentation purposes which utilizes every components of the tileset. One task is left: the correct UVmapping and debugging a few meshes bcoz I made a few mistakes in the early objects
Are you looking for testers for the mod?
Also.. will it be released as a modder's resource?
This is my thread on Beth forums to track the news about the project.
Please write all requests, ideas, suggestions to this topic
Can't wait to mod with this !The inside as well ?
Reaper