
About this image
Some people like me love the Falkreath region, more than the others. Why? Because of its green forest, this hold is a great set for epic adventures; it is able to project us in a real ancient dimension, when the woodlands were really widespread. And you must be careful and alert, because behind a group of trees it could be a bear, a wolf, or, worse, a spriggan watching a ruin.
On the other hand, I feel sad to walk around the infinite tundra between Whiterun and Rorikstead: lot of empty areas with not more than yellow grass and rare rare trees. Worse, Skyrim seems so... small.
Looking for a mod that replaces the tundra with a forest, I have seen that, indeed, some do it, but often in a unsostainable way: they just add some/many trees, but not undergrowth and in particular they leave the original color of the ground. So I feel that theese forests are innatural.
Recently, I found a mod that corrects this issue: Forested Skyrim. It is a 2012 mod and has been abandoned when it was still a WIP, with a forest extended only between Whiterun and Fort Greymoor and a bit over. But the most important thing is that it replaces the entire tundra ground with a forest one. Great!
So, I decided to take the CK and build the forest by myself. By fixing the LOD issue, adding a lot of trees, extending the forest to Rorikstead and more, and filling it with lost ruins, lost clearing, lost places.
Now, I'm enjoying a great forest, and the result of my work is shown in this image: the area is near the Talking Stone Camp. You can see the Vanilla "emptyness" and the developed forest, with a ruined tower. The area now looks like the Falkreath Hold.
I would thank the author of Forested Skyrim, Xilocient. Unfortunately, he seems inactive, so I can't contact him to give the "modified mod", nor I can upload it, since I need his permission to do it. If some of you like this idea and know what to do, please contact me.
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