*I think you make nice-looking characters, Wolfsangeleyes. I've just been browsing your gallery, and I have something you might like to try - if you're up for a little experimenting, I would suggest gently relaxing the nose length outward by a value of between 20 to 40 or so on the RaceMenu nose length sliders (or, 2 to 4 increments on the Vanilla nose length slider) that you have used to shorten the nose so dramatically. When combined with the nose-area sliders in use here, extremely low nose length values tend to produce the crumpling effect visible here as the vertices are pulled in upon themselves. These sliders can work very well together, but a little of each goes a long way.
I think I get the effect you're going for with this character - take a look at some pics of faces you consider aesthetic from the front, the side profile, and a 3/4 view, with a particular focus on the central area of the face between the eyes, cheekbones, and mouth, and apply that same test to your character. See what you think!
Very nice. She does have an expression. Maybe she's thinking to go and get the rest of the stuff out of that chest. Haha. That chest gives me an idea for a fun shot someday.
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I think I get the effect you're going for with this character - take a look at some pics of faces you consider aesthetic from the front, the side profile, and a 3/4 view, with a particular focus on the central area of the face between the eyes, cheekbones, and mouth, and apply that same test to your character. See what you think!
Your chars are of stunning quality. All of them.
I was happy with my old character but new skin textures sure made a difference.
Gorgeous character!
And thank you.
Wonderful Portrait from her but why lost ?