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8 comments
that was a joke by the way because you know zerofrost always is making sexy armors but they never see daylight
Weight paiting is not strange to me, I know how to do it properly, same to UV's.
The real problem is, I never made a 3D model of an armor or clothes, only clutter and weapons.
I dont have a single idea where to begin, and I dont know if I am blind, but I cant find tutorials on youtube.
Well, then I'd say you already have the knowledge needed to make an armor, and it only comes down to designing it. The technical process isn't much different from making a weapon, besides having to weight paint but you know how to do that, so I'm unsure where the problem is. If you're in doubt you can always look at some vanilla armors in your 3D program, it might help you better understand how to build up your own.
What really confuses me is how I am going to make the armor to perfect fit the body, size etc.
btw
I am really excited for you Hunter Armor mod, cant wait to start my Witch Hunter playthrough using the Glenmoril mod by vicn *-*
I ran into some problems making collisions work for that mod, unless I solve them I might have to ditch the cape, but the rest will certainly be published eventually. There's still a pretty long way to go though, I haven't even got started on the texturing.
Weight paiting is not strange to me, I know how to do it properly, same to UV's.
The real problem is, I never made a 3D model of an armor or clothes, only clutter and weapons.
I dont have a single idea where to begin, and I dont know if I am blind, but I cant find tutorials on youtube.
Btw, is it too hard to make armor mods? I was thinking on giving it a try.
Making armors from the ground up is a lot more difficult, so I definitely recommend you make a mashup as your first project. If you send me a PM I'd be happy to help you in any way I can, though I only know how to export Skyrim nifs from Blender.