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18 comments
EDIT: Removed some text, after thinking about it, as in the end it servers little purpose :p
In regards to this collection this one shot stands heads and shoulders above all the others as far as the look and feel I like:
https://i.imgur.com/29gy76n.png
I also like the second one up from the last.
I totally hear you about the limitations of LUTs compared to tweaking the ENB settings directly. The difference between putting a filter over a shot and changing up your filmstock, so to speak. Still, I feel like the role of LUTs in Skyrim has just barely been explored. One potential role for LUTs might be allowing lower-impact, less GPU-heavy ENBs to provide more dramatic, interesting effects than they otherwise might be capable of showing.
Speaking of ReShade, do you know of a way to get both ENB and ReShade to run concurrently in old-school Skyrim?
In the end the only version of SweetFX I can get to run with ENB on SC with win10 is a converted DLL for SFX version 1.4 that I found on Reddit thanks to a friend who was using it. With that one specific DLL I can use that version with ENB.
For ReShade - for version 3 I always end up running into graphic glitches and bugs when I can get it working with ENB on SC. At this point, with the one exception I mentioned, I can only run pure ENB presets with SC. On the other hand there is really no need for SFX or ReShade for SC because ENB provides more than enough tools to manage things and is far better. For newer games with less options then mixing the tool works nicely and sometimes ReShade is the only option.
Your pics are, as always, brilliant and show the possibilities of changing atmosphere with help of LUT's in a very impressive way
As for the LUTs.. I've had a bit of a love-hate relationship with them over the past couple of months. They give the opportunity for so much customisation and can change moods instantaneously but I found that a lot of the time, I would be giving up one thing for another. In my recent set, for example, I struggled with capturing the atmosphere of childhood seen through a retrospective angle because the LUT made some pictures feel too over-exposed or I guess.. the range from light to dark was minimised a lot due to heavier contrast induced from it. The same can be seen in a few of these pictures like this (the middle one), this, and this - where the lighting has this limit to it that's achieved much more easily and sort of ruins the general clarity of the image. I'm not sure what I'm trying to describe because I'm pretty sure there's a word for it.. I just can't seem to remember it. You're gaining the ability to create an instant atmosphere with a side of incredible bursts of colour but you might lose most of your value (value in the HSV sense of the word - like shades from dark to light).
It's actually why I'm going to be switching through ENBs for a while until I can find one that I don't need to mess with LUTs too often, or if I do, I'm able to tweak it enough dynamically to counteract that bleaching effect. I've ruined plenty of pictures over the last couple of months leaning on them as a crutch and I find it really disappointing.
Of course, at the end of the day it's all a personal preference but it shows in the amount of pictures that I've decided to leave sitting in my screenshots folder that I've been both a big fan of LUT-power, and a hater of it as well.
Sadly I can't think of anything helpful to say, mostly because it's six o'clock in the morning and I haven't been to sleep yet, but also because it's difficult to "correct" things others have made. Beauty is in the eye of the beholder as they say and I see no problems whatsoever in any of these LUT's.I would probably try most of them as well only to see how they would work with my sense of atmosphere for the game, as I've already done with the current LUT's of Caffeine. I'm not very knowledged about these things and tweaking the GUI of an ENB is something I still fear of doing fully...so I resolve most my colour mashups with the help of a simple photo editing program if needed. I don't have powerful tools as PS though, so I more or less just desaturate the colours or turn them B/W to play with stronger shadows and such when I feel it's suitable. I do however prefer editing the images after playing the game, and not meanwhile (probably because of my background as an image editor back in the days of analogue photography and also because it's fun) which explains my lack of understanding about the GUI and the extensive use of LUT's. I mostly tend to just one or two, but I assume we all strive to find our own personal style so that's maybe a good thing..
Regardless, all of these are wonderful LUT options, DV and as always your composition of the images are spot on! Now I need a few hours of sleep!