Keep up the good work and don't mind about people comparing this to WoW. For them is just all about mine is bigger than yours.. Besides they don't understand what beta means even though they played Skyrim right from the start which was released in nothing more than beta stage & ugly as hell..
Of course it looks awful but can you blame Bethesda? But this is their first online game... You can't really blame them for a horrible quality game such as the one in the picture, but it doesn't mean they will not make improvements.
Of course it looks awful but can you blame Bethesda? But this is their first online game... You can't really blame them for a horrible quality game such as the one in the picture, but it doesn't mean they will not make improvements.
I agree, to some degree, with you Ceipher. The lore may have helped fans of the Warcraft series like WoW more, but what really helped Blizzard become disgustingly rich off it was their target audience...children. That's right folks, WoW was made to attract kids, that's why there's no blood, no swearing, and one of the reasons it's cartoony (another being the game is so huge, the servers can't handle Skyrim-like graphics).
Personally, I expect ESO to be a PoS because Zenimax (that the right name?) is nowhere near as rich as Blizzard Entertainment...Blizzard had the capital to create WoW correctly, and so they did. The most basic element in any game these days is cold, hard, cash. Whoever has the most, has the highest chance of success because they can afford the really good graphic designers, programmers, storyboard guys, lore people, quest makers, and so on; not to mention the ultra high-end servers needed to handle a great many people plus all the effects going on at the same time. I'm not saying the game will bomb, it might be enjoyable - to a degree, like Guild Wars, but it's not going to even remotely compete with WoW.
Let's face facts, with WoW being the most successful money making game of all time, everyone wanted to get in on the cake. One of the key elements of the supposed 'WoW Winning Formula' was the already established lore.
That's why MMO's are generally piggybacked onto existing series. So some genius decided that slapping an MMO onto TES lore would fit this formula.
What the devs are failing to realise or notice is that no MMO, even with copying the 'WoW formula' has yet reached the same scale of financial success. All they are focusing on is their fear of the modding community, who are able to add longevity to a game they only pay once for.
All in all, I'm not going to judge this game on a screenshot. But I expect it to be s#*! simply because it's a manifestation of financial concern rather than a desire to make a piece of art.
I think it would be impossible (for now, maybe in a couple of years for better hardware) to make an MMORPG of the elder scroll using skyrim's graphics, the game would be laggy as balls.However they could make a dlc or something allowing you to play online with up to 2 to 8 players. That would be tit-tastic
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Respect
Personally, I expect ESO to be a PoS because Zenimax (that the right name?) is nowhere near as rich as Blizzard Entertainment...Blizzard had the capital to create WoW correctly, and so they did. The most basic element in any game these days is cold, hard, cash. Whoever has the most, has the highest chance of success because they can afford the really good graphic designers, programmers, storyboard guys, lore people, quest makers, and so on; not to mention the ultra high-end servers needed to handle a great many people plus all the effects going on at the same time. I'm not saying the game will bomb, it might be enjoyable - to a degree, like Guild Wars, but it's not going to even remotely compete with WoW.
That's why MMO's are generally piggybacked onto existing series. So some genius decided that slapping an MMO onto TES lore would fit this formula.
What the devs are failing to realise or notice is that no MMO, even with copying the 'WoW formula' has yet reached the same scale of financial success. All they are focusing on is their fear of the modding community, who are able to add longevity to a game they only pay once for.
All in all, I'm not going to judge this game on a screenshot. But I expect it to be s#*! simply because it's a manifestation of financial concern rather than a desire to make a piece of art.