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File credits
Distar for SkySA tktk1 for animation rig NordwarUA and TeamTAL for armors used in showcase Meri for the screenshots FromSoftware animators who created the original works from which this mod heavily borrows
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Changelogs
Version 2.1
Total redesign from scratch
Version 1.1c
removed the file $512 which was included by mistake
The first mod in a project that aims to reanimate all vanilla weapon types using SKYSA The goal is to make combat look more like Dark souls/Bloodborne with gameplay and balance in mind Animations alone wont make skyrim play like Dark Souls so depending on the response I will gaige the interest in continuing and expanding its scope
In SKYRIM.ini - fInitialPowerAttackDelay=0.15 if it doesn't exist, add it under [CONTROLS]
1) Download and Install Nemesis and SkySA 2) Download this mod, it should load after SkySA 3) Run nemesis, make sure SkySA is ticked, and generate behavior (update engine if it asks you to)
video guide by MERN:
tktk1 for animation rig Distar for SkySA ShikyoKira for Nemesis