Other user's assetsSome assets in this file belong to other authors. You will need to seek permission from these authors before you can use their assets
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Author notes
Contact me about the ini Contact NasGorTelorCeplok about permission - he created the base mod, I just tweaked it
File credits
NasGorTelorCeplok
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This is a recreation of the Oblivion-style face-to-face conversation camera. Although I really enjoy the standard settings of alternate conversation camera replicating a 'Witcher 3' Camera look, I wanted that infamous face zoom-in. This mod was originally a custom ini file for the Alternate Conversation Camera mod, but it is now bundled into one file and so only has SKSE as a dependency.
Drag and Drop the contents into the Data>SKSE>Plugins Folder
Updating Just remove any older files, should be fine to update/remove mid-game since it is an SKSE plugin.
Compatibility It is compatible with ALL mods except those that change the dialogue camera If you are using a head-tracking mod you will need to enter the config file (ini file) and set the head-tracking to 0 like this:
bConversationHT=0
Some camera altering mods can cause issues with this mod. This is an SKSE plugin so it is highly compatible for the most part. Luckily if it causes issues it is very easy and safe to remove mid-game.
Note I recommend sheathing weapons before interaction, they will be visible during dialogue. Magic may be okay based on your view model FOV. (FOV 90 XX)
Credits NasGorTelorCeplok - for creating 'Alternate Conversation Camera' SKSE Team - for creating the dependencies for most mods
Permissions I have previously messaged NasGorTelorCeplok about creating a preset for his mod and he informed me that it is fine as stated in his 'Permissions' tab. Also in that tab, he allows for 'Modification Permission' and 'Asset use Permission' so thank you NasGorTelorCeplok! If you have any questions then please put them in the 'Posts' tab or DM me.