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File credits
tktk's blender rig Dynamic Animation Replacer by Felisky
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Changelogs
Version 3.1
Remake walking animation, and slightly adjust running and sprinting.
Modify DAR condition numbers to avoid overwriting animations from "Sprint Swimming".
Now separate installation is available
Version 3.0final
Sorry, I found that previous ver.3.0's walking looks about to fall. Use this instead.
Version 3.0
Readjust animations, Reduce clipping, and use specific animation cycle time to fit other moving animaions. See more info. while installing.
Version 2.0fix
Sorry for my dumb mistake. I named backwardright hkx files wrong in ver. 2.0, and now they've been fixed correctly.
Version 2.0
Add 360 movement.
Version 1.2
A minor adjustment version.
Version 1.1
A little adjustment for sprinting animation.
This is my first moving animation work, and animating movement like simple walk is way more difficult than I thought before. At first, I started to make walking animation. When I nearly finished it by my own animating method for about 12 hour, I saw this guy's video, then I realized my work should be redone by proper way to be better, and it took me extra 12 hours :( After another 24-hour work, I finally tried my best to finish all of 3 animations, hope you enjoy it :)
If you're interested in animating, I'd also uploaded my blender files to let you see how those animations move.
Edit: When I used my animations in game, walk clipping was always bugging me. Recently I finally remake it to get rid of this problem, and I can also practice how to make FOMOD file.