About this mod
A light-weight snow mod designed to minimize conflicts. Uses your own snow texture and removes snow from under roofs - Ported from SSE
- Requirements
- Permissions and credits
- Changelogs
- Donations
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Original Mod page : Simplicity of Snow
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A Quick Conversion
For more FAQS check the description on the original page
Description
- 0 worldspace edits
- 0 cell edits
- Non-"single pass" snow shader
- Avoids "white paint" like shiny look.
- Uses your own snow textures.
- Supports parallax on most meshes.
- The following objects retain "single pass" snow shader, so don't add parallax to them:
- Windhelm Palace of Kings: to prevent object occlusion issues.
- Word Walls: to prevent snow from obscuring the words.
- Removes snow under roofs
- Fixes issues with other non-"single pass" snow shader mods, examples:
- Applies to all objects that use vanilla shaders
ESL-flagged
Requirements
Compatibility
- Mod is designed to be compatible.
- Beyond Skyrim - Bruma patch included.
- Load ESP after anything that edits snow material shaders. Such as:
- Majestic mountains.
- Not compatible with any Riekling architecture retexture that changes the shape of the transparency.
- Compatible Riekling architecture retexture: Detailing the Eldrich - Higher-Res Riekling Architecture
- City of the North patch
- Northpoint patch now included
How to Patch
- Mods that add their own material shaders will not be affected by this mod's changes.
- Change the new snow material shaders to non-"single pass".
- Mods that add new snow-covered structures will not be affected by this mod's snow removal under roof implementation.
- Add a custom "no snow" decal to the nif to remove snow under the roof.
- .Nifs with BSTriShape/NiTriShape nodes with NiAlphaProperty will not have snow cover.
- If the NiAlphaProperty property was added by mistake on a mesh that doesn't actually have transparency, just remove the NiAlphaProperty property.
- If there is actual transparency, we need to create a custom snow decal.
- .Nifs with BSTriShape/NiTriShape nodes with no BSLightingShaderProperty will crash and will need a patch.
- Delete these BSTriShape/NiTriShape nodes since they are invisible anyways.
Installation
- Install whenever.
- Uninstall whenever.
- Let this mod's meshes overwrite every other mod.
- wSkeever
- Static Mesh Improvement Mod - SMIM (farmhouse meshes)
- Beyond Skyrim - Bruma SE (Bruma patch meshes)
- Testing