Skyrim

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Made by ManKannon89 and ported by turtlegodking

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turtlegodking

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About this mod

A port of ManKannon89's Warbird's Whiterun Metropolis mod.

Requirements
Permissions and credits
A testing port of ManKannon89's Warbird's Whiterun Metropolis mod.

Let me know if there are any bugs
Do not post issues if you have not correctly setup the custom memory with Crash Fixes.

Credits
Credits to ManKannon89 for making the original mod.


VERY IMPORTANT
You must have correctly set up Crash Fixes with the custom memory or this will CTD no exceptions.
Look up a guide on how to do it if you need to.

I have my 
CustomMemoryBlockTotalSizeMb set to 90 but this does not mean your one will work at 90 so you need to do some testing (I can not do this for you)

Do not install on a weak PC it will most likely not run nice even with the Crash Fixes setup
(My specs are a RTX 2060 Super, Ryzen 5 3500X and 16gb of RAM for reference)

This can lag a lot with high poly meshes and high res textures
Has less lag now but 1k-2k is recommend

I do not recommend you use this for a full playthough unless you have made your game fully stable
Works for full playthoughs just some things need patches that are not on here

This may become more stable as I work on this (Other LE authors are welcome to help) but the Crash Fixes hard requirment will be here forever
A lot more stable now but Crash Fixes is still needed (You should always have it anyway)

As of now consider this in public testing
Offically out of public testing

For those who need to be told yes this works and is stable it is just very unoptimized and I have already mentioned how to get it to not crash.


Anyone who has any ideas on how to make this not kill FPS when high poly and high res textures are installed please let me know
Testing Updates/Notes:
Riverside seems to be the area that hits your FPS the hardest out of the added areas

     1.3-Clean-Up
  • Removed files that I thought was a virus but after running them though VirusTotal it turns out they safe are left over files from a Linux PC
  • These are in the original SE/AE version and I must of missed them when porting.
  • You can just delete them if you do not want to uninstall and reinstall this mod as updating will not remove them unless your mod manger deletes all old files.
  • meshes\Willybach and delete the Device folder
  • textures\WBWR and delete the Device folder
  • This is not anything to worry about and I have let the SE/AE author know.
  • Your PC not hacked and is still safe.

1.3-offical
  • Updated to the newest SE version (1.3)
  • Meshes and textures are more optimised
  • Water has been fully corrected
  • Navmeshes are now above -30 000 (If lower then that it can have big lag spikes)


Note from Turtle please read:
Alright after fighting with this bas***d of a PC I have got my HDD to live for a bit longer and hopefuly will not die before I somehow get a repalcement.
It really does need to be replaced as it has started to heavily slow down, fail to read at times and crash.
I do not think I need to say what will happen if it dies but if it does I may be saying goodbye to modding.

If you want to help me replace my hard drive you can dontate to my Patreon which can be found here or let me know of some other way that works better.
Link to Patreon page.