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Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
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Author notes
NOTE: Only the Vanilla version is subject to the permissions specified on this mod page. ElSopa HD Medieval Anvil version is subject to the permissions specified on its own mod page, available at: https://www.nexusmods.com/skyrim/mods/107452 Embers HD version is subject to the permissions specified on its own mod page, available at: https://www.nexusmods.com/skyrim/mods/62425
File credits
Qwafee for Qwafee Forge wSkeever for Animated Forge Water ElSopa for HD Medieval Anvil mindflux for Embers HD Brumbek for Static Mesh Improvement Mod - SMIM HalkHogan for Realistic HD Blacksmith Blender by The Blender Foundation NifSkope by Alphax, m4444x, tazpn, wz, Shon, amorilia
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Changelogs
Version 1.5
Added detail to Skyforge fire pit. See images.
Version 1.4
Proper implementation of wSkeever's Animated Forge Water
Removed vanilla mesh anomaly from the Skyforge
Slight adjustments made to clutter items for more variety
Version 1.3.1
Fixed missing bracket texture
Version 1.3
Added "clutter/blacksmithforge01". Replaced brass bracket texture with iron. Fixed a texture path typo that could possibly have been problematic.
Version 1.2
Fixed normal map texture path of the clutter hammers for all versions
Version 1.1
Added animated water to the water troughs of all versions
The octagonal pullies of the vanilla blacksmith bellows really started to look out of place in my modded Skyrim. So I decided to give the blacksmith bellows a higher poly make over.
All variants of the blacksmith marker mesh is updated, that being: Farmhouse, Whiterun, Skyforge, Ravenrock and the two clutter versions.
Method: SMIM meshes were used as a base and then I doubled the polygon count of round objects, like the pillars supporting the bellows and the aforementioned pullies. The higher poly models were then smoothed to create a rounder less sharp edged look to the circular objects. Some clutter objects were added for more visual variety.
Compatibility: This mod replaces only the mesh files, no plugin/ESP included. Textures are included in the download for the additional clutter items only, as I have given them dedicated texture paths to ensure maximum compatibility. Textures for the main parts of the new meshes will be determined by your own load order. The screenshots also feature ElSopa's beautiful HD Grindstone Redone (it is not included as part of this mod, but highly recommended) as well as Mindflux's Embers XD (only available for the SE version) and ElSopa's HD Medieval Anvil.
Various different versions are available for download to ensure compatibility with the mods I use in my own load order. Please note the requirements of each.
Special thanks to ElSopa for generously giving me permission to make use of their excellent HD Medieval Anvil mod. Another special thanks to mindflux for giving me permission to make use of their brilliant Embers HD mod. A huge thank you also to Qwafee for giving me permission to use their excellent Qwafee Forge assets.
Installation: Use your preferred mod manager to install as per normal. Give my mod priority / load it last.