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All my ESP's Merged
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All my location mods merged into One ESP
![](https://i.imgur.com/OxcdpcI.png)
Turned Bannermist Tower into a small fortification by adding North & South facing walls
now with three NPC's patroling the exterior
now with three NPC's patroling the exterior
![](https://i.imgur.com/dMhK3G0.png)
![](https://i.imgur.com/2pf7PeP.png)
Overhaul of Bleak Falls Barrow Exterior area
Added rock to the structures foundation to give the area more variation
While adding rubble & snow drifts make the exterior look somewhat abandoned
![](https://i.imgur.com/l3ZHx3h.png)
![](https://i.imgur.com/1poG07C.png)
Overhaul of Bleak Falls Tower, the location now has front & rear wall that have partially collapsed
Extra Guards patrol these areas
![](https://i.imgur.com/KXPcALi.png)
![](https://i.imgur.com/COWUsFe.png)
Heavy rework of the interior, added more Nordic features & blended them in with the Cave assets.
Increased the amount of warlocks & Skeleton all with patrol routes
![](https://i.imgur.com/5oaLYS4.png)
![](https://i.imgur.com/yns27VQ.png)
Overhaul Embershard Mine while still staying true the orginal Bethesda layout.
Exterior now has three NPC's Patrolling the entrance, they all use the orginal warn/aggro behaviour.
Stockades & living area have been added to give a defensive camp vibe
![](https://i.imgur.com/Wc0qA2A.png)
![](https://i.imgur.com/Dff70vC.png)
This place had an odd design, why would Bandits setup a camp in Troll infested cave?
I've fixed this by adding a low section to the cave layout that the Trolls inhabit.
Original area now has three Trolls & three Bandits that will begin to fight when the Dragonborn
enters the Dungeon.
![](https://i.imgur.com/FDG839R.png)
![](https://i.imgur.com/GpqV6Io.png)
Light Exterior overhaul, with three Guards patrolling the entrance area
Heavy rework of the interior, added wall assets & pillars to make this place feel old & decrepit
& to break up the very bland layout of the original.
Interior has increased NPC's count some with patrol routes
some simply placed, ready to play out a scene.
![](https://i.imgur.com/iPCL70T.png)
![](https://i.imgur.com/0ULqD4C.png)
Heavy Exterior overhaul, with Two extra NPC's patrolling the entrance area
Heavy rework of the interior, added some assets to make it feel like the Imperials once
tunneled their way through the old cave, reinforcing some areas with pillars & arches.
![](https://i.imgur.com/XnrWbLJ.png)
Click the links below for further details
![](https://i.imgur.com/dTNIWgC.png)
![](https://i.imgur.com/N0j5W46.png)
![](https://i.imgur.com/QX7ZUD9.png)
![](https://i.imgur.com/NvcGMbk.png)
![](https://i.imgur.com/Ou4eoTz.png)
![](https://i.imgur.com/K1q4tf4.png)
![](https://i.imgur.com/fE4o7CC.png)
![](https://i.imgur.com/lI6mblm.png)