Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are not allowed to modify my files, including creating bug fixes or improving on features under any circumstances
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are not allowed to use assets from this file under any circumstances
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
Please refer to original mod page for permissions
File credits
Vicn Creatures
Smooth Animations
Ritevice - Sword of Stendarr https://www.nexusmods.com/skyrimspecialedition/mods/34666
Dawnguard Music Overhaul - Skyrim Fan-made Music https://www.nexusmods.com/skyrimspecialedition/mods/48613
I backported Kittytail's excellent Depths of the Reach at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com) . - Plugin resaved, - all assets run through Cathedral Assets Optimiser, - re-generated NPC FaceGen meshes and facetints, with improvements by way of Expressive Face Morphs and Vanilla Hair Remake, - conformed to USLEEP changes (only one record actually) - checked for errors.
I playtested the mod up until reaching "Black Reach" and explored there a while, no crashes or issues apart from that disappearing door (which doesn't really matter, as after you explore those rooms and go back to it, you can cross it then and take the elevator). I took Lydia along with me and she properly followed (she died a few times though, but that would a given at my level).
Anyway, this should be perfectly fine to play through.