File information
Created by
Kittytail and port by TheManaVaultUploaded by
TheManaVaultVirus scan
About this mod
End-game dungeon adventure mod with 8 hours of unique and polished content.
- Requirements
- Permissions and credits
- Donations
- this is the 6.1 update to the mod
- Plugin resaved in Creation Kit
- Meshes and textures optimized through Cathedral Assets Optimizer
- Checked for errors and ITMs in xEdit
- conformed to USLEEP in xEdit (no conflicts actually)
- plugin flagged ESM in xEdit so it won't count to reference limit
- almost all audio and music (except for a dwemer door sound that had small filesize) converted from .wav to .xwm with Yakitori Sound Converter
- content was playtested prior to release. I ran through the whole mod with console command TGM on, final battle nullifies TGM in some moments, but I managed to finish it still. I did not beat the mod, as I was just testing so it doesn't count, but all the weapons and spells I found are working properly (and are pretty cool really). The first section of the mod I kind of bypassed after having fallen into a cell hole, I went to the tower home and to Pandemonium then. This mod is actually very difficult, it's really endgame I believe, along the lines of Darkend or Venjhammet's dungeon works, so level your character properly before (level 50 is still not easy at all, I would recommend level 70 or the like).
Original Description:
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♦♦ Features ♦♦
• Approximately 8 hours of playtime. Traverse unique dungeons and fight epic bosses with custom-made behaviors.
• New high quality and powerful equipment, weapons, and spells.
• A new hub location that you can access from anywhere, and at anytime.
• Follower support throughout the mod.
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♦♦ Quests requirement ♦♦
• An end game character versed in arts of combat and stealth. The mod is very difficult.
• Complete The Horn of Jurgen Windcaller and reach level 50 for the main quest to begin.
(Global Variable: _MODFIRE_LevelToStartMQ)
• Complete the former quest and reach level 60 for the bonus quest to begin.
(Global Variable: _MODFIRE_LevelToStartBonus)
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♦♦ Installation ♦♦
• Install this like every other mods. If you're on pre version 5, uninstall it and install this.
You can continue the mod without starting new game, but certain things won't work correctly (Summoned Notes won't appear in your inventory, no quest markers, etc.)
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Credits:
Weapon Of The Third Era, by 747823
The Witcher 3 CD Project Red.
FN PDC - FeyKrosah Nin the Personal Defense Crossbow by Justice.
Vicn creature resource.
Special Flora of Tamriel by Link815.
Insanity Dwemer Clutter Stuffs.
Ghosu Weapons.
Various Tesa resources. (Bone Button, Dwemer Stuffs)
Daedric Reaper Armor by Deserter X.
The Gemstone Collector by Haxokron.
Dwemer Automatons HD by Wolflord13.
SSE NIF Optimizer by Ousnius.
scytheV1_6C by Mingyannu.
HoddminirGroundTextures by Elinen.
Compound Bow Collection by Alrock10.
ARC Entertainment.