File information
Last updated
Original upload
Created by
JKalenadUploaded by
JKalenadVirus scan
Tags for this mod
- Compilation
- Fair and balanced
- English
- Models/Meshes
- Textures
- Related to vampires
- Related to Movies/TV/Books/Other Games
- Leveled Lists
- New Lands
- Scripted Events
- Armour & Shields
- Books
- Clothing - Female Only
- Clothing - Male Only
- Clothing
- Creatures
- Items - Apparatus
- Items - Furniture
- Items - Leveled
- Locations - Buildings
- Locations - Caverns
- Locations - Dungeons
- Locations - World Map
- Magic - Enchantments
- Magic - Potions
- Magic - Spells
- NPC Vendors
- NPCs
- Items - Ingredients
- Items - Clutter
- Weapons
- Skyrim Script Extender (SKSE)
- DLC: Dawnguard
- DLC: Dragonborn
- Solstheim
About this mod
Enrich your Skyrim experience with hundreds of new, hidden weapons, armor, spells and dungeons that pay homage to the Zelda universe, linking it to Elder Scrolls lore in a respectful way.
- Requirements
-
DLC requirements
DLC name Dawnguard Dragonborn Nexus requirements
Mod name Notes Relationship Dialogue Overhaul - RDO Optional - fixes dialogue for some followers in Relics of Hyrule Off-site requirements
Mod name Notes SKSE Mods requiring this file
- Permissions and credits
-
Credits and distribution permission
- Other user's assets Some assets in this file belong to other authors. You will need to seek permission from these authors before you can use their assets
- Upload permission You are not allowed to upload this file to other sites under any circumstances
- Modification permission You must get permission from me before you are allowed to modify my files to improve it
- Conversion permission You are not allowed to convert this file to work on other games under any circumstances
- Asset use permission You must get permission from me before you are allowed to use any of the assets in this file
- Asset use permission in mods/files that are being sold You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
- Asset use permission in mods/files that earn donation points You are not allowed to earn Donation Points for your mods if they use my assets
Author notes
If you wish to use elements from my mod, contact me first, with a list of specific elements (armor, weapon, etc.) you wish to use. I cannot guarantee permission, especially if the item was made by someone else.
You must NOT use assets of Relics of Hyrule in mods that are being sold for money.
Ask me for permission if you are looking to use Relics of Hyrule assets in mods that are opted into the Donation Points system. It depends on the asset.
DO NOT upload the RelicsofHyruleDragonborn.esp ANYWHERE. This mod page is the ONLY source for that file
If you wish to make a patch or add-on, you can, but IT MUST BE A PATCH, not a modified, re-uploaded version of RelicsofHyruleDragonborn.esp.File credits
Biggoron Sword: Mesh - Christian; Skyrim Conversion and Texture - DMagnus; Scabbard Mesh/Texture - Dralkkin
Bombs: Mesh - JZBai; Mesh Edits - Dralkkin
Bow of the Great Sea: Base Bow Mesh/Texture - Dralkkin; Enhanced Bow Texture - JKalenad
Darknut Dagger: Original Mesh, Texture - DMagnus; Conversion to Dagger - Dralkkin
Elemental Rods (Fire Ice, Water, Lightning, Tornado) Concept - RobinAM; Mesh/Texture - Dralkkin
Fighter's Shield: Mesh - fcp078; Mesh Edits and Texture - Dralkkin
Forgotten Arrows: Mesh - Chief-01; Skyrim Conversion, Mesh Edits, and Texture - Dralkkin
Four Sword Elements: Meshes - makaihana975; Skyrim Conversion - Dralkkin; Additional Edits - DMagnus
Gilded Sword: Mesh/Texture - Dralkkin; Touch-ups - DMagnus
Goddess Gems/Blessings/Spell InvArt: Mesh Edits - Dralkkin
Goddess Swords: Mesh - fcp078; Mesh Edits, Texture, and Scabbard Mesh/Texture - Dralkkin; Additional Texture Work - CamelChip
Golden Mirror Shield: Mesh - fcp078; Texture - Dralkkin
Great Fairy's Sword: Concept - RobinAM; Mesh/Texture - Dralkkin
Hammer of the Palace: Concept - RobinAM; Mesh/Texture - Dralkkin
Harp of Ages: Mesh - eusrock; Skyrim Conversion - JKalenad; Mesh Edits and Texture - Dralkkin
Heart/Stamina/Mind Containers: Meshes/Textures - fcp078; Mesh/Texture Edits - Dralkkin
Hilda's Staff: Mesh - fcp078; Texture - Dralkkin
Hylian Knight Shield - fcp078; Texture - Dralkkin
Hylian Shields: Mesh - Chief-01; Mesh Edits and Texture - Dralkkin
Kinstones: Mesh/Texture - JKalenad; Texture Edits - Dralkkin
Kokiri Sword: - Mesh - Christian; Texture - DMagnus; Scabbard Mesh/Texture - Dralkkin and DMagnus
Light and Silver Arrows: Quiver Concept - RobinAM; Mesh/Texture - Dralkkin
Lokomo Sword: Mesh - fcp078; Mesh Edits, Texture, and Scabbard Mesh/Texture - Dralkkin
Lolian Shields: Mesh - CamelChip; UV and Texture - Dralkkin
LTTP Medallions (Bombos, Ether, Quake, Glacier)
Magic Armor: Mesh - hideto84 (From: Dragon Carved Armor; Concept - RobinAM; Texture - Dralkkin
Magic Armor Circlet: Mesh - FrozenThirdYear; Texture - Dralkkin
Magic Mirror: Concept - RobinAM; Mesh/Texture - Dralkkin
Magnetic Gloves: Base Texture - CaBaL (aMidianBorn); Texture Modified - Dralkkin
Majora's Masks (Base, Unbound, False Wood, False Dwemer)
Master Swords (Sleeping, Awakened, True, LttP, Dark, Deep Corrupt): Mesh/Texture - Dralkkin; Additional Texture Work - DMagnus
Megaton Hammer: Concept - RobinAM; Mesh/Texture - Dralkkin; Steam FX - DMagnus
Mirror Shield of the Great Sea: Mesh - Chief-01; Mesh Edits and Texture - Dralkkin
Mirror Shield of the Tower: Mesh - fcp078; Mesh Edits and Texture - Dralkkin
Nayru's Shield: Mesh - FrozenThirdYear; UV and Texture - Dralkkin
Noble Swords (Sleeping, Dozing, Awake): Mesh/Texture - Dralkkin; Touch-ups - DMagnus
Ordon Shield: Mesh/Texture - Dralkkin; Handle Mesh - DMagnus
Ordon Swords (Base, Honed, Reforged): Mesh - mandarinn (From: Simple Steel Sword); Mesh Edits, Textures, Scabbard Mesh/Texture - Dralkkin
Outset Shields (Outset, Antiquity, Spirit, Four Souls): Mesh - CamelChip, Textures - Dralkkin
Razor Sword: Mesh/Texture - Dralkkin; Touch-ups - DMagnus
Rod of Seasons: Mesh - Steven Tyler Sean Herr; Mesh Edits and Texture - Dralkkin
Royal Bow and Shield: Mesh - Andrew Shepard; Mesh Edits and Textures - Dralkkin
Royal Broadsword: Blade and Scabbard Mesh - Andrew Shepard; Hilt Mesh - FrozenThirdYear; Mesh Edits and Texture - Dralkkin
Scout Caps and Minish Mage's Cap: Ground Mesh and Texture - Tyen; Mesh/Texture Edits, and Biped Mesh - Dralkkin
Scout Tunics: Mesh/Texture/Rigging - Dralkkin; Additional Texture Work - DMagnus and FrozenThirdYear
Skull Hammer: Concept - RobinAM; Troll Skull Texture - IWantATardis (From: Misc Retexture Project); Hammer Mesh/Texture - Dralkkin
Stalfos Sword and Shield: Mesh/Texture - Dralkkin; Shield Handle Mesh - DMagnus
Tempered Sword and Golden Sword: Mesh - Dralkkin; Textures - Dralkkin and DMagnus
Terminan Bow: Concept - RobinAM; Mesh/Texture - Dralkkin
Terminan Hero's Shield: Base Mesh - Chief-01; Mesh Edits and Texture - Dralkkin
Dralkkin contributed the following entirely himself:
Bombchu
Demon (Ghirahim) Weapons
Dominion Rod
Elemental Arrows (Fire, Ice, Lightning)
Elemental Rods (Fire Ice, Water, Lightning, Tornado) Concept - RobinAM; Mesh/Texture - Dralkkin
Elemental White Swords and Four Sword
Fairy Bow
Fairy Ocarina
Hero's Crossbow
Hero's Sword
Kokiri Sword Reforged
Linkle's Crossbow
LTTP Medallions (Bombos, Ether, Quake, Glacier)
Magic Hammer
Majora's Masks (Base, Unbound, False Wood, False Dwemer)
Mask of Truth
Ocarina of Time
Outset Sword
Phantom Hourglass
Phantom Sword
Picori Blade
Poe Lanterns (OoT, TP, Warded)
Ravio's Bracelet
Sand and Ash Rods
Skyward Sword Bows (Bow of the Sky, Skyloft Iron Bow, Sacred Bow)
Wand of Gamelon
Yuga's Staff
Zelda's Bow
Relics of Hyrule logo by RPD490
Wind Waker sounds from The Legend of Zelda: The Wind Waker
Some Ocarina of Time sounds from The Legend of Zelda: Ocarina of Time
Hero's Gauntlet fingers:
Male: Males Of Skyrim by zzjay - with Better Male Feet and High poly hands -- https://www.nexusmods.com/skyrim/mods/101226
Female: Female Hands Redone -- Artsick -- https://www.nexusmods.com/skyrim/mods/115550
Fairy sounds from
https://freesound.org/people/CGEffex/sounds/96643/
Isle of the Deep courtesy of mde0815: http://www.nexusmods.com/skyrim/mods/82793
Zelda's Sword, Golden Mirror Shield, Wind Waker, Lens of Truth, Sword of the Sages, Fighter's Sword, Fighter's Shield (and similarly shaped
shields), Hookshot/Clawshot, Hilda's Staff, Goddess Sword, and Triforce by fcp078, with modifications by Dralkkin.
Zora Sword based on this mesh by standalone09:
http://www.nexusmods.com/skyrim/mods/51532
Other Lolian Weapons from Weapon Variants Modders Resource by EliteTJB98:
https://www.nexusmods.com/skyrim/mods/67454
Floormasters from Trap Resource by Vicn:
https://www.nexusmods.com/skyrim/mods/104561
With textures from aMidianBorn Book of Silence by CaBal120:
https://www.nexusmods.com/skyrim/mods/24909
Darknut Battlesword by Overmind5000, with modifications by Dralkkin
http://www.nexusmods.com/skyrim/mods/24749
Master Sword and Blade of the Hero's Shade models by Dralkkin
Blade mesh of Blade of the Hero's Shade from this model by Alfonso.Garza:
https://sketchfab.com/3d-models/damaged-master-sword-from-botw-1979eee19e114734907d690b5d199c4c
Hylian Shield, Hero's Bow, Wind Waker Mirror Shield, Fierce Deity's Sword, False Master Sword
Based on Chief-01's meshes:
http://chief-01.deviantart.com/art/LoZ-Model-Texture-Resources-Some-are-incomplete-311134061
Terminan/Sacred/Divine/Goddess Shield:
The mesh of the Terminan shield, Sacred Shield, Divine Shield, Goddess Shield is made by Tyen and used with his permission.
Based on the Hylian Shield from his Legend of Zelda mod:
http://skyrim.nexusmods.com/mods/3216
Parts of the Seashell Sword come from the Master Sword of the same mod.
Biggoron's Sword and Kokiri Sword:
Mesh by Christian of early CCRE for his Zelda Oot Equipment mod:
http://oblivion.nexusmods.com/mods/31976/?
Converted to Skyrim and modified by Dralkkin and DMagnus
Harp of Ages by eusrock, converted to Skyrim and textured to fit:
https://sketchfab.com/3d-models/harp-of-ages-898b9f511a1f4437ab5f1b7a85ffb67f
Ocarina of Time Mirror Shield and Gerudo weapons meshes and texture by DMagnus
Goron Bracelet by Steven Tyler Sean Herr
Majora's Mask by Motch1391
Keaton Mask by Motch1391
Pedestal of Time from the Return of a Hero mod
Redead scream by studiorat:
http://www.freesound.org/people/studiorat/sounds/22350/
Deku Shield by an anonymous donor
Ground version of hat models is by Tyen:
http://skyrim.nexusmods.com/users/870396
Some enchantments based on work by J3X:
http://www.nexusmods.com/skyrim/mods
Thanks to Technocolt for the Skyward Strike script and to DMagnus for assistance with implementing it.
Couple's Mask based on the mask from this mod:
http://www.nexusmods.com/skyrim/mods/46546
Refined Armos weapons based on work by LeanWolf:
http://www.nexusmods.com/skyrim/mods/39870
Ancient Enchanter mesh by JetSteele:
http://www.nexusmods.com/skyrim/mods/63678
Oblivion Gates resources from here:
http://www.nexusmods.com/skyrim/mods/18957
Snow Elf clutter by MGR:
http://www.nexusmods.com/skyrim/mods/64423
Goddess Statues by Tamira, original model by 3dregenerator:
http://www.nexusmods.com/skyrim/mods/28732
White Skulltula and Gohma models from Arachid Brutality by Cthorthu:
https://www.nexusmods.com/skyrimspecialedition/mods/36468
Rupee models by
NoxyGame and DOSMaster:
http://www.nexusmods.com/skyrim/mods/28534
Throwing Weapons (bombs, etc.), based on Throwing Weapons Lite by JZBai:
http://www.nexusmods.com/skyrim/mods/62017
Female mesh for Ganon's Armor based on the Ebony armor from Practical Female Armor by JZBai:
http://www.nexusmods.com/skyrim/mods/48160
Sheikah Dagger based on the Spearblade from URW - Useless Resource Weapons by Urwy, which in turn is based on a drawing by Iikka Keränen
Moblin Weapons and Zuna Weapons also from URW.
Cloak meshes from Cloaks of Skyrim
Cane, Lizalfos, Keese, Goron meshes by MihailMods, from Rustic Weapons Pack, Daedroths, Enemy Bats, Gorons
Magic Armor mesh based on Dragon Carved Armor by hideto84:
https://www.nexusmods.com/skyrim/mods/66130
Texture by Dralkkin
Like Like model based on worm from Vicn Creature Pack:
https://www.nexusmods.com/skyrimspecialedition/mods/6069
Forest Temple uses Akaviri Tileset by RonnieMagnum:
https://www.nexusmods.com/skyrim/mods/90078
Dodongo models based on Durzogs by 4thunknown:
https://www.nexusmods.com/skyrimspecialedition/mods/37995
Gerudo Weapons, Elixir Soup and Empress Sword line models and textures by DMagnus
Sheikah Architecture uses assets from the Ayleid Ruins Building Kit by Imperial Society:
https://www.nexusmods.com/skyrim/mods/90667
Magic Armor mesh based on Dragon Carved Armor by hideto84:
https://www.nexusmods.com/skyrim/mods/66130
Texture by Dralkkin
Ship Assets by DeviantKaled:
https://www.nexusmods.com/skyrimspecialedition/mods/41653Donation Points system
Please log in to find out whether this mod is receiving Donation Points
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Translations
- Portuguese
-
Translations available on the Nexus
Language Name Portuguese Author:JKalenad - Translation by Neo7p5 Relics of Hyrule - A DLC Scale Zelda Mod-Translation Brazilian Portuguese - PT-BR - Version 6.5.1.8 - Changelogs
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-
Version 6.6.3.4
- Removed Red Fairy from outside of Alftand as it marked a generic Goron Quarterstaff
- Revised A Chronicle of War Volumes I and II to better reflect Gerudo culture and myths
- The enchanced Pegasus Boots are no longer misnamed Lesser
- Attempt to make sure the Magic Sword Display can now completed if you have the alternative color polished sword.
- Gave bases to Vacant Home supports so they reach the ground
- Attempt to fix Softlock in chest in Vacant Home
- {T}Textures for Aubade now properly included
- Four Sword Duplicate and Magic Sword Duplicate now recognized by Archive Resonator
- {T}The effect gradient texture for the Yuga Staff prismatic flames properly packaged
- Guardian Sword Display should now properly display Guardian Sword + if you have Guardian Sword ++
- {M}Attempt to prevent Guardian Weapons canceling out each other's blades
- Attempt to make the Yiga and banners appear properly in Water Temple Armory
- Alt appearance to polished Magic Sword now fires sword beams, but the base Magic Sword no longer does.
-
Version 6.6.3.3
- {M}{T}Hylian Scout Crossbow and Forgotten Crossbow now have meshes
- {M}Fixed missing Chimney meshes for Vacant Home
- Ravio's Bracelet now has a display
- A Chronicle of War Volume IV and Great Fairy's Tears in Haafingar Secret Grotto no longer respawn
- Removed unimplemented note from Archive list
- {M}SE - Magic Sword scabbards missing elements on display
- {M}Hylian Soldier Gauntlets now have new filepaths for consistency
- Hylian Soldier Gauntlets now link to proper filepaths for Khajiit and Argonians
- {M}New mesh for Aubade properly included
- Attempt to fix issue with Goron Warrior Gauntlets not displaying properly
- Attempt to make Greater Chilfos stop breathing so dang loud
- Fixed missing walls in Hall of Memories Ruptured sector
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Version 6.6.3.2
- Removed recipe for tempering Lokomo Pommel at forge
- Attempt to fix Stone of Agony conditions
- Attempt to fix Clan Letter 2 inside of the shelf's collision mesh
- Messenger tunic meshes weren't packaged for SE.
- {M}Wind element missing mesh
- Moonset duplicated - replaced with a different poem: Worn Out
- {M}Minish Coin Shield missing mesh
- {M}Yuga's Staff missing magic effect meshes
- {M}Darknut statue pointing to wrong textures
- Stalfos Right arm grabbable in Hall of Prevalence
- Error in Master Sword display info: "right:Sleeping" instead of "right: Sleeping"
- {O}Sounds folder misplaced in mod files
- Pouches enabled by default in display and obtainable
- The Shadow Pockets Monophobia and Atychiphobia cannot be exited
- Darknut armor ArmorAddons not pointing to correct meshes
-
Version 6.6.3.1
- Magic Sword now disabled by default in Archive
- Magic Sword duplicate now disabled by default in Archive
- Chilfos Ice and Parutamu Bone Meal now disabled by default in Archive
- {M}Majora's Priest statue now uses proper textures
- TunicScoutAA, BlueRingTunicAA, DarkTunicAA, TunicFairyAA, TunicRedAA, OoccaTunicAA, TunicLanayruAA, TunicWoodfaltAA, TunicYetiAA, and TunicZoraAA have their Male 1st Person meshes corrected
- {T}Darknut armor textures properly renamed
- {T}Hat base textures restored
- Red Shield now activates Fighter's Shield display
- Added Element Display for Four Sword
-
Version 6.6.3
- {S}{O}Lens of Truth now has new sounds
- Yiga in Inlet Grotto now enabled by chest rather than fairy
- A ghost outside Itnamzand now properly disabled by default
- The file path for the female Darknut helmet _0 corrected
- {M}Darknut armor now points to Armor\hylian\Darknut
- {M}Darknut armor models renamed to use the word darknut instead of dwarven
- Fixed the tempering recipe for the Oath sword erroneously pointing to the Outcast sword
- {M}Guardianprojectile01.nif restored
- Attempt to make door to Shattered Lands enable properly
- {M}Ordon Shield model no longer has cubemap instead of environment map in mesh
- The doorway walls for the trapdoor in Loss no longer stick out through the wall above the entrance to the shaft.
- "Note on the Phantom Hourglass" is no longer set to respawn,
- Shadow Pockets for Fear, Anguish, and Loss are now accessible
- Lost Art of the Ocarina now marks Kinolangdanzel on the map
- Taking the note from Farengar in Sybille Stentor's study no longer counts as stealing
- {M}{T}{O}{S}Added Unicorn Flute
- {M}Corrected collision data for Triforce decoration
- Added hint note on Light of Knowledge
- Clarified hint note for Magic Mirror
- Attempt to make creatures summoned by White Kinstones follow the player for an hour rather than permanently.
- Songbook Page in Lost Valkygg replaced with strongbox containing the page.
- Pink Fairy outside Lost Valkygg replaced with Blue Fairy
- {M}{T} Added new look for Magic Sword, courtesy of DMagnus, with an alternate color scheme by Dralkkin.
- {M}{T}Added Magic Sword Duplicate
- Attempt to make chest in Tolvald's Cave more visible
- Moved Arefal's Journal 2 to satchel to make it more visible and prevent it from falling through floor
- Adjusted Song of Healing description to mention its repairing ability at Ancient Enchanter
- {M}{T}Added Yuga's Staff, courtesy of Dralkkin
- Silver Centurion now has weakness to fire
- Buffed Master Stal with extra health and more spells, as well as magic resistance
- {S}Mirror of Twilight no longer enables door without key.
- {M}{T}Majora's Mask has new model and textures, courtesy of Dralkkin
- Red and Blue Noble Swords now named Noble Sword of Ages and Noble Sword of the Sea respectively
- {M}{T}Tunics redesigned and revamped by Dralkkin
- Beamos now use same Magic Trap setup as soul gem traps, and will track the player when activated
- Dark Fairy Display now checks for Longshot and Zora Forge Pictograph as options for its activation
- Stone of Agony Spell now properly requires Stone of Agony
- Attempt to fix Location Data for many RoH locations
- Burial Masks +3 and +4 now have a chance of absorbing Redead Screams when worn.
- {M}{T}Changed file path for Elixir Soup to clutter/food/RoH and textures to clutter/ingredients/ElixirSoup.dds
- Distributed Duplicated of Great Fairy's Sword and Razor Sword to specific enemies
- {M}{T}Added Chilfos Ice
- Chilfos no longer drop Stalhrim and are less likely to wield Stalhrim weapons
- {M}{T}Added Parutamu Bone Meal
- {M}Chilfos use different normal map and are now more shiny
- {M}Greater Chilfos are now giant skeletons instead of frost atronachs
- Removed Stalhrim deposits from Shattered Lands
- Enchanted rings no longer classified as light armor
- Default Pegasus Boots and Luminous Stone now named Lesser Pegasus Boots and Luminous Ore respectively.
- Added Lolian Forge to Village of Outcasts, which allows you to craft Lolian Weapons from steel and corundum. Also functions as Terminan Forge
- Corrected description for Midna's Sabre
- Added Twili Forge to Midna's Tomb, allowing for crafting of Twili Weapons. Also functions as Terminan Forge
- Added recipes for Gerudo weapons to the forge in the Spirit Temple
- Replaced Con Te Partiro with Lanternlight by Nightwish
- Replaced Lascia ch'io pianga with Moonset by E. Pauline Johnson
- Added Willow Ring, which improves Restoration spells and potions.
- Adjusted Steadfast Ring to have a smaller stagger resistance and to improve armor rating
- Moved Steadfast Ring into Forest Temple
- Attempt to make the White Fairy in Inlet Grotto more reliable
- Fixed terrain gaps in the Village of Outcasts
- Inlet Grotto Map Marker now properly appears when grotto is accessed
- Note in Sybille Stentor's Study is no longer stealable
- Fixed small terrain gap in Kinolangdanzel Depths
- Throwable Skulltula hatchlings can now be crafted
- Hylian Potions display now registers potions properly
- {M}The fixed mesh for the Eldin Dagger restored
- Location data added for many locations
- Hammer of the Palace's Scabbard belt loop is no longer hidden
- Added clarity that the Light of Knowledge has been changed from its previous function
- Attempt to fix Captain's Hat overfortifying all conjuration
- Moved On Skulltulas in Arcaneum to avoid conflicts with some Creation Club content
- Many weapons that have infinite charge now have an enchantment amount set on their weapon records.
- Confined Bones is nol onger missing assignment of its Small Key
- Wall gap fixed in the Eastmarch Secret Grotto (eastern exit from the Wolfos room)
- Fixed Gap in the wall in Mad God Passage
- Fixed Misaligned water in Kinolangdanzel Depths
- The Shards of Courage location list no longer the only shard list that has the map marking script assigned to it
- Fixed Fragments of Knowledge Mudora typos: Alftand erroneously written as "Altand" and "Outsided the Abandoned Lodge"
- {M}Fixed Broken Magic Mirror glass in SE
- Fixed Great Fairy’s Plea book still referrerring to the old method of using the Light of Knowledge
- Dwarven chest in Itnamzand Deep is inside the wall's collision so it can't be looted without TCL
- Arefal's Journal #2 is no longer placed partway into the floor - now in satchel
- Lorule chest LoruleAnguishLore04 now properly has page 37 of the Fall of Lorule
- {S}attempt to remove Key of Twilight bypass due to oversight in script
- Tweaked Tolvald's Cave chest to be more visible
- {M}Great Fairy's Sword Duplicate no longer uses wrong textures
- Tektites no longer spawn in walls Itnamzand Exterior - Navmesh issue
- Fixed One of the baseboards in the Island Navigation Hall out of alignment with the others.
- Fixed Gap in the exterior terrain of Dragon Roost
- Fixed Two coins inside of Dragon Roost Cavern inside of the mound collision meshes, making them inaccessible
- Tempered Sword no longer has finite charge
- Golden Sword can now be enchanted
- Attempt to make Ancient Automaton no longer ignore armor
- {M}Lesser Great Fairy Sword mesh (1stpersonfairygreatsword.nif) wasn't replaced with the new model.
- The Lorule Darkness Imagespace effect now has the Hide in UI flag set
- {M}fixed The Glacier Medallion spell inventory mesh
- Alnesaan, Latimer, and Yolanda now flagged as undead
- Fierce Deity's Cap now has correct color assigned.
- Trigger box in Spirit Temple fixed
- Attempt to fix Fix Master Sword recipe conditions for gems and spells
- {M}The static Master Sword model updated for SE.
- Attempt to fix Bomb Explosions being picked up and added to inventory
- Attempt to make Stone of Agony Spell actually rely on Stone of Agony
- Goron Steel Bar display in Hall of Legends
- Attempt to make decorative Lolian Triforce display in Archive
- Corrected Glacier Rune spell tome spelling
- Tweaked Skull Woods darkness trigger
- {S}Added bit to Magic Mirror Script to keep Lorule blindness from sticking
- Fixed The lighthouse in Light Extinguished that had gaps in the wall above the stairs
- Wall in Light Extinguished re-aligned
- {M}Updated model for Sword of Despair
- {M}{T?}Added Vacant Home, a new Minish Dungeon
- Added new Shadow Pockets: Monophobia, Atychiphobia, and Lorule Castle
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Version 6.6.2.C.2
- Skulltulas no longer missing meshes
- The Seashell Sword had the SE version of its mesh packed in the LE version of the mod.
- Guardian Sword no longer invisible if wielded by a follower
-
Version 6.6.2.C.1
- Removed Fairy Letter from Abandoned Knapsack at Terminan Forge
- Enhanced Great Fairy's Sword appearance Fixed in SE
- Enhanced Great Fairy's Sword mesh properly added to LE
- Added cache for Ghost Ship Pictograph to Island Navigation Hall
- Added light switch for Island Navigation Hall
- Enhanced Great Fairy's Sword appearance no longer jankified by SE conversion
- Enhanced Great Fairy's Sword mesh correctle packed in LE
- Standard Skulltulas and Big Skulltulas no longermissing their body meshes
- Gohma and White Skulltulas correctly use new meshes
- The recipe for the Megaton Hammer Duplicate no longer appears with 40+ Smithing no matter what
- The Temple of Time Pictograph Rune in Shattered Lands can now be revealed by the Lens of Truth
- The Link Between Worlds display is no longer discombobulated
- Small gap in Itnamzand Siphon near exit fioxed
- Small gap in Fire Temple fixed
- Errors in Master Sword mesh corrected
- Ceiling piece corrected in Malicious Hollow
- The fortify effect on Hylian Potions has a 0 duration
- Mudora Tablet mesh folder (clutter\triforce\books\Mudora) wasn't packed in either LE or SE
- The Hylian Potions, Tablets/Book of Mudora and Darknut Cleaver displays are now disabled from the beginning.
- MS Scabbards in the Archive now use new mesh,
- the unenhanced version's mesh for the Great Fairy's Sword now properly packed
- Scabbard no longer hidden on fixed Enhanced Great Fairy's Sword mesh
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Version 6.6.2.C
- 6.6.2.C
- January 1 2024
- {M}{T} Added Lightning Rod
- Water Rod, Tempered Sword, Viridian Cog now recognized by Resonator
- Lens of Truth Black Focus no longer craftable despite having completed Triforce
- {T} Minish mark is now translucent
- {M}The ground mesh for the Magic Circlet no longer has the Skinned flag set on its shader property.
- {M}{T}Updated look for Dark Dagger, Darknut Sword, Darknut Battlesword and Sword of Despair, courtesy of DMagnus
- Dark Dagger now Darknut Dagger
- {M}{T}Added Darknut Cleaver, a new Darknut sword
- Door to Shattered Lands now enables when the final gate is opened.
- {M}{T}New look for crystals in Link Between Worlds, Shattered Lands, etc.
- {M}{T} Added Floormasters, using meshes from Vicn's Trap Resource - Whip, and textures from aMidianBorn Book of Silence by CaBal120
- A unique Deku Shield used by the Keaton kids is no longer obtainable by the player
- Attempt to make Nayru's Love display proper skill level
- {M}Moved Elixir Soup mesh to clutter/food/RoH
- {T}Moved Elixir Soup textures to clutter/ingredients and renamed to ElixirSoup.dds and RoHStopper.dds
- {M}Added Red, Green, Blue, and Guardian Potions, found on Hylian and Gerudo Vampires
- {M}{T}Updated look for Hammer of the Palace, provided by Dralkkin
- Tweaked arrangement of Terminan Crafting Display in Archive
- Summon Gimos Spell cost now 200 by default and responds to the Adept Conjuration perk
- Gimos Thrall spell now responds to the Master Conjuration perk
- {M}{T}Updated meshes and textures for the Master Sword, courtesy of Dralkkin
- Skulltula Chitin now more common. White Skulltulas and White-Gold Skulltulas now drop chitin 100% of the time, and standard Skulltulas and Gold Skulltulas drop chitin 70% of the time.
- Attempt to make doors in Doubt more reliable
- {T}Added cap textures and corrected normal map
- Tunics that could be dyed to alternative colors can now be returned to their default color scheme
- Displays that check for alternative colors of tunics now accept both colors
- Added dyed Lanayru Tunic to display in Hall of Prevalence.
- Added key to chest in newest section of False God Passage to allow player to exit consistently
- Zora display now activates unhoned items if the honed versions are present
- Corrected inventory model for the uniform color Magnetic Gloves
- Corrected weight and armor rating for Golden Gauntlets variants.
- Changed a gravestone in the House of the Dead
- {S}Magic Mirror now properly returns you to Forgotten Cavern, Freezing Caves, or Grief, if used in Sunless Depths or Hilda's Tomb.
- {S}Hint notes that specifically name a location will now mark said location on the player's map
- Like Likes will now reliably steal unenchanted shields.
- The following items can now be sold to vendors: Force Gems, Poe Souls, Deep Dark Essence, Dark Essence, Light Essence, Potent Light Essence, Nayru's Blessing, Farore's Blessing, Din's Blessing,
- The following items can no longer be sold to vendors: Tarnished Shards, Charred Fragments, Malice, Time-Worn Books, Ancient Cores, Phantom Hourglass, Golden Butterfly in a Jar, Master Stal Head, Season Crystals, Magic Sword, Noble Sword, Golden Sword, Fighter's Sword, Linkle's Crossbow, Great Fairy's Sword, Dampé's Shovel, Hookshot, Midna's Sabre, Sword of Despair, Ganon's Sword, Trident of Power, Skull Hammer, Megaton Hammer, Bow of the Great Sea, Outset Sword, Power Sword, Fairy Bow, Skyloft Iron Bow, Cobble Crusher, Fierce Deity's Sword, Guardian Sword, Guardian War Axe, Guardian Battleaxe, Lokomo Sword, Zelda's Sword, Hero's Crossbow, Goddess Sword, Gust Jar, Hero's Sword, Mace of Fyrus, Four Sword, Biggoron's Sword, Seadshell Sword, Death Sword, Roar Stick, Waning Crescent, Torrent, Sheikah Blade, Hummingbird, Igneous Hammer, Zelda's Bow, Colossal Sword, Ordon Sword, Aubade, Sword of the Sages, Thunderblade, Great Thunderblade, Thunderspear, Cane of Pacci, Cane of Byrna, Cane of Somaria, Hammer of the Palace, Blade of Kakariko, Magic Hammer, Wand of Gamelon, Hero's Bow, Elemental White Swords, Picori Blade, Sacred Bow, Bow of the Sky, Terminan Bow, Kokiri Sword, Razor Sword, Gilded Sword, Giant's Knife
- True Lokomo Sword now requires a Gold Force Gem to craft.
- Darknuts now use a custom race instead of Orc Vampire, move a bit more quickly, no longer use the Dremora voice (except bosses), regenerate stamina more quickly, and deal more melee damage
- Added poems to Skull Woods, Village of Outcasts, Isle of Embers, Lake of Ill Omens
- Expanded Hall of Literature to house new books
- {M}{T}Added Galcier Medallion
- {M}{T}Added Book of Mudora
- Fairy Bow now tempered with Taproot
- {M}{T} Updated look for Great Fairy's Sword, courtesy of Dralkkin
- Added four Shadow Pockets linked to Fear, Loss, Misery and Anguish in the Ruptured Towers
- Added a new Minish Dungeon, Slaughterfish's Belly
- {M}Gohma, Big and White Skulltulas given new look based on Arachnid Brutality - https://www.nexusmods.com/skyrimspecialedition/mods/36468
- {S}Attempt to fix issue with fairies not appearing over ammo chests, even when full.
- Broken Peasant Sword now recognized by Resonator
-
Version 6.6.2.B.3
- Sunless Depths load door now correctly placed in Forgotten Cavern
- {M}Corrected collision for the Gargantuan Slaughterfish in Morwitijaal
- Crafting the Elixir Soup no longer creates 2 copies of the Elixir Soup Recipe instead of the soup itself.
- Added NavMesh for Sunless Depths
- Changed value of Wizzrobe Robes
- {S}Din's Pearl and Demon Blade now remove instances of themselves from the player's inventory when their form container is opened
- Hylian Knight's Shield is no longer invisible when equipped by Phantoms
- Armos Mace +5 now checks for +4 maces instead of +3
- {T}Fixed Glacier Rune Spell missing texture
- Glacier Rune Spell no longer classified as Fire Spell
- Golden Butterflies should now properly spawn consistently
- {M}Seashell Sword now has proper blood mesh setup
-
Version 6.6.2.B.2
- Sunless Depths Shadow Pocket can now be accessed via the Forgotten Cavern.
- Empress Sword weapons now have tempering recipes.
- Fixed gaps in pillars in Goron Forge
- Adjusted False Master Sword activators to call to the False Master Sword in their base script
- Updated Stalfos Display with new shield and sword
- Empress Sword Line how has tempering recipes
- Pillars in Goron Forge are now properly aligned
- Royal Bow and Royal Guard Bow now have tempering recipes
- White Ring and ivory ring now functional
- Corrected assignment of keys in Hilda's Tomb
- Interloper Essence now has its model (actors\Stal\InterloperDust.nif)
- Extended Ganon's Deadlands clip distance
- Stalfos Sword and Shield now have tempering
- {M}The colored page UV mapping and inventory markers corrected
-
Version 6.6.2.B.1
- Fixed error with Peasant Sword that made it uncraftable
- The mark that indicates the use of the Minish Mage's cap to get into the Minish dungeon within the Itnamzand dungeon is now visible by using the Lens of Truth. It does not vanish after use of the Lens, and this is intentional.
- Din's Pearl spell no longer makes Din's Pearl disappear and become unobtainable
-
Version 6.6.2.B
- Clarified Hint note for Marsh of Decay
- Like Like shield stealing effect no longer uses Magicka - still does not seem to work. Any insight would be appreciated!
- Solstheim Secret Grotto now has its own location data
- Ice Arrow recipe now requires 10 arrows instead of 20
- Fire Arrow infusion recipe no longer requires a greater soul gem
- Elemental Arrow recipes now require Forgotten Arrows instead of Glass Arrows
- Removed redundant Goron Steel Ingot recipe
- Rift Secret Grotto door to False God Passage now functional
- The new One-Handed Magic Hammer can no longer be picked up from its Archive display
- The elemental arrows no longer constantly spin, even after striking an enemy
- {S}Majora's Wrath no longer uses vanilla Wabbajack script
- Phantom Force Spell no longer spams "target is immune"
- Clarified notice about Minish Mage's cap on doors that require it
- {M}Giant items in Minish Dungeons now have proper collision
- Adjusted Minish Dungeons to accommodate changes to object collision
- {M}Shiekah Tower roof now has proper collision
- {M}Gargantuan Slaughterfish given more consistent collision
- Attempt to make the Goddess Sword summoning spell only work if the sword is in your inventory
- Added more guidance on the Minish Mage's Cap, including a hint note in its default location and markings near compatible entryways
- Elemental White Sword II now requires Fire Element instead of Ring of Goron
- Added new Minish Dungeon, Confined Bones, which houses the Fire Element
- Added 8 new Shadow Pockets: Plains of Ruin, Village of Outcasts, Light Extinguished, Lake of Ill Omen, Lorule Triforce Shrine, Sunless Depths, Seething Bay, Achluophobia
- Made appearance and recipes of Pesto Thrall Spell tomes more consistent
- Added Ancient Oil, Phantom Ectoplasm, Dark Interloper Essence, and Bokoblin Heart, new alchemy ingredients
- Added new display section in hall of Monsters for additional monster remains
- Added crafting recipe for Summon Phantom spell tomes at Infusion Altar
- Made hint notes leading to the Song of Time a little clearer
- Added hint note on Magic Mirror shards
- Added easter egg to Kakariko Graveyard display
- {M}{T}Added Elixir Soup and associated recipe. Model by DMagnus
- Spirit Island Flag now enabled by either taking or reading the Island Ledger
- Green Fairy above strongbox in Bleakwind Basin now enabled by default
- {M}{T}Added new ship assets from Ships and Boat of Tamriel by DeviantKaled
- {M}{T}New Hat models courtesy of Dralkkin
- Fixed two of the mist bridge collision volumes in Crisis
- {S}Updated RoHOnActivateMoveOther Script to allow for translation of objects
- Fixed typo in Goddess font note
- Added 2 volumes of the Fall of Lorule, craftable at Alteration Table from pages found in Shadow Pockets
- Set No AI Acquire flag on RoH chests in Soul Cairn
- Din's Pearl now uses the same interface as the Demon Blade to change form.
- {M}{T}Updated Triforce textures to have proper environment mapping
- Skulltula Venom (crSkulltula02PoisonBite) is no longer misspelled
- Fixed Alternate Color Scheme for Magnetic Gauntlets (Combined Red+Blue) Texture set that only applied to Female 3rd-person Biped mesh.
- Attempt to fix gap in the terrain within Fear
- attempt to fix Eldin Dagger shading issues
- Attempt to Fix issue where light armor Blue Ring and Kokiri circlets were invisible
- Fixed one of the mist bridge collision volumes in Crisis that was positioned a bit too high, making it difficult for players to get onto
- Fixed ambush marker for one of the Gibdos in Rage that wasn't fully set underground
- Attempt to fix issue where White Ring Enchantment stopped working when applied via enchanting
- Hall of Prevalence no longer misidentifies Forsworn Bow as Forgotten Bow
- Darknut Armor display now properly list missing pieces
- Attempt to fix errant collision box in Shattered Lands caused by unfinished crystal bridge
- {S}Archive storage can now be accessed via Nayru's Pearl
- {M}{T}Updated Ganon's Sword textures courtesy of DMagnus) and corrected a path error
- {M}{T}Added the Empress Sword, a new sword with a long, branched crafting tree. Model and texture by DMagnus
- {M}{T}Added Ravio's Bracelet, model and texture by Dralkkin
-
Version 6.6.2.A.4
- {M}Dralkkin has provided updated looks for Hylian Shields, Royal Shields, Ice Rod, attribute containers, Gilded Sword, Eldin Arrow, and the Megaton Hammer
- Magic Circlet can now ACTUALLY be enchanted
- Guardian Skywatcher now has weaknesses to Guardian weapons
- {T}Corrected missing texture for Wind Waker Songbook pages
- {M} Adjusted Magic Armor mesh to avoid clipping with many boots and gauntlets (LE)
- Guardian Skywatcher no longer has bad aim and now has a reworked projectile
- Guardian Skywatcher no longer drops Dwemer loot
- Megaton Hammer duplicate and Water Rod displays no longer enabled by default
- Colored Page Display now mentions Green Page
- {T}Megaton hammer no longer missing textures in LE
- Some Volcanic cave assets no longer use wrong texture set
- Corrected typo in a gravestone in House of the Dead
- Changed credit some on Pictographs, from D.B. to Strider
- {S}Attempt to make Like Likes steal shields when they attack, rather than when the player attacks, and no longer report a stolen shield when hit by a bow. Script work by Alceris
- {M}{T}Added new appearance for Skull Hammer and Magic Hammer
- Magic Hammer can now only be converted between two forms instead of three. Its alternative 1-handed form is being phased out, but recipes to convert it to 1H or 2H are retained.
- Weapons with knockdown effects are now less complex in their enchantment entries
- Biggoron Sword, Skull Hammer, and Megaton Hammer now share a keyword to link with the Golden, Silver, and Platinum Gauntlets for associated knockdown effects. Versions of the hammers without knockback will not react to the gauntlets, and an alternate "Cleaving" form of the Biggoron's Sword has been made without the perk to prevent issues
- {S}Adjusted Light of Knowledge script to not spam messages about having found all shards of a certain type.
- Attempt to fix Megaton Hammer steam effects
- Attempt to make secret Rift Grotto entrance to False God Passage more reliable
- Attempt to make falling in Lorule no longer lead to blindness, especially in Marsh
- Isle of Embers now properly reacts to Lens of Truth
- Blade of Kakariko mo longer misidentified by Resonator as part of Hall of Prevalence
- Fixed gaps in Rift Secret Grotto and Marsh of Decay
- Burial Mask +5 no longer crashes game because effect is programmed as power instead of ability
- {S} Attempt to make Kinstone Script avoid misidentifying Fierce Deity's Mask as a Kinstone
-
Version 6.6.2.A.3
- Added hint note to Goddess Font
- {S}Adjusted Goddess Font script to reliably check for Triforce pieces. Larger revamp coming in future update.
- Purified Magic Armor can now be enchanted
- Magic Circlet can now be enchanted
- {M}{T}Dralkkin has provided updated looks for Hylian Shields, Royal Shields, Ice Rod, attribute containers, Gilded Sword, Eldin Arrow, and the Megaton Hammer
- Added Megaton Hammer duplicate
- {T}Added new appearance for Wind Waker song pages
- {M}Attempt to fix collision on Minish Chest arches
- Turtle Rock no longer unsolvable because the portcullises were missing a script
- Many volcanic cave assets now have proper texture sets
- Magic Armor mesh adjusted to fit more boots and gauntlets
- {S}Corrected Gossip Stone hint on Sacred Bow
- {M}Fixed missing Magic meshes folder
-
Version 6.6.2.A.2
- Fixed Royal Shield and Royal Guard shield textures
- Attempted to fix looping removal issue with storage cubes in Archive. Recommend running a savegame script cleaner on existing saves just in case.
- Hylian shield texture sets have misplaced environment maps
- Corrected cubemaps on Green Knight's Helmet
- Added cubemaps to Zora metal, metal in the Archive architecture, and other RoH metals such as Aquanine and Crimsonine
- Changed text in Abandoned Journal
- Partially implemented Glacier, a new Magic Medallion. Currently inaccessible without console commands.
-
Version 6.6.2.A.1
- Fixed Missing Royal and Royal Guard broadsword meshes
- Fixed Missing Textures for new constellations
- Fixed Magic Armor floating in Archive
- Fixed Aubade missing meshes
- Fixed Water Rod missing textures
- Attempt to fix broken resonator script
- Fixed Magnetic Gloves missing model
- Fixed Missing Royal and Royal Guard shield meshes
- Fixed main file extra stuff like .zip, .psd, .jpg files.
- Fixed Dark Oot Hylian Shields normal and metal maps set in texture sets
- Fixed Many heavy armor Hylian shields not using metal backing texture set
- Fixed Goron Golem, Parutamu, Guardian textures misplaced in Keese folder
- Fixed Guardian Skywatcher missing textures
- Fixed Magic Mirror script for returning to Skyrim missing data for Turtle Rock and Isle of Embers
- Attempt to fix Morthal Swamp Wizard A-poses in the sky.
- Attempt to fix Keese Skeleton not converted for SE
- Fixed Temple of Time missing wall texture
- Fixed Floor texture missing from Sheikah Shrine assets
- Fixed Mage's Cap mesh and textures missing
-
Version 6.6.2.A
- Rods can no longer be sold.
- Attempt to make the Fairy Letter more reliably delivered
- Lesser Bow of the Great Sea now recognized by Archive Resonator
- Bows of the Great Sea now have silent sound detection level
- Attempt to make Ice Keese and Silver Centurion no longer explode with fire on death, and no longer disappear
- {M}{T}Dralkkin has updated appearance for Kinstones, Magic Armor, Hylian Shields, Mirror Shield of the Great Sea, Mirror Shield of the Tower, Hylian Knight Shield, Terminan Shields, Outset Shield, Shields of Four Souls, Shield of Antiquity, Spirit Shield, Noble Swords, Phantom Sword, Master Swords, Seashell Sword, Rod of Seasons, Demon Weapons, Tornado Rod, Outset Sword, Lokomo Sword, Razor Sword, Gilded Sword, Hero's Sword, Kokiri Sword, Fairy Ocarina, Harp of Ages, Bombs, Skulltula Venom, Goddess Gems
- {M}{T}New Magic Armor mesh based on hideto84's Dragon Carved Armor Set.
- {M}Updated meshes for Outset Shield and Shields of Four Souls by CamelChip
- {M}{T}Dralkkin has fixed glitches and other issues on textures and meshes for Silver Arrow/Bolt, Zelda's Bow, Light Arrow/Bolt, Bombs, Bow of the Great Sea, Stalfos Shield, Dominion Rod, Golden Mirror Shield.
- Magic Armor no longer drains health when purified.
- Purified Magic Armor renamed
- Purified Magic Armor can now be tempered
- {M}Majora's Mask ground and static meshes now use proper normal map
- {M}Fixed Tornado Rod collision data
- Luminous Stones can now be crafted from Luminous Ore at Zora Forge.
- {T}Heavy Armor Hylian Shields now consistently have metal backing in their textures
- {M}Keese now have own dedicated skeleton data to avoid mod conflicts.
- {T}{S}Lens of Truth now activates Pictograph Runes in various locations
- Added Lens of Truth mark for Seashell Sword.
- Attempt to prevent issues with Silver Centurion arena not allowing exit.
- Added new wall constellations for Archive, and added constellation markings to Hall of Literature. More coming in future.
- Ring of Kokiri now requires Saria's Song OR Minuet of Forest instead of both.
- Adjusted NavMesh in Kinolangdanzel and Kinolangdanzel Depths
- Red Ring no longer requires both Sheikah and Hero rather than one or the other.
- Glowing wispies now appear over planted soil in Forest Temple
- Heavy variants of Hylian Shields now have metal backs in their textures
- Scissor Beetle Arrows now 13 base damage and worth 20 gold
- Updated Information for Hall of Literature to be more specific.
- Max now has a chance of selling Hylian gauntlets
- {M}{T}Added Royal Broadsword and Royal Guard Broadsword by frozenthirdyear. Scabbard model to come in future update.
- Added Eldin Arrow display
- Magnetic Gloves redesigned, given new filenames
- Attempt to make an Outset Sword recipe more reliable.
- Removed reference to Quick Reflexes perk in "Improving a Legendary Shield" note.
- {M}Bombchu inventory mesh fixed again -_-
- Attempt to improve Volcanic Passage clip distance
- {S}Refined Light of Knowledge script, with suggestions by frozenthirdyear
- {S}Fairy Disable scripts on containers now check if the container is empty.
- {S}Attempt to prevent glowing frost effects from lingering between cells.
- {S}Updated MoveOnActivateRoH script to optionally check for specific items
- Added Summon Gibdo spell tome
- Gibdo Thrall spell tome in Spirit Temple replaced with Summon Gibdo spell tome.
- One instance of Thalmor Orders no longer missing words
- Fixed mesh edges in Fire Temple, Aquatic Passage, Water Temple, Spirit Temple.
- Attempt to fix activator box near Guilt for Midna's tomb bridge too close to auto load door
- Fixed a floating sconce in Mad God Passage
- Attempt to fix sleeping Master sword not displaying with scabbard in Archive
- Vylintyn no longer in permanent combat stance.
- Attempt to make Them not eat food or use display furniture, but also wander more
- Added small features to help keep track of valves in Aquatic Passage
- {M}Added isolated sand dune models to avoid mod conflicts
- {M}Forgotten, Hylian Silver and Eldin arrows now stop spinning once they strike an enemy
- The follower Alastrina will no longer appear in new saves. If you currently use her, she will stay usable, but she will not be available in new saves.
- The follower Althaea is in the process of being phased out. She can no longer be found at the Terminan Forge. If you are currently using her, she will not disappear, but she will not be available in new saves.
- Althaea's Journal now named Abandoned Journal
- Althaea's equipment now in an abandoned knapsack near Terminan Forge.
- Adjusted NavMesh in Dawnstar Spider House, False God Passage
- Dawnstar Spider House now has chance of spawning a random leveled shield in one of its webs
- {M}{T}Added Steadfast Ring, which reduces stagger when worn
- {M}{T}Added Green Page
- {M}Biggoron's Sword and Giants Knife now in Meshes/Weapons/Hylian/Goron folder
- Added Magic Mirror and 4 sections of Lorule that can be visited. More coming in future updates.
- Expanded False God Passage
- Pictographs and displays missing for new dungeons; will come in future updates.
- Added new Minish Dungeon: Hidden Pipes
- Added Minish Mage's Cap
-
Version 6.6.2.3
- Staff-type weapons sorting now properly reported by subresonator
- Dozing Noble Sword now has additional damage keyword.
- Mad God Passage Display no longer has swinging blades.
- Gap in Lost Sky Crater display fixed.
- Gap in Link Between World display fixed.
- {M}{T}Vanderlum NPC now has proper face data.
- Kakariko Village and Freezing Caves displays roombounds adjusted.
- The anvil in the Hall of Memories Ruin sector no longer used by Them.
- Lokomo Longsword now properly uses Two-Handed skill.
- One Handed Stalfos Sword now in leveled lists.
- Thunderblade weapons and Shock arrows now have lower chance of paralysis.
- Cache in Rift Secret Grotto now accessible.
- Attempt to fix missing Doubt tree.
- {M}Real-size Pestos no longer glow.
- {S}Hall of Literature now properly reports missing items rather than duplicating its list.
- Gap fixed in Fire Temple.
- {S}Nayru's Pearl no longer refuses storage, and will correctly reject itself from storage.
- Spider House in Dawnstar no longer sunken into table.
- Gerudo Vamprie in Reach Secret Grotto reset in attempt to fix errors.
- Eldin & Oocca circlets no longer invivislbe; they now have correct ArmorAddon data.
- Ivory Fairy in Goron Forge no longer visible by default.
- Rod of Seasons staff variants now use Destruction skill instead of Two-handed.
- Female Hero's Glass Armor now shares ground mesh with male variant to prevent errors.
- {T}Guardian Axe texture fixed
- Updated Archive Hall crystal to include Hall of Memories.
- Terminan Forge fairy now vanishes when the Terminan Book is removed.
- Ivory Fairy in Fire Temple Forge now disabled by default.
- Light Armor Oocca Circlet now points to correct model.
-
Version 6.6.2.2
- Attempt to return textures to Lokomo Scabbard
- Removed invisible wall in Kinolangdanzel Depths intended to prevent cheesing the boss.
- Armos Statues in Hall of Monsters can no longer be activated.
- Attempt to prevent Din's Pearl from being used while it is summoned.
- Water in a minish dungeon display no longer active by default
- Triforce Circle display no longer usable
- {S}Added new RoHAddSpellonEquip script, which will ultimately replace the AddSpell script used by existing items.
- {S}Demon Weapons can now be transformed.
- Terminan Shield ArmorAddon now properly includes Orc and Imperial Vampire races.
- Removed reference to decorative Lolian Triforce display that has not yet been implemented.
- Lokomo Cog reforging now properly requires the Viridian cog.
- Razor Sword can now properly be crafted from reforged Kokiri Sword.
- Picori Blade Scabbard no longer displays with floating gems from the sword
- Zelda's Bow Enhanced no longer missing data for Crits, Rumble, Range Min/Max
- {S}Sectors of the Hall of Memories are now recognized by Tune of Currents
- Bombchus no longer appear upside down in Inventory.
- Demon weapons and Forgotten Arrows now recognized by Resonator
- Shock Bolts can now be converted into Shock Arrows
- Ice Arrows now have proper 10:10 crafting recipe at Infusion Altar
- Hylian Knight's Shield +1 now has proper armor rating.
- Attempt to make Hilda and Zelda's Armor sort properly with the Subresonator.
- Pictograph box display properly displays both boxes if you have new box
- Attempt to prevent grabbing Pictograph Box from display
- {M}Archive Display for Morwitijaal Sanctuary now uses new Fire Rod model
- Attempt to make Goddess Statues more consistently grant Favors.
-
Version 6.6.2.1
- {T}voltfruit cactus no longer missing textures
- {T}Parutamu no longer missing textures
- {M}Skulltula Table at Dawnstar no longer uninteractable
- Demon Battlesword Equipment Type now set to Both Hands, skill to two-handed
- Silver Centurion Legendary Pictograph now resonates with Hall of Memories storage
- Silver Centurion and Majora's Priest Pictographs can now be used to activate their requisite displays.
- Displays for Demon Weapons, Pictograph box, Guardian War Axe no longer active by default
- {M}Stalfos Sword no longer missing InvMarker
- Toxic Keese now properly drop Toxic Keese Blood and no longer drop Thunder Keese blood and bomb flower buds.
- {M}Bombchus no longer cause CTD when dropped or displayed
- {T}Toxic Keese no longer missing textures
- {T}Four Sword Line no longer missing textures
- {T}Gorons no longer missing textures
- {M}Stone Talus no longer missing mesh
- {M}Armos no longer missing mesh
-
Version 6.6.2
- Stalfos minimum level set to 10 rather than 20.
- Level 20 stalfos no longer spawn with level 1 skeletons
- {M}Tweaked Tunic meshes
- Attempt to fix Deepwood minish dungeon trap point
- Tweaked wording in All Things End
- {M}New models for Archive orbs, courtesy of Dralkkin
- Adjusted pictographs for Aquatic Passage and Ganon's Tower interior
- {M}Blue Page now has proper physics
- Added Lens of Truth Functionality to Brood Cavern
- Summon Master Stal now interacts with Captain's Hat
- Adjusted text in Saria's Resolution
- Adjusted Arefal's Journal to correctly refer to Itnamzand's location, and to consistently refer to Sudene with the name "Sudene" and with the pronouns they/them.
- Adjusted Clip distance in Isle of the Deep cavern area
- {M}{T}Scissor Beetle weapons given isolated meshes and renamed textures
- {M}{T}New look for Ordon Shield by Dralkkin
- Changed Gravestones Q3, A2, P15
- Added Pictograph Box Display
- Fixed seams in Forest Temple and Dryadic Passage.
- {M}Fixed invisible collision with Oblivion Gate
- {M}Bombchu now visible in inventory
- Fierce Deity now checks enemy for armor, not wielder
- Zora Arrows can now be crafted
- Attempt to make Aquamentus not peek out of its mound before battle.
- Corrected location of an orange rupee in Malicious Hollow
- {M}Phantom Sword hourglass now displays correctly in SE
- Added Recipes for crafting spell tomes by cashing in monster parts at Monster Altar. Gimos, Lizalfos, Stalhound, Redead, Stalfos, Skulltula, Hylian Ghost (Forgotten Ectoplasm)
- Staff of Weakening Wind can now be found in Misery and the Dark Chest of Wonders.
- Dark Chest of Wonders now more consistently contains better items.
- {T}Added Goron Robes
- {M}1stpersonordonswordreforgedsheath.nif no longer missing
- {T}Corrected typo in Triforces.png for Legendary Pictograph
- {M}{T}Added Toxic Keese and Blood of Toxic Keese
- Redead Leather Helmet no longer missing tempering recipe.
- {M}{T}Replaced Mask of Truth model. New model by Dralkkin.
- Reworked Clock Shield enchantment to not use scripts. It now fortifies all attributes and Block during day or night, and can slow time when blocking.
- {M}{T}New design for the Golden Mirror Shield by Dralkkin
- Rorikstead Secret Grotto blade traps no longer active by default
- Skulltula chitin armor now in leveled lists for Hylian Ghosts and soldiers
- Lowered wall in Hall of Life near Wolfos enclosure.
- {M}{T}Added Voltfruit, obtained from Yiga, sold by Ferran, and found in the Spirit Temple. Voltfruit cactus resource from Strotis Cactus Resource (https://www.nexusmods.com/skyrim/mods/53275)
- Aquanine Bar now uses one ingot of Aquanine
- Lokomo Pommel now uses Aquanine
- {M}Cold Stals, Lightning Stals, White Stals, and Chilfos now have slightly updated looks.
- {M}Added Stal Jaws and Nameless Essences. These are also now requirements for the requisite displays in the Archive.
- Completely Rebuilt Lokomo Sword Display.
- Reworked Lokomo Sword crafting to be a little more streamlined and to have a one-handed variant and a two-handed variant.
- Updated Displays for Zelda's Bow, Hero's Crossbow and Linkle's Crossbow, Bow of the Great Sea, Forgotten Weapons
- Enhanced Fairy Bow recipe now requires 50 smithing and the Fairy Bow rather than either.
- Added Improvement progression for Bow of the Great Sea so it starts at a lower power level.
- Adjusted light cast by Shock Arrows.
- Adjusted light and sound for Light Arrows.
- Added Forgotten Arrows, made by Dralkkin, based on work by Chief-01
- Nayru's Gratitude, Farore's Gratitude, Hero's Blessing, Triforce of Knowledge no longer fortify attributes by amounts larger than they should.
- Typo in Mirror Shield of Secrets Restoration display ("Restoratioin")
- Added new lighting to the Shadow Temple
- {M}{T}Added new bits of Sheikah Architecture based on Ayleid resource by Imperial Society (https://www.nexusmods.com/skyrim/mods/90667)
- {M}{T}Added Guardian War Axe
- Added VendorNoSale Keyword to Cursed Ring
- Guardian weapons no longer need Ancient Core to see recipes.
- Attempt to make Stalhorses more spookable.
- Added Bridled Stalhorses to leveled character lists.
- Adjusted Lens of Truth Shield script properties in attempt to make it more reliable.
- Adjusted displays in Archive to rely on fewer requirements and mitigate potential enabling issues.
- -{T}Ganondoge.png moved to clutter/Triforce/books
- Megaton Hammer, Skull Hammer, and Hero's Crossbow now use custom Dragon Damage effect.
- Hero's Crossbow no longer classified as enhanced until it is actually enhanced.
- Hero's Crossbow now classified as a Dwarven Crossbow.
- {M}Renamed Bow of the Great Sea meshes to use unique names.
- Corrected typo in Master Sword Archive display message
- Fire Temple Forge now uses its own encounter zone.
- {M} Tweaked Phantom Hourglass appearance
- {S} Streamlined Archive Display script and added system to report items missing from Archive Displays
- {S} Adjusted Hall of Literature script to report items missing from Archive Displays
- {M}{T}Updated Goron Guardians with Mihail's newest version.
- ~{M}Changed armos statue mesh folder to architecture/Temple/statues
- Adjusted some wording in Hilda's Proposition.
- {T}Lolian books now use the Lorule royal crest and purple binding.
- Attempt to make Crafting of Majora's Mask Unbound more reliable.
- Attempt to fix stacking weakness effects of Rod of Seasons.
- {M}{T}New designs for Wand of Gamelon, Elemental Arrows/bolts, Linkle's Crossbow, Hero's Crossbow, Fairy Bow, Bow of the Great Sea, Bow of the Sky, Skyloft Iron Bow, Sacred Bow, Hero's Bow, Zelda's Bow, Terminan Bow, and Tornado Rod, Ice Rod, Fire Rod, all courtesy of Dralkkin, with additional design work by Robin_AM
- {M}{T}Added Outset Sword, model by Dralkkin.
- {T}Tweaked Hero's Boots textures a tiny, tiny bit.
- {M}{T}Added Hylian Scout Gauntlets and boots
- Lesser Tornado, Ice, and Fire Rods given generic appearances and are in the process of being phased out.
- {M}{T}Dominion Rod now has new look, courtesy of Dralkkin. The spell it casts is now yellow.
- Tempered Sword enchantment now lasts longer, and the Tempered Sword now always deals fire damage regardless of enchantment status.
- Burial Mask +5 now reliably silences Redead Screams.
- Renamed encoded note found with Hero's Sword to "Encoded Note from Near Helgen"
- Removed DefaultDisableHavokOnLoad script from mod archive
- Reworked numbering for Pictographs so they appear in proper numeric order in the inventory.
- Spirit Island Pictograph no longer misspelled
- Old Note from Arrow Shrine no longer has two copies at Light Shrine near Peryite
- Old Letter from Midden no longer has two spots it can be displayed in Archive
- Oocca Tunic no longer missing ArmorOoccaKeywordRoH
- Faron Tunic no longer missing ArmorFaronKeywordRoH
- Kokiri Sword can now be reforged
- Gilded Sword Duplicate can now be obtained
- {S}Gossip Stones no longer mention a fist-tempering helmet that doesn't exist.
- Igneous Hammer, Waning Crescent, Dominion Rod no longer Respawn
- Added sorting functionality to the Resonator in the Archive.
- Attempt to make Thralls (Chilfos, Darknut, Hero's Shade) more reliable.
- Cobble Crusher, Death Sword, Poe's Warded Lantern can now be tempered
- Fairy Circlet, Lolian Royal Shields, Red Tunic, Blue Tunic can now be tempered.
- Moved copy of On Skulltulas in Arcaneum to avoid conflict with Telekinesis Arrows spell tome.
- Skull Hammer without knockback, Zelda's Armor, Hilda's Armor, Lolian and Hylian regal boots, Aubade no longer disenchantable.
- Bane of Arthropods weapons now grant unique version of Bane of Arthropods enchantment when disenchanted.
- Bane of Arthropods III and V now disenchantable.
- Megaton Hammer no longer respawns.
- Sealed inescapable hole in Malicious Hollow
- Duplicate Spirit Temple Small Key now in Ancient Chest to prevent potential issues.
- Safe Chest note now labeled Safe Container
- {M}Goddess Blessings and Goddess Gems now more round and vibrant, courtesy of Dralkkin.
- Black Kinstones now give you random items in addition to applying cloak spells.
- Ice Keese and Silver Centurion now deal frost damage on death instead of fire.
- Attempt to fix issue with Silver Centurion that caused hits to be ignored.
- Added new Alchemy ingredients: Hylian Vampire Dust, Gerudo Vampire Dust, Gimos Fang, Forgotten Ectoplasm,
- Alnesaan and Vylintyn now have different voice types: ElfHaughty and Female Khajiit respectively.
- Corrected Forest Temple reaction to Song of Time.
- Added Gossip Stones to Forest Temple, including an eroded one to help provide a hint.
- Attempt to fix Silver Centurion collision issue.
- New Golden Goddess Sword enchantment, to make the weapon stand on its own.
- {M}{T}New goddess Sword Textures and models, courtesy of Dralkkin and Camel Chip.
- Corrected White Circlet recipe at Terminan Forge.
- {T}Parutamu now blood red or partly red and wear Armos Helmets
- {M} Corrected texture for Hylian Scout Helmets worn by female characters
- ~{M}{T}Redesigned Poe Lanterns, courtesy of Dralkkin.
- {M}{T}Redesigned Spider House Tables
- Updated Forgotten Note 3 (Ancient Enchanter) to be more accurate
- {M}{T}Redesigned Key of Twilight and Twili control pedestal. New key made by Steven Tyler Sean Herr.
- Standard Darknuts are now level 30 instead of 40 at minimum.
- Attempt to correct script errors in unused Ivory Fairy effects and Kinolangdanzel lights.
- Corrected order of masters; Relics of Hyrule now references Dawnguard before Dragonborn.
- Forwarded changes from Unofficial Patch
- {S}Archive Script fixed to allow globals to properly check, and to allow for item reporting.
- Unified Clock Shield can now be swapped between light and heavy armor and between day and night freely at Alteration Table.
- Hammer of the Palace now recognized by Resonator
- Dread pictograph easier to obtain
- Ash Rod, as well as Ashland Tunics and Circlets no longer respawn.
- Phantom Blade no longer respawns
- Skulltula Hatchlings now respawn
- Wind Waker no longer respawns
- Vivian no longer respawns
- Helmet of the Hero's Shade can now be tempered.
- Armored variants of Fierce Deity's Cap can now be tempered.
- Green Knight armor pieces no longer disenchantable
- Added Tempering recipes for Enhanced Green Knight Armor.
- Green Knight Gauntlets can now be converted between armor types
- {M}FourSwordFusedSheath.nif data corrected
- Reworked Goddess Statues to be more informative and to detect Triforce pieces. They also give minor blessings called Favors if you carry a goddess's piece.
- Goron Steel and Giant's Ingots now interchangeable at smelters.
- Steel can now be converted into Goron Steel at a 3:2 ratio at Goron Forge.
- Rod of Seasons Season Shift and State change spell pages no longer have value.
- Faron Ring and Oocca Ring Cursed Ring can no longer be disenchanted.
- Added new sample of Malice
- {M}{T}Added Demon Kunai, Sabre, Longsword, and Battlesword, based on Ghirahim's weapons. Donated by Dralkkin.
- Gold Kinstones now report chest locations properly.
- Moon Pearls now register properly in resonator and Hall of Legends Storage.
- Giant's Ingots no longer smelt into plain steel and instead smelt into Goron Steel.
- Removed description from Hylian Soldier's Armor.
- Redid EditorIDs for all Tarnished Shard chests.
- Deku Shield and Fairy Bows now properly stored in Hall of Prominence and recognized by resonator.
- Dodongos now guaranteed to drop skin or claws
- Tweaked look of Burial Urn carrying Command Melody
- {T}New textures for Zelda's Sword courtesy of CamelChip.
- Attempt to make Fairy Letter more reliably delivered.
- Added hint note for Kinstones and guaranteed Pink Kinstone
- Added treasure hunts for remaining legendary pictographs
- {M}Updated Static meshes for Hilda's Staff and Giant's Knife
- Added Silver Centurion Legendary Pictograph
- Adjusted Reach Secret Grotto by fixing rock trap, adding dwemer automata ambushes and allowing a gate's lock to be picked.
- Corrected location data for Haafingar Secret Grotto, Water Temple Forge, Fire Temple Forge. They are now linked to appropriate locations.
- Added name data for Secret Grotto Locations.
- Forwarded changes to vanilla locations (i.e. Mzinchaleft and Haafingar) from Unofficial Skyrim Patch.
- Max and Ferran now use custom child race for compatibility.
- Adjusted NavMesh for Rift Secret Grotto, Reach Secret Grotto, and Rorikstead Secret Grotto
- Pruned and streamlined Navmesh for Ganon's Tomb
- Corrected black Plane in Eastmarch Secret Grotto
- Archive now has own lighting template
- Gold Tektite Jelly name corrected from "Tekitite"
- Unobtainable All-Night Masks worn by Poes no longer enchanted.
- Mirror of Twilight Legendary Pictograph now obtainable.
- Attempt to make several pictographs more easily obtained: Kinolangdanzel exterior, Itnamzand exterior, Loss Exterior, Sciolism.
- Helgraf now has a routine.
- {M}{T}Added Stalfos Shield, replacing the unique Banded Iron Shields carried by Stalfos.
- {M}{T}Added new design for Stalfos Sword by Dralkkin, replacing one-handed Stalfos Sword.
-
Version 6.6.1.G
- Attempt to make Book of Koridai properly appear in Hall of Literature
- {S}Nayru's Pearl can now be used again for storage.
- Lokomo Display no longer mislabeled.
- Turol's Ghost now more reliably appears in Itnamzand Deep.
- Goddess Fonts now give hints for returning Moon Pearls.
- Fixed Typo on Ghost Ship Map: Kinolangdanzel was misspelled.
- {M}Fixed crash with Spirit Temple in which a bad mesh wopuld cause issues if loaded from main menu. Data/meshes/weapons/hylian/Gerudo/SerpentSword
- Slow time effects of Phantom Hourglass now use dedicated effects rather than sharing vanilla effects.
- Attempt to make Golden Butterflies spawn more consistently.
- Golden Butterflies in Jars now disappear when equipped, leaving behind a 30 second buff.
- Adjusted Arkngthamz Lens of Truth effects.
- Attempt to ensure Book of Koridai now properly appears in Hall of Literature
-
Version 6.6.1.F
- {S}Fixed Rod of Seasons script. Again. It no longer instantly defaults to warhammer mode.
- {S}Attempt to fix issue in which you still receive a Pictograph even if you run out of blank Pictograph paper.
- {T}Fixed Tempered Sword Duplicate missing textures.
- {M}Fixed Storage Cube meshes for Archive (SE)
- {M}Attempt to make Romani Cows stay opaque
- {M}Goddess Statue meshes now point to proper texture path.
- Fierce Deity's Cap unarmored version can no longer be tempered.
- Tweaked Pictograph box position.
- {S}Tweaked banish script for Block of Somaria and Earth God's Lyric objects
- Goron Tablet display should now recognize the separate tablets.
- Hero's Bow now in Hall of Devotion Resonator list.
- Hylian Soldier Armor now in Hall of Prevalence Resonator list.
- Goron Bracelet no longer checks for gauntlets
- Adjusted Warning from Balimund so it doesn't stop early.
- Removed WI Enchanting keyword from Spider House tables
- Levias's Shade now drops Soul Dew
- Soul Dew no longer condition for Majora's Mask Unbound. Still an ingredient, though.
- Skyloft shield and bow recipes no longer rely on the Triforce of Knowledge.
- {S}Nayru's Pearl can no longer be stored inside itself.
- Farore's Wind and Farore's Pearl can no longer get absorbed by spell absorption effects
- Pictographs fixed: Impa's Grave, Island Navigation Hall, Haafingar grotto, Solstheim Spider House, Anguish interior.
- Reforged Ordon Sword display no longer enabled by default
- Fixed Arkngthamz Minish Dungeon clipping waterfall
- Attempt to make Ferran carry items more reliably.
- Added second copy of "They Have Come" to Freezing Caves.
- {M}{T}{S}Added Kinstones
- {M}{S}Added Charms, potions that increase skills, currently exclusive to Kinstones, but more sources will be added in the future.
- {M}Bombchus now have collision when dropped.
- Bombchu display no longer missing information
- Bombchus, Forgotten Staffs now disabled by default in Archive.
- Bombchu trails now visible.
-
Version 6.6.1.E
- Added filtered Storage for all Archive Halls.
- Book of Koridai will now display in Hall of Literature
- Updated info crystal in Hall of Literature to mention extra shelves.
- Renamed a house in Freezing Caves to "Soldier's House"
- Corrected Rod of Seasons State Change spell to function properly.
- Rebuilt Lens of Truth Display to prevent glitches.
- Shield of Four souls display boundary no longer too small
- Put Hero's Bow display on wall to prevent grabbing.
- Goron Bracelet display no longer checks for Stone of Agony. For reals this time.
- Mirror of Twilight Display now more reliable (hopefully)
- Updated Guardian Sword Display to rely properly on contingent items.
- Updated Guardian Sword descriptions
- Moved Pictograph Box in attempt to make it avoid conflicts with other mods.
- Beta Pictograph Box now accessible (Restored at Ancient Enchanter with Lens of Truth in inventory) and usable. Pictographs do not yet have a use.
- Zora display no longer mentions mannequins
- Falkreath Grotto now has optional buttons to open secret doors.
- Added guaranteed Armos spear and Armos Warhammer to Falkreath Secret Grotto
- Added guaranteed Forgotten Battleaxe to Terminan Forge
- Master Sword recipes now check for Greater than or equal rather than equal or the respective swords.
- Lokomo Sword beams now damage health 17 pts a second for 3 seconds if launched wearing Ivory Ring.
- Lokomo Sword beams now have higher chance of paralyzing enemies for 3 seconds on direct hits.
- Lokomo Sword beams now generate smaller explosions.
- Phantom Hilt now disabled by default.
- Hylian Shield variants now have more descriptive names.
- Roxanne and Max merchant chests now locked
- Adjusted display cases in Hall of Prominence
- Faron's Shade and Eldin's Shade now have particle effects to help make them more visible.
- Faron's Shade now purple to help with visibility
- {M}{T}Added Bombchus, currently obtained from the Skulltula house tables and random bomb loot
- {M}{T}Updated appearance for Forgotten Dagger, Sword, Broadsword, Hammers, War Axe, Battle Axe, Longsword
- Added hint note to Forest Temple about Rod of Seasons
- {M}Replaced Master Sword Pedestal models (SE)
- {M}Duplicate tempered sword is no longer invisible; model file is missing
- {M}Corrected model and texture errors on Torrent and Zora Sword.
- {S}Shelves in Hall of Literature now indicate what they are for if the player has both the Triforce of Wisdom and the Triforce of Knowledge.
- Fixed Phantom Hourglass display name
- {M}{T}New look for Bombs by Dralkkin
- {M}Pictograph Boxes meshes updated
- {S}Summon Din's Pearl no longer prevents other weapon forms
- New Forgotten Staffs to replace generic staffs wielded by Hylian Ghosts.
-
Version 6.6.1.D
- Reduced size of Archive Door in kakariko
- {S}Attempt to ensure the Forest Temple time portal now disables automatically.
- Adjusted note on the Goron Forge
- {M}Zuna Shortsword display is no longer out of the barrier
- Corrected Lolian Shield display
- {M}Poe Jars no longer invisible.
- {M}Corrected Texture paths for cobbled Four Sword
- {S}Added beta version of functional Pictograph Box.
- Itnamzand fairy now vanishes once you obtain the Noble Sword
- Added filtered storage to Hall of Prevalence and Hall of Literature
- Added a little light to Sciolism
- Time-worn Books now "Time-Worn Books"
- Reset Phantom Hourglass Display to work consistently
- {S}Archive Displays now indicate what they are for if the player has both the Triforce of Wisdom and the Triforce of Knowledge.
- {M}{T}Updated appearance of Hilda's Staff, courtesy of Dralkkin
- Adjusted display collision in Hall of Devotion
- Corrected Ocarina of Time variant display
- {M}Added DSR meshes for new Ordon Sword and Seashell Sword
- {T}Added missing noble sword textures
- {S}Fixed 6.6.1.C issue in which fairies being vanished before even finding the chest they mark
-
Version 6.6.1.C
- Fairy Bow recipe corrected to not require Triforce of Knowledge
- Attempt to fix Fallowstone cave crash when Yiga appears
- Tweaked appearance for Golden, Platinum Gauntlets, texture by Dralkkin
- True Phantom Sword now requires full Phantom Hourglass
- Basic Phantom Sword damage changed to 12.
- Basic Phantom Sword no longer requires Sand of Hours to craft, but True Phantom Sword now requires 4.
- Corrected Stalfos bonemold gauntlets recipe
- Phantom Sword now always requires 50 smithing if crafted at forge.
- Updated Ordon Sword appearance, by Dralkkin
- {M}Updated appearance of Sand of Hours, plus Phantom Hourglass and Phantom Sword appearances by Dralkkin
- Updated Phantom Hourglass Display
- Tempered Sword duplicate now has distinct look from standard Tempered Sword.
- {M}Corrected texture paths for Forgotten Bow
- Eye of Truth bow properly displays in Archive
- Display for the Goron Bracelet no longer activated by Stone of Agony
- {S}Added Lens of Truth functionality to Cronvangr cave
- Corrected Hero, Lanayru, Faron, Eldin cypher notes.
- {M}Updated static Noble Sword mesh
- {M}Updated Thin Lokomo Sword's proportions
- Pictograph Box is easier to grab, but still impossible to use. Preview for 6.6.2.
- Pictographs programmed into the mod, but not yet obtainable. Preview for 6.6.2.
-
Version 6.6.1.B
- Rod of Seasons Crystals should now display in Archive if the Rod of Seasons is present.
- Updated Seashell Sword left hand DSR mesh
- {S}Attempt to Fix Rod of Seasons Script so it doesn't switch to staff, then instantly switch to hammer again.
- {M}False Master Sword static mesh corrected
- Added hint note about Key of Twilight
- Key of Twilight now requires a full Phantom Hourglass to craft.
- {S}Poe Light FX removed from Poe Head FX ability
- {S}Goddess Font script corrected.
- {M}{T}Tweaked appearance of OoT variant Hylian Shields
- Fixed flaw in Morwitijaal Canyon boss room. i.e., weird thing sticking out of stairs
- OoT Hylian Shields now consistently recognized by Archive display.
- Adjusted text for Tune of Currents when used in the Archive.
- Fixed gap in shattered Lands
- Aquanine Bar now displays with other Pure Metals and activates Aquanine Ingot display.
- Tweaked White Ring and Ivory Ring descriptions to increase font size
- {T}Tweaked Corrupt Master Sword scabbard texture
- Updated appearances of Noble Swords, Tempered Sword, Golden Sword, courtesy of Dralkkin
-
Version 6.6.1.A
- 6.6.1.A
- Fixed Song of Soaring Flash glitch; it now properly checks for the Triforce of Wisdom
- Wallets should now stay locked down in Hall of Prevalence.
- {M}Updated Hero's Sword models
- {M}Master Sword in situ now matches model in hand.
- {M}Seashell Sword meshes no longer use BSTrishapes instead of NiTrishapes in LE
- {T}Tweaked Corrupt Master Sword texture.
- Viridian Cog recipes switched to Smelter to prevent infinite loop of leveling smithing
- Updated description for Magic Sword
- Light Armor OoT variant Hylian Shields now more common.
- Added copies of Archive Debug Chests to RoHDebug cell.
- Corrected armor type of a Dark Shield variant
- Corrected typo in Dark Shield variant name.
- Shield in Dark Hero's Chest now light armor
- Magic Sword, Zelda's Bow and Master Sword now have infinite enchantment charge and show no enchantment bar.
- Adjusted Zelda's Bow description.
- Re-exported Face-gen data
-
Version 6.6.1
- Updated relicsofhyruledirectory.txt
- {M}T}Upgraded Master Sword appearance, courtesy of Dralkkin and DMagnus. Former model still used for False Master Swords.
- Purple Fairies now have smaller glow size.
- Death Sword boss now has 100 more points of health.
- Chu in Dryadic Passage no longer explodes after being taken or exploded
- Meshes included for Fairies with no wings, round shapes, and both no wings and round shapes. Customize as you see fit.
- Attempt to fix Triforce Display in Archive.
- Tweaked walls in Winterhold Secret Grotto
- Corrected sounds for Their melée device, changed description.
- Vetrianaav Fairy fix attempted.
- Fixed a sarcophagus in Morwitijaal Catacombs.
- Attempt to fix Fairy outside Fallowstone cave and Vetrianaav to not respawn
- {S}Tune of Currents no longer allows you to warp to the center of the Archive from any other Hall in the Archive.
- Zora Robes and Ocean Soul book no longer respawn
- Adjusted placement of Their Device spell art to prevent clipping with hands in 1st person.
- Redesigned Their Device used in melée
- Morwitijaal Bosses no longer respawn, except for Chilfos.
- Fixed misaligned plant in Forest Temple
- Attempt to fix Summoned Redeads appearing with no masks.
- Adjusted several display cases in Archive.
- Added upgrade recipe for Their Device (Sparks) to Their Device (Lightning Bolt)
- Their Device (Sparks) now correctly teaches spell.
- Fixed plant display in Hall of Life.
- Realigned walls in Hall of Life and added columns to break of wall monotony.
- Adjusted lighting in Dryadic Passage
- {S}Added Lens of Truth functionality to Forest Temple
- Water in Forest Temple now (hopefully) clearer
- {M}Gave robes worn by Them a unique file structure to not rely on Vaermina Robes models.
- {M}Added Starlight Robes, playable robes worn by Them now available in bonus room of the Archive. They fortify skill progression by a small margin.
- Fixed misaligned sand in Spirit Temple
- Fixed items falling off shelves in bonus room of the Archive
- {M}Added portable Archive Resonator, obtained with bonus room in the Archive.
- {M}redesigned Their device used in melée
- ActorTypeUndead and HylianUndead keywords added to Hylian ghosts
- Added visual effects to warp stone in Water Temple
- Moved and locked Bow of the Sky in place in Malicious Hollow.
- Added more loot to Malicious Hollow.
- Song of Time and Lens of Truth have modified and new functionality in Malicious Hollow
- {M}T}Biggoron Sword retextured, remodeled, added scabbard, courtesy of Dralkkin
- {M}Fixed errors in Seashell Sword meshes
- Reset braziers in Goron Forge in attempt to prevent persistent issues.
- {M}Fairy Bow and Enhanced Fairy Bow no longer vanish when dropped
- Added display for weapon duplicates in Hall of Prominence.
- Standard Burial Mask now counts toward Burial Mask display in The Archive.
- {M}Updated Malice blob appearance.
- {M}Goddess Statues now in dedicated folder.
- {M}Goddess Statues now have different coloring from one another.
- Kokiri Sword and Razor sword now 8 and 10 base power respectively.
- Added new appearances for Kokiri, Razor, Gilded Swords. Old appearances used for duplicates of the weapons.
- New stage for Kokiri Sword Upgrade: Kokiri Sword Reforged, based on Majora's Mask Kokiri Sword.
- Fixed misaligned bookshelves in Spirit Temple
- Entrance to Freezing Caves now more obvious.
- disabled valve in Link Between Worlds to prevent confusion.
- Added Lens of Truth functionality to Fire Temple and Goron Forge areas.
- Orange, Silver, Gold Rupees now rarer.
- Din's Pearl can now properly be switched from shield form at Alteration Table.
- Broken Shield no longer respawns.
- Great Fairy, poes, Majora's Incarnation, summoned Goddess Sword, Nameless, and Stals now have Light Foot Perk to prevent triggering of traps.
- Zelda's Enhanced Bow now counts as a light-energy catalyst.
- Hylian Goron Armor now properly blocks activation in the Archive.
- Green Knight's Armor now points to correct mesh for female characters.
- Added more loading screens that appear after filling out corresponding displays in the Archive.
- Added more flags to the Light of Knowledge map.
- {S}Light of Knowledge now checks for the location notes for Tarnished Shards and Charred Fragments in your inventory and does not report the related shards if it finds them.
- Shard & Fragments notes now have centered text.
- Added Second, respawning Dark Chest of Wonders
- Fixed Floating chain in Deadlands
- Chests in Fear now Goron Chests.
- Bow of the Sky now recognized by the Archive.
- {M}{T}Terminan Gems, Dark Essence, Light Essence, etc. now call to clutter/triforce/soulgems folders for meshes and textures.
- True Master Sword can now be crafted at Goron Forge with same requirements as at Aetherium Forge.
- Hylia's Contract no longer stops functioning if used in Hylia's Denial
- Fairy outside Cragwallow Slope now properly disables
- {M}Added Hall of Literature, a new area in the Archive that houses Relics of Hyrule books, notes, and journals.
- Ganon's Tomb NavMesh streamlined a bit. More in 6.6.2.
- Clarified descriptions of Oocca, Faron, and Eldin rings.
- Attempt to make Eldin War Axe loadscreen appear less often.
- Added more loadscreens.
- Rod of Seasons no longer mis`uses Vernal Crystal instead of Hibernal Crystal when Estival and Autumnal crystals are already in the Rod of Seasons.
- Reduced length of "Archaean Horizon" to be more focused.
- Gerudo Note 2 now on one page
- Sacred Bow Enchanter recipe now same as Forge recipe
- Sacred Bow no longer requires catalysts to craft
- Renamed journals from outside Kinolangdanzel and inside Lost Echo Cave to "Sunken" and "Frustrated" respectively.
- Pink Fairy outside Kinolangdanzel now disables with Ocarina of Time
- Fairy outside Dawnstar Spider House now disables when Bane of Arthropods is obtained.
- Fairy correctly connected to Shock Shrine on Solstheim
- Added new secret book to Ganon's tomb
- Moon Pearls are now easier to awaken by taking them to their respective Goddess Shrines (i.e. Din's Shrine, Farore's Shrine, etc.)
- White-Gold Skulltula Chitin now worth 75 gold
- More monster/creature parts can now be cashed in at the Monster Altar.
- Renamed Old List to Gold Skull List
- Moved Old List in Winterhold to shelf in Birna's Oddments to prevent issues with mod conflicts.
- Renamed Kakariko journals.
- Corrected behavior for Stone of Agony
- Goron Shield now checks for presence of Goron Shield before applying bash spell.
- Arkgnthamz fairy should now disable properly.
- {M}{T}New looks for Ocarina of Time and Fairy Ocarina, courtesy of Dralkkin.
- Reset Blood Fairy to try to fix persistent issues
- Attempt to fix Lens of Truth crashing game if placed on a shield display, or equipped in VR.
- Key of Twilight no longer able to be picked up in Archive
- Summon Gray Wolfos no longer summon white wolfos
- Hover Boots recipe no looks for Golden Butterfly wings despite not needing them
- Armor conainers in Archive now more distinct from weapon containers
- enhanced Hero's Sword no longer in Archive by default.
- Fairies should now shut off when sneaking
- Bows set to silent: Bow of the Great Sea, Terminan Bow, Din's Pearl (Bow and Crossbow forms), Zelda's Bow,
- Added Hylian Scout Tunics to Kakariko Village
- Hylian Goron Armor in Kakariko Barracks replaced with Hylian Blue Ring Armor.
- {S}Tweaked some hints from Gossip Stones, added more hints (bringing total to 184), and corrected a typo.
- Added hint for Goron Forge.
- Added Summon Din's Pearl spell, accessed with form change spell
- Summon Golden Goddess Sword now properly checks for Golden Goddess Sword.
- Ganon's Tower fairies now vanishes with Din's Pearl and Trident of Power
- Forsaken Cave fairy now disables properly.
- Added cypher notes for Eldin, Lanayru, Faron Tunics.
- Renamed Scrawled Notes to indicate origins.
- Added Like Likes. Don't fight them while using a shield!
- Tweaked name and texture of chest in Kinolangdanzel holding key for Tower chest.
- Made Them consistently invincible.
- Fixed gap in Kinolangdanzel
- Corrected Marko gravestone.
- Clarified descriptions for Harp of Ages tunes.
- Renamed the steel bar to Goron Steel Bar
- Added Goron Bracelet.
- {MT}Added Dodongos, based on Durzogs by 4thUnknown
- {MT}Added Dodongo Leather Strips, Dodongo Skin, now used in Goron related recipes
- Biggoron's Sword, Goron Glass Armor, Tempered Sword duplicate now require Dodongo Skin to craft
- Goron War Cuirass and Boots require Dodongo Leather Strips to craft.
- {M}Tweaked appearance of Ocarina of Time Hylian Shield variants, courtesy of Dralkkin
- Added black planes to Archive Halls so debug features do not show up on map.
- {M}Added Azurine, Crimsonine, Aquanine, rare metals used in RoH crafting.
- {M}Orichalcum Bar replaced with Aquanine Bar
- {S}Script for Lens of Truth now uses PlayerRef
- Keese, Gimos, and Silver centurion have modified visual effects
- Chain in Anguish no longer makes chu explode repeatedly.
- White Chus in Winterhold Grotto, Anguish no longer explode after being taken or exploded.
- Lights added to circle of tome books and other important places in Ruptured Towers.
- {M}T} New appearances for Silver, Golden, Platinum Gauntlets.
- {T}renamed Silver Gauntlets textures.
- {M}New file path for Mirror Shield of the Great Sea
- {M}T} New appearances for Mirror Shields
- {M}Hookshot axe and dagger blood data corrected.
- {M}False Master Sword now uses proper meshes.
- {M}Added Blade of the Hero's Shade, a busted up False Master Sword.
- {M}Master Sword models now in devoted folder. Weapons/hylian/MasterSword.
- Pedestal of time mesh now in MasterSword folder.
- Guardian Swords now longer announce that everything resists them. Dwarven Construct damage now handled by perk.
- Keese blood now sometimes sold by Ferran.
- Corrected "imprisioned" typo in great fairy's plea.
- Sheikah Garb and armor descriptions fixed
- Rebuilt Triforce display in Archive in attempt to make it respond to real Triforces.
- Added Light Armor version of OoT Hylian Shield as the final variant of the Hylian Shield. No more after this.
- Mirror Shield of the Great Sea no longer respawns
- Golden Goddess Sword can now be Tempered
- Fixed gap on Spirit Island
- Added crash marker for Shade of Levias
- {S}Goddess Statue script returned to source folder
- Attempt to fix VR issue in which Archive crystals could be moved by hand.
- Removed FNIS script FNIS_aa2.pex from .7z file
- Removed vanilla soul gem models from .7z file
-
Version 6.6.0.I
- Corrected Notes on Ruins and Stories: "Stenvar told me of Kagrenzel, but warned me that it was dangerous and even he would rather NOT go near it"
- Adjusted Onox's abilties. He is now weak to poison and resists fire and frost 50%.
- Adjusted NavMesh in Doubt
- Enhanced Hero's Crossbow now has a 25% chance of stagger rather than knockdown.
- Stalhorse display no longer enabled by default
- Modified Bomb Flowers use correct hand art.
- {S}Retooled Fairy disable script to be more reliable.
- Hammer of the Palace stagger now more reliable.
- Adjusted lighting in Dryadic Passage
- Hover boots now have proper slowfall effects.
- Renamed Master Stal key.
- {M}{T}New textures and file paths for "Soul gems" like light essence, Dark Essence, etc. clutter/triforce/soulgems
- Added lever to Itnamzand towers to open gate if you exit from inside dungeon.
- Adjusted Master Stal AI in attempt to make it fight.
- Fixed seam in Morwitijaal near door to Mad God Passage
- Skyloft Shield display now has lower shields react to advanced shields.
- Skyloft bow display now connected between lower and higher bow.
- Rebuilt Magic Medallions display so Quake Medallion no longer registers as Ether Medallion.
- Bombs and bomb flowers now do considerably less damage, down from around 500 to around 100.
- Impact Bombs now deal 50 points of fire damage.
- Skulltula venom vials now inflict weakness to poison.
- Attempt to fix errors with Kinolangdanzel sconces
- New appearance for standard Hero's Sword based on work by Dralkkin.
- Updated Hero's Sword display
- Guardian Swords now deal more magic damage and deal extra damage to Dwarven constructs.
- {M}Guardian Swords no longer lose color in certain lightting.
- Adjusted Guaridan Sword display so the alpha of the blades wouldn't overlap
-
Version 6.6.0.H
- Attempted workaround with Iron Knuckle that can vanish in Spirit Temple
- Moved Zelda's Sword display to prevent interference with crystal.
- Properly linked Kokiri Sword and Razor Sword display to Gilded Sword.
- The information on the completed essence and River Zora display now appear.
- Goddess Sword display now relies on weapons in sequence rather than entirely on Golden Goddess Sword.
- Stalhorse display is now properly frozen.
- Attempt to ensure Quake Medallion no longer registers as Ether Medallion.
- Zora Spear now has correct weapon type keyword.
- Boss of past Forest Temple can no longer respawn.
- Mirror of Twilight in Archive now static.
- Mirror of Twilight display no longer activates without ever entering Shattered Lands.
- Fairy outside Bleakcoast Cave now disabled.
- {S}The Rod of Seasons now properly switches between variants with appropriate spell.
- Bane of Arthropods Display corrected.
- Essence Display no longer missing info.
- River Zora display no longer missing info.
- {S}Attempt to make Song of Time more reliable in Forest Temple.
-
Version 6.6.0.G
- Corrected Keese display name
- Beamos core can hopefully no longer be taken from display
- Wand of Gamelon and Book of Koridai no longer destructible.
- Added light cast by Terminan Forges
- Retextured Terminan Forge.
- Added smoke to pale stone camp
- Corrected alignment of lava in Pale Stone Camp
- Fixed gap and some collision in Rift Secret Grotto.
- Ellary's red fairy should now disable when she sneaks.
- Corrected Fairy connection to Giant's Knife.
- Adjusted wording of Hjaalmarch Secret Grotto note.
- Fixed collision on staff in Drab Chest Minish Dungeon.
- Updated Arachnophobia patch for 6.6.0 versions.
-
Version 6.6.0.F
- Attempt to keep Them from swimming.
- {S}Attempt to make Mannequins stop combat if anything starts attacking them.
- {M}Attempt to make Stalchildren consistently have heads
- Adjusted Navmeshes in attempt to keep Creatures from escaping enclosures.
- Stalfos bonemold textures now properly packaged.
- Reversed Enable Parent setup for Fairy display and reset display to allow jars to be reset in case of physics errors. Please re-activate the display accordingly.
- When released from jars, the boons of Black and white fairies no longer flit randomly.
-
Version 6.6.0.E
- Triforce display now more reliable.
- Key of Twilight display should now activate if the Mirror of Twilight is open
- Sleeping Master sword Display should now properly rely on True Master Sword.
- Awakened Master Sword Don't check for True Master Sword.
- Light Armor Goron Circlet now properly set
- Fierce Deity's Display now recognizes all chestpiece variants
- Scroll of Summon Gibdo now has scroll keyword.
- Skulltula Hatchlings no longer have scroll keyword.
- Hilda's Tomb first room crystal fixed to allow progress.
- Added Chain to open portcullis from back in Morwitjaal.
- Fixed Gap in Secret Shrine
- Guardian Sword blades no longer invisible.
- Guardian Sword + animations corrected.
- Stone Mask renamed so people know it's unfinished and will crash the game.
- Stalfos Bonemold armor meshes repackaged
- Forgotten Swords now classified as Steel if reforged to +3, +4, +5
- Hylian Scout Helmet on Bretons points to wrong mesh
- Reset False Master Sword display in Archive. Please reactivate it if you have a False Master Sword.
-
Version 6.6.0.D
- Mannequin Race Face is no longer playable.
- Pegasus Boots chest now calls to the correct mesh.
- Kinolangdanzel's boss arena invisible wall removed
- Secret Chest in Kinolangdanzel now accessible.
- Time portal in Forest Temple should longer vanish forever.
- Gaps in Forest Temple and Dryadic Passage fixed.
-
Version 6.6.0.C
- Fixed Gerudo Vampire AI
- Fixed missing meshes for Ruptured Tower Dragons.
-
Version 6.6.0.B
- Sounds now set in correct filepath
- False Master Sword display properly checks for sword.
- Light essence display no longer checks for spells.
- Hero's Boots display now set up correctly.
- Bomb Flower buds display now disabled by default
- Goron Forge now takes one Core per brazier rather than 6.
- Gossip Stones textures restored
- Sand textures restored
-
Version 6.6.0.A
- Added missing texture for Forest Temple Doors, folder textures\dungeons\akdungeondetails
- Corrected gap in Forest Temple
- Includes Missing meshes for forest Temple
- Boss of Forest Temple no longer dead by default
- Shrouded Stalfos Marked for Death no longer stacks
- Blood Fairy no longer invincible
-
Version 6.6.0
- 6.6.0
- December 29 2020
- {M} = Mesh change
- {T} = Texture Change
- {S} = Script Change
- {O} = Sound Change
- Added The Archive, a new museum space.
- Added Forest Temple and Fire Temple.
- Added Harp of Ages and Rod of Seasons.
- Potent Light Essence can no longer be reverted into light essence.
- Light Essence can now be crafted from a Prelude of Light Elixir
- {M}Windcleaver now has Dual Sheath Redux capability when wielded one handed.
- Updated Debug chests
- {M}Vicious Sickles can now be wielded as axes.
- Eldin Robes now have proper enchantment
- Adjusted Majora's Incarnation to be less powerful when summoned by Majora's Priest
- Adjusted Majora's Priest spells and abilities
- Majora's Incarnation now summons Majora's Mask Unbound itself to fight for the player.
- Majora's Incarnation no longer uses Majora's Wrath.
- Corrected data for Hylian Glass armors to prevent errors and crashes in SE.
- Yiga Boots no longer canceled out by tunics
- Giant's Knife locked in place to avoid movement errors.
- Recipes added to convert old soul gem variants of Terminan Gems into misc item variants.
- Tweaked wording in Forceful Journal
- Fixed Fairies outside Silent Ruin
- Workbench improvement recipes corrected for Fierce Deity's Cap
- {M}Lens of Truth now shinier and consistent in appearance between LE and SE.
- Added north markers to Morwitijaal
- Corrected north marker for Freezing Caves
- Bomb Flower Buds now properly use Lingering damage health alchemy effect
- Bomb Flower Seeds no deal damage over time when used in alchemy
- Bomb Flower Buds and Seeds now damage Magicka Regen more similarly to other alchemy ingredients
- Bomb Flower Buds removed from armor leveled lists
- Hylian Robes can no longer be disenchanted
- {M}Armos statues no longer reduce framerate when centered in crosshair.
- Zelda's Lullaby now fortifies skill growth by 10%, 15% if the Fairy Ocarina is present.
- {M}{T}Reworked texture for Golden Goddess Sword to be smoother and more consistent.
- Stalfos Bonemold Gauntlets can be consistently tempered
- Deep Corrupt Master Sword can now be consistently purified.
- Corrected tempering for Zora Honed weapons
- Fixed gaps in Rorikstead Secret Grotto
- Fixed Doubt Tree missing in SE by adding second tree in case original tree is invisible to players.
- Moved lore book in Water Temple to be properly accessible.
- {T}Ensured that Razor Sword has correct textures for scabbard
- {T}Ensured that Stalfos Bonemold Gauntlets have proper texture (put texture in right folder)
- Added tempering for reforged Armos Shields and Armos Dagger +3
- Corrected Ikana Tunic description
- Clarified and simplified descriptions of tunics and armors.
- Attempted to prevent Zora Boots message from appearing improperly.
- Locked Mask of Truth, Golden Gauntlets in place more strongly.
- Lecher no longer made of noodles.
- Attempt to make Nikholettei locked in place with Draugr weapons stuck in her corpse.
- Dark Dagger now uses dagger sounds
- Song of Double Time now uses unique magic effects.
- Song of Double Time can now be used to craft Bomb Flowers from Bomb Flower Buds.
- {S}Fairies now vanish and re-appear near items with respawning RoH items such as arrows.
- Blocks of Time now have different text that displays when activated.
- {S}{O}Blocks of Time given unique sound that plays when activated.
- Added Stalhorses, based on Arvak Skeleton Horse by cansu https://www.nexusmods.com/skyrim/mods/38432
- {S}added blocks of time to Morwitijaal and Forgotten Cavern
- Retextured Ganon's Coffin
- Added hint to a gravestone in Kakariko Village
- Trap Chests now give scrolls that have similar effects to their explosions
- Reworked Itnamzand entry.
- {S}Added sound property to RoHtranslateOtheronactivate script
- Added Armos Armor, a set of low-rating Heavy Armor
- {M}Fairies now have more vibrant colors.
- {M}Fairies now have new, distinct shapes (see Optional Files if you prefer them to be round)
- {M}Fairies now have wings
- Retextured Armos Ore and Armos
- {T}Lizalfos retextured to be more distinct
- Attempt to ensure that Spider House Table and Zora Forge no longer confused for enchanting tables by other mods
- Added new instance of Their glowing orb above Itnamzand
- Adjusted Water Temple traps to prevent glitches
- Disarming a trapped chest will now sometimes grant various rewards, like Chus or bombs.
- Small Key in Valthume now properly unlocks the chest in its dungeon
- Added Amber Relics and Dusk Relics and adjusted Skyward Sword based recipes accordingly.
- Banded Shield no longer has minimum Smithing skill requirement, and now requires a Wolfos Claw, a Blue Chu Jelly, and 2 Amber Relics.
- Braced Shield no longer has minimum smithing skill requirement, and now requires 1 Stalfos Bone Meal, 2 Wolfos Claw, 2 Canis Root, 3 Amber Relics
- Reinforced Shield no longer has minimum smithing skill requirement, and now requires 1 Giant's Ingot, 2 Woflos Claw, 2 Stalfos Bonemeal
- Fortified Shield no longer has minimum smithing skill requirement, and now requires 1 Hawk Feather, 2 Giant's Ingots, 3 Wolfos Claw, 3 Bomb Flower Bud,
- Divine Shield no longer has minimum skill requirement, and now requires 1 dusk relic, 2 hawk feathers, 3 stalfos bone meal
- Goddess Shield no longer has minimum skill requirement, and now requires 1 Hagraven Feather, 3 small antlers, 3 hawk feathers, and 4 dusk relics
- Bow of the Sky upgrade no longer has minimum skill requirement, and now requires 1 Dark Essence, 2 Giant's Ingots, 3 Wolfos Claw, 3 Nirnroot
- Sacred Bow no longer has minimum smithing skill requirement, and now requires 2 Golden Butterfly Wings, 2 Dark Essences, 3 Lizalfos Teeth, and 5 Nirnroot
- Added Skyloft Iron Bow, separated Fairy Bow from Bow of the Sky, Sacred Bow.
- Bow of the Sky now first stage, then becomes Skyloft Iron Bow (based on Nordic Bow), then Sacred Bow.
- {T}New Texture for Fairy bow
- {M}{T}Added upgrade for Fairy Bow, which has a cleaner texture than original, and is pretty good. Not perfect, but good.
- Master Sword and Zelda's Bow now use unique version of Meridia's Retribution.
- By default, Zelda's Bow no longer causes explosions after defeating enemies, and will only do so after being upgraded.
- Lesser Sacred Bow phased out
- {M}Retextured Goron weapons to have a slight glow and to be fully metal without wood.
- {M}Goron Maul now has larger head.
- {M}{T}Added Goron Crossbow and Goron Crossbow Bolts
- Added more lighting to Kinolangdanzel and streamlined NavMesh and appearance of areas in the dungeon.
- Now impossible to kill Them.
- Reduced pull strength of hookshot, Longshot, and Dwemer Prototype
- Reduced paralysis time of Megaton Hammer and Skull hammer
- Falkreath Grotto reworked in attempt to fix for crashing issue.
- Zora Helmet moved further into Falkreath Grotto. Hylian Scout tunic put in its original place.
- Removed Dark Interloper from Falkreath Secret Grotto, replaced with Yiga
- Removed Forgotten
- Modified Dread to have fewer areas of lava damage in seemingly safe spots.
- Alteration Tables now have unique models
- Moved Goron Glass Armor to Fire Temple and Lanayru Glass Armor to Forest Temple.
- Reworded Fairy Letter
- Pruned Navmeshes in Kamdelimar, Eastmarch Secret Grotto, Kinolangdanzel, Sand God Passage, Itnamzand, Mad God Passage, Morwitijaal, Freezing Caves (including buildings), Beneath the Well, Link Between Worlds, Spirit Temple, Water Temple, Hjaalmarch Secret Grotto, Fear, Hilda's Tomb, Grief
- Giant's Ingots now worth 300 gold.
- Added Goron Steel Ingots, essentially Giant's Ingots cut in half.
- Added unenchanted versions of the Zora and Goron Armors
- Reworked Fairy Letters and Mask of Truth hints. Mask of Truth Hint notes are now named, and the third note has been reworded to point directly to Kinolangdanzel.
- Magic Sword beams are now more reliable.
- Added Amber and Dusk Relics, donated by th3rm0pyl43
- SE: Fixed error that changed water data near Dragon Bridge, cell 0000938e
- Added Follow the Lights, a journal detailing the fairy variants. Found with Pegasus Boots
- Added Nameless, new enemies based on Bubbles that use Ice Wraith animations and curse the player, damaging magic damage, weapon damage, armor rating, depending on the type.
- Aegis now has no options for making him follow you and will instead only follow Vylintyn.
- Retextured Sacred, Divine, Goddess Shields to be cleaner. Textures by cALAMIN
- Added Gray Wolfos
- Attempt to make Skull/Megaton Hammer to no longer activate knockdown during kill moves by making Knockdown effects not occur if foe is at half health.
- Corrected Magic Sword and Lolian Hammer armor damage effect. The armor rating reduction now lasts 5 seconds instead of wearing off instantly.
- Corrected Orange Fairy outside Fahlbtharz
- Zora light armor cuirass now requires Serenade of Water to be craftable as Zora Forge.
- Retextured Dome in Grief and Hilda's Tomb
- Reworked Kinolangdanzel boss arena
- Corrected wall in Kinolangdanzel, as such reworked underwater path.
- Ellary now has Red Fairy Perk, but not Shield Wall.
- Bards College now has a few Relics of Hyrule books and hints, Pantea has written a book with hints to where guaranteed songbook pages can be found.
- {M}Recolored blue Poe torch and lantern to have more vibrant colors
- Renamed Poe torches to reflect color, rather than all using the term "Bludgeoning" and removed custom descriptions.
- Attempt to make Poes' lights consistent.
- Removed "Allow Ragdoll Collision from several RoH races to prevent physics errors.
- Refined appearances of Zora weapons, using components from Heavy Armory by PrivateEye
- Added Armos Quarterstaff and Armos Spear, based on Stalhrim Quarterstaff and Halberd from Heavy Armory by PrivateEye
- Reworked Armos Halberd with new appearance using assets from Heavy Armory and new stats more accurate to a halberd.
- Armos Greatswords are now slightly faster.
- Thin Lokomo Sword now launches sword beams.
- {M}False Master Swords now have generic scabbards.
- {M}Updated Master Sword textures, normal maps and cubemaps
- {T}{M}Master Sword textures now higher resolution, courtesy of Dralkkin.
- Zora Gates now use specialized models to avoid mod conflicts
- Corrected textures for Zora Gates.
- Zora Chests now use custom mesh and texture
- Goron Quarterstaff deals less damage
- Slowed down weapons wielded in one hand that can be converted from 2H.
- Sped up weapons wielded in two hands that can be converted from 1H.
- Adjusted Script for Poes so they consistently disintegrate on death
- Blocks of time no longer drop explosions when loaded.
- Armos and Stalfos now resist bladed weapons and arrows and suffer to blunt weapons
- Fierce Deity's Armor now weaker by default. Improved with enhancement of Fierce Deity's Sword
- Adjusted scaling of armor and many shields that can be converted between light and heavy armor.
- Lolian, Hylian Knight, Golden Mirror Shield, Mirror Shield of Secrets, Mirror Shield of Termina, Mirror Shield of the Well, Mirror Shield of the Desert, Mirror Shield of the Great Sea, Hero Shields of Four Souls, Armored circlets and Knight's Crest:
- Heavy variants now 6 units heavier than light variants.
- Light variants now 6 units weaker than heavy variants.
- Terminan Hero's Shield:
- Heavy variant now 33 armor, 16 weight
- Light variant now 27 armor, 10 weight
- Zora Shield:
- Heavy variant now 30 default, 32 honed
- Light variant now 24 default, 27.5 honed
- White-Gold Skulltula, Scissor Beetle Heavy Shield, now weigh 15, 18 respectively
- Outset Shield, Shield of Antiquity, Spirit Shield now 24 armor.
- Heavy Silver Gauntlets now armor rating of 13, weight of 9
- Heavy Golden Gauntlets now armor rating of 15, weight of 12
- Heavy Platinum Gauntlets now armor rating of 17, weight of 14
- Light Silver Gauntlets, now armor 7, weight 7
- Light Golden Gauntlets, now armor 10, weight 10
- Light Platinum Gauntlets now armor 12, weight 12
- Light Fierce Deity's Boots now 10 armor rating. Heavy variant weight now 6.
- Light Fierce Deity's Gauntlets now 9.5 armor rating. Heavy variant weight now 7.5
- Light Green Knight's Gauntlets now 7 armor, 4 weight.
- Light Green Knight's Boots now 8 armor, 7 weight
- Light Green Knight's Helmet now 16 armor, 8 weight
- Improved light armor Hylian Shield and Dark Shield now 28 armor rating
- Enhanced light armor Pegasus boots now 10.7 armor rating. Heavy variant now weighs 11.
- Silver, Golden, Platinum Gauntlets now increase weapon speed by less. Silver: 1.10x, down from 1.20x, Golden: 1.15x, down from 1.30x, Platinum: 1.20x, down from 1.35x
- Reworded Fire Arrow hint note.
- Corrected thrall spells to properly use both hands.
- Added Chilfos and Gibdo Thrall spells.
- Dark variant of honed Ordon Sword now called Ordon Sword Reforged
- Yolanda now has leveled summon Undead Spell and no longer has Hack & Slash, Dark Souls or Necromancy perks.
- Alnesaan no longer has summoning spells or Necromancy, Dark Souls, or Hack & Slash perks.
- Latimer now only has Summon Chilfos, Invisibility and Lightning Bolt and no longer has necromancy, Hack & Slash, Augmented Frost, Savage Strike, Fighting Stance, Bladesman, or Dark Souls perks. Now has Augmented Shock, Champion's stance, Skullcrusher perks
- Con Te Partiro no longer increases Restoration.
- Removed recipes for awakening Master Sword with Ancestor Moth wings.
- Purple Fairy at Terminan Forge now vanishes when Terminan Book is removed from chest.
- Majora's Priest now stronger, emerges *before* portcullis rises to prevent Dragon Priest AI Bug.
- Majora's Priest now has more consistent spells and is more likely to use Fire Rod in battle.
- Priest of Kamdelimar now carries a staff of the Frost Wall
- Althaea now explores the area around her location more.
- Hylian vampire one-handed weapons now scales based on level.
- Added Eldin Weapons. Models based on Silver weapon assets from Heavy Armory by PrivateEye and Better Shaped Weapons by LeanWolf
- Added Kakariko Gravestones H15 and M3.
- Rebuilt Morwitijaal Sanctuary boss arena to fit with Majora's Priest rework.
- Retextured Impa's grave to be more obvious.
- Master Sword now set to "Player Only" to prevent enemies from picking it up if disarmed.
- Master Sword now deals extra damage to Daedra and resists disarming.
- Slowed down Hammer of the Palace
- Deep Corrupt Master Sword now absorbs 20 points of each attribute rather than 30.
- Corrupt Master Sword now absorbs 15 points of stamina rather than 30.
- Yiga Armor and Sheikah Garb now muffle less.
- Hover Boots no longer have water walking by default.
- Hover Boots now muffle footsteps by 20% Enhanced Hover Boots by 30% muffle, by 40%.
- Hammer of the Palace Has weaker stagger effect and no longer staggers Dragons
- Fierce Deity's Sword enchantment now checks for Fierce Deity's Armor and Majora's Mask properly.
- Fierce Deity's Sword enchantment now less complex.
- Standard Fierce Deity's Sword
- 15 pts of Shock Damage per strike
- 15 points of Health, Magicka, Stamina absorption if five Fierce Deity's pieces are equipped.
- 15 points of health absorption if any version of Majora's Mask is equipped.
- Enhanced Fierce Deity's Sword
- 20 pts of Shock Damage lingering for 2 seconds,
- 15 points of health absorption if f any version of Majora's Mask is equipped other than Majora's Mask Unbound.
- 20 points of health absorption if Majora's Mask Unbound or five Fierce Deity's pieces are equipped.
- 30 points of Magicka and 40 points of Stamina if five Fierce Deity's pieces are equipped.
- Fierce Deity's Armor enchantment adjusted, with conditions made more reliable.
- Armor reflects 40% incoming damage; 55% if five Fierce Deity's pieces are equipped.
- Armor absorbs 20% incoming spells; 35% if five Fierce Deity's pieces are equipped
- Hammer of the Palace is now found broken in two pieces and must be reforged.
- Attempt to make Burial Masks more consistently reduce effectiveness of Redead Screams.
- Removed gap and flaws from Goddess Statue models.
- Ferran now carries more Relics of Hyrule items.
- {M} For Wind spell effects! From Elemental Destruction Magic
- Skulltula spit effects now similar to Skulltula venom poison effects.
- Skulltulas now have part data exclusive to them.
- Removed Song of Time from leveled lists
- Added collision boxes around Ancient Gates that disable with Song of Time.
- Adjusted descriptions for Fierce Deity's Armor and Goron Warrior Armor
- Fierce Deity's Armor alternates now defaults, bringing variant count down to 4 rather than 6.
- Corrected typo in Zelda's Wrath lorebook: "bowed her said" to "bowed her head"
- Modified Hero's Lament slightly to remove a reference to number years.
- Attempt to ensure Ancient Automaton and Silver Centurion cannot be resurrected or defeated using Lockdown perks from perk mods.
- Redesigned friendly Lost Hylian Soldier in Misery to be distinct from Alastrina
- Adjusted normal map for fierce deity armor, and corrected error in model, courtesy of Dralkkin
- Added Force Gems
- Attempt to make Golden Butterflies spawn more reliably.
- Moon's tears are now less common in random gem loot.
- Added more variety to appearance of Lorule
- reduced health drain of section in Midna's Tomb.
- Removed redundant activator box in Mad God Passage
- Moon Pearl spells can no longer be used without requisite Moon Pearl in inventory
- Adjsted Minish Dungeon collisions and NavMeshes to be more reliable.
- Robe in Drab Chest is still wack. May be ultimately Removed or replaced.
- Gold Goddess Sword no longer disenchantable
- added railings to Crisis boss arena
- adjusted collision of pillars in Malicious Hollow, reworked structures
- Added Reclaimed Shrine, the third and final section to the Haafingar Secret Grotto.
- Redesigned appearance of Fairy Bow.
- Reworked Drab Chest Minish Dungeon to have better collision
- Fairies in jars no longer respawn.
- Triforce of Power now properly reduces incoming damage by 33%
- {M}Fixed Dark variant of Fierce Deity's Cap on females and Khajiit
- WinterholdExtTowerRing01NoSnow no longer replaces WinterholdExtTowerRing01
- {M}Chu Explosions no longer place green disks when they activate.
- {M}{T}Hero's Sword appearance adjusted
- {M}Hero's Sword physics data corrected.
- Fixed recipes for Sheikah Armor, Boots, and Gauntlets.
- Redesigned Temple of Time textures to be more distinct from the College of Winterhold
- Attempt to make a Gold Chu in Fear not respawn infinitely.
- New appearance for Great Fairy's Tears and Sand of Hours Elixir.
- Variants of Charred Fragments and Tarnished Shards are now distinct from each other.
- Added two joke items to reference Ripened Tingle's Balloon Trip of Love
- Corrected error in "Ancient Enchanter Recipes" book.
- Added shortcut to Water Temple, redesigned final tunnel, and added more Chilfos to the dungeon.
- {S}Updated Triforce Wish Script
- Reworked enchanted circlet recipes. Terminan Forge will only craft heavy armor circlets, Ancient Enchanter will only craft light armor circlets, and the new Infusion Altar will craft unarmored circlets.
- Added new green and purple colored Poe Torches
- Poe Torches and Poe Lanterns can now be crafted
- Added Poe Souls
- Gold Skulltula Tokens now have more metallic textures.
- Redesigned Spider House Table to be distinct from Enchanting table.
- Ether Medallion now has chance to paralyze enemies.
- Reduced radius of explosion from Master sword blade beams.
- Master sword blade beam explosions no longer trigger Meridia's Retribution.
- Master Sword now uses custom version of Meridia's Retribution, Light of Evil's Bane.
- Golden Goddess Sword now shares enchantment with Zelda's Bow.
- Adjusted lighting in Triforce Shrine.
- Ice Arrows now use IceArrow.nif and Icearrowflight.nif instead of glassarrow.nif and glassarrowflight.nif
- HoverBoots now use HoverBoots.nif instead of boots.nif
- Beamos cores now dark gray metal and are now consistently colored between LE and SE.
- Kinolangdanzel Depths and Itnamzand Deep may now respawn, but Silver Centurion and Ancient Automaton do not.
- Retextured Moon Shards
- Added Ivory Fairies, which only appear under certain conditions.
- {M}Fixed collision data on MirrorShieldSecretsWholeNormalized.nif, MirrorShieldSecretsPolished02.nif, and MirrorShieldSecretsSmallNormalized.nif
- Removed WeapMaterialSilver keywords from Silver Gauntlets
- Corrected Appearance of female Darknut Armor
- Clawshot no longer respawns
- Redesigned Igneous Hammer
- Moon Shards no longer linked to Moonstone
- Removed description from Terminan Bow, Magic Hammer, and adjusted Clawshot description
- Light Arrow Shrines near Statue of Azura and on Solstheim now have higher likelihood of containing Light Arrows while shrines near Statue to Merida and Shrine to Peryite are more likely to contain Silver Arrows.
- Reworked Fairy Disable script to be more reliable and check against all item types instead of just one each activation.
- Reworked Roc's Cape effect in attempt to make it more reliable and not transfer between saves.
- Corrected Magical Shield enchantment
- Hylia's Denial no longer relies on a global value to track the player's location.
- Vylintyn's equipment changed. She no longer carries a False Majora's Mask, Ikana ring or Ikana circlet, her armor is now Worn Redead Leather, she no longer carries a Twili Sabre or Zora Dagger, she now wears an Oocca Circlet, and her Skyloft Braced Shield has been replaced with a Skyloft Banded Shield.
- False Majora's Mask in Forgotten Cavern now worn by Elite Bokoblin.
- Purple Tektite Jelly now has Fortify effects rather than restore.
- Zora shields now use own shield bash spell instead of sharing one with Targe of the Blooded
- Triforce of Knowledge now increases skill use by 10% rather than 15%.
- Silver Gauntlets and Golden Gauntlets can now be properly converted between light and heavy armor
- Attempt to make Platinum Gauntlet recipe more reliable.
- Dodongo Claws and Wolfos Claws now have Fortify Unarmed potion effects, replacing their stamina effects.
- Skulltula eggs and Sand Crab Chitin now have Resist Disease potion effects instead of Slow.
- Attempt to make the Chus don't explode when they're disabled, or explode infinitely.
- Cane of Byrna no longer respawns
- Chilfos no longer get daggers from leveled lists.
- Fixed recipes for improvement of Big Hylian Shields
- Hylian Shields now have proper flags for environment mapping.
- Improved Heavy Hylian Shields now distinct from standard Heavy Hylian shields.
- Mon Are no longer cashed in at Smelter. Instead, they are cashed in at Monster Altar in the Forest Temple.
- Shadow Temple now has proper location and encounter zone data.
- Kinolangdanzel, Morwitijaal, Itnamzand, Kamdelimar, Water Temple, Spirit Temple, Shadow Temple now have properly designated bosses.
- {M}Corrected collision on Fairy Cap
- Renamed Zora's Cap and Goron's Cap to Zora Cap and Goron cap respectively.
- Eldin, Faron, Goron, Lanayru, Oocca, and Woodfall Armors removed from Kakariko Village and Freezing Caves, and instead placed in other dungeons throughout Skyrim, namely Mara's Eye Den, Pride of Tel Vos, Broken Fang Cave, Forsaken Crypt, a new Minish Dungeon, and Moss Mother Cavern respectively.
- Guaranteed instance of Dark Armor added to Rannveig's Fast.
- Moved Pale Secret Grotto exit marker to ensure followers exit properly
- One-handed and Two-handed Stalfos Swords now distinct weapons and can not be switched between each other.
- Attempt to ensure paralysis resistance from Redead Leather Armor.
- Corrected Error in two-handed enchanted Darknut sword.
- Adjusted Size of Zuna Dagger, added to leveled lists.
- Replaced Dwemer "tower" in Shattered Lands with Apocryphal "tower."
- Hero's Shade now uses Enhanced Fairy Bow and carries 20 Zora Arrows instead of 50 Ebony Arrows, as well as Fire, Shock, and Ice Arrows.
- Added Lighting and new doors to Ganon's Tower.
- Added Malice, a new ingredient required for crafting the Deep Corrupt Master Sword, found in Mehrunes Dagon's Shrine and Ganon's Tower. Third sample coming in a future update.
- Ordon Sword now has separate 1st person data for the non-ebony honed and standard versions to allow for distinct looks between the two.
- Steel Bars now require Goron Steel to craft and can no longer be crafted at a standard forge.
- {M}Refined Collision Data for Lokomo parts
- Rolf and Aegis now follow Ferran and Vylintyn for 24 hours.
- Sand floor assets now have gray specular color rather than blue.
- Corrected Ivory Ring interaction with True Four Sword.
- Corrected typo in Silent Winds: "wingrest" to "wingcrest"
- Corrected typo in All Things End: "its" to "it's"
- Adjusted Wolfos spawning levels.
- Attempt to make Beamos track player more effectively.
- Skulltula Venom now applies a weakness to poison effect rather than slowness.
- Skulltulas now apply same effects as bottled Skulltula venom in battle.
- Added Blood of Keese, a new alchemy ingredient, with variants for each variant of Keese.
- Unified Lens of Truth and Eye of Truth spell. Lens of Truth will be wieldable as a "shield" and cast Eye of Truth on block. Eye of Truth Spell will remain intact as in the past.
- Empty Goddess book typo fix: "Taht" to "that"
- Wolfos Hides now produce 3 leather when broken down
- Summon Lizalfos Spell Tomes now more common, and in some cases obtainable in general.
- Levias and Lanayru now Legendary and standard dragons respectively.
- Removed more item descriptions (Terminan Shield)
- Terminan Hero's Shield now fortifies combat healing by 20% instead of 60%.
- Hylian Knight's Shield now guaranteed to be found Beneath the Well, in the Brinehammer, and in Moss Mother Cavern
- Lecher now has unique outfit
- Water and Shadow Temple now use MUSDungeonIce music category
- White Stals phased out and replaced with Lightning Stals
- Casting art for Stone of Agony spell reverted to Detect Life.
- Stone of Agony no longer conditional for interiors vs. exteriors.
- Stone of Agony now has a base cost of 100 rather than 120.
- {M}Adjusted grip of Fierce Deity's Sword.
- Added blood layers to Fierce Deity's Sword
- Hylia's Contract now menu interface and said interface can be found in Hylia's Denial as well as being accessed via Hylia's Contract spell.
- Attempt to fix error with script attached to Farore's Shrine door.
- Attempt to make Elegy of Emptiness and Phantom Force now lock targets in place
- {M}Slight adjustment to Phantom Sword model and texture
- {M}Adjusted Phantom Hourglass texture to be distinct from wine bottles.
- Added Shrine to the Rift, south of Forelhost.
- ESP file now flagged as ESM!
- New meshes for tunics, provided by Dralkkin.
-
Version 6.5.21c
- 6.5.21c November 6 2019
- {T] = New texture
- {M] = New mesh
- {T}corrected normal maps for Zora metal
- {M}Captain's Hat now appears properly on Khajiit and Argonians
- {T,M}Broken Shield, and fragment now have dedicated textures instead of relying on shovel textures.
- {M}Shield of Secrets now have Dual Sheath meshes
- {M}Eldin, Faron, and Oocca Armors now have proper 1st person meshes for female characters
- {T}Stalhrim-based Stalfos gauntlets now have proper texture
- Song of Time chest now checks for presence of Song of Time as contingency.
- Adjusted puzzle in Water Temple
- Added sand and Karat crabs to Spirit Temple
- Corrected references for containers and recipes using Terminan Gems
- Terminan gems now all found as misc items by default. Soul gem versions phased out, but their data is still in the mod for now.
- Fixed seams in Water Temple
- Reforging Mirror Shield of Termina at Terminan Forge now consistently requires 50 Smithing rather than 50 Alteration
- Golden Foxes no longer classified as animals
- Hylian Hero Glass Armor no longer calls to vanilla Glass armor mesh
- Hylian Hero Glass Armor now has greener metal.
- Great Fairy Armor (Glass) now uses texture sets to avoid crashes in SE
- Darknut Race now classified as "large"
- Aquatic Passage - attempt to fix areas with no collision
- Fixed Seams and errors in Kakariko Village
- Changed hitpoints of Them. They all now have 1 HP.
- Keese now have set hitpoints of 20, 30, 40, and 50 for Keese, Fire Keese, Ice Keese, and Thunder Keese respectively.
- Dual Sheath OnBack meshes added for Mirror Shield of Secrets and Damaged Mirror Shield of the Well
- Fixed fitting of Zora helmet meshes for Orcs
- Fixed fairy inside Shroud Hearth Barrow
- Another attempt to make skulltulas stop jumping.
- Stalchildren that are missing jaws now break apart on death.
- Corrected Seam in Aquatic Passage
- Corrected seams in Sand God Passage
- Master Stalfos, Stalfos Knight, armored Stalfos and some Staltroops and Parutamu no longer disintegrate on death and will instead fall as a whole corpse
-
Version 6.5.21b
- Replaced gates in Aquatic Passage in attempt to prevent valves from locking gates.
- Golden Goddess Sword now...gold.
- {S}Attempt to ensure Eye of Truth disables IMod after use
- Corrected Eye of Truth description
- Eye of Truth now damages resistance to magic and physical attacks while in use.
- {S}Golden Goddess Sword now reacts to White Ring
- {M}Stalchildren will now sometimes have missing jaws instead of missing heads.
- Corrected typos in Hero's Sword hint note
- Great Fairy's Sword now properly disables fairy
- Corrects Mirror Shield of Termina Textures
-
Version 6.5.21a
- Adds missing luminous stone meshes
- Corrects textures in Water Temple
-
Version 6.5.21
- September 29 2019
- 6.5.21
- --New items or features--
- Added Hero's Sword, donated by WastelandWanderer
- Added Mirror Shield of Termina
- Added Mirror Shield of Secrets
- Added Water Temple
- Added Hylian Robes. Dark, Blue Ring, Oocca, Faron, Zora, and Eldin variants are included.
- Added Lizalfos
- Added Golden and Silver Scales
- Added Zora Bow
- Added Honed Zora Weapons
- Added Golden Goddess Sword, an enhanced True Goddess Sword
- Added Polished Magic Sword, a stronger, cleaner version.
- Added Cursed Ring, which fortifies weapon skills but drains health and stamina
- Added Songbook Page elixirs: powerful potions that can be crafted from extra songbook pages.
- Added unarmored variants of circlets.
- Added unarmored variants of caps.
- Chus have returned to Skyrim
- Added new hint note to Warmaiden's
- Added new hint note about Din's Ruby, Nayru's Sapphire, Farore's Emerald
- Althaea now has a journal
- Undeleted standard Stalfos Bonemold Gauntlets
- Added previously absent Stalfos Bonemold variant of gauntlets
- Alternate Thin Lokomo Sword now craftable. It is slightly lighter and swings slightly faster but deals less critical damage
- Green Knight's Armor can now be changed to Light Armor
- Added Longshot
- --small additions--
- Added names to books in Link Between Worlds
- Added a few door names for Isle of the Deep
- Added more steam to areas with lava
- Added steam effects to a Goron War-mace in situ.
- Added missing recipe for Mirror Shield of the Well.
- Added more Eye of Truth Functionality
- Isle of the Deep?
- Added more valuable items to the safe at Stendarr's Beacon as more of a reward and to tie into the lore.
- --Appearance changes--
- Robes worn by Them are no longer shiny
- Ellary, Max, and Ferran now have a Fairies following them. The fairies are linked to their masks and will vanish if their masks are unequipped.
- Retextured Silver Arrows to be higher resolution.
- Fused Four Sword texture adjusted. High resolution texture still needed, though.
- Redesigned Terminan Gems.
- Replaced valves in Link Between Worlds with crystals.
- Hero's Glass Armor retextured to have more obvious colors and fewer image artifacts.
- Corrected Fairy Cap texture
- Optimized textures for
- Mirror Shield of the Tower
- Shields of Four Souls
- Outset Shield
- Shield of Antiquity
- Spirit Shield
- Triforce
- Lens of Truth
- Goddess Sword
- Goddess Sword now has new grip texture
- Slightly adjusted dimensions of Goddess Sword
- Male tunic meshes no longer have a barrel chest/beer belly. Meshes courtesy of cALAMIN.
- Aquamentus and Onox now have custom textures.
- Corrected environment maps for Zora Swords
- Zora axes given higher resolution texture
- Adjusted textures for Stalfos Bonemold Armor variant
- Lokomo Sword now more consistent with texture and more vibrant.
- Redesigned Soul Dew.
- Redesigned Golden Goddess Gems (Nayru's Sapphire, Farore's Emerald, Din's Ruby) and Golden Goddess Blessing Gems (Nayru's Blessing, Farore's Blessing, Din's Blessing)
- Lokomo Sword Golden Triangles now more metallic in appearance
- Rupee textures more refined.
- --Gameplay and Balance changes--
- Link Between Worlds reworked to remove cages.
- Trap chests can now be disabled if the player is sneaking.
- Adjusted items in Dark Chest of Wonders.
- Nayru's Pearl now costs 100 magicka per use.
- Songbook pages can no longer be crafted if you already know the song.
- Fierce Deity Caps no longer classified as helmets or dragonplate/dragonscale
- Dominion Rod now improved using Dark Essence.
- Heavy Zora Circlet now equal in armor rating to light Zora Circlet
- Terminan Soul Gems no longer used in recipes and can no longer be obtained legitimately.
- Terminan Gems (Gem of the Swamp, Ocean, Mountain, Canyon) are no longer soul gems by default. Use Alteration Tables to change a Soul Gem Terminan Gem to a usable Terminan Gem.
- Mask of Truth is now unarmored.
- Staltroops in Sciolism now less likely to carry shields.
- Ganon's Cape absorption strength lowered.
- Song of Healing now heals over time rather than all at once. It also no longer cures disease and no longer affects heal rate
- Guaranteed Goron Warrior Armor now always appears with a 1 handed Goron weapon
- Changed defense response of Them.
- Master Sword improvement can now use Golden Butterfly wings instead of Ancestor Moth wings
- Sacred Bow no longer has alternate recipe using Grand Soul Gems
- Light Essence and Potent Light Essence removed from many recipes and replaced with Golden Butterfly wings in some.
- Sacred Bow, Pegasus Boots, Dominion Rod, Hover Boots
- Light Essence and Potent Light Essence requirements reduced for several recipes
- Din's Blaze, Farore's Gale, White Ring, White Circlet, Ivory Ring
- Light Essence and Potent Light Essence now easier to craft
- Reduced ingredients, removed excess grand soul gem requirements, added requirements of Prelude of Light and Sun's Song, added Greater Soul Gem option
- Goron Warrior Armor now rarer on Hylian Ghosts.
- Reworked Hylian Mages to rely exclusively on staffs and daggers, and wear robes.
- Many Hylian Armors removed from Kakariko Village.
- Eightfold Longblade now heavier
- Adjusted magic absorption effects for items.
- Fierce Deity's Circlet and Cap can now be changed from unarmored to armored. If unarmored, they are enchanted. If armored they are not and cannot be enchanted.
- Aegis is now more resilient
- Spell tomes can no longer be crafted if you already know the spell.
- Lokomo Crossguard now weighs 2.5
- Gibdos now 100% weak to fire rather than 150%
- It is no longer possible to soul trap Them.
- Trapped chests and chus will now respawn when a cell resets.
- Stalfos, Some Poes, Phantoms, Enthralled Weapons no longer pick up weapons.
- Bridge in Rift Secret Grotto has collapsed
- Summoned Redeads no longer pick up weapons.
- Hylian Vampires now have chance of summoning Relics of Hyrule creatures
- Hookshot can now be wielded as a dagger
- Zelda's Scabbard can now be wielded as a shield
- --Fixes and Streamlining--
- Heretic Shield can now be tempered
- Adjusted Kinolangdanzel Tower to be more follower friendly.
- Keese are now able to be struck by arrows and other projectiles.
- {M}Adjusted Sheikah Blade and Sheikah Dagger inventory appearances.
- All Mirror Shield fairies now properly vanish.
- Ashland tunics now properly account for character weight.
- Triforce pieces can no longer be sold.
- Nayru's Grace, Song of Healing, White Fairy no longer conflict with Complete Alchemy and Crafting Overhaul
- Nayru's Shrine icy cave texture corrected.
- Yiga Mask no longer has ArmorLight keyword
- Corrected a Sacred Bow tempering recipe
- Corrected Eldin ArmorAddon to allow it to display properly
- Shrouded Stalfos no longer cause negative armor rating
- Faron and Oocca Tunics can no longer be disenchanted
- All Time-worn books can now be restored without relying on a single book.
- Time-worn Books no longer respawn and are now locked in place to prevent being scattered by spells and shouts.
- Windcleaver now properly fires cyclones.
- Certain Couple's Masks no longer use All-Night Mask ArmorAddon for Argonians
- Corrected Armor Addon defaults for masks when displayed for Beast Races
- Zora Shields can no longer be switched between light and heavy at Alteration Table
- Corrected small seam in Grief
- SSE: Remade Stalfos Bonemold variant in attempt to avoid crashes when equipped.
- Items set to randomly appear will now reset properly.
- Rift Secret Grotto now has COC marker
- Summoned Wizzrobes now use custom race
- Wizzrobes removed from LCharWarlock07Ice list
- --Typological Changes--
- Spacing fixed in The Clock Ticks On
- Corrected Note 5 Spirit Temple: "no way they"
- Fixed typos in Zelda's Wrath
- Silver Arrows now called "Hylian Silver Arrows"
- Fixed description for Great Fairy's Circlet
- Updated Master Sword recipe notes to be accurate.
- Fixed typos in Latimer's Journal
- Adjusted spelling and grammar in Zelda's Wrath
- Tweaked wording in Last March of Kokiri lore book.
- Added symbol to Yiga letters and adjusted arrangement of words
- -Attempted fixes and changes--
- Doubt now uses customized tree mesh in attempt to avoid potential collision issues.
- Redid Ordon Shield Collision data in attempt to fix potential crashing issue
- Moved boat on Spirit Island to try to prevent sticking point.
- Attempt to make Alastrina and Helgraf more reliable as followers.
- Attempt to fix flying Skulltula bug.
- Adjusted textures for Majora's Mask and False Majora's Masks in attempt to prevent issues.
- Corrected Triforce collision?
- Sparks cast by Them or using Their Devices may now have a small area of effect.
- Attempt to make fairies marking arrow shrines despawn and respawn with the arrows.
- Attempt to make Alastrina more reliably appear. If she has not appeared for you after completing the Ruptured Towers, revisit Grief; she is activated by one of the doors in the dungeon.
-
Version 6.5.20g
- Darknut Greatswords now properly point to the 2-handed mesh rather than one-handed.
- Lens of Truth Yellow focus now properly obtainable.
- Lens of Truth Lavender focus now properly recognized by Light of Knowledge
- Removed access to unusable Orange and Violet foci
- Halved most health regen and magic absorption of rings activated by equipment.
- Corrected markers and names for some warp books in Ruptured Towers so they don't say "Ruptured Towers"
- Great Fairy no longer uses Cloak spells
- Crownless now has "earth" uncapitalized to signify soil rather than the planet Earth.
- Attempt to block exploit in Link Between Worlds for jumping to Morwitijaal from Itnamzand ramps
- Seashell Sword now points to proper 1st person mesh
- Corrected typos in Ganon's Epitaph: "ashes" to "ashes." "Is that was this was" to "Is that WHAT this was"
- Lens foci no longer visible in Ancient Enchanter if lens not present.
- Zora boots now increase swim speed by 20 points.
- Removed extra key from Sand God Passage that allowed shortcut in Spirit Temple
- Made key easier to obtain in Spirit Temple.
- {M}Dampé's Shovel now has blood layer.
- Added a bit more steam to areas with lava.
-
Version 6.5.20f
- Items in Kakariko Village, Kakariko Barracks and Temple of Time no longer respawn.
- Corrected typo in Acid Lakes: "in" is now "is."
- Boss of Desperation now properly takes reduced damage from physical weapons, except silver or the Four Sword.
- Added more effects to Desperation
- Added gate pole bases to Rage.
- White Stals may use Whirlwind Cloak.
- Reduced Argorok's health by 800 points.
- Reduced Onox's health by 250 points
- Entralled Weapons are now consistently low level, between 6 to 12 rather than 20 to 40.
- RoH Dragons can no longer be summoned in the Eldergleam Sanctuary
- Melancholia cracks adjusted.
- Mirror Shield of the Well is now slightly weaker and lighter
- Ancient Automaton now consistently lower level, at 1.3 x the player's level, with a minimum level of 20. Changed from 1.5 x player level with 30 minimum.
- Attempt to make Ancient Automaton projectile no longer stick to the player.
- Attempt to make Song of Healing unspammable.
- Attempt to ensure that Argorok properly stays in its area.
- Shade of Levias now has access to Steam Breath.
- Lanayru's Shade now breathes a more consistent lightning breath.
-
Version 6.5.20e
- Corrected a Potent Light Essence recipe. Auriel's Bow can now be used as a catalyst separately from Command Daedra.
- Corrected sand textures for Spirit Temple and Sand God Passage
- Forgotten Spears can now be consistently tempered
- Fixed Fairy marking Great Fairy's Sword.
- Corrected transition from Sand God Passage to Reach Secret Grotto
- Added coc marker to Reach Secret Grotto
- Attempt to make Picori Blade more stable in situ
-
Version 6.5.20d
- Fierce Deity's Sword now has proper enchantment when wielded with one hand.
- Song of Time now heals 10 points per second for 5 seconds instead of 50 points all at once.
- Din's Gratitude no longer fortifies healing by 1000%
-
Version 6.5.20c
- Fixed missing mesh for mirror shield of the Great Sea
- Properly fixed silverdrift lair fix
- Tempering now possible for Hylian Blue Ring Armor
- Removed pre-existing Chus to prevent glitchiness. They will be restored in a future update.
- Ellary now carries a Pickaxe
- Fixed Forgotten Cavern sticking point for followers on little bridge.
- {Script}corrected Gossip Stone typo ("my" to "by")
-
Version 6.5.20b
- Fixed missing mesh for mirror shield of the Great Sea
-
Version 6.5.20
- !!If you have Alastrina or the Lost Hylian Soldier from Misery as a follower, remove any valuable items from her inventory before installing this update!!
- --New Features & Items--
- Added Desecrated Shield
- Added Atrocious Shield
- Added Great Fairy's Tunic, Hylian Fairy Armor, Ashland Fairy's tunic, Fairy Ring, Fairy Circlet, and Great Fairy's Armor (Glass).
- Added Sand God Passage
- Added Bane of Arthropods VII, a new dagger
- Added more Blocks of Time
- Added more Lens of Truth functionality
- Added Hero's Glass Armor
- Added Windcleaver
- When wearing the Ivory Ring, the Red Noble Sword now fires Paralyze, and the Blue Noble Sword now fires Ice Storm
- Added Keese
- Stalfos enemies now have new textures and variety to their appearance.
- COC Markers added to Ruptured Towers boss arenas to avoid glitches
- Added guaranteed locations for Ring of Woodfall and Ivory Ring
- Glass Armor and Hylian Armor lowered to 100% resistance, which is already suitably above Skyrim's resistance cap with a buffer.
- Lanayru Tunic and Armor weakness corrected to frost rather than shock.
- Added note in Frostfruit Inn giving hint to Roxanne's location.
- Forgotten Cavern now ransacked, most of Vylintyn's belongings stolen
- Added Quake, Ether, and Bombos Rune Spells.
- Added Chus
- Added Sand of Hours Elixir, a potion that slows time for 10 seconds.
- Added 999-Man Slicer.
- Reset Great Fairy in an attempt to make her function properly in battle.
- Added Epona's Dismissal, a spell that is given to you when you wish to release or resurrect Epona. It is used to dismiss the permanent horses summoned by the spell
- Attempt to make Epona's Song consistently summon the proper horse depending on Epona's state.
- --Adjustments--
- Hylian Glass Armors now have proper cubemaps
- Great Fairy's Plea updated to include new functionality of the Fairy Font to spawn items depending on number of fairies obtained.
- Great Fairy's Sword now inflicts a fear effect if wielded with Great Fairy's Tunic or other Great Fairy's Armor
- Eldin, Faron and Oocca Ashland Tunic armor ratings now match standard Tunics.
- New texture for Magnetic Gloves has blue metal for one side of the gloves. Thanks to Dralkkin for assistance.
- "A Warning" in Dead Man's Drink now hints to Falkreath Secret Grotto instead of Morwitijaal.
- Removed Black splotch from male tunic armpit and made Zora, Goron, and Kokiri tunics call to proper textures.
- Eye of Truth will now sometimes reveal Fairies, especially in cases where an item is underwater.
- (Added Lens of Truth compatibility to Darkshade)
- Morwitijaal Sanctuary, Itnamzand Deep and Itnamzand Sanctum, and Kinolangdanzel Depths no longer reset, to attempt to prevent vanishing boss bug in SSE.
- Bane of Arthropods weapons now have improved inventory orientations.
- Attempt to make an area in Dread more forgiving in terms of lava damage.
- Redesigned robes worn by Them to be distinct from Vaermina robes
- Attempt to make summoned Great Fairy more aggressive, with new spells in her arsenal.
- Attempt to make Gargantuan Slaughterfish easier to loot
- Razor Sword and Eightfold Blade handguards now smooth metal.
- Eightfold Blades now have thinner handguards.
- Adjusted Yiga Mask meshes. Should fit under certain hoods now, and look nicer on Argonians than before.
- Adjusted Majora's Mask meshes for Khajiit
- Gilded Sword and Razor Sword now have new scabbards. Properly.
- Hylian Knight's Shield description removed.
- Damaged Mirror Shield of the Well no longer reflects magic
- Secret Grottos now have full name in interior map screen.
- Removed Ash Spawn from Fear
- Lost sky Crater ruins and walls now consistently covered in ash
- All Tektite Jelly bowls now weigh 0.5 units
- Doubt now has a small key to unlock rolling doors in case player gets trapped. Stone door now has second chain to open it in same situation.
- Hummingbird chest no longer respawns
- Majora's Mask Unbound messages adjusted.
- Tektites now have a chance to explode when killed, releasing Chu spores. Green, Rare, and White Tektites have higher chance than others. Brown Tektites explode with Red spores.
- Mini boss arenas now have more healing items between battles
- Removed Snow from Temple of Time
- Removed description from Hylian scout tunic
- Ancient Automaton now has same blocking mechanism as Silver Centurion
- Added mist and dust to Guilt and Ethereal Sanctuary to make them more atmospheric.
- Ancient Automaton no longer uses bolts and instead uses fireball attacks.
- Seashell Sword now responds to White Ring
- Added fairy to mark Faron Tunic
- Colossal Sword now temperable with two steel ingots
- Aegis is now protected and less likely to be accidentally killed.
- Locked physics for most songbook pages.
- Songbook pages that used to respawn no longer do.
- Ballad of Gales now has chance to toss enemies into the air.
- Althaea no longer wanders at her location, in an attempt to resolve crashes and glitches
- Adjusted collison data for Twili Nodachi
-
Version 6.5.19
- 6.5.19 December 25 2018
- [color=yellow]REQUIRES 6.5.18[/color]
- {M} = Mesh
- {T} = Texture
- {S} = Script
- --New Features & Items--
- {M,T}Added Bane of Arthropods III, IV, V, and VI (Skulltula)
- {M,T}Kokiri Sword, Razor sword and Gilded Sword now have unique scabbards
- {Sounds}New, consistent sounds for Ocarina songs.
- Added New Gravestones: C11 and H15
- Added Golden Butterflies
- {M,T}Added Sheikah Armor, a reworked, fortified version of the Sheikah Garb
- Added Seashell Sword
- Added Althaea, a new Wood Elf follower
- Added Helgraf, a new Nord follower (does not appear until reaching end of False God Passage)
- Added a poor soul to Rift Secret Grotto
- --Adjustments--
- {M}Modified UV mapping of female Sheikah Garb
- {M,T}Adjusted appearance of False Majora's Masks
- {M,T}Adjusted Normal Map for Ordon Sword, Magic Sword
- {M,T}Rupees now more shiny and glossy
- {T} Adjusted Lokomo Sword normal map
- {T} Adjusted textures for Honed Ordon Sword
- Disabled recipes for nonfunctional Majora's Eye Lens focus.
- Skulltula Hatchlings now set at level 3 rather than 6.
- Light of Knowledge now informs you if the Lens of Truth is not focused or present.
- first Chilfos in Itnamzand can now be looted
- {T}Lanayru Armor now more yellow
- Ikana Glass Armor now has guaranteed location
- Dead Men's Respite Small Key now works properly
- Pestos minimum level now 6.
- Gidbos will now use Disarm shouts, and Shrouded Stalfos will use a shout similar to Marked for Death
- {M}Light essence, Grey Gems, and Dark Essence now have adjusted appearance
- {T}New book covers for Ruptured Towers laments and poems, as well as unique books in the Shadow Temple
- Added levers to Morwitijaal to allow access from Sanctuary if dungeon has been cleared
- Corrected name of a Shrouded Stalfos Left Arm.
- Fairy guardian system simplified, streamlined, and rebuilt with perks
- Fairies now fortify certain skills and apply minor benefits when active.
- Added failsafe chests for bosses in Kinolangdanzel, accessible via tcl command.
- {T}improved normal maps for Magical Shield
- Dark Blessing now increases damage of critical hits.
- Expanded Whispering Majora effects.
- Summon Giant Pesto spell and effect now consistent with name of creature.
- {T}Adjusted Sheikah Garb normal Map
- {M}Corrected Sheikah Boots normal map
- Eye of Truth Spell Tome now available through Ancient Enchanter if spell is not already known.
- Sheikah Garb no longer fortifies damage resistance
- Sheikah Garb now 20 base armor rating, and weighs 4 units.
- Sheikah Boots now 8 base armor rating.
- Removed Dark Brotherhood keyword from Sheikah Boots.
- {S} Hero's Blessing Can no longer be stacked with Shade Blessing.
- Shade Blessing now nullified if Hero's Blessing is present.
- Desecrated Gossip Stone now displays message when activated.
- Hylia's Bargain can now only be used once a day and no longer grants green Rupees
- True Four Sword description Corrected
- Named Small Keys after location they are found in.
- Renamed Hylian Soldier's Helmet and Hylian Soldier's Gauntlets to Hylian Soldier Helmet and Hylian Soldier Gauntlets
- Removed description from Hylian Soldier Helmet and Gauntlets
- Books now properly listed as books in SkyUI (Terminan Book, etc.)
- Notes, letters, and loose pages now properly listed as notes in SkyUI
- {S}Added more areas compatible with Eye Of Truth
- Lokomo Sword paralyzes are no longer guaranteed
- {T} Razor Sword no longer has dwemer symbols on handguard
- Most Mirror Shields are now weaker and cracked by default and must be reforged at an Ancient Enchanter. (If you already have a mirror shield, don't worry: the update will not weaken it.)
- Renamed one variant of The Golden Gauntlets to simply "Golden Gauntlets"
- Lost Hylian Soldier in Misery is now named.
- Adjusted height of chest in Deepwood Redoubt to make it more accessible.
- Moved knapsack and deku nut cluster in Rift Secret Grotto to make them more accessible.
- Corrected magic effect descriptions for Yeti Armor, Ikana Armor
- Fierce Deity Sword no longer causes effect when picked up after being dropped.
- Added several fairies to previously unmarked locations including Angarvunde, Deepwood Redoubt/Hag's End, White River Watch, Frossel, Bloodskal Barrow, Castle Karstaag and Harstrad
- Attempt to make Ocarina Respite and Ocarina limiting system more consistent and reliable.
- Removed "DUPLICATE" from more editorIDs.
- Silver Centurion now uses Frost Breath instead of Unrelenting Force
- Majora's Priest and Ancient Automaton now have weaknesses to certain magic.
- Malicious Hollow now has more scaffolding
- All Ocarina songs now classified as Magic sound for consistent volume.
- Clarified Old List
- Kinolangdanzel now has more oppressive atmosphere, and more scattered torches about.
- Adjusted door in Itnamzand
- Locked physics of several items to prevent scattering in battles.
- Added decoration to song of time chest
- Added sentence to Tome of the Fierce Deity
- --Bugfixes--
- Sun's Song area effect now only affects undead and damage has been reduced.
- Fairies outside Roxanne's House, Lost Echo Cave, Shrouded Grove, and Eldergleam Sanctuary now properly disable
- Ocarina of Time no longer respawns
- Attempt to prevent trapping point in Deepwood Minish Dungeon.
- Blue Ring can now be crafted at Terminan Forge
- Kakariko Village location named corrected from "Kakariko Villager"
- SSE: Attempt to prvent vanishing boss bug
- Lokomo Sword now properly makes horizontal beams with White Ring
- White Ring script rewritten to check for dual-wielding. Only the weapon in the right hand will fire beams.
- Fixed crash when Master Stal head was dropped.
- Corrected Appearance of Hylian Soldier gauntlets on beast races.
- Fixed Farore's Wind hand art
- Farore's Wind damages Stamina regeneration more when used.
- Corrected face data for vampire in Malicious Hollow
- Corrected magic effect information for Yeti, Zora, Lanayru, and Woodfall equipment
- Improved Burial Masks will now reduce duration of Redead screams instead of increasing.
-
Version 6.5.18a
- Corrected Farore's Wind Magic School
- Sun's Song area effect now only affects undead and damage has been reduced.
Lost Echo Cave Fairy now disables properly
Burial Masks can now be reforged into +1 through +5, with increasing protection against Redead screams
Relics of Hyrule Followers now have persistent locations they return to when dismissed. - Removed Goddess of Steam from Reach Secret Grotto, added other enemies
-
Version 6.5.18
- August 22, 2018
Oath to order now works prior to defeating boss of Ruptured Towers
Local Map name for Kakariko Village corrected
Clarified lingering song effect message for Ocarina
Caps can now be made from enchanted rings
Robes worn by Wizzrobes can now be looted
Renamed Dark Hero's Clothes and Dark Hero's boots and gauntlets Dark Tunic, Dark Boots and Dark Gauntlets
Added Hero's Cap to Hero's Armor chest.
Corrected Poe weakness to arrows. All Poes except Master Poe now share a hidden perk that doubles damage from bows and crossbows.
Farore's Pearl grotto menu more versatile.
Normal Skulltulas no longer drop White Skulltula Chitin.
Skulltula chitin armor now weighs more.
Nayru's Love now weaker without Triforce of Wisdom
Farore's Wind now drains Stamina unless Triforce of Courage is present.
Din's Fire now weaker and smaller without Triforce of Power. Charge time reduced.
Eye of Truth Spell Tome now has new cover
Eye of Truth spell returned to tome and is now functional
Corrected Great Thunderblade enchantment
Corrected Hookshot meshes
Folgunthur fairy now orange and disables properly
Made Misery more claustrophopic and even more Apocryphal. Don't drink the water.
Added Master Stal to replace Lightning Stal in Midna's Tomb.
Corrected roombounds in Mad God Passage
Adjusted Link Between Worlds to close gaps
Adjusted ramp in Misery
Removed 2 gems of canyon in shadow temple
corrected gap in shadow temple
Adjusted shadow temple gate puzzle to prevent trapping
Magnetic Gloves now temperable with Steel ingots and void salts
Farore's Wind school corrected.
Farore's wind now disables Stamina regen for 10 seconds after use.
Nayru's Ward now requires Triforce of Wisdom to absorb Magicka from incoming spells.
Nayru's Ward now requires two light essences to craft.
Nayru's Love no longer cures poison or disease.
Added Nayru's Grace, which cures poison, disease, and paralysis.
Max now wears an Ashland Lanayru Tunic
Ferran now has more items for sale.
Added torches to Rorikstead Secret Grotto
Rorikstead grotto exit cleared for easier exiting.
Din's Fireball Spell tome now requires Light Essence to craft
Simplified and corrected recipes for spell tomes for Farore's Gale and Farore Squall
Added Din's Blaze, a wall of flames that staggers enemies.
Added Cult of Ganon robes and banners
Added Heretic Shield
Corrected broken oar grotto fairy
Added Golden Butterfly in a jar and Golden Butterfly wings
Captain's Hat can no longer be disenchanted
"Requires Wind Waker" added to Earth God Lyric, Wind God's Aria, Song of Passing descriptions
Attempt to prevent Forgotten wisp effects to be stuck to player's feet.
Redid Face meshes and tint masks
- August 22, 2018
-
Version 6.5.17d
- 6.5.17c skipped to align version with Relics of Hyrule SE
Added missing textures for white skulltula chitin shields
- 6.5.17c skipped to align version with Relics of Hyrule SE
-
Version 6.5.17b
- Corrects Wolfos summon spell animation
Updates scripts for Poe lights, Sonata of Awakening
- Corrects Wolfos summon spell animation
-
Version 6.5.17
- Corrected White Skulltula Chitin Helmet armor rating
Fixed Redead Leather armor normal map
Corrected Solstheim Secret Grotto fairy
Red Shield no longer discenchantable, no longer makes noise upon starting spell absorption effect
White-Gold Skulltulas now found more commonly on Solstheim.
Added Captain's Hat
Fixed typo in Stone of Agony book; Vylintyn's name
"They" now share voice types with mudcrabs
Fixed Iron Knuckle Battle Axe blood mesh
Corrected tempering for Lolian Broadsword
Knapsack in Kinolangdanzel now easier to find and set to respawn.
Ordon Shield now resists shock when blocking.
Added note to dead Thalmor wizard in Drab Strongbox
Added Shadow Temple
Nayru's Sapphire fairy now disables properly
Changed Ruptured Towers boss arena names. Desiderium is now Delirium, Rashk is now Sorrow, Saudade is now Sciolism
Renamed mannequins in Misery
Stalhounds are now rarer.
Added Alpha Stalhounds
Corrected Triforce of Courage summary
Dark Chest of Wonders has been updated with new items and no longer contains unique items like the Master Sword or Midna's Sabre
Burial mask now properly appears on mannequins
Ellary and Vylintyn no longer have silent roll perk
White Skulltulas properly drop white skulltula chitin.
Goron Shield no longer crashes game when displayed or dropped.
Goron Shield redesigned
Added Shock Arrows
Silver Centurion now has knockback with power attacks and is less likely to fire breath attacks sideways.
Attempt to make Silver Centurion, Gohma, Big Skulltulas not vanish on death and stay lootable after death.
Redeads, Hylian Ghosts no longer carry gold and will instead carry Rupees.
Hylian Ghosts no longer carry long bows and will instead carry forgotten bows
More RoH enemies now carry Rupees
Fixed Red Fairy outside Arkngthamz
Attempt to make Knights Crests, Deku Shields visible for stalchildren nad other Stal enemies.
Added splashes to pillars in room before 4 minibosses in kino
reworked some water splashes in Kino
Fixed some waterfall splashes in kino
reworked a rocky area in Kinolangdanzel
Removed faulty web sac in Dawnstar Spider House.
Adjusted corpse in Kinolangdanzel Depths
Added patrol data for creatures in Kinolangdanzel.
Poe Torches and lanterns now cast light. If a torch or lantern is not casting light, try dropping it, then re-equipping it.
Corrected White-Gold Skulltula Chitin name and appearance
Corrected Gold and White Skulltula Chitin appearance
Gold Skulltulas on Solstheim are now White-Gold Skulltulas
Blade of Kakariko now shares its appearance with Lolian Broadswords.
Mayor house Safe Key should be wardrobe key.
Eye of Truth Spellbook no longer teaches spell. This will remain until spell is repaired.
Fixed map marker for Solstheim Spider House
Corrected Hookshot collision
Removed empty cells from various worldspaces (e.g. Kakariko Village, Ruptured Towers) to make them more stable and reliable.
Removed "DUPLICATE" tag from hundreds of RoH items.
Added one-way teleporter to Itnamzand Deep so players can leave if they get stuck.
Summon Aquamentus spell no longer summons Volvagia
Added new book covers for some books. Two are currently unused but will be used in future updates.
- Corrected White Skulltula Chitin Helmet armor rating
-
Version 6.5.16
- Fixed door in Falkreath Secret Grotto that leads to Mad God Passage
Renamed Small Depths Key to Kinolangdanzel Depths Key
Cane of Somaria now has smaller effect on nearby objects
Updated face meshes and tint masks for NPCs
Attempt to Remove custom eyes for high elves from racemenu
Farore's pearl now consistently drains magicka as well as stamina
Attempt to rotate Gossip Stone load screen to proper orientation
Corrected Gilded Sword Blood Mesh
Corrected Oath to Order sound
Scissor Beetle weapons and shields now categorized as Orcish and Chitin respectively instead of Falmer.
Adjusted Faulty knapsack in Rift Secret Grotto
Attempt to fix faulty Beamos in Itnamzand
Epona's Song no longer summons horses that collapse upon appearing. If your summoned horse is dead, use recycleactor command or wait for 10 in-game days and they
will respawn.
Added Ordon Shield by Deathbydawn22
Fixed a few errors reported by xEdit
All Skulltula Chitin Armor now uses Skulltula Chitin to temper, including Gold Skulltula Chitin Armor
Added White Skulltula Chitin Armor and White-Gold Skulltula Chitin Armor
Corrected tome of the fierce deity, "unaware of the true nature of the mask," and changed "earth" to "ground."
Added Gravestone R17
Added female Dark Interlopers
Added New Mask of Truth by survivormanMC
Epona's Blessing now fortifies movement speed while mounted.
Chilfos now more likely to carry Zora weapons and more varied Stalhrim weapons
Ocarina songs now mention Ocarina in description
Streamlined Potent Light Essence and Deep Dark Essence Recipes
The mysterious They are now more cautious in battle.
Song of Double Time now increases movement speed
Corrected errors with Ocarina songs.
No song will play music unless Ocarina is present
Sonata of Awakening is now more reliable and unique
Oath to Order more reliable and echo removed
Sun's Song is more reliable and no longer explodes when cast.
Corrected description for Far Away, Long Ago by removing it.
Megaton Hammer fairy will now properly disable.
Fixed tempering for Thunderspear and Hammer of the Palace, reforging for Shields of Four Souls
- Fixed door in Falkreath Secret Grotto that leads to Mad God Passage
-
Version 6.5.15e
- Fixes Block of Somaria mesh
-
Version 6.5.15d
- Skipped to align with SSE version
-
Version 6.5.15c
- Dark Interloper in Falkreath Secret Grotto no longer respawns
- Corrected secret door in Falkreath Secret Grotto
- Adjusted Drab Chest Minish dungeon to be more easily traversed.
-
Version 6.5.15b
- Fixes error with Cane mesh directory.
-
Version 6.5.15
- Added Mad God Passage, linking Falkreath Secret Grotto with Morwitijaal.
Giant in Morwitijaal is now immune to Unrelenting Force and Paralysis
Added new gravestone, M13
Added Hammer of the Palace, a bronze hammer that damages armor rating of foes and has high chance of stagger
Added Eightfold Blade and Eightfold Longblade
Added Cane of Byrna, Cane of Pacci, and Cane of Somaria
Tweaked texture for Razor Sword
- Added Mad God Passage, linking Falkreath Secret Grotto with Morwitijaal.
-
Version 6.5.14
- December 15 2017
Rewrote Ganon's Fate
Distilled Skulltula Venom Vials deal proper effects
Fixed typo in Hero's Prayer and reworked last sentence.
Added four new gravestones: D4, E4, F4, G4
Redesigned Beamos Cores
Reworked Beamos as advanced flamethrowers
Worn Redead Leather recipes no longer appear in Tanning menu unless an armor piece is present
Worn Redead Leather Armor now has proper normal map and gloss
Summon Dragon spells now use both hands, take one second to charge, and have a longer range
Fixed There are no Fairies in Skyrim last page overwriting
Several spells properly organized into skill categories. Please report any I missed.
Grief no longer kills when you fall into its abyss
Doors in shame Now give information of their destination
Corrected Aubade Inventory image
Reworked Hero's Shade defeat sequence
Reworked Noble Sword in Shattered Lands
"They" are more plentiful in Kakariko Village and Lost Sky Crater and are more active.
Books are now more varied in the Shattered Lands
Zelda's Bow now guaranteed to not fall unless you activate it.
Attempt to fix issue with Sun's Song
Improved Haafingar Secret Grotto navmesh and accessibility by adding wooden platforms and staircases
Split Haafingar Secret Grotto into two cells: Secret Grotto and Malicious Hollow
Midna's tomb books witrhin the tomb now say "lower level" "upper level" etc.
Fixed Door from balcony in Shame
Made poem and scroll more visible in Guilt
Attempt to fix trap point in Hilda's tomb
Fixed gaps in Melancholia
Adjusted paths in Link Between Worlds
Kinolangdanzel final boss arena reworked slightly
Corrected Roombounds for Kinolangdanzel Depths; icebergs now properly appear in boss arena
Added new modified bombs and bomb flowers that explode on impact
Returned Beamos to Itnamzand
Ganon's Tomb door can now only open if activated via associated lever
Fixed meshes with unapplied translation values, including Moblin War Axe
Several items now guaranteed to be stable until interacted with, including Power Sword, sacrifical daggers, Giant's Knife, etc.
Shields of Four Souls Armor Addons corrected
Added new section to Morwitijaal to be expanded in version 6.6.
Custom eyes no longer accessible via racemenu
Link Between Worlds now has functional NavMesh and easier navigation
Added editor markers to fairies
Moved glitched potion in Kinolangdanzel
- December 15 2017
-
Version 6.5.13
- Decorative Triforces are now less fancy than the real Triforce
Key of Twilight now requires Ebony ingot instead of Dwarven Metal
Updated Ancient Enchanter recipe book
Updated Terminan Forge book
Scout Tunics can now be crafted from basic tunic
Reworked distribution of Knight's Crests to make variants equally rare
Adjusted Aquamentus poison spit explosion
Gave Aquamentus landing perch
Attempt to prevent Stallord from disappearing when killed
Reworked Ruptured Towers boss arenas by adding crash markers in an attempt fix bug with orbiting dragons.
Hylia's Acceptance no longer leaves behind garish absorption residue
Corrected several mislabled "Novice" spells
Summon Stalhound no longer counts as Ritual effect.
Corrected female 1st person textures for several suits of armor, including Ashland, Scout Tunics, Armor, Hilda's dress, Zelda's Armor,
Hilda's Armor
Redesigned Twili Control Pedestal and rewrote script
Aegis no longer follows Vylintyn to the ends of the earth.
Ferran now has a dog named Rolf who follows her and fights for her.
New textures for Redead Leather Armor
Adjusted Redead Leather Armor resistances
Added Worn Redead Leather Helmet
Worn Redead leather equipment can now be broken down into Skin of Redead.
Attempt to make RoH followers have more persistent AI when dismissed
Gave proper names to books in Ruptured Towers for Asylum, Rage, and Crisis, also Grief which was mislabeled Guilt
Expanded Pale Secret Grotto to make its relic harder to obtain...for non-Argonians.
Added subtle lighting to Mirror of Twilight
- Decorative Triforces are now less fancy than the real Triforce
-
Version 6.5.12
- Dinofols replaced with Black Wolfos
Dinofols loot renamed to Black Wolfos accordingly
Wolfos now have chance of dropping Wolfos fangs and wolfos claws
Ganon Cultist in Cult Headquarters now has a beard and longer hair.
Adjusted facegen for Lost Hylian Soldier and gave her unique eyes.
Updated note found with Song of Time.
Restored Dark Essence recipe that requires only Command Daedra and Daedric artifacts.
Saturated Skulltula Venom now requires 3 Potent Skulltula Venom to craft.
Added distilled Skulltula venom which didn't make it into 6.5
Adjusted Hero's Shade AI
Rebalanced mini-bosses and bosses and removed unneccessary perks from enemies.
Majora's Priest and Ancient Automaton now have minimum levels of 30
Majora's Priest now has more magicka
Hero's Shade now has minimum level of 50.
Added Twili Glaive
Fixed Goddess White Sword and True Goddess Sword collision
Removed Zuna Dagger from in-game lists. Forever.
Twili Odachi now weighs 13 instead of 11
Colossal Sword redesigned and reweighted to 25
Colossal Sword now has proper impact set.
Added recipes for transforming Lesser Twili weapons into Twili weapons
corrected great fairy's plea typo
Hilda's Staff now drains attributes from enemies over time. Health drains 10pts for 3 seconds, Magicka drains 12 pts for 3 seconds, and
Stamina drains 13 pts for 3 seconds.
Corrected Quake medallion casting animation
Added lever to Morwitijaal to ease exit of sanctuary in the event of a revisit
Adjusted vines, hints, some sleeping draugr, ambushing Redeads, Navmesh, catacombs ramp in Morwitijaal
Added recipe to change Zuna Daggers into Steel ingots
Adjusted lighting and water in Rorikstead Secret Grotto
Embershard now has a fairy
Adjusted final room of Morwitijaal Catacombs
Fixed floating static objects in Itnamzand
Gave Dark Circlet a dedicated texture
Songbook pages are now more expensive to craft from Ocarina Songbook and require additional ingredients
Added Gravestone R7 to Kakariko Graveyard, restored D14 and R5
Adjusted Navmesh for Falkreath Secret Grotto
Removed collision from most Minish meshes to prevent errors
Adjusted Ignacia's lip color
Attempt to fix Gossip stone loading screen rotation
Attempt to make Chilfos more adept at magic skills
- Dinofols replaced with Black Wolfos
-
Version 6.5.11d
- Fixed Lokomo Sword recipe
-
Version 6.5.11c
- [skipped to align version with RoHSE]
-
Version 6.5.11b
- Fixed Master Sword recipe
-
Version 6.5.11
- Corrected non-silver weapons that used the Silver damage Perk
Updated mesh for Twili Odachi
Updated ground mesh for Green Knight cloak
Zuna Dagger model replaced, dagger returned to leveled lists.
Corrected sword-wield Forgotten Dagger
Rupees now have custom pickup and drop sounds
- Corrected non-silver weapons that used the Silver damage Perk
-
Version 6.5.10b
- 6.5.10b
Corrected mist near Itnamzand
Removed Poes from Warlock Leveled Character lists. For reals this time.
Din's Pearl Spell no longer relies on the Wind Waker
- 6.5.10b
-
Version 6.5.10
- Hylia's Anger now costs about the same as Telekinesis
Adjusted interior acoustics for several locations
Falling in Shattered Lands no longer kills you; it merely warps you back to the entrance.
Temple of Time is now silent
Fixed Green Knight Cape meshes and textures
Reworked Triforce to give random equipment or rupees if you wish to release the Hero's Shade after he has already been released
Zelda's Scabbard no longer appears in Alteration Table unless you have it.
Updated debug chests
Adjusted AI for Golden Foxes
- Hylia's Anger now costs about the same as Telekinesis
-
Version 6.5.9
- Attempt to make Roc's Cape and Hover Boots temporarily reduce fall damage rather than permanently
Corrected animation issue with Trident of Power
Corrected Trident of Power Meshes
Corrected Magic Hammer meshes
Corrected Deku shield perk
Triforce of Power now Increases skill use by 20% rather than 30%
Triforce of Power now reduces incoming stagger by 40% rather than 70%
Triforce of Willpower now reduces incoming paralysis by 30% rather than 40%
Triforce of Courage no longer increases Heavy Armor or Two-handed skill use.
Triforce of Power no longer increases One-handed or Block skill use.
Triforce of Wisdom no longer increases Destruction and Conjuration skill use.
Zora weapons now deal extra bleeding damage with each strike, and Torrent deals frost damage.
Zelda's Sword now properly deals extra damage to Undead and Daedra
Boss of Crisis now less weak to magic, but still weak to magic.
Stalfos Arms now properly disarm
Goron Shield now properly inflicts fire damage on bashing
Added checks to Song of Soaring to prevent permanent reduction of fall damage.
Attempt to make Magnetic Gloves and Goron Gauntlets more reliable.
Biggoron's sword now has chance of knocking down enemies if wielded with Silver, Golden, and Platinum Gauntlets.
Burial mask now reduces incoming paralysis by 80% rather than 90%
Stalfos Bonemold Armor more reliably reduces incoming damage from Hylian Undead.
Ferran now wanders between two areas in the Rift.
- Attempt to make Roc's Cape and Hover Boots temporarily reduce fall damage rather than permanently
-
Version 6.5.8
- Fixed String error for urns in Morwitijaal
Giant's Ingot mesh and textures now included in weapons/Hylian/Goron folders.
Adjusted Deepwood Minish Dungeon to prevent sticking point
Added Ferran, an NPC who sells spells.
Attempt to prevent Stalfos arms from applying permanent disarm perk
Attempt to make Roc's Cape more reliable with adjusted scripts
Reworked equipment lists for Hylian Ghosts to balance equipment.
Forgotten Daggers now properly wielded by Stalchildren, etc.
- Fixed String error for urns in Morwitijaal
-
Version 6.5.7
- Corrected door in False God Passage
Corrected weapon type for one-handed Trident of Power
Corrected error with Hylia's Denial that prevented equipping it.
Reverted change to Hylia's Denial from 6.5.6b
Hylia's Denial and Hylia's Bargain now cost Magicka, with a base cost of 100 each.
Attempt to make Farore's Pearl have drawback to prevent overuse.
Farore's Pearl now effects visual affects when used.
Farore's Pearl can now access Pale Stone Camp, the Whiterun Terminan Forge, The Midden, and the two Spider Houses.
Fixed names for Poes
Aegis will now follow Vylintyn by default and can be properly recruited and dismissed. When dismissed, he will default to following Vylintyn
- Corrected door in False God Passage
-
Version 6.5.6b
- Nayru's Pearl is now a lesser power
Hylia's Denial is now equipped like a voice power rather than a spell.
- Nayru's Pearl is now a lesser power
-
Version 6.5.6
- Added tempering for lesser False Master Swords
True Goddess Sword will no longer disappear if casting spells.
Circle of Tomes now has static bridge
Rage, Crisis, and Asylum can be accessed via Circle of Tomes
Corrected tempering recipes for Shields of Four Souls
Key of Earth now unlocks chest in Malice.
More variety in Stalfos arms
Corrected Farore's Shrine script error (i.e., Hero's Shade blessing not being removed)
Added sounds to Ghost Ship flags
Corrected crack in Morwitijaal side entrance...for reals this time.
Added unimplemented Hint note for Morwitijaal to Dead Man's Drink
Removed "The" from Platinum, Golden, Silver Gauntlets inventory names
Removed "The" for Iron Boots and replaced with "Hylian"
Removed "DUPLICATE" from many EditorIDs, replaced with "RoH"
Fixed typo in Hero Bow hint note "to" to "too", and Toto, too.
Crafting recipes for Hylian Shields now make weaker versions of the shield that cannot be improved or corrupted, only tempered.
Attempt to make Magic Armor not drain player's attributes if worn by a follower. Followers are also less likely to equip it.
- Added tempering for lesser False Master Swords
-
Version 6.5.5
- Corrected stone of agony texture
Gimos no longer apply cloak spells to player
Attempt to correct Oocca cap coloring
Corrected missing key for False God Passage
Corrected inventory images for Forgotten Spear and A Chronicle of War Volume II
Added Tempering recipes for Scout Tunic, Green Knight's Set
white Skulltulas less common
Corrected Armor addons for several shields when wielded by Phantoms or stalfos enemies
Removed Hylian shields from throne in Loss
Goddess Sword no longer groans
Corrected errors with Nayru's Pearl; the spell is now a lesser power, and properly accesses its crafting equipment
Hylia's Anger and Acceptance now have base cost of 55 rather than 40 and 50 respectively.
Hylia's Anger now drains Stamina
Fixed cracks in Morwitijaal and Isle of the Deep
Connected levers on Isle of the Deep
Added clutter to parts of Isle of the Deep
Corrected Ghost ship on Isle of the Deep
- Corrected stone of agony texture
-
Version 6.5.4
- Corrected door marker leaving False God Passage
Lengthened Trident of Power and unified 2-handed meshes
Updated face generation data for Vivian
Armos Aggressor will no longer carry 20 bows
Forgotten Dagger, Forgotten Spear, and Forgotten Hammer, and Forgotten Warhammer +5 inventory mesh corrected
Attempt to prevent Sheikah Blade from crashing game when dropped or displayed.
Corrected Master Skill wish for Two-handed and one-handed, as well as Light Armor and Heavy Armor
Triforce pieces now fortify skills by 25%. Triforce of Emotion, Knowledge fortify Alchemy by 10%. Triforce of Willpower fortifies Healing by 15%, Disease, Magic, and Poison resistance by 20%.
Corrected description for Hero's Blessing and Hero's Shade Blessing
Corrected Triforce of Emotion Description
Reworked placement of objects on Asylum
Added Arcane Enchanter to Asylum
Added message when Farore's Wind is retrieved
Rewrote Goddess Font script to allow for rewards for returning Moon Pearls (hopefully) and for better control over receiving gems
Majora's Mask Unbound now fortifies skills by 20%, and Magic absorption by 25%
Sheikah Blade will no longer crash the game if dropped
White Stal will no longer pick up Sheikah Blade in Loss
Sheikah Blade chest no longer respawns
Attempt to make Loss stop applying faulty IMods
Fixed missing inventory models for Thunder weapons
Disabled entrance to Isle of the Damned until later update.
Spirit Shield moved back to Asylum
Islet of Steel now features Goron Shield
Corrected unresponsive Goddess Gems
Re-linked Drab Strongbox Minish Dungeon
Corrected inventory meshes for Thunder weapons
- Corrected door marker leaving False God Passage
-
Version 6.5.3
- Corrected error with door to False God Passage
Added third roombound to False God Passage
Corrected error with Knight's Crests
Replaced door with gate in Crisis
- Corrected error with door to False God Passage
-
Version 6.5.2
- Corrected error with Crisis entry
Added loot chests to Crisis
Streamlined Crisis a bit
Removed duplicate Spirit Shield and copy of Sleeping Sun
Corrected errors with Bane of Arthropods spell not affecting certain insectoids
Added Alchemy lab to Asylum
Corrected minor placement error with Asylum
- Corrected error with Crisis entry
-
Version 6.5.1
- Fixed game-breaking bug that prevented new games
Rebuilt all Ghost Ship Islands as interior cells
Added White Tektites and White Tektite Jelly
Reworked Isle of the Deep Exterior
Reworked Thunder weapons
Reworked and redistributed Shields of Four Souls
Reworked and redistributed new Forgotten Weapons
Reset Priest of Kamdelimar
Added poems to Ghost Ship Islands
Removed interior from Isle of the Damned, to be added in later update
Removed two interiors from Isle of the deep, to be added in later update
Removed several superfluous cave meshes
Adjusted Navmeshes
Light Arrows are now rarer and harder to craft than Silver Arrows
- Fixed game-breaking bug that prevented new games
-
Version 6.5.0
-
Added Mirror Shield of the Tower
Expanded and refined Solstheim Secret Grotto
Song of Double Time no longer increases weapon speed and has a shorter duration
smaller magnitude.
Armor worn by Hylian Ghosts, etc. now based on level, with variety increasing as you level up.
The chance of a Hylian Ghost or Vampire wearing an enchanted tunic is now lower. Ikana equipment is much rarer on enemies.
Enemies in Itnamzand are now consistently lootable
Added False Master Swords scattered throughout Falkreath
Removed unintentional ghost ship from sky above Bleakwind Basin
Ikana Tunic no longer damages Alchemy and simply damages Health and Magicka regeneration.
Ring of Ikana now disables the tunic's regen damage rather than fortifying Health and Stamina regen.
Farore's Emerald fairy now disables
Vetrianaav now more lived-in and dangerous
Beamos are now deadlier and (hopefully) more reliable.
Removed Beamos from Itnamzand
Redesigned a puzzle in Midna's Tomb to be more reliable and made the dungeon more Apocryphal
Fixed minor glitches in Link between Worlds
Fixed wall in Pale Secret Grotto near entrance to Ganon Tomb shaft
Majora's Mask Unbound can now be crafted using the Heavy Armor Majora's Mask
Renamed Ocarina Refresh book to Ocarina Respite
Expanded Misery with more Apocryphal architecture
Removed IMod triggers frm Midna's Tomb
Linkle's Crossbow now WeapMaterialSilver
Fixed typo in Remembering Hyrule: buzzing over the surface
Fixed typo in Ocarina Songbook; Song of Healing: "troubled" instead of "troubles"
Freezing Caves now has basic NavMesh
Raised a sunken gravestone in Kakariko Graveyard. How can you read something that is under the snow? Derp.
Removed custom Hylian and Gerudo races.
Second door in Kinolangdanzel now opened by key in first room. Key from body now opens bonus chest.
Added Skulltula Hatchlings
Added basement to Dawnstar Spider House
Staff of Skulltula Thrall now available from Spider Houses
Improved Zelda's Sword environment map and hilt color
Fixed issue with All-Night masks applying night eye even if not worn by the player.
Fixed Haafingar Secret Grotto rock climb
smoothed out normal maps for True Master Swords
Added minish Dungeons for Abandoned Lodge, Deepwood Redoubt, and Vahlok's Tomb
Added Scissor Beetles and Pestos, which are exclusive to Minish Dungeons
Added Scissor Beetle Weapons and shields, crafted from Scissor Beetle chitin. They are temperable using iron and dwarven oil
Fairy Guardians will now disappear if they are dismissed while active.
Fairy script now checks whether you have a fairy already active before making it appear when assisting in battle. Inactive fairies are less likely to appear.
Fairy dismissal without any fairies no longer recruits a Black or White fairy.
Added Fairy dispel spell
You can now choose which Fairy you wish to dismiss.
The script cycles through and asks if you want to dismiss the fairy it's about to remove.
Inverted Song of Time no longer affected by Ocarina cooldown system, but now has a shorter duration
Improved Fairy Guardian Inventory art
Streamlined script for Fairy Guardians: now less chance of script clogging, occasionaly healing based on total health rather than damage taken.
Fairy in Riverwood now correctly disables.
Chests in Shattered Lands now have more Hylian stuff in them.
Expanded Kamdelimar and made the Wind Waker harder to obtain.
Added basic Hylian Scout Armor
Fixed texture issue with Noble Swords in pedestals.
Hylian Soldier Armor now more reliably blue
Added new Gravestones to Kakariko Graveyard and blank gravestones to the village's House of the Dead
Adjusted inclusion of Skulltulas in Frostbite Spider leveled lists.
Dampé's Shovel is now temperable
Replaced weapons in Freezing Caves with Hylian weapons.
Forgotten cavern rebalanced and made more "lived in"
fixed misaligned pipes in Itnamzand siphon as well as misaligned waterfalls outside of Itnamzand
fixed Dwemer Spheres that could not be looted in Itnamzand
Improved Kinolangdanzel's lighting, increasing darkness and contrast.
Temple of Time slightly redesigned. Now has two distinct appearances depending on its context.
Pegasus Boots can once again be enhanced at Ancient Enchanter
Added Zelda's Armor
Moved Zelda's Coffin and crafting furniture from Triforce Shrine to Guilt. Crafting furniture may move again in version 6.6
Fairies at Labyrnthian, Lost Valley Redoubt and Robber's Gorge have been moved and now disable properly
Adjusted models for Goron weapons
Added Zelda's Armor
Tomes in the Ruputured Towers Circle of Tomes now open using keys from their respective dungeons
Replaced Ebony Dagger in Kakariko House of the Dead with Armos Dagger
Stalchildren now have higher weapon variety
Prayer Book in Kakariko Barracks now easier to find
Adjusted Blocks of Time in certain locations
Clarifed Magic Sword description
Magic Sword now deals 25 damage
Sword beams added for Golden Sword, Trident of Power, True Lokomo Sword, True Goddess Sword, and Magic Sword
Attempt to make Roc's cape more reliable
Added very basic testing museum space to ROHDebug featuring an Armos display.
Ocarina Songs and Wind Waker songs will no longer make noise and will notify you if you are missing their respective instrument
Ocarina Songs all properly notify you of the state of the Ocarina's time-worn energies.
Phantom Hourglass can now be filled by activating it in your inventory
Command Melody less effective on dragons
Redesigned area that houses Hilda's Staff
Added Hilda's Armor
Fixed unlootable Skulltulas in Kinolangdanzel boss arena
Fixed type on Worn Redead Leather boots
Added Goddess SWord
Zelda's Bow is now weaker by default and can be enhanced with Light Essence and Potent Light essence
removed tinkling sound from Master Sword and Zelda's Bow
Corrected texture for Anguish tapestry. again.
Adjusted Wind Waker texture and mesh
Added Dlekjran, a new follower, found in the Retching Netch
Light Essence can now be made using filled Grand Soul Gems
Fixed glitchy snow near Kakariko Well
Updated Lokomo Sword, Zelda's Sword, Sheikah Dagger, Sword of the Sages appearance
Renamed Grenade Shell to Bomb Casing
Fixed issues with skeletal enemies not properly wielding shields and masks
All Attribute Containers now leave player's inventory when used, unless player already carries the effects of them.
Fixed alignment of features in Dilemma and Dread
Splashes in Loss now properly red and red waterfalls readjusted and simplified
Attempt to fix imagespace issue in Midna's Tomb
Fixed bridge in Midna's Tomb
Moved Goron Staff in Hall of Rumination to more easily accessed place
Added Zulema's Note
Added more perch points for Argorok in Melancholia
Expanded Desiderium, attempt to make the area less unfair
Moved Goron weapon textures and Bane of Arthropods meshes and textures to dedicated folder.
Redesigned Heavy Zora Shield
Added Sage Weapons: Hummingbird (now uses LeanWolf's Glass Dagger mesh), Igneous Hammer, Torrent, Sheikah Blade, Waning Crescent, and Aubade (uses LeanWolf's Dwarven sword Mesh)
Moved Loss-Misery tome leading to Circle of Tomes
Removed lever from Midna's tomb exterior
Reworked texture for Biggoron's Sword
Renamed Misery Soldier Journal
Replaced Feral Moblins with Elite Bokoblins
Redesigned Light of Knowledge
Streamlined Circle of Tomes
Moved key chests to inaccessible areas to prevent skipping Ruptured Towers bosses, but to allow for debugging.
Attempt to make Ruptured Dragons fly more reliably
Fixed issue with Rorikstead Secret Grotto Fairy
Attempt to make Fairy Guardians more reliable and less overzealous in battle
Added side entrance to Morwitijaal for mod compatibilty.
Added tempering for Blasphemous Shield
The Daybreak Clock Shield is now obtainable. If you have defeated the final boss of the Ruptured Towers, the shield can be accessed by accessing the Relics of Hyrule Armor debug chest in the RoHDebugCell or by returning to the Ethereal Sanctuary and using the console command tcl to disable collision and walk under the tree.
Fixed doorway and water in Ganon's tomb
Corrected Zuna Daggers wielded by Bokoblins
Adjusted Bokoblin leveling
Trapped chest in Hjaalmarch Secret Grotto now applies a different effect than Frenzy
Moved entrance to Farore's Shrine just a smidge to the right
Made Moon's Tears larger and more glossy
Argorok's appearance is now as it was intended
Fixed blue fire explosion damage
Removed drips from underwater portions of Ganon's Tomb
Added Moon Pearl weapon-form tempering using Moon's Tears
Added Saturated Skulltula Venom
Clawshot now disarms more reliably
Fixed overzealous fairies that attempted to protect you for minor damage.
Armos Weapons +3 and beyond are now more refined in appearance, based on LeanWolf's Better-shaped Weapons mod
Hover boots no longer silence movement
Streamlined Master Sword Awakening at Terminan Forge
Attempt to fix errors with Staltroop looting in Saudade
Retextured Gimos to be distinct from Gargoyles
Aquamentus is now summonable
Adjusted unaggressive Lost Hylian Soldier in Misery
Max now has a larger selection and sells Deku Shields
Added Sand Crabs and Karat Crabs
Added secret Breath of the Wild item
Added Stalfos bone weapons, inspired by Breath of the Wild
Hint notes for Hero's Armor, Goron Warrior Armor, and Zora Soldier Armor now found in chests. Small Key for Zora Soldier Armor moved to a chest as well.
Adjusted Hero's Shade death sequence
Moved Fragment chest in White Ridge Barrow for compatibility with other mods
Fixed issue with a duplicate Hilda's Staff sticking to the player's foot when equipped.
removed twinkling sound from Master Sword and similar enchantments
Retextured Roc's Cape to look more distinct and unique and less like a towel.
Added Outset Shield and Spirit Shield
Moon Pearl can now be transformed into a shield. Its staff form is now stronger.
Attempt to make Redeads and Gibdos not "slide" into battle.
Fixed typo in Stolen Waters: "away"
Couple's Mask now more stylish
Added Yiga Mask
Fairies outside Mossy Glen Cave should now disable properly
Attempt to correct Gossip Stone load screen
Added Goron Shield
Gimos given different standing power attack spells
Gossip Stone textures moved to [landscape\RoH] rather than base landscape directory.
Trident of Power now switchable to 1-handed if player bears the Triforce of Power.
Added journals for Alnesaan, Yolanda, and Latimer
Made the exit from the Shattered Lands to the Link Between Worlds a little more visually exciting
Attempt to fix errors with summonable Ruptured Towers dragons
Attempt to fix error with Oath to Order duplicate active effects
Fixed error with Grey focus for Lens of Truth
Fixed tempering recipe for Razor Sword
Removed Apocryphal bridges in Shattered Lands and reworked flow of area. Bridges now enable rather than activate.
Small Key in Dead Men's Respite now works properly.
Roxanne now sells more things. Her wares now include pearls and rare, mineral-based ingredients.
Streamlined and corrected Master Sword purification recipes
Redesigned Zelda painting in Guilt
Subtly enhanced paintings in Guilt
Added six islands accessible after the Ruptured Towers, including the Isle of the Deep, courtesy of mde0815: http://www.nexusmods.com/skyrim/mods/82793
Improved navigation for Haafingar Secret Grotto
Added Shield of Four Souls
Dominion Rod no longer respawns
Fixed error with Fierce Deity's Armor not being correctly meshed for females.
Added Forgotten Hammer, Forgotten Warhammer, Forgotten Dagger, Forgotten Bow, and Forgotten Spear.
Forgotten Weapons are now all classified as Iron weapons except their +3, +4, and +5 variants, which are classified as Steel
Forgotten War Axe can now properly be reforged to +5
Fixed errors with Knight's Crests. Light armor now correctly labeled and all crests have same armor rating.
Dominion rod spell effect now green
Updated Dark Chest of Wonders
Triforce of Courage no longer affects Heavy Armor or Two-handed.
Triforce of Power no longer affects one-handed and fortifies skill advancement by 20% rather than 30%.
Attempt to add mod compatibility with the Triforce of Willpower by ensuring it fortifies healing using a multiplier.
Added Magic Armor
Added Thunderblade, Great Thunderblade, and Thunderspear
Hilda's Staff now banishes Undead and Daedric enemies if the player has the Triforce of Knowledge.
Added Tempering for Royal Lolian shields
Corrected potential error with Zora Shield mesh
Corrected impact data for Dominion Rod spell in attempt to prevent passive resurrections.
Buffed Light Arrows and Silver Arrows as well as their bolt equivalents.
Ocarina Respite Spell tome can now be crafted at an Ancient Enchanter if the player has the Ocarina Songbook in their inventory.
Blasphemous Shield can now be reforged into heavy armor
Added Distilled Skulltula venom as a poison, ingredient, and throwable vial.
Nerfed Song of Healing; it now fortifies heal rate rather than restoring health outright.
Corrected Zuna Dagger collision
Great Fairy's Sword "blood mesh" now less garish
Added third lever to Itnamzand exterior to allow player to activate drawbridges from descent tower.
Poes removed from warlock leveled lists
-
-
Version 6.4.9d
- Fixes invisible Gibdos
-
Version 6.4.9b
- Fixed issue with Shattered Lands doorway
-
Version 6.4.9
-
Stalfos Knight now disintegrates on death.
Shrouded Stalfos now disintgrate into pile of rags on death.
Goddess Fonts now place items in the world rather than the player's inventory.
Reforged Goron weapons no longer crowd Terminan Forge if player has Goron Lullaby or the Bolero of Fire
Tidied Hylian Mirror script
Added lore book, There Are No Fairies in Skyrim, to the Sleeping Giant Inn.
Renamed Ancient Burned books to Time-worn books
Adjusted summoned Great Fairy AI and spell list.
Streamlined True Four Sword recipes
Corrected Roombounds in Kinolangdanzel
Clawshot can no longer be taken from its chest by NPCs
Attempt to make Aquamentus more versatile
Unarmored Darknuts now more demonic in appearance
Lolian Shields now more easily accessible.
Darknuts no longer drop Daedra Hearts
Renamed Zelda's and Hilda's Dresses to Hylian and Lolian Regalia, respectively.
Improved attack strength of Ancient Automaton and Gimos.
Ancient Automaton now used fire-based attacks rather than shock.
Renamed manychests and containers with "ancient" or similar adjective to provide a hint to their Hylian origin.
Added lever on other side of partition walls in Itnamzand and Kinolangdanzel boss arenas.
Replaced aforementioned partition walls with poles
Slight modification to Kakariko Graveyard
Itnamzand Gimos can now be consistently looted
Moved fairy within Shroud Hearth Barrow forward a little
Restructured entrance to Ruptured Towers to provide the player with a better view and lead-up of the Towers.
Added Magnetic Gloves
Gimos in Fear now ambush from statues
Dark Chest of Wonders no longer out-of-place Falmer Chest.
Symbols of time now found near ancient gates
Attempt to make Oath to Order sound more reliable
Staltroops, etc, now consistently, properly drop ash piles
Crafted rods (Fire Rod, Ice Rod, etc) are now weaker than ones found in the world.
Corrected sun's Song description
Corrected Forgotten Cavern NavMesh
Wind God's Aria no longer tells you the Wind Waker is time-worn
Made Volvagia texture more reliable
Attempt to make resting Draugr not float in Morwitijaal
added small second staircase to exterior of Morwitijaal for the sake of compatibility.
Hylian Summon dragon spells can now only be obtained from the dragons' corpses.
Added Summon Aquamentus spell
Volvagia given more land to...land.
Reach Secret Grotto more "lived in"
Misery redesigned to be slightly higher above the "water" and corrected errors
Chest in Anguish no longer Dwemer
Reduced Spell absorption and damage reflection of Fierce Deity Armor.
Reduced Resistance to Magic, Disease and Poison granted by Triforce of Willpower. Values are now 40 for resist Disease, resist posion, 30 for resist magic.
Removed Fortify Block from Triforce of Courage
Triforce of Emotion now properly fortifies Speechcraft.
Alnesaan is now a Redguard Vampire and has been given a new, more Gerudo face.
All Gerudo Vampires are now technically Redguards, rather than Wood Elves.
Chest accessed by Song of Time in Ruptured Towers now has more RoH stuff.
Streamlined Ganon's Tower access by removing a Twili control pedestal.
Stalchildren and Staltroops in Morwitijaal now consistently lootable
Corrected Loading Screens
Added RoHImageCell to assist with making mages for the Wikia.
Raised magicka of Ruptured towers Dragons
Yolanda now wears Redead Leather Bracers by default
corrected error at end of "Crownless" poem in Hilda's Tomb
Corrected description of Summon Iron Knuckle and Iron Knuckle Thrall
Corrected shifting halls in Midna's Tomb
Adjusted assistance spells of Pink, Red, Green, Blue, and White Fairies.
Fairy Guardian Spells now have proper descriptions.
Heart containers now reliably vanish when activated in the inventory
Expanded Haafingar Secret Grotto. Full expansion will come with version 6.5
Dark Blessing reworked. It now raises critical hit ratio by 60%
Goron Lullaby now unusable if the Ocarina has not been reset.
Song of Soaring longer allows you to "jump" to the surface when underwater.
Hylia's Depression streamlined and no longer requires a weapon to be drawn.
Goron Warrior Gauntlets now follow description
Increased Clawshot range
Streamlined Bridges between Grief and Misery
Added Throne for Goddess of Steam
Strikes with Goron Weapons now make targets weak to fire for 4 seconds and burn for 5 points per second for 3 seconds.
Adjusted Lokomo Sword: effect now perk based. Lokomo Sword without scabbard is lighter and carries standard paralysis enchantment.
Adjusted Twili damage enchantment to be perk based rather than condition based.
Blizzeta and Fyrus now level with player.
Added three new gravestones
Chronicle of War Volume IV removed from inventories of Alnesaan, Latimer, and Yolanda
Added Alnesaan's Journal
Auto-Load Door leading to the Shattered Lands is now enabled when the gate is opened, to prevent early entry. For reals this time.
Black Fairy in Ganon's Tower now moves as a hint.
Clock Shield held by Master Darknut is now obtainable
Blizzeta now more dynamic in battle.
White Ring Enchantment now fully functional
Darknuts now disintegrate on death, except Master Darknut
Attempt to make Beamos more reliable
Attempt to make eliminate duplication incompatibility concerning Ancient Enchanter and Alteration Workbench
Added 2 Orange Fairies, 1 red fairy
2 White Fairies, 1 Red Fairy, 1 pink fairy, now disable properly
-
-
Version 6.4.8
- Added alternate appearance for honed Ordon Sword
Sun's Song no longer required for Light Essence
Redesigned Kinolangdanzel Upper Dungeon
(KinoTest testing cell has been repurposed for a future expansion of the Haafingar Secret Grotto)
Corrected Dual Sheath Redux meshes for Gerudo Scimitar
Stalchild archers will now carry Armos Arrows.
Moved fairy at Arcwind Point to be more accurate.
Changed active effect name for Blue Ring damage resistance enchantment
Reworked wording of Ancient Enchanter recipe book
Song of Soaring no longer painful
Light of Knowledge will now mark any location it reveals if the player is wearing the Mask of Truth. Secret Grottos and some other locations were not marked, and the script was sightly faulty as a result.
Corrected Encounter zones for secret grottos
Added Din's Shrine
Summoned Majora's Priests can no longer chain-summon other Majora's Priests.
Auto-Load Door leading to the Shattered Lands is now enabled when the gate is opened, to prevent early entry.
Attempt to adjust resistances granted by burial mask and Redead Leather Shield.
Goron Tunics no longer damage Archery skill and their stamina regeneration damage has been made clearer and slightly more potent.
Iron Boots now damage stamina regeneration.
Fire Rod now has more charges.
Increased Wind Waker charge time to promote strategy and balance.
Mirror shield wards now more likely to "break," encouraging strategic use, rather than using them as walls of reflection.
Priest of Kamdelimar can now be consistently looted.
Modified Roxanne's cellar pit to be easier to walk up from.
Attempt to prevent Majora's Priest from opening the Morwitijaal Sanctuary door.
Attempt to make Gargantuan Slaughterfish more accessible.
Blind Cliff Cave fairy now disables.
Renamed small keys in Kinolangdanzel and removed numbers from them.
Grey Gems can now be made from five Soul Gem Fragments, but only in a Goddess Shrine (e.g Din's Shrine).
Added Worn Redead Leather armor, found on Hylian Ghosts and vampires.
Added Kokiri Sword and Razor Sword duplicate recipes.
- Added alternate appearance for honed Ordon Sword
-
Version 6.4.7
-
Added scabbard for the Sword of the Sages
Fixed blood mesh for Goron War-mace
Fixed environment map error on Ganon's Boots if worn by female character
Added a third grip for Magic Hammer
Added Forgotten War Axe and Battleaxe
Added Hylian Soldier Boots
Fixed error with Fairies being disabled by default outside secret grottos
Stalfos may now carry Forgotten War axes or battleaxes.
Shrouded Stalfos now absorb Magicka with each strike.
Staltroops, Shrouded Stalfos, Parutamu and armored stalfos no longer break apart on death.
Added Gibdos, which are weak to fire, but immune to paralysis and flinching, and resistant to unenchanted weapons. They absorb stamina on each strike.
Gibdos Drop linen wraps and Gibdo Dust, a new alchemical incredient
Added Gibdo Dust
Weakness to Fire
Resist Poison
Resist Magic
Damage Stamina regen
Removed Lightning Stal from Hjaalmarch Secret Grotto
Stalchildren may now be found wearing helmets
Adjusted lighting for Kinolangdanzel and Morwitijaal
Added new ancient burned book
Changed Gargantuan Slaughterfish to static container
Pegasus Boots can now be enhanced. The enhanced boots can also be converted to heavy armor.
Pegasus Boots no longer cause player to call out in pain when equipped.
Hylian Ghosts are now less common, and some have been replaced in favor of Hylian Vampires.
Dark Circlet and Ikana circlet will now appear correctly when worn
Removed outdoor Fairies from Ustengrav and Sky Haven Temple and moved them inside their respective locations.
Added Fairy to exterior of Yngol Barrow
Fixed recipe for Hylian Faron Armor
Renamed Goron Armor to Hylian Goron Armor
Parutamu Beneath the Well is now lootable.
Added tempering for Fighter's Sword
Containers in Freezing caves no longer have gold or standard Skyrim Loot like elven shields.
Attempt to clean up Falkreath Secret Grotto
Remodeled Iron Knuckle Battleaxe
slight modification to Rorikstead Secret Grotto to prevent getting stuck
added fairy to strongbox containing Nayru's Sapphire
Fixed texture error with Goron Gauntlets if worn by female characters.
Updated Gossip Stones
Recipes for modifying the enchantment of the Golden gauntlets, etc, have been moved to the Alteration Table to attempt compatibility for perk mods like SPERG and Ordinator.
Renamed A Lonely Giant to simply Lonely Giant
Added fairy near Tolvald's Cave
Added Map Markers to Spider Houses
Gold Skulltulas are very poisonous. Do not eat.
Removed weapon speed effect from Song of Double Time
Added lesser power called Ocarina Respite that can reset the Ocarina of Time
Minor tweak to Ganon's boots model
-
-
Version 6.4.6
- Pegasus Boots now make footstep sounds.
Pegasus Boots can now be tempered.
Added warhammer, Bow, and Crossbow variants of Moon Pearl
Modified entrance to Enmity to give the player some buffer before encountering the first boss.
Added tempering for Sword of the Sages
Corrected errors with Silver Centurion and Rift Secret Grotto
Moon Pearl can now be reverted to its original state from a staff state.
Chilfos now part of Stalfos race
Sword of the Sages is now a two-handed weapon by default, but can now be modified to be wielded with two hands at an Alteration Table. The two-handed version does not replace the one-handed version.
Sword of the Sages now slightly larger
Added spell to convert the Moon Pearl without the use of an Alteration Table. It is obtained when first obtaining the Pearl, or by bringing the Pearl to an Ancient Enchanter.
Attempt to fix Blizzeta's invisibility and passivity issues.
Silver Centurion and Ancient Automaton now lock the player into their arenas to prevent "camping" and encourage strategy while fighting them.
Corrected minor texture error with Sleeping Noble Sword
- Pegasus Boots now make footstep sounds.
-
Version 6.4.5
- Added fairies to exteriors of Dead Men's Respite and Rimerock Burrow
Removed a few redundant fairies
Simplified recipe for True Hover Boots
Added Hylian Scout Helmet
Caps can now be disenchanted and their enchantments applied to other pieces of armor.
Added map markers to previously unmarked arrow shrines. These markers are activated when you open a shrine's chest.
Protection from Redead attacks granted by Burial Mask and Redead Leather Armor now more reliable.
Stalfos in Morwitijaal Catacombs now lootable.
Added Clawshot to Shimmermist Cave
Added Magic Hammer to Sightless Pit
Fixed issues with Shrouded Stalfos death that caused ridiculous stretchy hood meshes.
- Added fairies to exteriors of Dead Men's Respite and Rimerock Burrow
-
Version 6.4.4
- Fixed seam in Kinolangdanzel just before depths in room with Poe
Shuffled Kinolangdanzel enemies for the sake of balance
Rebalanced Archer Stalchildren
Lost Art of Ocarina now mentions ancient gates
Lore of All-Night Masks now alluded to in description
Added better lighting to ROHDebug testing cell
Added translation recipe for a poem in the Ruptured Towers
Adjusted Megaton Hammer and Skull Hammer enchantments and treatment of Dragon armor
Removed need for Silver Gauntlets to be present in inventory to convert Golden Gauntlets armor type
Simplified Platinum Gauntlets recipe
Limited level of Hero's Shade to 100 and Ruptured Towers dragons to 90.
Attempt to fix corridor issue in The Ruptured Towers - Doubt
One-handed weapon in Rorikstead Secret Grotto no longer overleveled.
Pegasus Boots waterwalking properly restricted to sprinting. It was previously active only when the player was not sprinting.
Secret Grottos now gain map markers and lose their fairies when their trapdoors are opened.
Added fairies to Embershard Mine, Angarvunde, Alftand, Volskygge, Raldbthar
Some areas now have two fairies hovering in front of them, and some of these new fairies replace pink fairies.
Added alternate appearance for honed Ordon Sword
Dark Interlopers no longer spawn with Hylian Ghosts.
Added level restrictions to Hylian Spellsword ghosts and Hylian Glass armor.
Extended invisible wall in Kakariko Village to prevent wandering into uncharted territory
Fixed typo in Lanayru Ring description
Mature Deku Nuts added via leveled list
A Mature Deku Nut deals 4 times the damage of a standard Deku Nut and weighs slightly more.
Deku Nut cluters now have a 20% chance of bearing a mature Deku Nut
Added Lesser Twili weapons, similar in strength to vanilla Orcish. Standard Twili weapons are now rarer.
Updated Fairy Disable Script to accomodate soul gems
Staff of Skulltula and Summon Skulltula should now summon any kind of Skulltula.
Skull Hammer can no longer be disenchanted
Added Tempering recipe for False Master Sword
False Master Sword and Power Sword now classified as silver weapons.
Removed Relics of Hyrule armors from Falmer Temple. The area may be used again in the future
Gave Forgotten a unique mesh to prevent their potential invisibility
Rebuilt Stal- enemies (except Stalhounds) giving them unique races to attempt to prevent an AI bug.
Removed Greater Chilfos from Kinolangdanzel Depths. They will be moved to a different dungeon in a future update.
Added Sword of the Sages
Changed how Redeads spawn in Draugr crypts to prevent quest enemies from spawning as Redeads.
All fairies except certain pink fairies now disable. Hoepfully.
Began work on redesign of Kinolangdanzel upper dungeon. Progress will be visible in the testing cell KinoTest - Due to the new collective race of Stal- enemies, armored Stalfos, Parutamu, and Staltroops now break apart on death.
- Fixed seam in Kinolangdanzel just before depths in room with Poe
-
Version 6.4.3
- Fused True Four Sword no longer glows a sickly red.
Rebuilt damaged sword beam script
Added Ivory Ring, which is identical to the White ring, but makes certain weapons fire vertical beams instead of horizontal. Ivory Ring is obtained by taking a White Ring to an Alteration Table
- Fused True Four Sword no longer glows a sickly red.
-
Version 6.4.2b
- Attempt to fix broken sword beams
-
Version 6.4.2
- Fixed inventory mesh issue with Pieces of Heart
Fixed seam in Morwitijaal near Goron Club
Minor streamlining for Light Essence and dark essence recipes
- Fixed inventory mesh issue with Pieces of Heart
-
Version 6.4.1
- --Fixed missing meshes and textures for Platinum Gauntlets, Goron Weapons, Essence, Terminan, and Blessing gems, circlets, Their Devices
--Attempt to fix missing mesh for Heart Container
--Fixed error with Snowhead Circlet armor rating
- --Fixed missing meshes and textures for Platinum Gauntlets, Goron Weapons, Essence, Terminan, and Blessing gems, circlets, Their Devices
-
Version 6.4.0
- 6.4
NOTE: 6.4 is an overhaul of most of Relics of Hyrule. As such, it requires a full reinstall of the mod.
Expanded Grief and added Hilda's Tomb.
Added Lolian Shield and Lolian Royal Shield
Added Hilda's Dress and Hilda's Ring
Rewrote Roc's Cape effect to be tied to item rather than enchantment
Improved Hover Boots and added third iteration: The True Hover Boots
Fixed error in Iron Boots script that made them apply their effects even if the player wasn't wearing them
Fixed error with Ganon's Boots that made the player super heavy
Moved Hilda's Proposition
Added a new lore book that must be restored with the Song of Time or Song of Healing at an Ancient Enchanter. This will be the first of many such books.
Midna's Sabre now classified as Daedric
Corrected errors with Majora's Wrath spell
Fixed error in Ganon's Tomb: water wasn't deep enough in Bokoblin cave room
Heart Container effects renamed in Active Effects menu to accurately reflect their effect.
Attempt to fix error with white ring
Updated Ocarina Songbook to accurately reflect how songs work.
Clarified note in Kinolangdanzel Shrine regarding ancient gates.
Locked Ganon's coffin
Reworked models for Glass Armors and Zora Armors, using Practical Female Armor meshes by JZBai
Fixed error with a Triforce Wish that would disable it without granting it.
REUPLOAD NEW TRIFORCE WUSH SCRIPT
Fixed typo in Triforce of Willpower desription: "Conjuraiton" to "Conjuration"
Fixed error with Clock Shield that made it permanently fortify your health regeneration by 600%
Moved Small Key from warrior's corpse in Kinolangdanzel to container
Falmer in Kinolangdanzel is now a bit more balanced
fixed "againts" to "against" in Ganon's Fate
Fixed "privelege" to "privilege" in Ganon's epitaph
Added new enemy, found in Hilda's Tomb and Fear.
Magic Container given new appearance
Moved Command Melody into burial urn to guarantee its location.
All songbook pages are now worth 100 gold, to give use to them if duplicates are found
Retextured Gerudo Weapons
New, but inaccessible Ruptured Towers: Rage (Earth) and Desperation (Wind)
"Antipation" to "anticipation" in Acid Lakes
"Suceeded" to "Succeeded" in The Scouring of Kokiri Forest
Added option to switch the Hookshot's hand model between a present vs. absent hook at an Alteration Table
Stalfos Bonemold is now poison resistant and reduces damage from Hylian undead.
Redead Leather now resists frost, poison, and paralysis. The Redead Leather Shield resists damage form Redeads when blocking.
Burial Mask now reduces the effectiveness of incoming Redead screams.
Attempt to make Redeads a little more graceful.
Staltroops will no longer spawn as ghostly soldiers. Dark Interlopers, however, will.
Attempt to make White Ring script more reliable
Improved Textures for Scout Tunics by adding darker accents to hems, and correcting a pervasive texture error when viewed from below.
Added Lolian Weapons and reforging
Corrected errors in several reforging recipes
Bokoblin, Moblin, and Zuna weapons now fully reforgeable.
Hylian Vampires will now appear with other Vampire spawns starting at level 20, becoming more common after level 40
Link Between Worlds should no longer respawn.
New Ingredient: Stalhound Fang
Eye of Wolfos given new alchemical property
Updated Skulltula list
Song of Time reworked and Ancient Gate Key phased out.
Song of Time now restores attributes by 50 points.
Added Blocks of Time.
Added Lift to Kinolangdanzel Shrine and Itnamzand Sanctum and a portal to Morwitijaal to make the journey back to the surface more believeable.
Improved Kinolangdanzel NavMesh and made the dungeon more deteriorated
Attempt to fix issue with Epona: if the player releases Epona while she is in the room, she should now vanish.
Fixed several spells listed as novice when they should've been master.
Reworked Link Between Worlds. It is now more Apocryphal and should no longer respawn. Doors should no longer be accessible before the associated dungeon is complete.
Another copy of Lost Art of Ocarinas can be found in Whiterun.
Moved original Lost Art of Ocarinas to Blue Palace
Majora's Mask Unbound can no longer be disenchanted
Song of Soaring now properly reduces fall damage
Prelude of Light now makes all attacks deal extra damage to undead, while making you resistant to undead attacks.
Sun's Song is now stronger
Attempt to Fix Goddess of Steam size mismatch
Attempt to make Key of Twilight retrievable from pedestals
Implemented Eldin, Faron, Oocca Tunics
Implemented Texture Sets for Tunics, Ashland Tunics, Glass Armors, Heavy Armors
Fixed water tile errors in several dungeons
Fixed error with Lesser Command Melody that made it leave the Wind Waker in the player's inventory
Fixed error with Hover Boot mesh
Added Pegasus Boots
Fixed error with a recurring chest that would contain 4 ebony bows.
Fixed Goron weapons that erroneously had bloodmeshes
Attempt to fix issue with Ruptured Towers dragons not landing
Retextured Epona
Retextured Sacred, Divine, and Goddess Shield
Song of Healing now only fully heals you if you have the Triforce of Wisdom. Otherwise it heals 200 points of health. The restoration of Magicka and Stamina also now relies on the Triforce of Wisdom
Added clutter to Morwitijaal and moved Ignacia's second journal. Loot has been placed in its original location
Zelda's Lullaby now makes skills progress 10% faster rather than 20%
Saria's Song changed again. The song now serves as a courage spell that acts on the player, fortifying their health, stamina and magicka by 50 points. With the Triforce of Wisdom, Health and Stamina are fortified by an addtional 50 points. With the Triforce of Courage, health is fortified by an additional 50 points.
Deep Corrupt Master Sword's purification recipe now more streamlined
Modified entrance to Morwitijaal
Returned Megaton Hammer to original position and removed chest
Modified the interior of the Ruptured Towers - Doubt
Streamlined process for obtaining the Biggoron Sword
Light Arrows now weightless
Adjustments made to The Ruptured Towers - Misery
Adjusted parts of Midna's Tomb and added a puzzle
Nocturne of Shadow and Prelude of Light now offer protection to the "hungry shadows" and harmful light in Relics of Hyrule dungeons.
Attempt to make Roc's Cape more reliable and not transfer between saves.
Zora Axe in Forgotten Cavern replaced with Lolian Dagger
All swords in pedestals (Fierce Deity, Kokiri, Master Sword, Great Fairy's Sword, Noble Sword) will no longer fall out of the pedestals before being taken.
Ordon Sword now in a chest rather than a sack
Fixed issue with certain ambushing enemies being unlootable. Please report any enemies I may have missed.
Fix accomplished by unchecking "Parent Activate Only" and checking "ambush on trigger" in ambush script UI
Kokiri Circlet can now be enchanted
Added Hilda's Staff
Added Fighter's Sword
Darknuts now carry leveled variants of Darknut Armor and equipment.
Added Potent Skulltula Venom, which can be crafted at cooking pots, or rarely found on Big Skulltulas.
Added Skulltula Venom vials, which are explosive poison grenades that can be crafted from Potent Skulltula Venom at an Alteration Table.
Began work on Fairy Disable system.
Certain fairies, mainly Black and White fairies, will disappear after a certain item in the chest they marked is looted. For instance, a Black Fairy will vanish if a Charred Fragment is looted from its chest, but will remain if a Rupee is looted.
Chests in Freezing Caves that contained gold should now contain Rupees.
Attempt to prevent Roxanne from disappearing.
Tweaked the cover of Zelda's Epitaph
Added More Gossip Stone hints
Adjusted Deep Corrupt Master Sword enchantment. Rather than dealing 12 points of fire damage over the course of 4 seconds, it now deals 15 points, tapering for 1 second.
Corrected error with Fierce Deity's Armor enchantment
Improved grip and appearance of Trident of Power
Moon Pearl can now be changed at an Alteration Table to be wielded as a mace, warhammer, shield, staff, or spell.
Expanded Secret Grottos in Winterhold, Whiterun, and Eastmarch holds.
Debug chest no longer in QASmoke. It has been relocated to the new cell ROHDebug
Replaced a Chilfos in Morwitijaal with the Chilfos Knight
Added lore concerning Them.
Wind God's Aria and Song of Passing now rely on Magicka. Wind God's Aria has a base cost of 300, and the Song of Passing has a base cost of 200.
Implemented Ocarina Song limiter
Using a small script and a global variable.
Conditions in spell will check for 0 or #, where # is a number corresponding to a song.
The script will make the global variable # while the song is active, and 0 once the effect finishes.
This ensures only one Ocarina song can be active at any time.
Reworked most Ocarina songs
Reduced texture file sizes
Added trapped chests
Attempt to fix issue with extreme attribute regeneration while fighting certain bosses in The Ruptured Towers and Ganon's Tower
Attempt to streamline final boss of Ruptured Towers
Fixed issue with White Fairy
Fixed issue with interaction between Hylia's Denial and Farore's Wind
- 6.4
-
Version 6.3.4b
- --Flipped model for Respite Container
--Added Knight Shield meshes and textures to attempt re-fix of missing mesh issue.
- --Flipped model for Respite Container
-
Version 6.3.4
- Requires 6.31. Includes 6.32, 6.33b, and 6.33c
--Fixed Error with Hero's Blessing
--Fixed error in Grief that disabled player controls
--Added network of warp books in Ruptured Towers to ease navigation. All require key from Guilt.
--Fixed a gate in Midna's Tomb
--Fixed error with Dampé's shovel being invisible.
--Attribute Containers crafted with Pieces of Heart, Mind, or Soul are all now properly reclassified as gems
--Attempt to provide fix for Linkle's Crossbow textures
- Requires 6.31. Includes 6.32, 6.33b, and 6.33c
-
Version 6.3.3c
- 6.33c includes 6.33b and 6.33
--Fixed error in Midna's Tomb
--Armos Shield can now be reforged
--Zelda's scabbard can now be switched between a dagger-style wield and a mace-style wield.
- 6.33c includes 6.33b and 6.33
-
Version 6.3.3b
- Fixed errors in Midna's Tomb
-
Version 6.3.3
- Requires 6.31 and includes 6.32 and 6.31b
--Added another Eroded Gossip Stone to clarify the locations of Midna's Tomb and Ganon's Tomb.
--"Magestic" to "majestic" in lore book Queen of Twilight
--Corpses containing keys in Kinolangdanzel are no longer resurrectable.
--Wizzrobes now exclusively carry RoH daggers.
--Made Shattered Lands a little easier to traverse, especially leading to the Temple of Time
--Removed Red and Blue Tunics from leveled lists
--Adjusted platforming section in Grief
--Added more effects to Fear
--Added bridge so people dropping from Misery-Grief bridge to Midna's Tomb can get back up
--Reworked Hylian soldiers in Misery from scratch in attempt to fix crashing issue.
--Removed tentacle traps from Misery in attempt to fix crashing issue.
NOTE: Guilt and Shame still erroneously disable player controls. I am working on a fix for 6.34 or 6.4, but a good workaround is to open the console and type "enableplayercontrols" or "epc" without quotes.
- Requires 6.31 and includes 6.32 and 6.31b
-
Version 6.3.2
- Includes 6.31b
--Morwitijaal Sanctuary door is now correctly a load door.
--Elemental White Sword III no longer has scabbard stuck to it.
--Fixed error with Falkreath Secret Grotto
--Fixed Four Sword's mesh issues
--Twili Weapons now classified as Daedric
--Began improvement of Shattered Lands
- Includes 6.31b
-
Version 6.3.1b
- --Fixed Four Sword and Elemental White Sword meshes
--Fixed error with Fairy Jars...hopefully.
- --Fixed Four Sword and Elemental White Sword meshes
-
Version 6.3.1
- --Fixed small areas of Freezing Caves that had wall glitches
--Fixed area of Kakariko Village that can cause the player to get trapped.
--Modified Ellary's face. You know, the one you see all the time.
--Fixed issues with Kinolangdanzel's exterior
--Fixed typos in the lore book Wisdom, Power, and Emotion
--Added Dual Sheath Redux meshes for Hylian Knight's Shield.
--Fixed missing models for Fire Arrow and other arrows
--Fixed error with Key of Twilight script
--Fixed error with Moblin weapons and Linkle's Crossbow missing textures
--Renamed Enthralled Sword and Enthralled Bow to Enthralled Weapon - --Fixed error with Fairy Fountain Font script that swapped Black and White Fairies
- --Fixed small areas of Freezing Caves that had wall glitches
-
Version 6.3.0
- --Added Midna's Tomb
--Fixed typo in Anguish banner
--Fixed error in chests in Fear that caused them to contain 4 bows instead of bombs.
--Changed sound for fairies
https://freesound.org/people/CGEffex/sounds/96643/
--Reduced resolution of Golden Mirror Shield (HD texture pack for some items coming eventually)
--Redesigned Key of Twilight - Key is now black and cyan to match Twilight themes.
--Fixed error with Key of Twilight that prevented it from being removed when used and adding a Control Cube instead.
However, you can no longer remove the Key from the pedestal.
--Modified enchanted shields so their enchantments only apply when blocking.
For instance, the Red Shield will absorb magic only when blocking
--Fixed error with Skyloft Shields that made reforged shields less effective than the basic shields.
--Added 48 new Fairies to mark chests containing Tarnished Shards and Charred Fragments.
Note: this does not make the Lens of Truth obsolete, as unlike other Fairies, the shard fairies do not float by dungeon entrances.
--Fixed error with an easter egg.
--Fixed error with Misery Hylian Soldiers that made them run around in their underwear.
--Dark Interlopers and Master Poe no longer disintegrate on death.
--Replaced purple fairy in Loss with black fairy
--Added Eroded Gossip Stones, which only tell one, very specific hint each.
--Slightly improved Gossip stone texture
--Fixed minor error with Red Shield and Fighter's Shield
--Fixed error with Lokomo Pommel that caused game to crash when viewed.
--Fixed errors with Tektite Jelly
--Added Shard Notes: every chest containing a Charred Fragment or Tarnished Shard also contains a note detailing where it was found, to aid in collection.
--Gust Jar and Dwemer Prototype now have limited uses before needing to be recharged like vanilla staves.
--Added Hookshot
--Hookshot can be used as a staff for its intended purpose, or repurposed as a hatchet
--Fixed typo "worshipped" on False Majora's Mask
--Majora's Mask can no longer be used to enhance the Fierce Deity's Sword. Majora's Mask Unbound still can, however.
--Lowered Minimum level for Stalfos to 10
--Attempted to fix issue with being unable to leave Guilt.
--Added Goron Shortstaff, a one-handed quarterstaff
--Fixed Hero's Shade helmet for Argonians
--Fixed error with Fierce Deity's Sword description.
--Added Beamos. Found in Midna's Tomb, Grief, and Itnamzand
--Fierce Deity's Sword should also responds to Majora's Mask Unbound
--Refined Dark Essence Recipes
--Changed Aquamentus poison shout to be quicker and create a poisonous explosion on impact
--Fixed Error with Gust Jar that made lightning effect hovering above it.
--Added Ignacia Deflagratio, a new follower found in Falkreath.
--Gave Heavy Hylian Shield special textures
--Retextured Hylian books
--Improved texture and normal maps for Sheikah garb with darker, less saturated colors
--Improved appearance for True Four Sword
--Improved scabbards for Elemental White Swords and Four Sword.
--Attempt to make Blast Mask fit beast Races better
--Blast Mask now has more stagger
--Corrected errors with Fierce Deity Armor conversion recipes
--Added Lore books exclusive to Midna's Tomb
--Corrected error: Oath to Order now requires Ocarina of Time to cast
--Pruned "DUPLICATE00#" from major EditorIDs
--Added Deku Nuts
--Added Bomb Flower Buds
--Kinolangdanzel, Moriwitijaal, and Itnamzand now respawn (hopefully) Majora's Priest and the Ancient Autotomaton do not, however.
--Adjusted values for several recurring weapons
--Modified entrance to Kamdelimar
--Modified alternative for Ancient Gate Key. The Song of Time is now required to be known and the Ocarina of Time is required to be in the player's inventory.
--Goron weapons now rely on meshes in meshes/weapons/hylian/Goron folder.
--Heavy armor Hylian Shields now weigh 12 units rather than 16.
--Standard Hylian Shield recipes now available if a Hylian Heavy Shield is in the player's inventory.
--Hylian Heavy Shield recipe no longer requires Firewood. It now requires an Iron Ingot
--Fixed error with corruption recipe for Hylian Heavy Shield
--Renamed Big Dark Shield to Dark Heavy Shield.
--Improved Hylian Shields now apply a passive 10% resistance to magic instead of fortifying Block.
--Updated Gossip Stone scripts
--Nayru's Shield recipe now requires Triforce of Wisdom, and no longer requires Potent Light Essence.
--Fixed error with Magic Sword chest
--Fixed Error with Piece of Soul
--Rebuilt Farore's Wind from scratch. When cast for the first time, a swirling green marker will be placed where the player stands. Each subsequent cast will prompt the player if they wish to warp to the marker or remove the marker.
--The spell that used to be Farore's Wind is now Farore's Squall. The spell tome for this spell has the same crafing requirements as Farore's Gale.
--Attempt to revive loading screens on a small scale
--Added Hylia's Denial spell, obtained with other Hylia spells from the Triforce
--Retextured Zora Weapons except Zora Sword
They are now brighter and more distinct from Ebony weapons, despite sharing meshes.
--Retextured Tempered Sword
--Fixed issues with Rift Secret Grotto
--Poe Torches now reliably deal fire damage
--Attempt to remedy issue with entering and leaving Guilt
--Wind Gimos are now green
--Implemented Item Reforging at Terminan Forges for recurring weapons
Forgotten
Armos
Goron (Requires Bolero of Fire or Goron Lullaby)
Sheikah
Gerudo (Requires Requiem of Spirit)
Moblin
Zuna
Poe (At Ancient Enchanter)
Deku Shield
--Ballad of Gales now deals lingering shock damage, making it more distinct from the Cyclone shout and Tornado Rod.
--Added Zora Dagger
--Added Fairy Letter, a hint note that is given the first time you encounter a courier after installing this update.
--Added Vylintyn, a new follower.
--Great Fairy's Sword can now be reforged to Daedric strength using the four Terminan Gems and a bottle of Great Fairy's Tears.
--Added means of obtaining Terminan Gems within The Ruptured Towers
--Dwemer Legend book in Itnamzand is now properly in Dwemeri
--Added Forgotten Cavern, a new medium cave near Silent Moons Camp, containing Relics of Hyrule stuff, as well as Vylintyn's camp.
--Reworked some filepaths
--Added Linkle's Crossbow, found in Forgotten Cavern and Kakariko Barracks
Improved using same recipe as Hero's Crossbow
--Farore's Gale is now more distinct from Whirlwind Cloak and has a chance of dealing shock damage
--Added Hylia's Depression: Received with Triforce of Emotion, 15 seconds of slowed time and movement, depleted stamina, magicka, and weapon skills, but incredible armor rating and magic resistance boost.
--Latimer, Yolanda, and Alnesaan are now protected rather than essential.
--Latimer's class and combat style have been changed to focus on two-handed weapons.
--Added Bolt equivalents to the Fire Arrow, Ice Arrow, Light Arrow, and Silver Arrow
--Song of Soaring now fortifies your one-handed, Two-handed, and unarmed if you are sprinting.
--Added Fairy Jars
--Fairy Jars are found scattered throughout Skyrim, and finding one allows you to rescue a fairy to recruit at a Fairy Font, of which two currently exist.
--Fixed typo with Light of Knowledge hint
--Goron weapons now inflict a 10% weakness to fire to enemies.
--Attribute Containers are no longer spell tomes, but Miscellaneous Items. Activating them still grants the appropriate container.
--Heart Container given new appearance.
--Stone of Agony is used obtained by activating the Stone in one's inventory after obtaining it. The stone is also now held in the caster's hand while casting the spell.
--Exterior of Itnamzand rebuilt
--Hero's Shade now carries Daybreak Clock Shield, while a Darknut in Ganon's Tower carries the Nightfall Clock Shield
--A Clock Shield's power now changes by the hour. There are three versions: The Daybreak Clock Shield, Nightfall Clock Shield, and Unified Clock Shield.
--The Unified Clock Shield can be made at an Ancient Enchanter if you are carrying two Clock Shields of the same armor type.
--Added Beamos. They can be found in Grief, Midna's Tomb, and Itamzand.
--Sand of Hours is now slightly more common, with a rare chance to find some with a Charred Fragment or Tarnished Shard.
--Small expansion and modifications to Grief.
--Misery is now more Apocryphal and may continue to grow in the future.
--Song of Storms now deals damage if you carry the Triforce of Power. The Triforce of Wisdom enhances the storm's power and prevents it from striking friends and non combatants, but only if the Triforce of Power is also present.
- --Added Midna's Tomb
-
Version 6.2.7
- Unexpected Update!
Fixed error with Ganon's Tower that caused an inescapable room.
--Expanded Falkreath Secret Grotto (It's not done! Don't mind the seams.)
--Attempt to fix exterior of Itnamzand
--Fixed errors with Hero's Blessing effect descriptions
--Fixed errors with Triforce effect descriptions
--Renamed Deadlands to Ganon's Deadlands
--Redesigned Dark Interlopers
--Fixed Dark Interlopers' shields
--Renamed Secret Grotto linked to Kakariko Chapel to Fairy Fountain
--Added a Piece of Mind to the offering box in Kakariko Chapel
--Removed extra fairies
--Expanded Argorok's arenas in an attempt to allow it to land
--Attempt to make Volvagia land more reliably.
--Fixed error with Ganon's Armor that allowed it to be disenchanted
--Added Daedric Artifact requirements to Human Heart based recipe for Dark Essence
--Fixed mislabeled Charred Fragment Chests
--Capitalized B in Link Between Worlds
--Dark Interlopers will now rarely spawn with Hylian Ghosts
Fixed Yolanda's posture in Haafingar Secret Grotto?
- Unexpected Update!
-
Version 6.2.6
- --Fixed Moblin Weapon Texture Errors
--Majora's Mask Unbound and Fierce Deity's Mask can now be used to improve the Fierce Deity's Sword
--Added new Dwemer lore book to Itnamzand
--Attempt to make weather in Rashk and Shame always stormy
--Added Twili Weapons
---Twili Weapons can be found in Itnamzand and occasionally carried by Bokoblins and Hylian Vampires
--Added Dark Interloper to Itnamzand
--Added Piece of Mind and Piece of Soul, magic and stamina based counterparts for the Piece of Heart
--Piece of Heart pointed to new custom texture folder
--Wisdom of the Goddess Spells now Powers and can only be used once per day, but now last 20 seconds.
--Fixed error with Relics of Hyrule conjuration spells being absorbed
--Attempt to fix flaw with Majora's Power spell that allowed Majora's Priest to be permanently transformed.
--Rebalanced Nayru's Love, Ganon's Cape and Red Shield
--Made Alnesaan, Yolanda, and Latimer's armor constant, rather than based on leveled lists
--Removed extra damage from the ally vampires' perks.
--Bokoblins will now occasionally drop Zuna daggers
--Added Bokoblin to Kinolangdanzel
--Jumping Spiders in Spider House Tables replaced with Bomb Flowers
--Goddess Blessing gems can now be crafted at the Ancient Enchanter if the player has the proper Triforce pieces.
--Updated Dark Chest of Wonders - -- Tweaked Song of Healing a teeny tiny bit
- --Fixed Moblin Weapon Texture Errors
-
Version 6.2.5
- Fixed Feral Moblin textures
Rebooted Gossip Stone script to GossipStoneScript.psc instead of GiossipStone.psc
Trident of Power strengthened
Added Twili Weapons preview. Only accessible through console
- Fixed Feral Moblin textures
-
Version 6.2.4
- Improved navigation in Ganon's Tower
Added preview Twili Weapon, the Twili Sword. Only accessible through console
Unplayable Zuna Dagger no longer playable
Fixed error with Hero's Shade Helmet making heads invisible
Made Serenade of Water's effect more compatible with other mods
New Wave Bossa Nova no longer makes shouts unlimited
Fixed Oath to Order sound
Fixed White Circlet name
Changed enchantment name for Zelda's Bow
Potent Light Essence now always requires Light Essence
Recipe for Light Essence from Empty Grand Soul Gems is now possible with filled ones.
Recipe for Light Essence from Potent Light Essence added
Made Hero's Crossbow, Magic Sword undisenchantable
May have invented the word undisenchantable
Falling in The Shattered Lands is now instant death rather than prolonged damage
Made shortcut to Temple of Time in the Shattered Lands a little more reliable to walk across
Added a few more Fairies, mainly to unmarked arrow shrines
- Improved navigation in Ganon's Tower
-
Version 6.2.3
- --Fixed missing meshes for Ganon's Armor
- --Fixed error with Sword of Despair
- Updated Quick Info Guide with information on Light Essence and the Triforce
-
Version 6.2.2
- -- Fixed bomb sounds
-- Fixed Fighter's Shield and Red Shield
-- Fixed error with a pillar in Ganon's Tomb
- -- Fixed bomb sounds
-
Version 6.2
- Added Ganon's Tomb, Ganon's Island, and Ganon's Tower
--Expansion of Pale Secret Grotto, accessible after completing Guilt
Added Fighter's Shield and Red Shield
Added Shiekah Throwing Daggers
Added Bombs, Bomb Flowers and Bomb Flower Seeds
--Bomb Flowers grow naturally in Eastmarch Secret Grotto and can be picked for Bomb Flowers.
--Bomb Flowers can be broken down into seeds.
--Bomb Flower Seeds can be refined into stronger, synthetic bombs.
Added Smelter Recipes to reclaim Armos Stone from Armos Weapons
Made Auriel's Bow, True Master Sword, and Zelda's Bow optional catalysts for Light Essence and Potent Light Essence
Made Deep Corrupt Master Sword and Trident of Power optional catalysts for Dark Essence and Deep Dark Essence
Added Zelda's Ring
Clarified Great Fairy's Plea
Added Sword of Despair, Trident of Power, and Moon Pearl
Moon Pearl can be repurposed to be wielded as a staff, shield, or mace. The presence of the Moon Pearl in your inventory allows you to refine Moonstone Ingots into Moonshards, and Moonshards into Moon's Tears.
Added Dinofols
Fixed Enchantments for Sacred, Divine, Goddess shields, Majora's Mask Unbound, Roar Stick, Sacred Bow, Ikana Tunic
Added Stone of Agony lore book
Fixed error with recipe for Majora's Mask Unbound
Colossal sword weapon material changed to ebony
Mage's Glass Armor is now Dark Glass Armor
Added Kokiri, Woodfall, Snowhead, Lanayru, Ikana, Dark, Blue Ring, Fierce Deity Circlets
--Circlets are found with Ashland tunics, or crafted in a similar similar to rings: the White Circlet can be crafted from two Light Essences and then converted into other circlets depending on Ocarina Songs you know.
Balanced armored Circlets: armored circlets are now equal in armor rating to their cap couterparts, regardless of type.
Fixed inventory image for light Skulltula gauntlets
Fixed error with Iron Boots when worn in water?
Made Soul Gem Potent Light Essence recipes more logical
Fixed inventory angle for Fierce Deity's Mask
Fixed error with Awakened Master Sword normal map
Fixed error with Giant's Ingot texture
Added alternative to forging the Enchanted Rings
Placed 88 fairies throughout Skyrim as hints.
Replaced redundant quote in Grief
Fixed error with modification of Solitude exterior
Attempted to fix reference to Dorthe so she doesn't think her parents are dead.
Modified AI for Kamdelimar Dragon Priest so it uses the Wind Waker more often....hopefully
Fixed placement of a few Tarnished Shards
Fixed error with Hylian Soldier Gauntlet texture
Changed Megaton Hammer to Ebony Weapon Material
Improved sky of Dread
Changed War Stal inventories to carry weapons from the mod
Fixed error with Triforce
Clarified message from Triforce if you wished to it a second time.
Hero's Shade now immune to Phantom spells.
Fixed Error with Hylian Shield Recipes
Gave Dark Hero's Gauntlets a texture unique to them, to prevent conflicts with the Nightingale Gauntlets
Refined textures for Goron Circlet, Zora Circlet, Magic Rings, Knight's Crest
Added Fierce Deity Cap and Boots to chests to avoid losing them
Alternate Fierce deity's Armor now available through the Alteration Table.
Megaton Hammer now checks for the Precious Metal Gauntlets
Silver = 25% chance of knockdown every strike
Golden = 50% chance of knockdown
Platinum = 65% Chance of knockdown
Knockdown effect can now be removed from Megaton and Skull hammers at an Ancient Enchanter
Refined Rupee appearance - Rebalanced Roc's Cape. The cape now makes the player fall slowly, and increased the maximum height for a fall before fall damage is incurred.
- Added Ganon's Tomb, Ganon's Island, and Ganon's Tower
-
Version 6.1.6
- --Fixed error with a few rewards from redeeming Tarnished Shards and Charred Fragments
- --Fixed error with some tunic effects
- --Fixed Enhanced Hero's Crossbow tempering
- --Dwemer Prototype now functional.
- Update Quick Info Guide with Tarnished Shards and preliminary information on 6.2 content.
- Moved Quick Info Guide to Main Files to make it more visible.
-
Version 6.1.5
- -- Fixed errors with some Charred Fragments and Fierce Deity's Mask.
-- Added currently nonfunctional Dwemer Prototype to Reach Secret Grotto
-- Added Power Sword - Updated Quick Info Guide. The guide now has a table of contents with in-document links to sections. Some entries also preview upcoming changes in 6.2
- -- Fixed errors with some Charred Fragments and Fierce Deity's Mask.
-
Version 6.1.3
- Optional update!
Includes 6.12
--Fixed error with a charred fragment
- Optional update!
-
Version 6.1.2
- Optional update!
-- Fixes error in Melancholia by removing duplicate Argorok
-- Fixes appearance of blue fireballs launched by Poes.
- Optional update!
-
Version 6.1.1
- -- Reverted Roc's Cape to a working version for the time being.
-- Made use of the Lens of Truth more obvious
-- Fixed error with Lens of Truth focusing recipes
-- Fixed error with Lens of Truth use.
-- Made final boss of the Ruptured Towers more challenging.
-- Made False Master Sword stronger
-- Fixed error with Great Fairy meshes
-- Fixed error with Goron tunics destroying your Archery Skill. Those who were affected by the glitch can use the console command player.restoreactorvalue archery 100 or player.setAV archery #
where # is the unaffected archery skill. You may have to use the term "marksman" instead of "Archery" because Skyrim uses the two alternately in its code, and I'm not sure which one the AV is named.
- -- Reverted Roc's Cape to a working version for the time being.
-
Version 6.1
- Includes Misery Fix and Missing Textures Fix
-- Misery no longer crashes on entry
-- Custom books no longer crash when viewed or dropped
-- Clutter, landscape and magic have textures returned to them
-- Fixed errors with Lokomo Sword pommel and recipes
-- Added book that makes it clearer how to redeem Tarnished Shards
-- Added hint to Misery regarding the "Cliff"
-- Refined Roc's Cape and Hover Boots to prevent exploitation. (this may need a little more work)
-- Reworked Sword Beams
While wearing the White Ring, beams will now fire with every swing of the sword.
The Bloodskal Blade inspired, power attack based version will be phased out in 6.2
-- Fixed issue with Poes and Wizzrobes spawning instead of named NPCs.
-- Added Lens of Truth
-- The Lens of Truth can be used on a new map in Itnamzand to help find Tarnished Shards.
-- Added Great Fairy
-- Added in-testing Map Markers to Falkreath Secret Grotto and Eastmarch Secret Grotto
-- Added Zelda's Round, a variant of Zelda's Lullaby that allows Zelda's Sword to be switched between being separate from its scabbard and being linked to its scabbard. - --Expanded Melancholia, the boss arena of Misery, to allow Argorok to land.
- Includes Misery Fix and Missing Textures Fix
-
Version 6.00M
- Misery Fix
The Misery Fix fixes a guaranteed crash with the fifth part of the Ruptured Towers, as well as these ESP based issues:
-- Faron's Shade Killmove issue (attempted fix)
-- Final Shrine lighting issue
-- Faldrus and other named NPCs spawning as Poes or Wizzrobes
-- Lokomo Sword recipe errors
-- Epona and Horse's Shade present in Doubt
-- Goddess of Steam and Staltroops will now attack the player on sight.
- Misery Fix
-
Version 6.00
- Added missing textures from clutter folder
- Fixed mod-breaking error by replacing corrupted meshes and textures
-
Version 6.0
- Improved Magic Sword enchantment
Modified Saria's Song effect and fixed missing sound
Enhanced Prelude of Light
Enhanced Elegy of Emptiness and made it aimed.
Enchanced Goron Lullaby
Improved Zelda's Sword textures and added scabbard.
Finished Ruptured Towers and provided means for access.
Added new hints to Gossip Stones.
Fixed issues with recruiting Relics of Hyrule followers
Modified how Ordon Sword and Zelda's Sword are gripped.
Added Knight's Crests to Darknut inventories.
Added camera effects to Morwitijaal to enhance the environment.
Added intense slowness to The Iron Boots when in water.
Placed 24 Dark shards
Brightened Zora Sword texture
Finalized Wind Waker
Added Kamdelimar, a small Nord ruin that houses the Wind Waker
Finalized Gust Jar
Enhanced appearance of Gilded Sword
Fixed error with Deku Shield in Shrouded Grove
Fixed issues with followers' faces.
Expanded Reach secret Grotto
Made Pale Secret Grotto a little easier to find.
Made keys for Hero's tunics and armor slightly easier to find.
Added Gerudo Scimitar and Gerudo Sabre, and integrated them into Gerudo Vampire and Stalchild inventories.
Updated Debug Chest
Fixed INV Markers for
Couples Mask
Keaton Mask
Mask of Truth
Wind Waker
Stone of Agony
Gust Jar
Darknut Battle Sword
Added speed buff to Song of Soaring
Fixed texture for Stalfos Bonemold Shield
Gave Stalchildren and Stalfos more varied weapons.
Made chests containing tunics slightly easier to open, and the keys easier to find.
Smoothed textures for Mirror Shield of the Great Sea
Modified Hjaalmarch Secret Grotto
Added final room to Ruptured Towers and made the dungeon fully accessible and functional.
Added Hylian Heavy Shield, a slightly heavier, slightly stronger, slightly bigger version of the Hylian Shield.
Added lower gravity effect to Enhanced Hover Boots
Added Roc's Cape.
Reworked weapon speed boost for Silver, Golden, and Platinum Gauntlets to be more reliable.
Added sheath for Zora Shortspear
Retextured Ancient Enchanter to use Magnus Enchanter look, but with a Triforce at the center.
placed Ancient Enchanter and Alteration Table and Terminan Forge in qasmoke test cell.
Gave Yolanda a unique Forgotten longsword called Tempest with a shock damage enchantment.
Named Latimer's Goron Quarterstaff Scintilla.
added sheath for Zora Sword
Added Bloodmeshes for Zora Weapons
Added Lokomo Sword
Modified cubemapping and Environment Maps for True Master Sword and Deep Corrupt Master Sword
Added Forgotten Longsword, a new sword wielded by Hylian Ghosts and Stalfos. The original "stretched dagger" Stalfos Sword will now be rarer.
Modified Ocarina songs. All are now lesser powers, but slightly weaker.
Prelude of Light has been strengthened.
Oath To Order has been changed to summon a hylian soldier's ghost to fight for you.
Added lore books
Added Wind Waker with all six songs
Wind's Requiem
Ballad of Gales
Song of Passing
Wind God's Aria
Command Melody
Earth God's Lyric
Optimized Kinolangdanzel Depths
Removed some enemies
Modified final stretch of dungeon leading to boss room
modifed roombounds
Rebalanced Ikana, Woodfall, Zora, Goron, Yeti, and Lanayru equipment.
Ikana: 100% magic resistance, but damaged Health regen, damaged magicka, and damaged Alchemy skill
Woodfall: 100% poison/disease resistance, but weakness to magic.
Zora: minor frost resistance, waterbreathing, but weakness to shock.
Goron: 100% fire resistance, but damaged stamina regen and damaged Archery skill.
Yeti: 100% frost resistance, but strong weakness to fire.
Lanayru: 100 Shock resistance, but weakness to frost.
Improved Environment Mapping for Sacred, Divine, and Goddess shields
Added Blast Mask (downhill from Valthume toeard gloomreach)
Condensed hint note in Dead Man's Drink
Added Gerudo Naginata
raised Woodfall equipment's armor rating.
Added Gossip Stone Hints
Added Clock Shield
Added Fierce Deity's Armor, Cap, Boots, and Gauntlets
Armor has a chance of absorbing and reflecting physical damage.
Cap Enchantment
Boots Enchantment
Gauntlets Enchantment
When all worn together, The Fierce Deity's Sword strengthens and can be alternated between 1-handed and 2-handed.
When worn together, Majora's Mask Unbound can be summoned, but Soul Dew and Moon Tear are needed.
Armor can be converted to a Heavy version with pauldrons?
tempered with Moon Shards
Boots in Kakariko Chapel in Freezing Caves
Mask in Alftand, in chest near shelves, in second-to-last room. The one with all the Falmer tents.
Gauntlets in Sundered Towers (i.e. the ruins near Red Eagle Redoubt), in chest in a nordic tower.
Armor in Shattered Lands, in floating chest near ruined building.
Cap in Blind Cliff Cave, where the recipe book used to be.
Added Moon's Tears
Expanded Freezing caves with Kakariko Chapel
Moved recipe books from Blind Cliff Cave and Alftand to the Shattered Lands and Intanmzand
Added Rupees. Mesh from http://www.nexusmods.com/skyrim/mods/28534 by NoxyGame and DOSMaster
Rupees will be found in Relics of Hyrule enemies, and in Relics of Hyrule locations, with a rare chance of being found in standard gem lists.
1 Rupee is worth 10 Gold. The conversion of Rupees to Gold, therefore is as follows:
Green Rupee = 10 Gold
Blue Rupee = 50 Gold
Yellow Rupee = 100 Gold
Red Rupee = 200 Gold
Purple Rupee = 500 Gold
Orange Rupee = 1000 Gold
Silver Rupee = 2000 Gold
Gold Rupee = 3000 Gold
Buffed up Gold Skulltula Armor
Gold Skulltula rewards now give Rupees instead of gold
Fixed blood layer for Collossal Sword
Added more guaranteed Gold Skulltulas throughout the mod, making the total 25, most of which can be found in Skyrim
Updated Skulltula list in Winterhold
Fixed Wolfos Ice Breath Shout being added to player inventories
Added way to cash in Rupees for full gold value without having to bother with shops. But you have to earn it.
Added Zelda's Dress
Moved full recipe books to The Shattered Lands and Itnamzand
Removed recipes for Zora armor, Goron Armor, and unenchanted Hylian Soldier Armor, because they are available on Hylian Ghosts and the ability to craft them honestly undermines the lore.
Reworked recipes for Hylian Heavy cuirasses to require Hylian Soldier Armor to forge.
Programmed reward for completing the Ruptured Towers
Added Custom book covers for Hylian books.
- Improved Magic Sword enchantment
-
Version 5.96
- -- Added Couple's Mask. You can find one in Vittoria Vici's house, in the Riften Temple of Mara, and in the Deserted Inn in the Freezing Caves.
-- Fixed fitting of All-Night Mask on Orcs.
-- Refined and completed 24 locations of Tarnished Shards
- -- Added Couple's Mask. You can find one in Vittoria Vici's house, in the Riften Temple of Mara, and in the Deserted Inn in the Freezing Caves.
-
Version 5.95
- NOTE: if you have not yet updated to a version beyond 5.93 and have Yolanda, Latimer, or Alnesaan as a follower, be sure to clear their inventories.
--Fixed error with Stallord spawning in Labyrinthian because of its shared AI Package with the undead dragon that is supposed to be there.
--Fixed error in Stalhound meshes and textures
--Fixed error with Four Sword left-side scabbards
--Attempt to fix problem with sword beams
--Added notes to specific chests that guide the player through the process to obtain the Mask of Truth. Hint! Start in Riverwood
--Added Golden Foxes, which can only be found near Secret Grottos. Every Secret Grotto except Haafingar has a Golden Fox nearby. Following them will NOT lead you to a Secret Grotto. Look around where you first saw them.
--Refined some hint notes.
BETA:
-- The Ruptured Towers are mostly complete. Every boss is in place (including the final boss, but SHHHHH!). Some lore is missing, and the shrine at the very end of the dungeon is not accessible.
-- The Roc's Cape is coded into the mod, but it does not work. It's also invisible. Just so you know. - Fixed UV Maps for Master Swords
- Retextured Corrupt Master Sword to have equilateral Triforce
- NOTE: if you have not yet updated to a version beyond 5.93 and have Yolanda, Latimer, or Alnesaan as a follower, be sure to clear their inventories.
-
Version 5.94
- NOTE: if you have not yet updated to a version beyond 5.93 and have Yolanda, Latimer, or Alnesaan as a follower, be sure to clear their inventories.
--Fixed issue with Zora Mask. The light armor version is now correctly listed as such.
--Streamlined Hylian Glass Armor. The armors now only require Ancient Knowledge, as well as their ingredients. Previous versions required the presence of tunics and heavy cuirasses in your inventory.
--Placed Gem of the Mountain and Gem of the Canyon into respawning containers to streamline the obtaining process.
[b]Beta:[/b]
-- Finished Misery
-- Renamed Sundered Towers to Ruptured Towers to avoid confusion with the Sundered Towers in Red Eagle Redoubt.
-- Added very incomplete, untested version of Grief.
-- Added Guilt's exterior
-- Renamed Boss Arenas. The Towers themselves keep the names they have always had.
Doubt -- Dilemma
Fear -- Dread
Anguish -- Rashk
Loss -- Saudade
Misery -- Toska
-- Retooled structure of Dread (formerly Deep Fear) to prevent Volvagia from flying to inaccessible area. This restructure is currently untested.
- NOTE: if you have not yet updated to a version beyond 5.93 and have Yolanda, Latimer, or Alnesaan as a follower, be sure to clear their inventories.
-
Version 5.93
- -- Fixed error with Blue Ring tunic tempering
-- Fixed game-breaking bug in which Yolanda, Alnesaan, and Latimer would crash weddings and kill guests.
NOTE: to fix this issue, I had to reset Yolanda, Alnesaan, and Latimer. If you have any of them as followers, purge their inventories of any important items before you update to 5.93. The same caution will apply to future updates as well as 6.0.
--Finished Beta version of Loss
--Added mostly complete version of Misery.
- -- Fixed error with Blue Ring tunic tempering
-
Version 5.92
- Modified Loss to be more complete (but still beta)
Fixed errors in some tempering recipes
Added optional files to make the Hylian Shield larger by 10%
- Modified Loss to be more complete (but still beta)
-
Version 5.91
- Fixed error with Roxanne's house
- Fixed Volvagia's missing texture and mesh
-
Version 5.84
- --Fixes error with Gohma
- --Fixes error with All-Night Mask. Finally.
- --Teaches me a good lesson: if it isn't broken, don't fix it. If it is broken, actually check and fix it.
-
Version 5.83
- --Fixes error with Poe lantern spell
--Fixes error with All-Night Mask
- --Fixes error with Poe lantern spell
-
Version 5.82
- -- Fixed issue with Latimer, Yolanda and Alnesaan not being recruitable and always fighting.
-
Version 5.72
- -- Fixed error with Stalfos Bonemold meshes.
-- Fixed error with Darknut and Phantom Battleswords
-- Fixed potential issue with Kinolangdanzel and polished some aesthetics in the first hallway of the dungeon.
--Updated debug chest
- -- Fixed error with Stalfos Bonemold meshes.
-
Version 5.71
- -- Fixed errors in Rift Secret Grotto
-- Removed ore veins from Rift Secret Grotto and moved Gossip Stone.
-- Added a couple things to subtly explain the bandit presence in Rift Secret Grotto
-- Fixed NavMeshes for Falkreath Secret Grotto and Itnamzand Deep (Your followers will follow you now!)
-- Updated recipe books
-- Updated Debug chest
-- Fixed issue with Greater Darknuts carrying boss keys all the time. - --Fixed missing mesh/texture issue with Stalfos Bonemold Armor
- -- Fixed errors in Rift Secret Grotto
-
Version 5.62
- -- Attempted to fix fading issue with Kinolangdanzel and Itnamzand
-- Attempted to fix bug that caused Yolanda and Latimer to reenact Game of Thrones when you get married.
- -- Attempted to fix fading issue with Kinolangdanzel and Itnamzand
-
Version 5.61
- --Fixed issues in Rift Secret Grotto
--Fixed minor issue in Kinolangdanzel - Updated Quick Info Guide
- Alternative "Split Core" now available at very bottom of Files tab. The Split Core contains the same meshes, textures, sounds and scripts as the normal core, but is split into four files, rather than a single 1GB file
- --Fixed issues in Rift Secret Grotto
-
Version 5.51
- Install 5.5 before this one!
Very minor update that corrects a few errors:
-- Fixed Inventory image for Darknut Battleswords
-- Fixed duplicate Stalfos Bonemold Helmet recipe
-- Fixed water level in Itnamzand's secret cave.
- Install 5.5 before this one!
-
Version 5.43
- -- Fixed issues with Armos
- -- Optimized Kinolangdanzel a bit
- -- Updated Gossip Stone hints
- Attempt to fix Mask compatibility patch issues with Majora's Priest and Ellary
-
Version 5.42
- Fixed inanimate Armos meshes
- Fixed Master Sword Skyward Strikes
- Fix forthcoming for other Armos things...
-
Version 5.41
- -- Fixed Armos arrows
-
Version 5.26
- -- Biggoron's Sword faster by 10%
-- Ocarina Songbook
-- Updated Mask compatibility patches
- -- Biggoron's Sword faster by 10%
-
Version 5.25
- Improved Phantom sounds and lootability (except armor. Not sure if their armor will ever be lootable, to be honest, but we'll see.)
- Fixes to Golded Goddess spells, which suddenly broke, because Creation Kit is as stable as the Tacoma Narrows Bridge ca. 1940
- Added tempering recipe for Blade of Kakariko
-
Version 5.24
- - Fixed issue with Tektite spawns.
- Fixed typo in many Tektite Jelly names
- Ashland Woodfall Tunic now has proper name
- Redesigned Latimer's face
- Gold Skulltula prize requirements cut in half. This means in order to get at least one of each item in the sequence, you need 200 tokens instead of 400 tokens.
- Laid groundwork for Phantoms, Wizzrobes and the Ocarina Songbook.
- - Fixed issue with Tektite spawns.
-
Version 5.23
- Fixes issue with Phantom Hourglass spellbook recipes.
-
Version 5.22
- Attempt to fix issue with switches in the Link Between Worlds
- Fixes Phantom Hourglass mesh, allowing for it to be picked up.
-
Version 5.21
- - Fixed Itnamzand Sanctum door.
- Fixed issue with Haafingar Secret Grotto
- Fixed Tornado Rod recipe
- - Fixed Itnamzand Sanctum door.
-
Version 5.9
- --Added Roxanne, a stone and gem vendor near Cliffside Retreat in the Reach
--Added Staltroops, which will spawn with Stalchildren and Stalfos
--Added Zora weapons to the inventories of Hylian Ghosts
--Added Zora Mask (currently unobtainable except from Sundered Towers)
--Added beta version of The Sundered Towers, accessible through the coc console command (see sticky comment for more information)
--Fixed Sheikah Garb tempering recipes
- --Added Roxanne, a stone and gem vendor near Cliffside Retreat in the Reach
-
Version 5.8
- Happy Halloween, and thanks for 500 endorsements!
-- Added Poes
-- Added All-Night Mask
-- Improved Gohma's Lair in Kinolangdanzel
-- Attempt to fix issue with Wolfos Frost Breath
-- Minor retexture to Master Sword blades.
-- Fix to some of Itnamzand's exterior fading when it shouldn't.
- Happy Halloween, and thanks for 500 endorsements!
-
Version 5.7
- --Adds Silver Arrows
--Attempt to fix Hylian Vampire's obsession with wedding death. again...
- --Adds Silver Arrows
-
Version 5.6
- -- Rift Secret Grotto
-- Ashen Spider House (right next to the Sun Stone)
-- Skyloft Wooden Shield
-- Skyloft Banded Shield
-- Skyloft Braced Shield
-- New article explaining the Sundered Towers and my plans for 6.0 and beyond!
- -- Rift Secret Grotto
-
Version 5.5
- -- New core!
- -- Made Ordon Sword smaller and thus more accurate to its appearance in Twilight Princess
- -- New location: Eastmarch Secret Grotto
- -- New secret cave in Itnamzand
-- Fixed error with dyed Zora tunic that made it untextured on slender male characters
-- Modified dyed Kokiri tunic to have more saturated green
-- Fixed Armos War Axe recipe - Tweaked Texture for Mirror Shield of the Desert . New look! Same great taste!
-
Version 5.4
- -- New location: Winterhold Secret Grotto
-- New enemy: Wizzrobe. Rarely spawns in place of Warlock bosses.
-- New Armor: Zora Soldier's Helmet, Zora Scout's Helmet
-- New equipment: Armos sword, shield, dagger, greatsword, mace, warhammer, war axe, bow, arrows, and halberd
-- Attempt to fix Skyward Strikes
-- Fixed issue with Iron Knuckle axe and helmet
-- Fixed tempering for Magical Sword
-- Added Darknut to Morwitijaal
-- Iron Knuckles and Phantoms will occasionally spawn instead of Darknuts in Kinolangdanzel, Morwitijaal and Itnamzand
-- Fixed Din's Fireball and Fire Rod
-- Modification to The Shattered Lands - -- Added alteration recipes for Phantom and Darknut Battleswords.
- -- New location: Winterhold Secret Grotto
-
Version 5.3
- -- New Falkreath Secret Grotto (will be improved in future updates)
-- New enemy: Iron Knuckles (currently only found in Falkreath Secret Grotto. Will spawn with Darknuts and Phantoms in future updates)
-- New weapon: Darknut Battlesword by Overmind5000 (currently only available in 2-handed version. Alteration Table recipe coming soon)
--- Greater Darknuts carry Battleswords instead of standard Darknut Swords. Normal Darknuts will only carry standard Darknut Swords.
-- New Weapon: Iron Knuckle Axe
-- New Weapon: Phantom's Battlesword (Alteration Table recipe coming soon)
-- Mirror of Twilight added to The Shattered Lands. Currently only decorative.
-- Attempt to fix Skyward Strikes...again. - -- New scabbard for Golden Sword
- -- New Falkreath Secret Grotto (will be improved in future updates)
-
Version 5.2
- 5.1 skipped to avoid confusion with 5.01
Updates for all 3 versions:
- Fixed mesh issues with Forgotten Sword
- Fixed small issue with Ocarina of Time
- Fixed meshes for Fairy Bow and Bow of the Sky.
- Masks are now more versatile
Legendary Updates:
- Added True Phantom Sword, upgraded with the Phantom Hourglass and Sand of Hours
- Added Hylian Vampires and Gerudo Vampires that spawn with normal vampires.
- Hylian and Gerudo Vampires will sometimes drop Sand of Hours
- Sand of Hours can be used to improve the Phantom Hourglass.
- Depending on how much Sand of Hours the Phantom Hourglass has, you can learn three new spells, which increase in strength as the Hourglass is filled:
--- Phantom Hold slows time for 10 to 25 seconds. At maximum strength, it virtually stops time.
--- Phantom Force paralyzes foes for 18 to 25 seconds. Requires a half full Phantom Hourglass to learn and cast.
--- Phantom Innervation instantly kills enemies it strikes. Requires a full Phantom Hourglass to learn. It can only be cast once per day.
- New location: Reach Secret Grotto, home to a Hagraven wearing a false Majora's Mask, and a small Hylian ruin.
- New location: Haafingar Secret Grotto, a Hylian ruin home to Yolanda, Latimer, and Alnesaan.
- New followers: Yolanda, Latimer and Alnesaan, Hylian and Gerudo vampires with special talents.
- Yolanda, a Hylian Vampire, specializes in shock magic and summons Darknuts in battle.
- Latimer, a Hylian Vampire, specializes in frost magic and summons Chilfos and Wolfos in battle.
- Alnesaan, a Gerudo Vampire, dual-wields scimitars, specializes in frost and fire magic and summons Gimos in battle.
- New Spell: Four Cloak, learnable after obtaining the True Four Sword.
- Fixed issues in Link Between Worlds where valve wheels would be inaccessible.
- Fixed (maybe) potential exploit in Link Between Worlds in which players could skip bridges by using Whirlwind Sprint.
- Improved mesh and texture for Golden Sword
- Golden Sword now requires Great Fairy's Tears to forge.
- Improved mesh and texture for Phantom Sword
- Renamed spell effect for Magic and Respite Containers to reflect their actual names.
- Fixed meshes for Fairy Bow and Bow of the Sky.
- Enhanced Morwitijaal encounters
- Fixed issue with Parutamu Beneath the Well
- Blocked Followers from Itnamzand's door to the Link between Worlds
- Fixed issues in Itnamzand with lore journals and the lost adventurers.
- Darknuts are now always 80% of the player's level. Greater Darknuts are equal to the player's level.
- Fixed issue with Itnamzand Darknuts dropping Kinolangdanzel keys.
- Added tempering for True Four Sword and Phantom Sword
- Fixed issue with Stalchildren not attacking (maybe?)
- Fixed issues in the Shattered Lands and added to the scenery.
- Fixed burial mask for Dark Elves
- Fixed invisible Tektite issue.
- Refined Magic Sword enchantment
- 5.1 skipped to avoid confusion with 5.01
-
Version 5.0
- --Rebalancing of True Master Sword and removal of buggy disintegration in Dawnguard version (something I forgot to remove before)
--Fixes for Ellary.
--Fixes (hopefully) for passive enemy issue in dungeons. This fix will also be applied to Dawnguard and No-DLC versions.
--Reworked Lore books. This will be an ongoing thing, but some hint notes will be replaced with full lore books that can also be found in loot.
--Modification to the appearance of the Link Between Worlds.
--Giving up on the Falmer follower in Kinolangdanzel. He is no longer a feature of the mod.
--New item: Nayru's Shield (Legendary only)
--Possible tweaks to Farore's Gale. I have to do more testing, though.
--True Four Sword
--Magic Sword
--Minor Modification of Kinolangdanzel boss fight.
--Noble Sword, Tempered Sword and Golden Sword
--Itnamzand, a new dungeon
--The Shattered Lands, a new dungeon that features a very familiar building.
--Summon Darknut Spell
--New Enemy: Gimos
--New dungeon: Vetrianaav - Loads of bugfixes, including a bizarre issue with Dwemer sconces and (hopefully) the passive enemy issue in dungeons.
- --Rebalancing of True Master Sword and removal of buggy disintegration in Dawnguard version (something I forgot to remove before)
-
Version 4.475
- --Fixed tempering recipe for Awakened Master Sword
--Removed Hylian Shield schematic, as it was faulty and outdated. An actual Hylian Shield has replaced it.
- --Fixed tempering recipe for Awakened Master Sword
-
Version 4.73
- --Slight Changes to Hylian Ghost leveled lists
--Overhaul of Farore's Wind and Farore's Gale to make them more useful and different.
---Farore's Wind will behave the same as it always has, but it will be stronger and less costly.
---Farore's Gale will be useful in large melées, allowing the caster to quickly knock over or stun many enemies and toss close enemies with a 25-second whirlwind cloak.
--Fixed shield issues with Parutamu.
--Renamed Spell Tome for Nayru's Love (ward) to Nayru's Ward
--Fixed Goron Circlet alteration recipe.
--Fixed Golden Goddess Spells Recipes.
--Fixed issue with Hjaalmarch Secret Grotto being inaccessible.
- --Slight Changes to Hylian Ghost leveled lists
-
Version 4.71
- 4.65 and above are built with SKSE 1.7.0. Make sure that's the version you're running!
-
Version 4.65
- --Attempt to fix issue with Greater Darknut opening door and having no key.
--Fixed small seam in Kinolangdanzel
--Fixed Falmer Nightprowler follower attacking player on sight.
--Fixed Burial Mask for Beast Races
--Attempt to fix Morwitijaal drawbridge in Link Between Worlds
--Attempt to fix Gargantuan Slaughterfish's respawning issues.
--New location: Beneath the Well (still some glitches. Will be improved in 4.7)
--New item: Mask of Truth (still some issues, will be fixed in 4.7)
--New enemy: Cold and White Stals
--Fixed Skulltula Chitin Armor recipes.
- --Attempt to fix issue with Greater Darknut opening door and having no key.
-
Version 4.51
- --Modifies Ellary's default gauntlets. This shouldn't reset her inventory if you already have her as your follower.
--Adds the debug chest to QAsmoke (suggested by HylianWolf64)
To enter this testing cell, use the command
coc qasmoke. You can then use the command to return to your original place. For instance,
coc Riverwood will bring you to Riverwood.
--Reduces Keaton Mask armor rating to 15.
--Legendary: makes preparations for a new item
No-DLC:
--Adds Ellary, a new follower to the Rorikstead Secret Grotto
--Adds Keaton Mask
- --Modifies Ellary's default gauntlets. This shouldn't reset her inventory if you already have her as your follower.
-
Version 4.48
- --Tektites
--Tektite Jelly (Gold Tektite Jelly is still a little glitchy)
--Fixes for Hylian shield Recipes
--Fixes for Falmer follower
--Exterior of Itnamzand. The dungeon is inaccessible at this time.
- --Tektites
-
Version 4.47
- --Fixes Majora's Mask on elves, including Orcs. Hopefully.
--Adds Deku Shield
--adds Hero's Crossbow to Dawnguard version.
--Fixes issues with Great Fairy's Sword book. Hopefully.
--Aaand some other junk, too.
- --Fixes Majora's Mask on elves, including Orcs. Hopefully.
-
Version 4.45
- 4.45 includes:
--fixes for Skyward Strikes. Hopefully.
--fixes for Master Sword enchantment.
- 4.45 includes:
-
Version 4.44
- --fixes for Majora's Mask and hats for Orcs
--Fixed issue with Morwitijaal's drawbridge. Hopefully.
--Removed loading screens in the name of peace and sanity.
--Accidentally changed the Madman in Hrothmund's Barrow to an Orc.
--Other fixes to issues in Morwitijaal
--Fixed crashing issue with Four Sword (fittingly, since this is 4.44)
--Other miscellaneous bugfixes.
- --fixes for Majora's Mask and hats for Orcs
-
Version 4.24
- --Updated Quick Info Guide
--Attempt to fix a glitch with the Golden, Silver and Platinum Gauntlets
--Inverted Song of Time and Double Song of time have cooldown period of 10 minutes instead of one in-game day. This is to give these songs more of a use, but to avoid rendering Slow Time and Elemental Fury obsolete.
- --Updated Quick Info Guide
-
Version 4.23
- --Fixed Great Fairy's Sword location
--Fixed Wolfos Thrall duration
--Moved Majora's Mask again for Dragonborn users. It's settled for now! It'll move one more time, but that's going to a while from now.
--Added False Majora's Mask. Slowly building the awesome lore...
- --Fixed Great Fairy's Sword location
-
Version 4.22
- --Rebalanced Darknuts. Hopefully for the last time.
--fixed Majora's Mask loading screen
--Fixed Majora's Mask normal maps
--Toned down True Master Sword's enchantment a little
--Improved Master Sword recipes a little.
- --Rebalanced Darknuts. Hopefully for the last time.
-
Version 4.15
- --Enhanced Megaton Hammer and Skull Hammer enchantment.
---Both hammers will now deal extra damage to opponents wearing Dragonscale or Dragonplate armor. It's a rare encounter (unless you're in the Soul Cairn), but it makes sense
--Fixed Dominion Rod. Again. For the last time. Hopefully.
--Removed recipes that allow the player to change Silver and Golden gauntlets to the opposite armor type. The Heavy Silver Gauntlets and Light Golden Gauntlets are still in the mod, but are now unobtainable without the debug chest. Platinum Gauntlets are still switchable.
--Dragonborn: laid groundwork for new enemy
--Dragonborn: minor improvements to Morwitijaal. Dungeon is still incomplete.
- --Enhanced Megaton Hammer and Skull Hammer enchantment.
-
Version 4.12
- --Fix to the Dominion Rod so it actually works.
--Added MagicNoDisintegrate keyword to Silver Centurion to prevent anticlimactic final strikes.
--Preparations made for new 4.1 core.
- --Fix to the Dominion Rod so it actually works.
-
Version 4.11
- Fixed missing meshes for items added in 4.1
-
Version 4.7
- --Gossip Stones now dispense lore and hints when spoken to while wearing the Mask of Truth
--Fixes for Beneath the Well
--New enemy: Parutamu
- --Gossip Stones now dispense lore and hints when spoken to while wearing the Mask of Truth
-
Version 4.6
- Gold Skulltula Chitin Armor (Legendary only)
Fixed issues with the Keaton Mask (still some issues in Legendary, though. 4.61 will fix that)
Fixed textures for Honed Ordon Sword
Attempt to fix issue with Falmer Follower
Attempt to fix issue with Greater Darknut in Kinolangdanzel
Attempt to fix issues with Morwitijaal bosses
Tweak to a Stalfos in Moriwitijaal
New weapon for Darknuts in Legendary version: Dark Dagger (a little broken right now. I'll fix it in 4.61)
- Gold Skulltula Chitin Armor (Legendary only)
-
Version 4.5
- ~~Improvements to Gossip Stones.
~~Pedestal of Time
~~Tweaks to Deku Shield Dual Sheath Redux meshes so they sit properly on the back and are not transparent.
~~Tweak to Redead scream sound effect.
~~Skulltula Chitin Armor (Legendary Exclusive. Gold Skulltula Armor will come later)
~~Keaton Mask
~~Ellary, a new Follower and owner of the Keaton Mask.
~~Hjaalmarch Secret Grotto, west of Meeko's Shack. Serves as Ellary's home.
- ~~Improvements to Gossip Stones.
-
Version 4.4
- ~~Fierce Deity's Sword
~~Bloodskal Blade inspired beam shooting for Fierce Deity's Sword, True Master Sword and Deep Corrupt Master Sword
~~Modifications to Master Sword, Great Fairy's Sword and Megaton/Skull Hammer enchantments.
~~Experimental modification to Great Fairy's Sword blood layer.
~~New Goron weapons: Club, Quarterstaff and fire staff.
~~Fixed issue with fire damage happening constantly.
~~May have fixed issue with Golden Gauntlets speed being constant, even if they are not equipped.
~~Improvements to Great Fairy's Sword.
~~Fixed Redead masks for player. For reals this time. And they'll be wearable with helmets! Especially the Helm of Yngol, surprisingly. wow. so awesome. much style.
~~Enhancements to Heart Containers.
~~Fix the tendency the Four Sword and White Swords have of crashing the game.
~~Fix Potent Dominion Rod's tendency to crash the game if crafted.
~~Forgotten Sword, an iron-strength starting sword available in all 3 versions.
~~Ashland Hero's Clothes tempering recipes.
~~Deep Corrupt Master Sword tempering recipes
~~Fixing that one gap in Kinolangdanzel and making it easier to get to.
~-Morwitijaal, a new Ancient Nord dungeon in Falkreath
---The dungeon is finished, and just has fine-tuning and other details in progress.
~~Skyloft Iron, Reinforced and Fortified Shields
~-The White Ring, a new ring because of reasons that will exist eventually.
~~New location for Majora's Mask in Dragonborn version and Dawnguard version (The Dawnguard version will put the Mask where it is currently in the Dragonborn version, making all three versions have a different place for the Mask)
~~Enhancements for Majora's Mask
~~New lore for Majora's Mask
~~New Arrow Shrines on Solstheim
~~Fire Rod
~~Ice Rod
~~Tornado Rod
~~Ash Rod
- ~~Fierce Deity's Sword
-
Version 4.2
- --Modified Great Fairy's Sword inventory appearance
--Fixed obtaining of Megaton Hammer
--Players can now wear Redead masks if they find them. (there are currently 6 available. Look in Kinolangdanzel.)
- --Modified Great Fairy's Sword inventory appearance
-
Version 4.1
- --Added Dominion Rod
--Added Deep Corrupt Master Sword, which cannot be purified
--Recipe books updated
--Many recipes overhauled to be less complex
--Darknut items now temperable
--New alternate texture for True Master Sword
--Updated texture for True Master Sword
--New recipes for Dark and Light Essences
--New item: Deep Dark Essence
--New recipe for Potent Light Essence
- --Added Dominion Rod
-
Version 4.051
- Finally added the Ashland Hero's Clothes meshes I've forgotten for weeks.
-
Version 4.05
- Fixed Master Sword recipes
Fixed Bane of Arthropods recipe and other Golden Skulltula reward recipes.
Fixed Goddess Spells Recipes
Tweaked Redead scream so they will use it more often as a first attack
Added Easter egg in Freezing Caves
Modified Darknuts a little to make them a bit more challenging
Fixed Kinolangdanzel entrance so Followers can enter
Fixed Picori Blade placement
First level of Morwitijaal is now open, but still a bit buggy.
- Fixed Master Sword recipes
-
Version 4.02
- Improves and balances Four Sword recipes
-
Version 4.01
- 4.0 includes LOADS of new stuff!
--Fixed Skulltula corpses (4.01)
--The Magical Shield
--More Fixes for Summoned Redeads
--Improvements to Enhanced Iron Boots (namely the noise)
--Fixes for Ring recipes
For Dawnguard-based versions only:
--The Four Sword, Picori Blade and Elemental White Swords
--These swords give another use to the enchanted rings.
~Dragonborn version~
The transition from Dawnguard only to Dawnguard+Dragonborn should be fairly smooth. Don't worry!
--Pale Stone Camp (a new location with a second Terminan Forge)
-- A new location for Majora's Mask on Solstheim
-- Ashland Hero's Clothes
- 4.0 includes LOADS of new stuff!
-
Version 3.331
- 3.331 is a very small update and includes
--Fixed dual sheath redux meshes for shields on back
--Fixed No DLC hint notes and recipes
3.33 includes
- Fixed blood layer for Skull Hammer
- fixed heart container inventory mesh
- small ramp added to exterior of Kinolangdanzel for easier access.
--refined visual effects for Ocarina songs
--NoDLC fixes for some magic effects
- 3.331 is a very small update and includes
-
Version 3.141
- --Fixed issues with Kinolangdanzel and finalized its structure
--Fixed issues with Razor and Gilded Sword scabbards
--Fixed tons of NavMeshes in Kinolangdanzel (I'm seeing NavMeshes when I close my eyes...)
--Fixed quite a few bugs
--Resisted the urge to replace all hats with hoods
--Removed Herobrine
- --Fixed issues with Kinolangdanzel and finalized its structure
-
Version 3.53
- Fixes Kinolangdanzel water
Fixes Redead abilities,
Fixes Terminan Forge enhancement
Fixes Bane of Arthropods effect
- Fixes Kinolangdanzel water
-
Version 3.52
- - Fixes a fix in the previous update, by returning the gauntlets back to their original speeds. whoops.
- Adds new effects to the enchanted rings that link with Ocarina songs.
- - Fixes a fix in the previous update, by returning the gauntlets back to their original speeds. whoops.
-
Version 3.51
- --improvements to Terminan Forge (Dawnguard only)
--improvements to magic gauntlets
--improvements to Goron, Yeti and Lanayru rings, to make their secondary enchantments only apply to their respective elements.
--Fixed tunic and armor chests, to prevent respawning and duplication
- --improvements to Terminan Forge (Dawnguard only)
-
Version 3.34
- --Fixed meshes for Blue Ring Cap
--Fixed textures for female Sheikah Garb
--tweaks to Wolfos
--fixes for some spells
- --Fixed meshes for Blue Ring Cap
-
Version 3.32
- 3.32 includes
--Centered back meshes for shields (ca'n't fix the weapon plaques, though, sorry.)
--Fixed Farore's Blessing
--Quick Info guide
3.31 includes
--bug fixes for Master Sword recipes
--previously forgotten Dark Hero's clothes chest in Angarvunde
- 3.32 includes
-
Version 3.28
- 3.28 includes
--Sheikah equipment renamed to Blue Ring, except for Sheikah Garb.
--Darknuts rebalanced
3.27 includes
--Removal of recipe for Iron Shield of Reflection, because the enchantment was broken. Sorry. It's still in the debug chest, though.
--Update of Debug Chest
- 3.28 includes
-
Version 3.26
- Added Eye of Wolfos
Attempt to prevent Master Sword and other weapons from despawning
Removed link between Redead Scream and Disarm shout.
- Added Eye of Wolfos
-
Version 3.25
- --Fixed Terminan Shield for vampires
--Wolfos (technically White Wolfos, but when you see them you may realize why I just called them Wolfos)
--Fixed gate in Kinolangdanzel Shrine
--Fixed Water in No-DLC Kinolangdanzel
- --Fixed Terminan Shield for vampires
-
Version 3.24
- --Dual Sheath Redux support for all weapons and shields (except Wind Waker shield. Still working on making it work properly)
--Two-handed Stalfos Sword variant
--Two-handed Darknut Sword variant
--Fixed Honed Ordon Sword (should no longer be same strength as original sword)
--Fixed Terminan Bow textures (they were actually backwards. You ca'n't really notice, but it bugged me)
--removed Herobrine
- --Dual Sheath Redux support for all weapons and shields (except Wind Waker shield. Still working on making it work properly)
-
Version 3.23
- 3.23 includes
--Kinolangdanzel, completed and finalized.
--Ocarina of Time for No-DLC version
--fixes to Master Sword and Hylian Shield recipes
3.2 includes, for both versions:
--Dual Sheath Redux support for Razor and Gilded Swords as well as Mirror Shield of the Well
--Removal of enchantment shaders from Master Swords (except one version of the Corrupt Master Sword for now)
--Tweaking of Master Sword meshes so the swords are gripped higher and the scabbards rest higher on the hip
--slight retexture of Master Sword grips to be higher resolution
--Functioning Song of Time (sound-wise anyway)
--Fully Overhauled Master Sword recipes
--NavMesh optimization for Kinolangdanzel
-- 7 new bows: The Fairy Bow, Bow of the Sky and Sacred Bow, Bow of the Great Sea, Terminan Bow, Chief-01's Hero's Bow, and a currently inaccessible secret bow
- 3.23 includes
-
Version 3.13.1
- --Fixed Light arrow explosion
--Fixed Hero's Gauntlets
--brought back the original Hero's Boots and Gauntlets. And they're staying the way they are.
--Tweaked Redeads' combat AI
--Fixed missing Darknut armor meshes
--Tweaked Razor and Gilded Sword recipes to require the sword to be in your inventory at the forge
--Minor fixes to the structure of Kinolangdanzel such as alignment of rooms and water.
- --Fixed Light arrow explosion
-
Version 3.12.1
- 3.12.1
Modified Saria's Song so it is more useful and reliable
Fixed location of Biggoron Sword key
(Dawnguard) Fixed faulty Ocarina songs, including Saria's Song, Elegy of Emptiness, Goron Lullaby, Oath to Order and Song of Healing.
- 3.12.1
-
Version 3.11
- (Dawnguard) Removed Dragon from outside Kinolangdanzel
(No-DLC) Reduced Farore's wind and Farore's Gale cast times.
- (Dawnguard) Removed Dragon from outside Kinolangdanzel
-
Version 3.5
- --NEW! Enchanted armored rings for all hats, craftable from the respective hat, and with special enchantments. The rings also have secondary enchantments that activate when worn with the corresponding tunic. For instance, the Goron Ring fortifies Fire resistance by 30%. When worn with a Goron Tunic or Goron armor, it will lower the cost of Destruction magic.
--NEW! Red Ring, found in Kinolangdanzel.
--Fixed naming on some hat enchantments
--Fixed tempering recipes for some items
--Renamed Yeti to Large Frost Troll
--Fixed description for Skulltula item list.
--New easter egg in Riften
--Fixed issues with mismatched hat textures
- --NEW! Enchanted armored rings for all hats, craftable from the respective hat, and with special enchantments. The rings also have secondary enchantments that activate when worn with the corresponding tunic. For instance, the Goron Ring fortifies Fire resistance by 30%. When worn with a Goron Tunic or Goron armor, it will lower the cost of Destruction magic.
-
Version 3.4
- --Sacred Shield, Divine Shield and Goddess Shield
--Fixed No-DLC hint notes
--Fixed Lanayru hat
--Wolfos meshes and textures for the sake of sanity
--An easter egg from an unbelievable Zelda game!
- --Sacred Shield, Divine Shield and Goddess Shield
-
Version 3.1
-
3.1 includes mostly Dawnguard only updates:
~~working Ocarina of Time
--21 songs are implemented and linked to "spell tomes".
--The Song of Time will not be fully functional for some time, but you will be able to learn the Inverted Song of Time and the Song of Double Time if you know it.
~~Overhaul of Master Sword recipes
~~redesigned Darknut Armor and sword
--a fourth "key" boss - the Redead Knight
--Absorb health ability for Redeads
--Spawning of Redeads and Stalfos in Nordic ruins. The No-DLC version will finally get them!
- Dark Essence to be found in Soul Cairn loot
- Light Essence in Sovngarde and Inner Sanctum
- Gray Gems in Soul Cairn and Kilkreath Ruins which can be purified into Light Essence
- Reduction of Farore's Wind and Farore's Gale casting time
No-DLC updates include
--Redeads and Stalfos in Nord ruins
-
-
Version 3.09
- Dawnguard exclusive.
--Follower Support for Kinolangdanzel!
--reduced or eliminated crashing with Kinolangdanzel Depths
--redesigned outer tower
--redesigned upper dungeon, with more ruined areas and water.
--visible Darknut shields
--new creatures in the upper dungeon (coming to the lower dungeon in 3.1)
--four hidden Pieces of Heart
--stage setting for Ocarina of Time
--FOLLOWER. SUPPORT.
--oh, and there's a dragon outside the dungeon now.
--removed Herobrine
- Dawnguard exclusive.
-
Version 3.08
- - Fixes to Sheikah Cap (It's been invisible since 1.0)
- Redeads in Kinolangdanzel
- Tweaks to Hylian ghosts to prevent crashes in Kinolangdanzel
- Once Redeads are finalized, they will be included with the No-DLC version, as rare enemies in Nordic ruins. If I find the time I'll make a standalone version of them as well.
- - Fixes to Sheikah Cap (It's been invisible since 1.0)
-
Version 3.071
- Finally gave Ordon Sword a working blood layer.
-
Version 3.07
- - Rebooted the Hero's Gauntlets and Boots to meshes that play nice with the tunics, and in general.
- Reduced casting cost of Hylian Goddess Spells, especially Nayru's Ward
No-DLC version only:
Moved Ordon Sword to ground level of Anise's Cabin
- - Rebooted the Hero's Gauntlets and Boots to meshes that play nice with the tunics, and in general.
-
Version 3.065
- The Silver Gauntlets were moved to a knapsack and the Gem of the Swamp was moved to a satchel. They are still in the same places, just in containers that wo'n't disappear.
Improvements to various Hylian armor recipes, as well as minor improvements for the Corrupt Master Sword recipe.
- The Silver Gauntlets were moved to a knapsack and the Gem of the Swamp was moved to a satchel. They are still in the same places, just in containers that wo'n't disappear.
-
Version 3.05
- Preparations for the inclusion of a new item
[Dawnguard Only]:
Fixes and additions to Kinolangdanzel
--mushrooms and ore
--more dead Falmer
--fixes to Hylian Soldiers, mainly voices and difficulty.
--Added Staff of Skulltula as a reward for defeating Gohma.
(The Staff of Skulltula summons Skulltulas)
--changed factions around so the cronies of the final boss aren't dead when you reach them.
--Fixed some water issues
--added new item to Kinolangdanzel Shrine. Currently useless, but it's there.
- Preparations for the inclusion of a new item
-
Version 3.0
- -Skulltula mod integration!
-More Shrines for the magic arrows, allowing the player to get 9 fire or ice arrows and 3 light arrows every 10 days.
-Modified Din's Fireball and Fire Arrows to have stronger knockback.
-Fixed issues with Enhanced Iron Boots. You should now be able to craft them properly at the Terminan Forge!
Dawnguard Only:
-fixes and improvements to Kinolangdanzel
--Attempted to fix crashing issue by splitting the dungeon into two cells.
--Renamed skeletons to Stalchild
--fixed typos in Stalfos loot
--reduced number of Ghostly Hylian Scouts and greatly increased their difficulty.
--added Hylian Soldiers, Spellswords and Mages.
--added a new boss: Gohma.
--redesign of outside and first room of Kinolangdanzel.
The ruin will be Dawnguard exclusive until it is finished. It will then be ported to the No-DLC version.
- Ordon Sword to Anise's Cabin, outside of the cellar, in an attempt to remove the necessity to steal it. Working on doing the same for No-DLC version
- Consolidation of all meshes and textures into core file (hopefully)
- Fixes for that blasted Gem of the Swamp.
- In Kinolangdanzel, you can find new enemies:
~ Stalfos - giant skeletons that wield special swords and shields. The swords are enchanted with a ravage health enchantment and can be disenchanted. The effects of ravage health can be eliminated with a Cure Poison potion.
~ Hylian Scouts, Soldiers, Mages and Spellswords are corrupted ghosts that use Hylian Shields and wear Hylian tunics and use special staves.
~ The Silver Centurion is a giant Dwarven Centurion that uses frost attacks as well as dangerous melée attacks. The battle with it is currently very buggy.
~ A Stalfos Knight carries the Skull Hammer, a two-handed version of the Megaton Hammer
- -Skulltula mod integration!
-
Version 2.67
- Fixed textures for Mirror Shield of the Well
Fixed secret item appearing as the wrong thing.
And something minor, I think...I forget.
- Fixed textures for Mirror Shield of the Well
-
Version 2.66
- - Fixes to Master Sword Purification and Awakening recipes
- New recipe note for Awakening the Master Sword
- Removed unfair shortcut from Master Sword recipes
- [Dawnguard] Master Sword Awakening now requires Ancestor Moth wings
- [Dawnguard] Purification recipe now available in both versions of the Hall of the Vigilant
- - Fixes to Master Sword Purification and Awakening recipes
-
Version 2.65
- Adds a new, secret item to the home of a face familiar to new characters
-
Version 2.54
-
- fixes issues with Platinum and Silver Gauntlets
- modifications to dead Orc in Ragnvald
- Fixed mesh for Ancient Enchanter
- New alternate recipe for Awakened Master Sword to balance it with the corruption recipe.
- Tweaks to recipe books, to keep them from rendering the note recipes obsolete
- Modifications to Master Sword enchantment visual effects
- Alternate recipe for Master Sword awakening to balance it with the Corruption recipe.
2.54.1 Dawnguard exclusives:
- Gem of the Canyon moved to Dayspring Canyon
- fixes to Master Sword description
- Fixes to hint notes for Master Sword
- Modified explosion for Light Arrows to use the sunburst of the Sunhallowed Arrows, with different sounds.
Updates with 2.5:
- an abandonment of .bsa file in favor of loose files. 2.1 was broken because of faulty archiving.
- Removal of Hero's Gauntlets and Hero's Boots for reasons of lore and sanity. They are still in the mod, but are unobtainable except through the Debug chest or the console.
- Perk-reliant version merged with No Perks version for the sake of sanity and consistency.
- Dawnguard Version:
~ Master Sword in Ancestor Glade (coincidentally in the beam of light you read Elder Scrolls in)
~ Modifications to Master Sword and Light Arrow
~ new Potent Light Essence made with Stendarr's Aura
- Razor Sword and Gilded Sword:
~ crafted at Terminan Forge using Kokiri Sword and
~ Gold Dust, a new rare alchemy ingredient.
- Majora's Mask by Motch1391, used with his permission
- Farore's Gale, an enhanced version of Farore's wind
~ Modifications to Farore's Wind, finally fixing the inaccurate Novice classification, and focusing the spell more into the Alteration School.
- Fixes to tunics, including the Zora cap and Dark tunic
- Fixes to recipes, including the Goron Warrior armor
- Hint note added to Shor's Stone for Terminan Shield
- New secret hint item
- Modified textures for Mirror Shields of the Desert
- Modified textures for Kokiri Sword
- Modified enchantment effects for the Awakened Master Sword
-
-
Version 2.6
- - Added Mirror Shield of the Well
- Modified Gilded Sword Recipe
- Fixed Knight's Crest textures. I should probably reveal that they exist...
- - Added Mirror Shield of the Well
-
- Donations
-
Straight donations accepted

"Listen carefully... This was once the land where the power of the gods was said to slumber. This was once the kingdom of Hyrule. But that blessed kingdom has been transformed by the king that rules the twilight... It has been turned into a world of shadows, ruled by creatures who shun the light.
"The people believed that the Hero of Time would again come to save them... But the hero did not appear... Faced by an onslaught of evil, the people could do nothing, but appeal to the gods. In their last hour, as doom drew near, they left their future in the hands of fate. What became of that kingdom...? None remain who know."
These are the Relics of Hyrule, the shards of an age long forgotten, the remnants of a civilization older than the Dwemer. So old that it was a myth during their time, and little evidence of the civilization remains. All that remain are artifacts: weapons, armor, magic. As you travel through Skyrim, you will stumble across pieces of a long-lost civilization, and will eventually discover what led to its demise.
Unlike similar mods, Relics of Hyrule does not turn Skyrim into a Zelda game, nor does it use Skyrim's engine to remake any Zelda game.
Such an approach, I feel, would be a pale imitation of Zelda, and would greatly reduce the quality of the mod.
My philosophy is that a Skyrim mod should respect the milieu and story of the core game, rather than using it as a simple technological platform to remake
another. I chose to make Relics of Hyrule the way it is after seeing many other mods based on the Legend of Zelda ignore Skyrim's world. The mod also serves to re-imagine and frame the tragic beauty of Hyrule and Termina in the harsh landscapes of Skyrim and Solstheim. Relics of Hyrule adds items from Zelda to vanilla Skyrim locations, but I link them to the world as though they have always been in Skyrim, through lore and secrets. My goal is to make the mod lore-friendly, despite being inherently lore-breaking. It's designed such that you find the relics by playing Skyrim.. There are no quests that guide you, only rumors and forgotten myths (unless you read the Information Guide, of course). This is intentional, as an homage to how games used to be. The original Legend of Zelda did not hold your hand.
In short, Relics of Hyrule is a large mod that adds scores of new weapons, spells, enchantments, enemies, NPCs, dungeons, and experiences that are (hopefully) balanced with the base Skyrim game and integrated into its locations, while connecting Zelda lore to Elder Scrolls lore as a bit of fun that gained a little too much momentum.
The mod has been actively expanding and evolving since August 2013 and will continue to grow in the future, with new content and fixes every few months.
There are no new quests, new lands, or dialogue, and you will not see any main characters from the Zelda franchise in this mod.
----------------------------------------------------------
HEY! LISTEN!
The Legend of Zelda is property of Nintendo. All I'm doing is paying homage to the fantastic universe they created.
Relics of Hyrule has a Discord Server! You can chat with other RoH users and with me!
This mod has over 3500 endorsements! Wowie! Thank you!!
Relics of Hyrule is the most endorsed Zelda mod on the Nexus!
Relics of Hyrule is the most downloaded Zelda mod on the Nexus!
Whoa! Thank you all very much, and there is always much more to come!
The mod is available for Skyrim Special Edition.
With regards to consoles
Relics of Hyrule will not be on consoles, because if it was ported, it would die, one way or another. End of story. I will not be porting it, nor will I be giving permission for others to port it to any console.
With regards to other mods
I do not make any patches or addons for other mods, including connections to Relics of Hyrule.
With regards to Legacy of the Dragonborn
I am not adding support for Legacy of the Dragonborn, but have added a museum to Relics of Hyrule in version 6.6.0.
The RoH museum is not Legacy of the Dragonborn and should not be expected to be like Legacy of the Dragonborn.
A patch does exist that reduces conflicts with Legacy of the Dragonborn, such as dig sites placed over RoH items, but it does not add a museum space.
I will not be answering questions about Legacy of the Dragonborn.
With regards to The Elder Scrolls VI
I am aware that is will eventually exist. I will not be answering questions about it.
With regards to Breath of the Wild, its sequel, and Age of Calamity
Yes, I will be adding content inspired by these games. Version 6.7 will be dedicated almost entirely to them. I will likely not be answering questions about them.
Before reporting a bug or issue, please make sure your installation is fully up to date.
Relics of Hyrule is exclusive to the Nexus. Posting this mod to other websites is against my wishes and without my consent.
I will not be positing it to Bethesda.net.
The mod has a wiki!
It's not finished by no stretch of the imagination, and I'll be adding to it constantly. The Master Sword page is a model for the rest of wiki. If you want to contribute, by all means do! I will be monitoring the wiki for consistency and accuracy, since its purpose is reference.
Also, if you want to make a request, by all means do, but please check the Item List before you make a request.
These words are a link to go to the Item List
I don't want you to waste your time asking for something you already have.
And HUGE thanks to ZeldaInformer, who wrote this amazing review of the mod:
Click this link to read it. It's...it's so nice.
Also to ZeldaDungeon.net for reporting on version 5.23:
In this post that you can read by clicking these words.
INSTALLATION
Here's a video on installation and getting started!
(If you're just updating, skip to the next section)
IF YOU USE A MOD MANAGER, I STRONGLY RECOMMEND DOWNLOADING MANUALLY, THEN INSTALLING THROUGH THE MANAGER.
0. Make sure you have both Dawnguard and Dragonborn. Relics of Hyrule does not require Hearthfire.
There is an old, unsupported No-DLC version of the mod available in the old versions section of the files tab. It is very old and will not longer update, and is therefore missing most of the content available in the full version of the mod.
1. Install SKSE. While Relics of Hyrule largely does not rely on it, it may need it in the future. And it's just good to have.
2. Download the Main File or Split Core first. If you use NMM, please download the Main File manually and install using NMM. Downloading and installing all at once can cause issues with mods as large as Relics of Hyrule.
3. Optional: Install Relationship Dialogue Overhaul to give some Relics of Hyrule followers more to say.
UPDATING
You shouldn't have to start a new save if you're updating the mod, as Relics of Hyrule has a small footprint.
Download and install the newest Update from the Updates section of the Files Tab.
Make sure the old content is replaced by the new content.
If you use NMM and are installing an update, make sure you select "No" when asked if
you would like to "upgrade" the original. Otherwise things will break. The new content has to replace the old content.
When in doubt, just wait for the main file to update.
I cannot help with NMM issues.
I don't use NMM, I don't like NMM, and don't know how it works. All I know is that NMM tends to have
trouble with large mods. Try to download it manually and install with
NMM, rather than doing both at once. My mod is built so those who prefer
manual installation can install it easily, and if NMM has a problem
with that, I'm sorry, but I'm not going to accommodate its tawdry quirks.
I repeat, I am not accommodating NMM and cannot help with issues related to it.
UNINSTALLING :(
Relics of Hyrule follows standard uninstallation procedures.
1. Unequip all Relics of Hyrule items and go somewhere unaffected by the mod, like a player home, or the Riverwood Trader.
2. If desired, disable active magic effects from things like Triforce Pieces.
3. Wait 24 in-game hours (with the wait function) to allow all scripts to finish their duties.
4. Disable the mod in your load order.
5. If desired, remove the folders containing meshes and textures. Most are in /weapons/hylian or /armor/hylian. A full directory is available in the mod's main file.
VIDEOS
There's an official Relics of Hyrule Let's Play!
Here's the playlist!
Here's a video review by HiroStormwolf!
This is the first review video I've seen anyone make of Relics of Hyrule, and even better the mod was requested by one of his viewers!
COMPATIBILITIES
The community has made a set of patches to help people work with mod conflicts.
See Miscellaneous files section of the Patch Hub for LE patches.
https://www.nexusmods.com/skyrimspecialedition/mods/31935
I do not intend to adjust my mod to accommodate other mods. I don't want people to expect that of me anymore, and if I were to adjust Relics of Hyrule for another mod, then some other mod conflict will come along in the future. I also do not make addons or patches for any other mods for any reason.
Conflicts are inevitable, and I refuse to change my mod because of another.
Relics of Hyrule is fully compatible with Dual Sheath Redux. The meshes required are included with the installation of Relics of Hyrule.
It should also be compatible with custom skeletons and animations like XPMSE.
evittalex has made a Relics of Hyrule addon/crossover patch for Invasion of Skyrim - GAT.
Insects Begone will cause a crash when used with Relics of Hyrule. Use a different spider replacer mod and use the optional Skulltula Replacer for my mod to prevent this crash.
Frostfall is compatible, but not fully supported. Arrow Shrines in RoH unintentionally serve as sources of heat.
Perk mods should be compatible because Relics of Hyrule does not rely on perks for crafting. Instead, the recipes rely on your skill and the presence of certain items in your inventory.
Hair mods like ApachiiSkyHairs are not supported. The hats in Relics of Hyrule are incompatible with modded hairstyles, and I will not be adjusting them. I cannot, in fact. Don't tell me about the hats. I know.
That said, here is a tutorial by th3rm0pyl43 if you want to adjust hairs yourself.
Overhauls like Perkus Maximus are not officially supported.
Legacy of the Dragonborn conflicts somewhat with Relics of Hyrule, making some items inaccessible.
Mods that heavily modify Riverwood, Rorikstead and Winterhold (e.g. Great Cities) may make a few items inaccessible.
Some mods may conflict with the entrance to a dungeon added by Relics of Hyrule called Morwitijaal, but there's nothing to do about it. Try entering through Mad God Passage or the side entrance for the dungeon.
PERMISSIONS
If you want to use parts of my mod in your mod, you must contact me and explain the specific assets you want to use.
I worked very hard on this mod, and am not willing to provide permission for some items.
Some items were made by others and I cannot give permission for them, and some were made specifically for Relics of Hyrule and cannot be distributed.
DO NOT redistribute RelicsofHyruleDragonborn.esp in ANY WAY. This is the ONLY place to get that file.
If your mod uses Relics of Hyrule assets, you must not charge money for it.
You would then be earning money from my work, and since Relics of Hyrule is based on a Nintendo property, you could get into serious trouble.
Relics of Hyrule is exclusive to the Nexus. It must not be redistributed.
If you have downloaded Relics of Hyrule from somewhere other than the Skyrim Nexus, the file you downloaded was posted illegally, without my consent.
CREDITS
Biggoron Sword: Mesh - Christian; Skyrim Conversion and Texture - DMagnus; Scabbard Mesh/Texture - Dralkkin
Bombs: Mesh - JZBai; Mesh Edits - Dralkkin
Bow of the Great Sea: Base Bow Mesh/Texture - Dralkkin; Enhanced Bow Texture - JKalenad
Darknut Dagger: Original Mesh, Texture - DMagnus; Conversion to Dagger - Dralkkin
Elemental Rods (Fire Ice, Water, Lightning, Tornado) Concept - RobinAM; Mesh/Texture - Dralkkin
Fighter's Shield: Mesh - fcp078; Mesh Edits and Texture - Dralkkin
Forgotten Arrows: Mesh - Chief-01; Skyrim Conversion, Mesh Edits, and Texture - Dralkkin
Four Sword Elements: Meshes - makaihana975; Skyrim Conversion - Dralkkin; Additional Edits - DMagnus
Gilded Sword: Mesh/Texture - Dralkkin; Touch-ups - DMagnus
Goddess Gems/Blessings/Spell InvArt: Mesh Edits - Dralkkin
Goddess Swords: Mesh - fcp078; Mesh Edits, Texture, and Scabbard Mesh/Texture - Dralkkin; Additional Texture Work - CamelChip
Golden Mirror Shield: Mesh - fcp078; Texture - Dralkkin
Great Fairy's Sword: Concept - RobinAM; Mesh/Texture - Dralkkin
Hammer of the Palace: Concept - RobinAM; Mesh/Texture - Dralkkin
Harp of Ages: Mesh - eusrock; Skyrim Conversion - JKalenad; Mesh Edits and Texture - Dralkkin
Heart/Stamina/Mind Containers: Meshes/Textures - fcp078; Mesh/Texture Edits - Dralkkin
Hilda's Staff: Mesh - fcp078; Texture - Dralkkin
Hylian Knight Shield - fcp078; Texture - Dralkkin
Hylian Shields: Mesh - Chief-01; Mesh Edits and Texture - Dralkkin
Kinstones: Mesh/Texture - JKalenad; Texture Edits - Dralkkin
Kokiri Sword: - Mesh - Christian; Texture - DMagnus; Scabbard Mesh/Texture - Dralkkin and DMagnus
Light and Silver Arrows: Quiver Concept - RobinAM; Mesh/Texture - Dralkkin
Lokomo Sword: Mesh - fcp078; Mesh Edits, Texture, and Scabbard Mesh/Texture - Dralkkin
Lolian Shields: Mesh - CamelChip; UV and Texture - Dralkkin
LTTP Medallions (Bombos, Ether, Quake, Glacier)
Magic Armor: Mesh - hideto84 (From: Dragon Carved Armor; Concept - RobinAM; Texture - Dralkkin
Magic Armor Circlet: Mesh - FrozenThirdYear; Texture - Dralkkin
Magic Mirror: Concept - RobinAM; Mesh/Texture - Dralkkin
Magnetic Gloves: Base Texture - CaBaL (aMidianBorn); Texture Modified - Dralkkin
Majora's Masks (Base, Unbound, False Wood, False Dwemer)
Master Swords (Sleeping, Awakened, True, LttP, Dark, Deep Corrupt): Mesh/Texture - Dralkkin; Additional Texture Work - DMagnus
Megaton Hammer: Concept - RobinAM; Mesh/Texture - Dralkkin; Steam FX - DMagnus
Mirror Shield of the Great Sea: Mesh - Chief-01; Mesh Edits and Texture - Dralkkin
Mirror Shield of the Tower: Mesh - fcp078; Mesh Edits and Texture - Dralkkin
Nayru's Shield: Mesh - FrozenThirdYear; UV and Texture - Dralkkin
Noble Swords (Sleeping, Dozing, Awake): Mesh/Texture - Dralkkin; Touch-ups - DMagnus
Ordon Shield: Mesh/Texture - Dralkkin; Handle Mesh - DMagnus
Ordon Swords (Base, Honed, Reforged): Mesh - mandarinn (From: Simple Steel Sword); Mesh Edits, Textures, Scabbard Mesh/Texture - Dralkkin
Outset Shields (Outset, Antiquity, Spirit, Four Souls): Mesh - CamelChip, Textures - Dralkkin
Razor Sword: Mesh/Texture - Dralkkin; Touch-ups - DMagnus
Rod of Seasons: Mesh - Steven Tyler Sean Herr; Mesh Edits and Texture - Dralkkin
Royal Bow and Shield: Mesh - Andrew Shepard; Mesh Edits and Textures - Dralkkin
Royal Broadsword: Blade and Scabbard Mesh - Andrew Shepard; Hilt Mesh - FrozenThirdYear; Mesh Edits and Texture - Dralkkin
Scout Caps and Minish Mage's Cap: Ground Mesh and Texture - Tyen; Mesh/Texture Edits, and Biped Mesh - Dralkkin
Scout Tunics: Mesh/Texture/Rigging - Dralkkin; Additional Texture Work - DMagnus and FrozenThirdYear
Skull Hammer: Concept - RobinAM; Troll Skull Texture - IWantATardis (From: Misc Retexture Project); Hammer Mesh/Texture - Dralkkin
Stalfos Sword and Shield: Mesh/Texture - Dralkkin; Shield Handle Mesh - DMagnus
Tempered Sword and Golden Sword: Mesh - Dralkkin; Textures - Dralkkin and DMagnus
Terminan Bow: Concept - RobinAM; Mesh/Texture - Dralkkin
Terminan Hero's Shield: Base Mesh - Chief-01; Mesh Edits and Texture - Dralkkin
Dralkkin contributed the following entirely himself:
Bombchu
Demon (Ghirahim) Weapons
Dominion Rod
Elemental Arrows (Fire, Ice, Lightning)
Elemental Rods (Fire Ice, Water, Lightning, Tornado) Concept - RobinAM; Mesh/Texture - Dralkkin
Elemental White Swords and Four Sword
Fairy Bow
Fairy Ocarina
Hero's Crossbow
Hero's Sword
Kokiri Sword Reforged
Linkle's Crossbow
LTTP Medallions (Bombos, Ether, Quake, Glacier)
Magic Hammer
Majora's Masks (Base, Unbound, False Wood, False Dwemer)
Mask of Truth
Ocarina of Time
Outset Sword
Phantom Hourglass
Phantom Sword
Picori Blade
Poe Lanterns (OoT, TP, Warded)
Ravio's Bracelet
Sand and Ash Rods
Skyward Sword Bows (Bow of the Sky, Skyloft Iron Bow, Sacred Bow)
Wand of Gamelon
Yuga's Staff
Zelda's Bow
Relics of Hyrule logo by RPD490
Wind Waker sounds from The Legend of Zelda: The Wind Waker
Some Ocarina of Time sounds from The Legend of Zelda: Ocarina of Time
Hero's Gauntlet fingers:
Male: Males Of Skyrim by zzjay - with Better Male Feet and High poly hands -- https://www.nexusmods.com/skyrim/mods/101226
Female: Female Hands Redone -- Artsick -- https://www.nexusmods.com/skyrim/mods/115550
Fairy sounds from
https://freesound.org/people/CGEffex/sounds/96643/
Isle of the Deep courtesy of mde0815: http://www.nexusmods.com/skyrim/mods/82793
Zelda's Sword, Golden Mirror Shield, Wind Waker, Lens of Truth, Sword of the Sages, Fighter's Sword, Fighter's Shield (and similarly shaped
shields), Hookshot/Clawshot, Hilda's Staff, Goddess Sword, and Triforce by fcp078, with modifications by Dralkkin.
Zora Sword based on this mesh by standalone09:
http://www.nexusmods.com/skyrim/mods/51532
Other Lolian Weapons from Weapon Variants Modders Resource by EliteTJB98:
https://www.nexusmods.com/skyrim/mods/67454
Floormasters from Trap Resource by Vicn:
https://www.nexusmods.com/skyrim/mods/104561
With textures from aMidianBorn Book of Silence by CaBal120:
https://www.nexusmods.com/skyrim/mods/24909
Darknut Battlesword by Overmind5000, with modifications by Dralkkin
http://www.nexusmods.com/skyrim/mods/24749
Master Sword and Blade of the Hero's Shade models by Dralkkin
Blade mesh of Blade of the Hero's Shade from this model by Alfonso.Garza:
https://sketchfab.com/3d-models/damaged-master-sword-from-botw-1979eee19e114734907d690b5d199c4c
Hylian Shield, Hero's Bow, Wind Waker Mirror Shield, Fierce Deity's Sword, False Master Sword
Based on Chief-01's meshes:
http://chief-01.deviantart.com/art/LoZ-Model-Texture-Resources-Some-are-incomplete-311134061
Terminan/Sacred/Divine/Goddess Shield:
The mesh of the Terminan shield, Sacred Shield, Divine Shield, Goddess Shield is made by Tyen and used with his permission.
Based on the Hylian Shield from his Legend of Zelda mod:
http://skyrim.nexusmods.com/mods/3216
Parts of the Seashell Sword come from the Master Sword of the same mod.
Biggoron's Sword and Kokiri Sword:
Mesh by Christian of early CCRE for his Zelda Oot Equipment mod:
http://oblivion.nexusmods.com/mods/31976/?
Converted to Skyrim and modified by Dralkkin and DMagnus
Harp of Ages by eusrock, converted to Skyrim and textured to fit:
https://sketchfab.com/3d-models/harp-of-ages-898b9f511a1f4437ab5f1b7a85ffb67f
Ocarina of Time Mirror Shield and Gerudo weapons meshes and texture by DMagnus
Goron Bracelet by Steven Tyler Sean Herr
Majora's Mask by Motch1391
Keaton Mask by Motch1391
Pedestal of Time from the Return of a Hero mod
Redead scream by studiorat:
http://www.freesound.org/people/studiorat/sounds/22350/
Deku Shield by an anonymous donor
Ground version of hat models is by Tyen:
http://skyrim.nexusmods.com/users/870396
Some enchantments based on work by J3X:
http://www.nexusmods.com/skyrim/mods
Thanks to Technocolt for the Skyward Strike script and to DMagnus for assistance with implementing it.
Couple's Mask based on the mask from this mod:
http://www.nexusmods.com/skyrim/mods/46546
Refined Armos weapons based on work by LeanWolf:
http://www.nexusmods.com/skyrim/mods/39870
Ancient Enchanter mesh by JetSteele:
http://www.nexusmods.com/skyrim/mods/63678
Oblivion Gates resources from here:
http://www.nexusmods.com/skyrim/mods/18957
Snow Elf clutter by MGR:
http://www.nexusmods.com/skyrim/mods/64423
Goddess Statues by Tamira, original model by 3dregenerator:
http://www.nexusmods.com/skyrim/mods/28732
White Skulltula and Gohma models from Arachid Brutality by Cthorthu:
https://www.nexusmods.com/skyrimspecialedition/mods/36468
Rupee models by
NoxyGame and DOSMaster:
http://www.nexusmods.com/skyrim/mods/28534
Throwing Weapons (bombs, etc.), based on Throwing Weapons Lite by JZBai:
http://www.nexusmods.com/skyrim/mods/62017
Female mesh for Ganon's Armor based on the Ebony armor from Practical Female Armor by JZBai:
http://www.nexusmods.com/skyrim/mods/48160
Sheikah Dagger based on the Spearblade from URW - Useless Resource Weapons by Urwy, which in turn is based on a drawing by Iikka Keränen
Moblin Weapons and Zuna Weapons also from URW.
Cloak meshes from Cloaks of Skyrim
Cane, Lizalfos, Keese, Goron meshes by MihailMods, from Rustic Weapons Pack, Daedroths, Enemy Bats, Gorons
Magic Armor mesh based on Dragon Carved Armor by hideto84:
https://www.nexusmods.com/skyrim/mods/66130
Texture by Dralkkin
Like Like model based on worm from Vicn Creature Pack:
https://www.nexusmods.com/skyrimspecialedition/mods/6069
Forest Temple uses Akaviri Tileset by RonnieMagnum:
https://www.nexusmods.com/skyrim/mods/90078
Dodongo models based on Durzogs by 4thunknown:
https://www.nexusmods.com/skyrimspecialedition/mods/37995
Gerudo Weapons, Elixir Soup and Empress Sword line models and textures by DMagnus
Sheikah Architecture uses assets from the Ayleid Ruins Building Kit by Imperial Society:
https://www.nexusmods.com/skyrim/mods/90667
Magic Armor mesh based on Dragon Carved Armor by hideto84:
https://www.nexusmods.com/skyrim/mods/66130
Texture by Dralkkin
Ship Assets by DeviantKaled:
https://www.nexusmods.com/skyrimspecialedition/mods/41653