About this mod

Enrich your Skyrim experience with hundreds of new, hidden weapons, armor, spells and dungeons that pay homage to the Zelda universe, linking it to Elder Scrolls lore in a respectful way.

Requirements
Permissions and credits
Translations
  • Portuguese
Changelogs
Donations









"Listen carefully... This was once the land where the power of the gods was said to slumber. This was once the kingdom of Hyrule. But that blessed kingdom has been transformed by the king that rules the twilight... It has been turned into a world of shadows, ruled by creatures who shun the light.

"The people believed that the Hero of Time would again come to save them... But the hero did not appear... Faced by an onslaught of evil, the people could do nothing, but appeal to the gods. In their last hour, as doom drew near, they left their future in the hands of fate. What became of that kingdom...? None remain who know."


These are the Relics of Hyrule, the shards of an age long forgotten, the remnants of a civilization older than the Dwemer. So old that it was a myth during their time, and little evidence of the civilization remains. All that remain are artifacts: weapons, armor, magic. As you travel through Skyrim, you will stumble across pieces of a long-lost civilization, and will eventually discover what led to its demise.


Unlike similar mods, Relics of Hyrule does not turn Skyrim into a Zelda game, nor does it use Skyrim's engine to remake any Zelda game.

Such an approach, I feel, would be a pale imitation of Zelda, and would greatly reduce the quality of the mod.

My philosophy is that a Skyrim mod should respect the milieu and story of the core game, rather than using it as a simple technological platform to remake 
another. I chose to make Relics of Hyrule the way it is after seeing many other mods based on the Legend of Zelda ignore Skyrim's world. The mod also serves to re-imagine and frame the tragic beauty of Hyrule and Termina in the harsh landscapes of Skyrim and Solstheim. Relics of Hyrule adds items from Zelda to vanilla Skyrim locations, but I link them to the world as though they have always been in Skyrim, through lore and secrets. My goal is to make the mod lore-friendly, despite being inherently lore-breaking. It's designed such that you find the relics by playing Skyrim.. There are no quests that guide you, only rumors and forgotten myths (unless you read the Information Guide, of course). This is intentional, as an homage to how games used to be. The original Legend of Zelda did not hold your hand.

In short, Relics of Hyrule is a large mod that adds scores of new weapons, spells, enchantments, enemies, NPCs, dungeons, and experiences that are (hopefully) balanced with the base Skyrim game and integrated into its locations, while connecting Zelda lore to Elder Scrolls lore as a bit of fun that gained a little too much momentum.

The mod has been actively expanding and evolving since August 2013 and will continue to grow in the future, with new content and fixes every few months.


There are no new quests, new lands, or dialogue, and you will not see any main characters from the Zelda franchise in this mod.






----------------------------------------------------------
HEY! LISTEN!
The Legend of Zelda is property of Nintendo. All I'm doing is paying homage to the fantastic universe they created.

Relics of Hyrule has a Discord Server! You can chat with other RoH users and with me!

This mod has over 3500 endorsements! Wowie!  Thank you!!
Relics of Hyrule is the most endorsed Zelda mod on the Nexus!

Relics of Hyrule is the most downloaded Zelda mod on the Nexus!
Whoa! Thank you all very much, and there is always much more to come!

The mod is available for Skyrim Special Edition.

With regards to consoles
Relics of Hyrule will not be on consoles,
because if it was ported, it would die, one way or another. End of story. I will not be porting it, nor will I be giving permission for others to port it to any console.

With regards to other mods
I do not make any patches or addons for other mods, including connections to Relics of Hyrule.

With regards to Legacy of the Dragonborn
I am not adding support for Legacy of the Dragonborn, but have added a museum to Relics of Hyrule in version 6.6.0.
The RoH museum is not Legacy of the Dragonborn and should not be expected to be like Legacy of the Dragonborn.

A patch does exist that reduces conflicts with Legacy of the Dragonborn, such as dig sites placed over RoH items, but it does not add a museum space. 
I will not be answering questions about Legacy of the Dragonborn.

With regards to The Elder Scrolls VI
I am aware that is will eventually exist. I will not be answering questions about it.

With re
gards to Breath of the Wild, its sequel, and Age of Calamity

Yes, I will be adding content inspired by these games. Version 6.7 will be dedicated almost entirely to them. I will likely not be answering questions about them.

Before reporting a bug or issue, please make sure your installation is fully up to date.

Relics of Hyrule is exclusive to the Nexus. Posting this mod to other websites is against my wishes and without my consent. 
I will not be positing it to Bethesda.net.

The mod has a wiki!

It's not finished by no stretch of the imagination, and I'll be adding to it constantly. The Master Sword page is a model for the rest of wiki. If you want to contribute, by all means do! I will be monitoring the wiki for consistency and accuracy, since its purpose is reference.

Also, if you want to make a request, by all means do, but please check the Item List before you make a request.
These words are a link to go to the Item List
I don't want you to waste your time asking for something you already have.

And HUGE thanks to ZeldaInformer, who wrote this amazing review of the mod:
Click this link to read it. It's...it's so nice.
Also to ZeldaDungeon.net for reporting on version 5.23:
In this post that you can read by clicking these words.


INSTALLATION

Here's a video on installation and getting started!
(If you're just updating, skip to the next section)

IF YOU USE A MOD MANAGER, I STRONGLY RECOMMEND DOWNLOADING MANUALLY, THEN INSTALLING THROUGH THE MANAGER.

0. Make sure you have both Dawnguard and Dragonborn. Relics of Hyrule does not require Hearthfire.
There is an old, unsupported No-DLC version of the mod available in the old versions section of the files tab. It is very old and will not longer update, and is therefore missing most of the content available in the full version of the mod.

1. Install SKSE. While Relics of Hyrule largely does not rely on it, it may need it in the future. And it's just good to have.

2. Download the Main File or Split Core first. If you use NMM, please download the Main File manually and install using NMM. Downloading and installing all at once can cause issues with mods as large as Relics of Hyrule.

3. Optional: Install Relationship Dialogue Overhaul to give some Relics of Hyrule followers more to say.



UPDATING
You shouldn't have to start a new save if you're updating the mod, as Relics of Hyrule has a small footprint. 

Download and install the newest Update from the Updates section of the Files Tab.
Make sure the old content is replaced by the new content.

If you use NMM and are installing an update, make sure you select "No" when asked if
you would like to "upgrade" the original. Otherwise things will break. The new content has to replace the old content.

When in doubt, just wait for the main file to update.


I cannot help with NMM issues.
I don't use NMM, I don't like NMM, and don't know how it works. All I know is that NMM tends to have
trouble with large mods. Try to download it manually and install with
NMM, rather than doing both at once. My mod is built so those who prefer
manual installation can install it easily, and if NMM has a problem
with that, I'm sorry, but I'm not going to accommodate its tawdry quirks.
I repeat, I am not accommodating NMM and cannot help with issues related to it.


UNINSTALLING :(

Relics of Hyrule follows standard uninstallation procedures.

1. Unequip all Relics of Hyrule items and go somewhere unaffected by the mod, like a player home, or the Riverwood Trader.
2. If desired, disable active magic effects from things like Triforce Pieces.
3. Wait 24 in-game hours (with the wait function) to allow all scripts to finish their duties.
4. Disable the mod in your load order.
5. If desired, remove the folders containing meshes and textures. Most are in /weapons/hylian or /armor/hylian. A full directory is available in the mod's main file.

VIDEOS
There's an official Relics of Hyrule Let's Play!
Here's the playlist!



Here's a video review by HiroStormwolf!


This is the first review video I've seen anyone make of Relics of Hyrule, and even better the mod was requested by one of his viewers!


COMPATIBILITIES
The community has made a set of patches to help people work with mod conflicts.
See Miscellaneous files section of the Patch Hub for LE patches.
https://www.nexusmods.com/skyrimspecialedition/mods/31935

I do not intend to adjust my mod to accommodate other mods. I don't want people to expect that of me anymore, and if I were to adjust Relics of Hyrule for another mod, then some other mod conflict will come along in the future. I also do not make addons or patches for any other mods for any reason.

Conflicts are inevitable, and I refuse to change my mod because of another. 

Relics of Hyrule is fully compatible with Dual Sheath Redux. The meshes required are included with the installation of Relics of Hyrule.
It should also be compatible with custom skeletons and animations like XPMSE.

evittalex has made a Relics of Hyrule addon/crossover patch for Invasion of Skyrim - GAT.

Insects Begone will cause a crash when used with Relics of Hyrule. Use a different spider replacer mod and use the optional Skulltula Replacer for my mod to prevent this crash.

Frostfall is compatible, but not fully supported. Arrow Shrines in RoH unintentionally serve as sources of heat.

Perk mods should be compatible because Relics of Hyrule does not rely on perks for crafting. Instead, the recipes rely on your skill and the presence of certain items in your inventory.

Hair mods like ApachiiSkyHairs are not supported. The hats in Relics of Hyrule are incompatible with modded hairstyles, and I will not be adjusting them. I cannot, in fact. Don't tell me about the hats. I know.
That said, here is a tutorial by th3rm0pyl43 if you want to adjust hairs yourself.

Overhauls like Perkus Maximus are not officially supported.

Legacy of the Dragonborn conflicts somewhat with Relics of Hyrule, making some items inaccessible.
Mods that heavily modify Riverwood, Rorikstead and Winterhold (e.g. Great Cities) may make a few items inaccessible.
Some mods may conflict with the entrance to a dungeon added by Relics of Hyrule called Morwitijaal, but there's nothing to do about it. Try entering through Mad God Passage or the side entrance for the dungeon.



PERMISSIONS
If you want to use parts of my mod in your mod, you must contact me and explain the specific assets you want to use.
I worked very hard on this mod, and am not willing to provide permission for some items.

Some items were made by others and I cannot give permission for them, and some were made specifically for Relics of Hyrule and cannot be distributed.
DO NOT redistribute RelicsofHyruleDragonborn.esp in ANY WAY. This is the ONLY place to get that file.

If your mod uses Relics of Hyrule assets, you must not charge money for it.
You would then be earning money from my work, and since Relics of Hyrule is based on a Nintendo property, you could get into serious trouble.

Relics of Hyrule is exclusive to the Nexus. It must not be redistributed.
If you have downloaded Relics of Hyrule from somewhere other than the Skyrim Nexus, the file you downloaded was posted illegally, without my consent. 




CREDITS

Biggoron Sword: Mesh - Christian; Skyrim Conversion and Texture - DMagnus; Scabbard Mesh/Texture - Dralkkin
Bombs: Mesh - JZBai; Mesh Edits - Dralkkin
Bow of the Great Sea: Base Bow Mesh/Texture - Dralkkin; Enhanced Bow Texture - JKalenad
Darknut Dagger: Original Mesh, Texture - DMagnus; Conversion to Dagger - Dralkkin
Elemental Rods (Fire Ice, Water, Lightning, Tornado) Concept - RobinAM; Mesh/Texture - Dralkkin
Fighter's Shield: Mesh - fcp078; Mesh Edits and Texture - Dralkkin
Forgotten Arrows: Mesh - Chief-01; Skyrim Conversion, Mesh Edits, and Texture - Dralkkin
Four Sword Elements: Meshes - makaihana975; Skyrim Conversion - Dralkkin; Additional Edits - DMagnus
Gilded Sword: Mesh/Texture - Dralkkin; Touch-ups - DMagnus
Goddess Gems/Blessings/Spell InvArt: Mesh Edits - Dralkkin
Goddess Swords: Mesh - fcp078; Mesh Edits, Texture, and Scabbard Mesh/Texture - Dralkkin; Additional Texture Work - CamelChip
Golden Mirror Shield: Mesh - fcp078; Texture - Dralkkin
Great Fairy's Sword: Concept - RobinAM; Mesh/Texture - Dralkkin
Hammer of the Palace: Concept - RobinAM; Mesh/Texture - Dralkkin
Harp of Ages: Mesh - eusrock; Skyrim Conversion - JKalenad; Mesh Edits and Texture - Dralkkin
Heart/Stamina/Mind Containers: Meshes/Textures - fcp078; Mesh/Texture Edits - Dralkkin
Hilda's Staff: Mesh - fcp078; Texture - Dralkkin
Hylian Knight Shield - fcp078; Texture - Dralkkin
Hylian Shields: Mesh - Chief-01; Mesh Edits and Texture - Dralkkin
Kinstones: Mesh/Texture - JKalenad; Texture Edits - Dralkkin
Kokiri Sword: - Mesh - Christian; Texture - DMagnus; Scabbard Mesh/Texture - Dralkkin and DMagnus
Light and Silver Arrows: Quiver Concept - RobinAM; Mesh/Texture - Dralkkin
Lokomo Sword: Mesh - fcp078; Mesh Edits, Texture, and Scabbard Mesh/Texture - Dralkkin
Lolian Shields: Mesh - CamelChip; UV and Texture - Dralkkin
LTTP Medallions (Bombos, Ether, Quake, Glacier)
Magic Armor: Mesh - hideto84 (From: Dragon Carved Armor; Concept - RobinAM; Texture - Dralkkin
Magic Armor Circlet: Mesh - FrozenThirdYear; Texture - Dralkkin
Magic Mirror: Concept - RobinAM; Mesh/Texture - Dralkkin
Magnetic Gloves: Base Texture - CaBaL (aMidianBorn); Texture Modified - Dralkkin
Majora's Masks (Base, Unbound, False Wood, False Dwemer)
Master Swords (Sleeping, Awakened, True, LttP, Dark, Deep Corrupt): Mesh/Texture - Dralkkin; Additional Texture Work - DMagnus
Megaton Hammer: Concept - RobinAM; Mesh/Texture - Dralkkin; Steam FX - DMagnus
Mirror Shield of the Great Sea: Mesh - Chief-01; Mesh Edits and Texture - Dralkkin
Mirror Shield of the Tower: Mesh - fcp078; Mesh Edits and Texture - Dralkkin
Nayru's Shield: Mesh - FrozenThirdYear; UV and Texture - Dralkkin
Noble Swords (Sleeping, Dozing, Awake): Mesh/Texture - Dralkkin; Touch-ups - DMagnus
Ordon Shield: Mesh/Texture - Dralkkin; Handle Mesh - DMagnus
Ordon Swords (Base, Honed, Reforged): Mesh - mandarinn (From: Simple Steel Sword); Mesh Edits, Textures, Scabbard Mesh/Texture - Dralkkin
Outset Shields (Outset, Antiquity, Spirit, Four Souls): Mesh - CamelChip, Textures - Dralkkin
Razor Sword: Mesh/Texture - Dralkkin; Touch-ups - DMagnus
Rod of Seasons: Mesh - Steven Tyler Sean Herr; Mesh Edits and Texture - Dralkkin
Royal Bow and Shield: Mesh - Andrew Shepard; Mesh Edits and Textures - Dralkkin
Royal Broadsword: Blade and Scabbard Mesh - Andrew Shepard; Hilt Mesh - FrozenThirdYear; Mesh Edits and Texture - Dralkkin
Scout Caps and Minish Mage's Cap: Ground Mesh and Texture - Tyen; Mesh/Texture Edits, and Biped Mesh - Dralkkin
Scout Tunics: Mesh/Texture/Rigging - Dralkkin; Additional Texture Work - DMagnus and FrozenThirdYear
Skull Hammer: Concept - RobinAM; Troll Skull Texture - IWantATardis (From: Misc Retexture Project); Hammer Mesh/Texture - Dralkkin
Stalfos Sword and Shield: Mesh/Texture - Dralkkin; Shield Handle Mesh - DMagnus
Tempered Sword and Golden Sword: Mesh - Dralkkin; Textures - Dralkkin and DMagnus
Terminan Bow: Concept - RobinAM; Mesh/Texture - Dralkkin
Terminan Hero's Shield: Base Mesh - Chief-01; Mesh Edits and Texture - Dralkkin

Dralkkin contributed the following entirely himself:
Bombchu
Demon (Ghirahim) Weapons
Dominion Rod
Elemental Arrows (Fire, Ice, Lightning)
Elemental Rods (Fire Ice, Water, Lightning, Tornado) Concept - RobinAM; Mesh/Texture - Dralkkin
Elemental White Swords and Four Sword
Fairy Bow
Fairy Ocarina
Hero's Crossbow
Hero's Sword
Kokiri Sword Reforged
Linkle's Crossbow
LTTP Medallions (Bombos, Ether, Quake, Glacier)
Magic Hammer
Majora's Masks (Base, Unbound, False Wood, False Dwemer)
Mask of Truth
Ocarina of Time
Outset Sword
Phantom Hourglass
Phantom Sword
Picori Blade
Poe Lanterns (OoT, TP, Warded)
Ravio's Bracelet
Sand and Ash Rods
Skyward Sword Bows (Bow of the Sky, Skyloft Iron Bow, Sacred Bow)
Wand of Gamelon
Yuga's Staff
Zelda's Bow

Relics of Hyrule logo by RPD490

Wind Waker sounds from The Legend of Zelda: The Wind Waker
Some Ocarina of Time sounds from The Legend of Zelda: Ocarina of Time

Hero's Gauntlet fingers:
Male: Males Of Skyrim by zzjay - with Better Male Feet and High poly hands --  https://www.nexusmods.com/skyrim/mods/101226
Female: Female Hands Redone -- Artsick --  https://www.nexusmods.com/skyrim/mods/115550

Fairy sounds from
https://freesound.org/people/CGEffex/sounds/96643/

Isle of the Deep courtesy of mde0815: http://www.nexusmods.com/skyrim/mods/82793

Zelda's Sword, Golden Mirror Shield, Wind Waker, Lens of Truth, Sword of the Sages, Fighter's Sword, Fighter's Shield (and similarly shaped 
shields), Hookshot/Clawshot, Hilda's Staff, Goddess Sword, and Triforce by fcp078, with modifications by Dralkkin.

Zora Sword based on this mesh by standalone09:
http://www.nexusmods.com/skyrim/mods/51532

Other Lolian Weapons from Weapon Variants Modders Resource by EliteTJB98:
https://www.nexusmods.com/skyrim/mods/67454 

Floormasters from Trap Resource by Vicn:
https://www.nexusmods.com/skyrim/mods/104561
With textures from aMidianBorn Book of Silence by CaBal120:
https://www.nexusmods.com/skyrim/mods/24909  

Darknut Battlesword by Overmind5000, with modifications by Dralkkin
http://www.nexusmods.com/skyrim/mods/24749

Master Sword and Blade of the Hero's Shade models by Dralkkin
Blade mesh of Blade of the Hero's Shade from this model by Alfonso.Garza:
https://sketchfab.com/3d-models/damaged-master-sword-from-botw-1979eee19e114734907d690b5d199c4c

Hylian Shield, Hero's Bow, Wind Waker Mirror Shield, Fierce Deity's Sword, False Master Sword
Based on Chief-01's meshes: 
http://chief-01.deviantart.com/art/LoZ-Model-Texture-Resources-Some-are-incomplete-311134061


Terminan/Sacred/Divine/Goddess Shield:
The mesh of the Terminan shield, Sacred Shield, Divine Shield, Goddess Shield is made by Tyen and used with his permission.
Based on the Hylian Shield from his Legend of Zelda mod:
http://skyrim.nexusmods.com/mods/3216
Parts of the Seashell Sword come from the Master Sword of the same mod.

Biggoron's Sword and Kokiri Sword:
Mesh by Christian of early CCRE for his Zelda Oot Equipment mod:
http://oblivion.nexusmods.com/mods/31976/?
Converted to Skyrim and modified by Dralkkin and DMagnus

Harp of Ages by eusrock, converted to Skyrim and textured to fit:
https://sketchfab.com/3d-models/harp-of-ages-898b9f511a1f4437ab5f1b7a85ffb67f

Ocarina of Time Mirror Shield and Gerudo weapons meshes and texture by DMagnus

Goron Bracelet by Steven Tyler Sean Herr

Majora's Mask by Motch1391
Keaton Mask by Motch1391

Pedestal of Time from the Return of a Hero mod


Redead scream by studiorat:
http://www.freesound.org/people/studiorat/sounds/22350/

Deku Shield by an anonymous donor

Ground version of hat models is by Tyen:
http://skyrim.nexusmods.com/users/870396 

Some enchantments based on work by J3X:
http://www.nexusmods.com/skyrim/mods

Thanks to Technocolt for the Skyward Strike script and to DMagnus for assistance with implementing it.

Couple's Mask based on the mask from this mod:
http://www.nexusmods.com/skyrim/mods/46546

Refined Armos weapons based on work by LeanWolf:
http://www.nexusmods.com/skyrim/mods/39870

Ancient Enchanter mesh by JetSteele:
http://www.nexusmods.com/skyrim/mods/63678

Oblivion Gates resources from here:
http://www.nexusmods.com/skyrim/mods/18957

Snow Elf clutter by MGR:
http://www.nexusmods.com/skyrim/mods/64423

Goddess Statues by Tamira, original model by 3dregenerator:
http://www.nexusmods.com/skyrim/mods/28732

White Skulltula and Gohma models from Arachid Brutality by Cthorthu:
https://www.nexusmods.com/skyrimspecialedition/mods/36468 

Rupee models by 
NoxyGame and DOSMaster:
http://www.nexusmods.com/skyrim/mods/28534

Throwing Weapons (bombs, etc.), based on Throwing Weapons Lite by JZBai:
http://www.nexusmods.com/skyrim/mods/62017

Female mesh for Ganon's Armor based on the Ebony armor from Practical Female Armor by JZBai:
http://www.nexusmods.com/skyrim/mods/48160

Sheikah Dagger based on the Spearblade from URW - Useless Resource Weapons by Urwy, which in turn is based on a drawing by Iikka Keränen 
Moblin Weapons and Zuna Weapons also from URW.

Cloak meshes from Cloaks of Skyrim

Cane, Lizalfos, Keese, Goron meshes by MihailMods, from Rustic Weapons Pack, DaedrothsEnemy BatsGorons

Magic Armor mesh based on Dragon Carved Armor by hideto84:
https://www.nexusmods.com/skyrim/mods/66130
Texture by Dralkkin

Like Like model based on worm from Vicn Creature Pack:
https://www.nexusmods.com/skyrimspecialedition/mods/6069

Forest Temple uses Akaviri Tileset by RonnieMagnum:
https://www.nexusmods.com/skyrim/mods/90078

Dodongo models based on Durzogs by 4thunknown:
https://www.nexusmods.com/skyrimspecialedition/mods/37995

Gerudo Weapons, Elixir Soup and Empress Sword line models and textures by DMagnus

Sheikah Architecture uses assets from the Ayleid Ruins Building Kit by Imperial Society:
https://www.nexusmods.com/skyrim/mods/90667

Magic Armor mesh based on Dragon Carved Armor by hideto84:
https://www.nexusmods.com/skyrim/mods/66130
Texture by Dralkkin

Ship Assets by DeviantKaled:
https://www.nexusmods.com/skyrimspecialedition/mods/41653