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Shutt3rUploaded by
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About this mod
The aim of this mod is to give all of Skyrim's architecture a complete new look by changing its textures to custom ones. Beside the architecture, several other things, such as landscape, dungeons (ruins, mines, caves etc.), clutter stuff etc. have been re-textured as well, to match the rest of Noble Skyrim. Enjoy!
- Requirements
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This mod does not have any known dependencies other than the base game.
Mods requiring this file
Mod name Notes Tava Palatial Hall - Permissions and credits
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Author's instructions
For any type of permissions, contact the author....
File credits
- Bethesda Softworks for giving modders a source where to improve skills!
- CGTextures for some nice base textures to work with!
- Brumbek for alowing me to retexture some of your astonishing models to match Noble Skyrim's look!
- Flickr community for sharing some great textures!Donation Points system
Please log in to find out whether this mod is receiving Donation Points
- Mirrors
- Changelogs
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Version 5.5.1
- Version 5.5.1 - 23/11/2018
- CHANGES NSM MAIN PACKS
- - Added contrast and desaturated several textures like bucket, broom, crates and stockades.
- - Added contrast and slightly desaturated snow textures
- - Added new wood texture used in forts, mines, caves and outside of towns and cities
- - Added new texture for the mines door
- - Added new wood texture for normal furniture (noble furniture remains untouched)
- - Added contrast and desaturated shack roof textures
- - Removed custom texture for small nordic tents
- - Removed custom texture for garden hoe
- CHANGES NSM SMIM-PATCH
- - Added contrast and desaturated shack roof textures
- - Added new wood texture for normal furniture (noble furniture remains untouched)
- - Added new wood texture used in forts, mines, caves and outside of towns and cities
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Version 5.0.1
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VERSIONS HISTORY
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VERSION 5.0.1 - 11/25/2016
VERSION 5.0.1 INCLUDES THE FOLLOWING CHANGES/FIXES:
SE-PATCH UPDATE:
- Fixed Bright-snow-roads issue.
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VERSION 5.0.0 - 11/12/2016
VERSION 5.0.0 INCLUDES THE FOLLOWING CHANGES/FIXES:
- Everything since the release of v.4.5.0 had to be redone because of a stupid error.
- New custom textures for big parts of Solitude city.
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VERSION 4.6.0 - 10/31/2016
VERSION 4.6.0 INCLUDES THE FOLLOWING CHANGES/FIXES:
SE-PATCH UPDATE:
- New normal and specular map of one landscape texture I missed before.
- New normal and specular maps to Windhelm's thombstones.
- Fixed a few seams in normal maps on different snow textures.
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VERSION 4.5.6 - 10/30/2016
VERSION 4.5.6 INCLUDES THE FOLLOWING CHANGES/FIXES:
SE-PATCH UPDATE:
- Added new normal and specular maps to fix Noble Skyrim's landscape part in Solstheim.
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VERSION 4.5.5 - 10/28/2016
VERSION 4.5.5 INCLUDES THE FOLLOWING CHANGES/FIXES:
SKYRIM SPECIAL EDITION (SSE) PATCH:
Added a patch for Skyrim Special Edition, which includes:
- New normal and specular maps for the landscape part of Noble Skyrim to make them work properly in SE.
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VERSION 4.5.0 - 10/24/2016
VERSION 4.5.0 INCLUDES THE FOLLOWING CHANGES/FIXES:
Skyrim Dragonborn DLC:
- Custom texture for Ravenrock architecture and furniture. [i]-Not yet 100% complete![/i]
- Custom texture for Apocrypha and Miraak Temple architecture. [i]-Not yet 100% complete![/i]
- Custom texture for dwemer architecture in Solstheim.
- Custom texture for the mead hall.
- Custom texture for main landscape parts.
Skyrim Base Game:
- Custom texture for the big brewing tanks.
- Completely new custom ground texture for Windhelm city.
- New custom rope texture for Riften (same texture is used in Solstheim).
- Cusom texture for the metal gate in Solitude.
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VERSION 4.0.2 - 02/18/2016
VERSION 4.0.2 INCLUDES THE FOLLOWING CHANGES/FIXES:
- Fixed file directory for the new bar texture...AGAIN!
- Removed *all ornated stuff from nordic ruins (take Ruins Clutter Improved Mod instead) for the moment.
*Let me know if you find more.
- Removed a non-existing normal map in Markarth.
- Removed following clutter textures: 1.Satchels (will be properly retextured later), 2.Dungeons' wall-lamp holders.
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VERSION 4.0.1 - 01/30/2016
VERSION 4.0.1 INCLUDES THE FOLLOWING CHANGES/FIXES:
- Fixed file directory for the new bar texture. Fix can also be downloaded separately
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VERSION 4.0.0 - 01/27/2016
VERSION 4.0.0 INCLUDES THE FOLLOWING CHANGES/FIXES:
- New custom rope texture for small towns and villages.
- New custom texture for planks used in different places in and around Whiterun (i.e.stables).
- New custom barrel texture.
- New custom bar texture.
- New custom texture for the rotting wood used in many different places (i.e. Nordic ruins).
- Custom Landscape textures (Mountains/Rocks, All Roads, ~97% of all Terrains).
- Minor improvements.
- Removed old texture for Whiterun throne.
- Removed ruins' clutter custom textures...use Ruins Clutter Improved Mod instead. Forgot to remove the other parts
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VERSION 3.2.0 - 12/15/2015
VERSION 3.2.0 INCLUDES THE FOLLOWING CHANGES/FIXES:
- Custom textures for the small nordic tents.
- Added 2 remaining textures to Markarth city.
- Custom texture for the mill/grinder.
- Custom manhole texture for Solitude.
- Custom grass texture for Solitude.
- Custom stonesteps for Solitude.
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VERSION 3.1.5 - 10/04/2015
VERSION 3.1.5 INCLUDES THE FOLLOWING CHANGES/FIXES:
- Major update to Riften !
- New custom texture for Whiterun city's field grass and stonebase. There is an "alternative" field grass texture for those that are not using any pines/trees mods for Whiterun city.
- New custom texture for the windmill's fan.
- New custom texture for the stone work (mainly to find around the firepits in many of the Inns (i.e.Sleeping Giant Inn...).
- New custom texture for one of the doors in Solitude.
- Fixed the plaster decal texture in Whiterun.
- New custom texture for the wodcutter's axe.
SMIM-PATCH CHANGES:
- CHanged all of SMIM's orclonghouse wood textures to a more matching one for Noble Skyrim.
- There were more things I wanted to patch, but wile giving a closer look at the actual SMIM version I decided to leave most things like SMIM author textured them since they fit in quite nicely into the current look of Noble Skyrim.
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VERSION 3.0.0 - 09/16/2015
VERSION 3.0.0 INCLUDES THE FOLLOWING CHANGES/FIXES:
- Markarth custom retexture release !
- Dwemer ruins full texture overhaul.
- Major update to farmhouses textures (Dawnstar, Falkreath, Riverwood etc..)
- New custom carving textures for dragonsreach' interiors.
- The "rocky" plaster texture at some walls in dragonsreach and other buildings in Whiterun was replaced by thick wood logs.
- New custom texture for one of the floors used for example in front of the Thalos statue and many of Whiterun's interiors.
- New custom doors for all of Whiterun.
- Refined alpha map on farmhouse fences to make it look more natural and less "cutted" at its ends.
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VERSION 2.7.7 - 04/26/2015
VERSION 2.7.7 INCLUDES THE FOLLOWING CHANGES/FIXES:
- custom textures for the small(2K) and large(4K) imperial tents.
- custom textures for the bedrolls.
- Custom textures for the gravestones in Riften and Falkreath cemeteries.
- Small texture fix at Solitude's main gate.
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VERSION 2.7.5 - 04/15/2015
VERSION 2.7.5 INCLUDES THE FOLLOWING CHANGES/FIXES:
- custom windows textures for: Riften, Solitude, Whiterun, Winterhold College and the small Towns and Villages (i.e.Riverwood, Dawnstar, ...)
- custom doors textures for Solitude.
- Custom textures for Solitude's gravestones.
- New cutom texture for Solitude city's main wall.
- New custom moss texture for Solitude's buildings.
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VERSION 2.7.0 - 04/08/2015
VERSION 2.7.0 INCLUDES THE FOLLOWING CHANGES/FIXES:
- New custom textures for Windhelm.
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VERSION 2.6.0 - 02/07/2015
VERSION 2.6.0 INCLUDES THE FOLLOWING CHANGES/FIXES:
WHITERUN:
- The city has been brightened up as well as slightly desaturated.
- Complete overhaul of the Temple of Kynareth.
- New city-road texture.
- Some new wood types.
- Minor fixes/changes.
BAR SETS:
- Desaturated the bar set textures.
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VERSION 2.5.5 - 02/07/2015
VERSION 2.5.5 INCLUDES THE FOLLOWING CHANGES/FIXES:
- New textures for all main roads.
- Custom landscape texture for better transition of the main roads.
- New door textures for Winterhold.
- Custom textures for Fort Dawnguard and the coffins from Dawnguard DLC.
- New custom textures for the SMIM'd bridges details.
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VERSION 2.5.0 - 02/01/2015
VERSION 2.5.0 INCLUDES THE FOLLOWING CHANGES/FIXES:
- New Roadsigns Textures.
- New Custom Textures for Highhrothgar (+ the 7000 Steps).
- New Custom Textures for Castle Volkihar from the Dawnguard DLC.
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VERSION 2.4.0 - 01/18/2015
VERSION 2.4.0 INCLUDES THE FOLLOWING CHANGES/FIXES:
WINDHELM:
- Improvements for some textures and normals and slight desaturation of all woodtypes.
FORTS:
- Overall new textures for the Forts (interiors & exteriors).
STONE/ICE CAVES:
- Overall new textures for the Stone and Ice Caves.
WHITERUN:
- New textures for Whiterun's market stall roofs.
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VERSION 2.3.0 - 12/20/2014
VERSION 2.3.0 INCLUDES THE FOLLOWING CHANGES/FIXES:
SOLITUDE:
- New rooftile texture and minor improvements.
RIFTEN:
- New wood types and minor improvements.
SMALL TOWNS & VILLAGES:
- New planks and beam textures.
BOATS & SHIPS:
- Desaturated textures.
CLUTTER:
- New texture for static barrel and crates (non weathered)
ALCHEMY WORKBENCH:
- New textures and details.
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VERSION 2.2.0 - 11/17/2014
VERSION 2.2.0 INCLUDES THE FOLLOWING CHANGES/FIXES:
WHITERUN:
- New normal maps for many of Whiterun's textures.
SOLITUDE:
- New normal maps for many of Solitude's textures.
NORDIC RUINS AND TOWERS:
- New normal maps for many of the nordic ruin's and tower's textures.
FURNITURE:
- New bedsheet texture (same as vanilla Skyrim, just real HD)
BLACKSMITHING TOOLS:
- Complete overhaul of all of the blacksmithing tools (anvil, bellows, sharpeningwheel, workbench etc.)
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VERSION 2.1.9 - 10/26/2014
VERSION 2.1.9 INCLUDES THE FOLLOWING CHANGES/FIXES:
RATWAYS:
- Completely new texture sets.
BOATS AND SHIPS:
- Completely new texture set.
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VERSION 2.1.8 - 09/13/2014
VERSION 2.1.8 INCLUDES THE FOLLOWING CHANGES/FIXES:
RIFTEN:
- New woodpost texture.
- New wood end texture.
- New wood planks textures.
- New log texture.
- New/Improved stonewall textures.
- New roof texture.
- New /Improved stonetrim textures.
- New/Improved doors textures.
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VERSION 2.1.7 - 10/12/2014
VERSION 2.1.7 INCLUDES THE FOLLOWING CHANGES/FIXES:
SOLITUDE'S INTERIOR ARCHITECTURE:
- Completely new interior architecture textures for all of Solitude's interiors (Homes, Shops, Inns, Castle Dour, Bards College and Blue Palace).
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VERSION 2.1.6 - 10/05/2014
VERSION 2.1.6 INCLUDES THE FOLLOWING CHANGES/FIXES:
*Because of several immersion breaking textures in the previous texture set for small towns and villages i had to change its look once again...sorry!
SMALL TOWNS AND VILLAGES:
- New woodpost texture.
- New wood type for the doors.
- New main wooden wall planks texture.
- New main stonewall texture.
- New fence appearance and texture....Does not replace the SMIM'd fence, only the Original one.
- New door texture.
- New thatch texture.
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VERSION 2.1.5 - 09/29/2014
VERSION 2.1.5 INCLUDES THE FOLLOWING CHANGES/FIXES:
NORMAL FURNITURE:
- Completely retextured.
NOBLE FURNITURE:
- Completely retextured.
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VERSION 2.1.0 - 09/13/2014
VERSION 2.1.0 INCLUDES THE FOLLOWING CHANGES/FIXES:
SMALL TOWNS AND VILLAGES:
- New woodpost texture.
- New wood end texture.
- New main wooden wall planks texture.
- New main stonewall texture.
- New fence appearance and texture....Does not replace the SMIM'd fence, only the Original one.
- New door texture.
- Added a "fixing"-rope to the thatched roof texture.
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VERSION 2.0.3 - 08/19/2014
VERSION 2.0.3 INCLUDES THE FOLLOWING CHANGES/FIXES:
FORTS:
- New and more weathered fort wood textures.
- Replaced the outside dirt and cobblestone floor textures to an only gravel texture. This way i could
sort of fix Bethesda's....well, let's call it "unrealistic" transitions.
- New Normal Map for the fort's outside walls (see images for a comparison shot).
- Added more contrast to the forts outside wall textures as well as to the main interior floor texture.
- New moss/dirt interior Texture (used Bethesda's original alpha map, which is very good).
CLUTTER:
- New shovel Texture...more weathered
- New container barrel texture.
ALCHEMY WORKBENCH:
- Replaced the alchemy workbench's table plate texture to a darker and better fitting one.
- New... and better normal map.
- Added some new minor details.
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VERSION 2.0.0 - 08/05/2014
VERSION 2.0.0 INCLUDES THE FOLLOWING CHANGES/FIXES:
WHITERUN:
- Added new (small) metal details to exterior plank-, pillars-, arches-textures.
- New wood carvings...used inside and outside of many of Whiterun's buildings.
- Better carvings for Dragonsreach's main pillar and interior plank textures.
- Replaced the main wooden wall texture in Dragonsreach (and some other buildings in Whiterun) to a stone
texture.
- New textures for Kynareth temple (interiors and exteriors).
- New Jorrvaskr roof texture.
- New Jorrvaskr Wood plank texture.
FIXES:
- Fixed all (hopefully) visible texture seams.
- Fixed the repetitive look of one of the roof textures.
- Added a metal plate to Jorrvaskr's interior pillars to fix seams.
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VERSION 1.1.0 - 02/25/2014
-*INITIAL RELEASE!
*Everything before version 1.1 was a mess, that's why i've set the initial release at Version 1.1.
I wanted to set it at version 2.0.0, but since it's a "young"-version i had to roll back a bit, so i'll
start at version 1.1.
Users that stick with me since at least the early version 1.1 know that there have been many updates of
the single packs, as well as for the Full Pack. Well, forget it all....Version 1.1 starts at
February.25.2014!
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>> NOBLE SKYRIM FOR NINTENDO SWITCH <<


















MUST HAVE MODS:
HD-LOD Textures by Abendaron
FIXES:
Atrocious Riften Texture Transition Fix by Elianora. NOTE:3rd File from Main files!
PARALLAX:
Project Parallax Revived by steveowashere17
LANDSCAPE/FLORA MODS:
Skyrim Flora Overhaul by Vurt
Verdant - A Skyrim Grass Plugin by Preeum
Trees HD by namotep
Immersive Fallen Trees Mod by Jurassic4LIFE
The Pines of Whiterun by Valkyrie
Caribou Gone by Ga-Knomboe Boy
SFO plus Caribou Gone - Combined Tree LOD by crimsongekko
FAUNA MODS:
83Willows 101BugsHD Butterfly Dragonfly Luna-Moth Torchbug by 83Willow
Bellyaches Animal and Creature Pack by Bellyache
Animallica - Skyrim Wildlife Overhaul by sliceandkill
Birds of Skyrim by Qasiermo
ARMORS/WEAPONS & CREATURE RETEXTURE MODS:
aMidianBorn Book of Silence by CaBaL- EmeraldReign-the AMB team
OVERHAULS:
Dawn of Skyrim Collection by BluePianoTwo
Expanded Towns and Cities by missjennabee ....if you want to use it with Noble Skyrim's textures, you have to choose "Vanilla" look for all.
SkyFix - Riverwood Redeveloped by CovertKish
IMMERSION:
SMIM by Brumbek
Real Roads by dukefx
Footprints by jonwd7
Real Shelter by ThreeTen
LIAT - Lively Inns And Taverns by Demidekidasu
Immersive Laundry by Nerd of Prey
Better Dynamic Snow by Sparrowprince and Brumbek
No Snow Under The Roof by Prometheus
Rainbows by Isoku
HOUSES,CASTLES,MANSIONS ETC.:
Shiver Frost Cottage by RealitySpectre
Aspen Lodge by chrishpz
MISCELLANEOUS:
Knights of the Garter by jomalley12211 --> A huge mod that includes questlines, a castle and a lot of stuff...give it a try!
One With Nature by lesi123 and White Shadow --> Full control over animal & creature behaviors.
