Asset Use Permission: You are allowed to use all of my assets in your own mods!
Reupload Permission: You are not allowed to upload this mod to other sites. This mod is Nexus Exclusive!
File credits
-7hr08ik for giving me permission to use his "Leveled Lists Addon" and all the help he provided me. -andrelo1 for giving me permission to use his "Stealth Meter Tweak".
A big thanks to everyone who gave feedback and helped to keep me motivated with nice words, endorsements and donations. Without your support this mod would not exist!
Used Tools: -NifSkope -3ds Max -GIMP -TES5Edit and also -Creation Kit -FOMM
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Final Edition
-Imperial Legionary Bow added (level listed: appears at level 15+ on imperial soldiers and city guards)
-Stormcloak Hunting Bow added (level listed: appears at level 15+ on stormcloak soldiers and city guards)
-Nightingale Bow completely redone (proportions and textures are much better / sound detection level set to silent / enchantment shader effects disabled)
-new unique textures for the Bow of the Hunt
-new unique textures for Dravin's Bow
-texture changes on the ebony bow
-texture changes on the Daedric Wrath
-texture changes on the bound bow
-texture changes on the stalhrim Bow
-texture changes on the glass bow
-a small texture fix on Firiniel's End
-vertex color removed on the dragonbone bow
-normals smoothed on all hunting bows
-normals smoothed on the imperial now
-normals smoothed on the Nordic Assault Bow
-normals smoothed on angis bow
-all meshes cleaned (tangent spaces updated, duplicate vertices removed)
-Noble Scoped Hunting Bow to Faendal's inventory added
-Scoped Falmer Bow to Derkeethus' inventory added
-the Redoran Guard will now randomly use Scoped Elven Bows
-spawn level of Scoped -Hunting, -Imperial and -Forsworn bows set to level 3+ (instead of level 6+ or level 1+)
-Base damage of all unique hunting bows increased by 3 points (Noble hunting bow, Bow of the Hunt, Angis bow)
-Load screen "crafting" text changed
Version 3.1.1
-A few unnecessary textures removed (reduced file size)
-Duplicate vertices removed on several meshes (reduced file size)
-1 loadscreen removed
-All 3 remaining loadscreens improved + they should appear less than half as often
-Minor changes on the Orcish bow
-Texture changes on the Elven bow
-Texture changes on the Black bow of Fate
-Environment map mismatch fixed on the Nordic assault bow
-Environment map changes on the Hunting bow and Angis bow
-Uv map improvements and environment map changes on auriel's bow
-Bug fixed where the daedric glow would stay red when choosing the green reticle option on the daedric wrath
-Typo in the installer fixed
Version 3.1
-Gauldur Black Bow added (custom dark textures)
-Froki's Bow added (custom textures and meshes)
-Dravin's bow added
-Four custom Loadscreens added
-When acquiring auriel's bow the pedestal now shows the scoped bow instead of the vanilla one
-Changes made to the Scoped Hunting Bow (lowtech/no glass)
-The Bow of the Hunt now uses the same lowtech model like the scoped hunting bow
-Changes made to Angis Bow (textures changed)
-Imperial bow renamed (acordingly to vanilla naming)
-Longbow renamed (acordingly to vanilla naming)
-New level lists added (imperial soldiers and city guards should now randomly use the scoped imperial bow/ stormcloacks the scoped hunting bow)
-Aela now uses a scoped hunting bow
-Anekke is now using a Scoped Glass bow
-Bug fixed that made the noble scoped hunting bow appear in every smith vendor menu
-Bug fixed that made two hunting bows appear in the inventory of certain thalmor soldiers
Version 3.0.1
-Crosshair Y-rotation fixed wherever necessary and other small adjustments on many bows
-Drainspell bow temper record added
-Dwarven Sniper Prototype temper record added
-Daedric Wrath sight displacement fixed and reticle pivot points centered in order to easily change rotations
-a deleted record fixed
Version 3.0
Changes have been made to all of the Bows:
-All Bows have two different reticles (one for quick shot combat action and on for long range sniping)
-All dwarven Bows completely redone (New high poly meshes!)
-Nordic Assault Bow completely redone-Iron Sight Bow completely Redone
-Drainspell Bow added
-Dwarven Sniper Bow placed in one of the Display cases in the Dwemer museum.
-Duplicate vertices removed on all meshes (better performance)
-Minor texture/uv-map fixes+further vanilla textures removed)
Changes inside the Installer:
-Descriptions updated
-Pictures changed
-Folder structure changed
-A lot of new options added!
-Craftables only option removed (use the "Ranger Edition" if you want craftable bows only)
-Uniques only option removed (not supported any more)
-Patches excluded
Naming changed:
-"Ultimate Edition" renamed to "Marksman Edition" and "Lite" renamed to "Ranger Edition"
Version 2.2.2
This update brings further improvements in favor of usability and consistency.
Changes have been made to:
-Installer (unclear descriptions fixed)
-Orcish Bow (improved reticules)
-Elven Bow + Firiniels End (improved reticules and rim-textures)
-Stalhrim Bow (improved reticules)
-Ebony Bow (improved reticules)
-Forsworn Bow (improved reticules and sights holder)
-Auriel's Bow (improved accuracy and textures)
-Dwarven Black Bow of Fate (improved reticules)
-Glass Bow + Stag Prince (tiny texture improvements)
-Daedric Wrath + Bound Bow (tiny texture improvements)
Version 2.2.1
-Installer improved, Stealth Meter Tweak Option added
-Vanilla textures removed (compatibility with retexture mods / decreased file size)
-Draugr Bow added (Random draugr archers should use it. -can be looted and improved at the grinding weel.)
-Nord Hero Bow sights redone
-Bound Bow missing reticle glow fixed
Version 2.2
Ultimate Edition
-7hr's level list addon has been updated and is now an integral part of Scoped Bows.
-Nordic Assault Bow: completely new sights (better textures and meshes)
-Daedric Wrath: sight frames redone (better textures and meshes)
-Auriel's Bow: sight frames redone (better textures,meshes, and reticle)
-Nightingale Bow: sight size reduced
-Bound Bow: Sights redone
-Glass bow: a minor visible mesh clipping error fixed
Version 2.1
-Glass bow sights completely redone
-Nord hero bow sights improved
-Uv map tweaks on the dwarven bows (apparently the changes i made in v2.0 where causing a few issues that i had overseen)
-Longbow "improved wooden bow" steel perk crafting requirement removed (it is now under iron and can be crafted without any smithing perk)
-Dark and silver dwarven sniper removed (I want the black bow of fate to be the only black dwarven bow in game / silver had to go because it wasn't lore friendly) Less is More!
-7hr08ik's level lists addon updated and included in the installer
Version 2.0
.)FOmod Installer added
.)Stats rebalanced (+1 point base damage, +1 point critical damage, +500 points value, +1 point weight -measured by the vanilla counterpart of each bow)
.)Many small mesh changes:
(reticles improved, sights improved, sight holders inproved,- in favor of a "solid and realistic" look)
.)Refraction removed (was causing to much visual glitches)
Version 1.6
(MILESTONE) Completes all changes since version 1.3
-40% more transparent target lenses (this also reduces the brightness of reflections) makes the sights a lot more usable
-all textures compressed and mipmapped (this improves the performance significantly) no more laggspike, no more ctd
-textures of the scoped hunting bow changed (steel, rough wood)
-"Noble Hunting Bow - Scoped" added (gold, polished wood)
-"Bow of the Hunt" replacer added
-mesh changes in the refraction file
-uv map and specular map improvements
-minor fixes
.)Misc
-Fixed some issues with the Bound Bow
-Daedric Wrath gloss reduced
-"Daedric Wrath", "Dwarven Sniper" and "Nordic Assault Bow" are using their original names again.
-Refraction (Optional File added)
Version 1.4
-5 new bows added
-the new bows are following a new design (2 scopes, no clipping) -iron sight bow and hunting bow changed to this design as well
-All Glaslenses are now affected by shadows (no more shiny lens when sneaking in the dark)
-new environment map for most scopes
-Glass added to smithing recipe of all bows with glasslenses (therefore the lengendary edition requires Hearthfire)
-Skyre File Added (external addon NOT anymore needed)
-a few minor texture changes/improvements
Changes under the hood:
-Folder path changed, erditor id's changed, names changed
(all names are following the same scheme now (example: Dwarven Bow - Scoped, Hunting Bow - Scoped,...)
Everything is clean, easy to find and easy accessable
-readme reworked
Version 1.3
(MILESTONE) Completes all changes since version 1.0
-Mod name changed from "SNIPER BOW PACK - Collection of Scoped Bows" to "Scoped Bows"
-Scoped Nightingale bow is now part of the pack
-New reticles for the dwarven sniper bows
-A few small texture improvements, target lenses cleaned (lore-breaking circeled texture artefacts in the center of the lenses removed)
-Light reflection intensity on all target lenses and glass parts further improved (aiming while standing back against a bright lightsource is still a bad idea, but the reflections should not blind you any more)
-UV Mapping on Nordic assault Bow improved (some minor errors fixed)
-Word sniper removed from auriels bow name
-critical Damage of zephyr set to 7
-Classic Dwarven Sniper Bow removed from markarth interior cell (was to easy/to soon to get in playthrough)
Version 1.2
-zephyr "null effect -bug" fixed
-zephyr speed increased from +30%(vanilla) to +50% (this is noticable faster but not over the top -i wanted it to be faster than auriels bow)
-zephyr, this unique bow, has unique reticles now to make it more unique
-missing dragonbone bow meshes in dawnguard file fixed
-reflections on lenses and glass parts of all dwarven bows reduced
-missing hunting bow in replacer file fixed
Version 1.1
-Hunting bow textures and accuracy improved
-Angi's bow replacer added
-Zephyr replacer added
-A Few Bugs Fixed
Play without crosshair they said It will be fun they said
OutLaw666 proudly presents:
Scoped Bows The amazing Bow Sights Mod
100% Immersive - 100% Lore-Friendly
Short Description
Scoped Bows is a huge weapons mod that adds scoped variants of all bows to the game, designed to be used without crosshair. It comes with 4 optional tweaks (scroll down for details) that will greatly improve your archery gameplay experience. Each scoped bow has two scopes. One is designed for quick shots (used when standing), the other one is designed for precise shots (used when sneaking). All scopes are matching the design of the corresponding bow to keep them lore-friendly.
You are getting 32 Scoped Bows in total.
Obtaining
Scoped bows are seamlessly integrated into the game.
Accordingly to your level scoped bows will randomly appear in the world of skyrim (on npc's, in shop vendor menus or in containers), but you can also craft them yourself if you have the required smithing perks and the corresponding vanilla base bow. Unique bows are already scoped when you find them.
Complete List of Bows
Craftable/Level-Listed Bows
Dwarven Sniper
Daedric Wrath
Nordic Assault Bow
Dragonbone Bow - Scoped
Glass Bow - Scoped
Hunting Bow - Scoped
Noble Hunting Bow - Scoped
Imperial Bow - Scoped
Orcish Bow - Scoped
Elven Bow - Scoped
Stalhrim Bow - Scoped
Ebony Bow - Scoped
Forsworn Bow - Scoped
Longbow - Scoped
Nordhero Bow - Scoped
Falmer Bow - Scoped
Ancient Nord Bow - Scoped
Imperial Legionary Bow
Stormcloak Hunting Bow
Unique Bows
Auriel's Bow
Glass Bow of the Stag Prince
Bound Bow
Dwarven Black Bow of Fate
Angi's Bow
Bow of the Hunt
Zephyr
Nightingale Bow
Firiniel's End
Drainspell Bow
Gauldur Black Bow
Froki's Bow
Dravin's Bow
Installing
Install/Uninstall: Scoped Bows comes with a FOmod scripted Installer and therefore requires a mod manager to be installed. You can get "NMM" (Nexus Mod Manager) here, or you klick on the link on top of the page.
Load Order: The lower, the better.
Help: If you are having troubles make sure you read the entire description as well as the Troubleshooting instructions.
Recommendations
For the best gameplay experience (in other words to use this mod how it is intended) you should:
1.) Disable the crosshair in your game settings. 2.) Use all the tweaks that come with the installer.
Optional Tweaks
Scoped Bows comes with the following optional* tweaks: *You can choose inside the installer whether or not you want to use them.
Stealth Meter Tweak: Moves the Sneak Eye away from the center to enable an unobstructed view through the scopes. - This tweak is incompatible with any mod that changes the hudmenu.gfx file.
ini Tweaks: Increases the distance arrows fly, removes the aim assist and makes the crosshair or reticle the centre (rather than being slightly above it). They are the same as recommended in "S.T.E.P." (http://wiki.step-project.com/Guide:Skyrim_Configuration_Settings). You don't have to edit your skyrim ini manually. ScopedBows.ini is overwriting the settings without changing the original skyrim.ini. - Ini tweaks should be compatible with everything.
Faster Arrows: Makes arrows go 50% faster and further. - This tweak is incompatible with any mod that does the same thing.
Better Eagle Eye: Increases the zoom you get with the Eagle Eye perk. (Vanilla value: 0.6, modded: 0.8) - This tweak is incompatible with any mod that overhauls the archery perk tree.
Compatibility and Issues
Please note that Scoped Bows is script free and therefore should not be able to cause any harm under any circumstances.
Compatibility: The position of the Sights featured in Scoped Bows is carefully tweaked to work with vanilla animations and skeleton. The sights are supposed to point exactly into the center of the screen. Mods that change the way your character holds the bow in first person mode (first person skeleton/ first person animations), or mods that change the position of the first person camera will most lkely interfere with the alignment of the sights. The sights would no longer appear in the center of your screen, aka: You would no longer look trough the sights when aming which for obvious reasons would make them useless.
When using the mod "Ordinator - Perks of Skyrim"don't install the optional "Eagle Eye Tweak" that comes with Scoped Bows! Ordinator removes that perk and in conjunction with my tweak it breaks the archery perk tree.
Known Issues: Clipping when using thick gauntlets. (only with some of the bows) -Fix: None, but i's barely noticeable after getting the "quick shot" perk. Opaque glass lenses with Ebony Mail armor. -Fix: Use the mod called Ebony Mail - Smoke Only.
Field of View (FOV): The sights are working with all possible FOV values. But keep in mind: The higher the value, the smaller (further away) the sights will appear. I strongly recommend to play with the default fov-value!
Q: The bows are invisible. What can i do? A: Make sure the mod is correctly installed (use a mod manager!). Read Troubleshooting for details.
Q: This mod crashes my game. A: No, it does not. Read Troubleshooting for details.
Q: I consoled auriels bow and the sunshots are not working. A: You have to play the quest to make sun shots work.
Q: Will you be doing scoped crossbows? A: No. Crossbows don't line up with your line of sight while aiming. The only right way to do it would require to change the 1st person aim animation. But that's beyond my capabilities.
Q: Can you add a scope to the bow of mod xy? A: No. I think mod authors know best how their weapon should look like. Ask them if they want to release a scoped version. Scoped Bows aims to add scoped versions of all vanilla bows.
Q: Why does it require the Hearthfire DLC? A: Because i'm using Glass, which is a building material added by Hearthfire as a crafting requirement on bows which have target lenses. Makes sense and increases immersion.
Q: Where can i get "Glass"? A: Belethor in Whiterun has it always on offer. Other general goods merchants or Khajiit traders are selling it randomly.
Q: What armor mods are you using in the shots: "Hunter Cinematic" and "Auriel Cinematic"? A: Hunter Cinematic: "Crimson Ranger Armor", hood from "Imperial Mage Armor", "cloaks of skyrim", gloves and face cover from "wet and cold". Auriel Cinematic: Rahgot with retexture from "Apophysis Dragon Priest Masks" and the default vanilla royal vampire armor.
Q: What enb preset are you using in the screenshots and what mods are you using to get this result? A: In most of the pictures i was using "Kinematic-ENB-Extensiv", the predecessor of today's "Kinematic ENB Southern Light". Other than that i'm using Flora Overhaul, Verdant, Realistic Water Two, HD Detailed Terrain, aMidianBorn Landscape textures and AOF Detailed Mountains.
Permissions
You are allowed to use all of my assets in your own mods!
Crediting me with a link to the original page would be appreciated.
Note about Translations shared on Nexusmods: Your translated file should only contain the esp when sharing it here on the nexus, so that all nexus users still have to download the original mod.
Disclaimer
Scoped Bows is a fanmade modification ("mod") for the pc game "The Elder Scrolls V: Skyrim ". A legal copy of the original game is required in order to use this mod. You are using this mod at your own risk. Scoped Bows partially contains content, such as meshes and textures, from the original game. I do not claim to be the owner of such content. Scoped Bows is, and always will be, free of charge!
Credits
Credit goes to Bethesda for this amazing game.
A big "Thanks!" to everyone who gave feedback and helped to keep me motivated with nice words, endorsements and donations. Without your support this mod would not exist!
A big "Thanks!" also goes to all the developers who made the tools which where neccessary to create this mod.
Used Tools
-NifSkope -3ds Max -GIMP -TES5Edit
-Creation Kit -FOMM
More than 5000 hours of work where necessary to create this mod.