This page was last updated on 28 June 2021, 1:51PM
Changelogs
Version 1.5
:: UPDATE LOG ::
1.1
- Adds a fruit/berry storage in the kitchen
- Adds two shield racks and a weapon plaque
- Fixes building rendering problem when walking near the door to Beggar's Row in the canals
- Adds a butter churn
- Locks the sewer hole in Ragged Flagon
- Brightens the entrance lights since there are a ton of candles there
- Adds a small bag next to workbench to store smithing gear
- Fixes purple texture bug on of the alchemy ingredients bowl for non-SMIM users
- *should* fix the blinking smoke in base floor
1.2
- Drastic changes to the secret room
- Adds some more unique storage and weapon/armour display
- Ragged Flagon sign at the sewer access in the loft
- Adds display for:
- All dragonpriest masks (vanilla & DB)
- All dragon claws (vanilla & DB)
- All paragons
- Staff of Magnus, Sanguine Rose, Wabbajack, Skull of Corruption
- TG misc objects and quest finds you sell to Delvin
- Dawnguard Ewer & Draw Knife
- All jars
- Some major unique daggers
- Some unique books
- Mask of Clavicus Vile
1.3 Fixes scripting for Dragonclaw display
1.4 Adds disenchanter, adjusts lighting, adds one weapon plaque.
1.5 Adds Elder Scroll/Auriel's Bow/Harkon's Sword display, adds a vampire coffin in a nook in the secret room. Compatibility for Hearthfires Multiple Adoptions mod (tell your spouse to move to new home). Adjusts lighting for better performance. Adds occlusion planes, adds a chest in wardrobe labeled "Unique Armour", adds a barrel of unique weapons in the secret room labeled "Unique Weapons".
1.5.0.1: Occlusion planes were fuarked. Fixed nao